Even on LA it's difficult to over-penetrate, since the base resistance of 5/1/1 setup is about 10K, but you also have the spell warding passive on top of that, plus some class and racial passives that add on top of that. Penetration without CP or lover mundus is given by sharp & concentration passive is only 7.5K. If you use spinner's you reach 11.5K which is only slightly less than the spell resistance of a 5/1/1 setup with no race and class bonuses and about 1K less than 7 medium. So you will not over-penetrate unless you are stacking CP and mundus on top of that. On stamina it's almost impossible to over-penetrate because there isn't any penetration bonus from passives. Even with sharp, spriggan and lover you have only 9.1K while a 5/1/1 has about 10K physical resistance.
In PvE sharpened and precise are about equal, with nirnhoned slightly behind but since most people in PvP run impenetrable, sharpened edges ahead. Precise boosts heals, especially HoTs more than nirnhoned, but the latter can be a good compromise because it boost both offensive abilities and heals a bit. But it's only available on Maelstrom, rewards from PvP leaderboards or crafted. I think that in the end sharpened is still the best.
Chilly-McFreeze wrote: »Even on LA it's difficult to over-penetrate, since the base resistance of 5/1/1 setup is about 10K, but you also have the spell warding passive on top of that, plus some class and racial passives that add on top of that. Penetration without CP or lover mundus is given by sharp & concentration passive is only 7.5K. If you use spinner's you reach 11.5K which is only slightly less than the spell resistance of a 5/1/1 setup with no race and class bonuses and about 1K less than 7 medium. So you will not over-penetrate unless you are stacking CP and mundus on top of that. On stamina it's almost impossible to over-penetrate because there isn't any penetration bonus from passives. Even with sharp, spriggan and lover you have only 9.1K while a 5/1/1 has about 10K physical resistance.
In PvE sharpened and precise are about equal, with nirnhoned slightly behind but since most people in PvP run impenetrable, sharpened edges ahead. Precise boosts heals, especially HoTs more than nirnhoned, but the latter can be a good compromise because it boost both offensive abilities and heals a bit. But it's only available on Maelstrom, rewards from PvP leaderboards or crafted. I think that in the end sharpened is still the best.
So on the other hand, do you think that high armor resistance becomes even more important when sharpened isn't as attractive anymore?
Joy_Division wrote: »Best weapon trait will depend on the situation and the opponent, which is how it should have been in the first place.
Joy_Division wrote: »Best weapon trait will depend on the situation and the opponent, which is how it should have been in the first place.
Exactly. This forum is still operating in the pre-U15 mindset, where the phrase "best in slot" makes sense. In U15 and beyond, the better phrase is "Competitive for Slot". Sharpened, Precise, Infused, and and Nirnhoned will all be competitive choices for many builds across all content, and a few other traits will be competitive for a few niche builds. If there is such a thing as BIS for a particular player, it will be because of a host of factors other than weapon trait, such as group composition, intended playstyle, etc.
That's as it should be.
Joy_Division wrote: »Best weapon trait will depend on the situation and the opponent, which is how it should have been in the first place.
Exactly. This forum is still operating in the pre-U15 mindset, where the phrase "best in slot" makes sense. In U15 and beyond, the better phrase is "Competitive for Slot". Sharpened, Precise, Infused, and and Nirnhoned will all be competitive choices for many builds across all content, and a few other traits will be competitive for a few niche builds. If there is such a thing as BIS for a particular player, it will be because of a host of factors other than weapon trait, such as group composition, intended playstyle, etc.
That's as it should be.
Counter argument is that we only have 2 bars. If we have now 4 situations that require constantly changing gear, then the BIS item will be the one in which provides the best overall bonus. Then most players will slot a secondary trait for those niche encounters. And we are now back to square one.
The skills should determine the change in situations/players, not the gear. But that's where spell crafting comes in, where you can crazy should to always gain an ebb+flow advantage. Until we get that day we have to deal with the fact there will always be a BIS mindset and the great that supports it.
Chilly-McFreeze wrote: »Joy_Division wrote: »Best weapon trait will depend on the situation and the opponent, which is how it should have been in the first place.
Exactly. This forum is still operating in the pre-U15 mindset, where the phrase "best in slot" makes sense. In U15 and beyond, the better phrase is "Competitive for Slot". Sharpened, Precise, Infused, and and Nirnhoned will all be competitive choices for many builds across all content, and a few other traits will be competitive for a few niche builds. If there is such a thing as BIS for a particular player, it will be because of a host of factors other than weapon trait, such as group composition, intended playstyle, etc.
That's as it should be.
Counter argument is that we only have 2 bars. If we have now 4 situations that require constantly changing gear, then the BIS item will be the one in which provides the best overall bonus. Then most players will slot a secondary trait for those niche encounters. And we are now back to square one.
The skills should determine the change in situations/players, not the gear. But that's where spell crafting comes in, where you can crazy should to always gain an ebb+flow advantage. Until we get that day we have to deal with the fact there will always be a BIS mindset and the great that supports it.
I think you're refering to nirnhorned but remember that until now BiS ment that something was better by a great margin in almost all situations. Now BiS is something that is good against anything, but neither best nor worst in comparison to specific combinations of traits and situations.
And I'd much rather see people slot nirn + infused or nirn + precise or ... than 2 x sharpened. Plus, mind that most sets don't come in nirn.
If we are talking pure burst damage, for Pvp, precise+shadow is BiS.
Everyone saying that impen makes precise useless is wrong. Everyone saying damage shield and over-pen make sharpened useless are wrong.
Chilly-McFreeze wrote: »If we are talking pure burst damage, for Pvp, precise+shadow is BiS.
Everyone saying that impen makes precise useless is wrong. Everyone saying damage shield and over-pen make sharpened useless are wrong.
Agree, but I think they really mean "not optimal on a broad range of possible confrontations" when they say "useless". Guess that BiS mentality is rooted too deep in people's mindset for now.
Chilly-McFreeze wrote: »If we are talking pure burst damage, for Pvp, precise+shadow is BiS.
Everyone saying that impen makes precise useless is wrong. Everyone saying damage shield and over-pen make sharpened useless are wrong.
Agree, but I think they really mean "not optimal on a broad range of possible confrontations" when they say "useless". Guess that BiS mentality is rooted too deep in people's mindset for now.
I'd argue crits are equally/more important against people working to mitigate them(impen, shields, block) because when you get your burst window you still need to crit them to do the necessary damage.
So while they may not mean useless, factually, precise is hands down the best offensive choice AND it improves your healing as well.
People can run whatever they want, the difference is small, but precise will lead to the most burst
Joy_Division wrote: »Best weapon trait will depend on the situation and the opponent, which is how it should have been in the first place.
Exactly. This forum is still operating in the pre-U15 mindset, where the phrase "best in slot" makes sense. In U15 and beyond, the better phrase is "Competitive for Slot". Sharpened, Precise, Infused, and and Nirnhoned will all be competitive choices for many builds across all content, and a few other traits will be competitive for a few niche builds. If there is such a thing as BIS for a particular player, it will be because of a host of factors other than weapon trait, such as group composition, intended playstyle, etc.
That's as it should be.
Counter argument is that we only have 2 bars. If we have now 4 situations that require constantly changing gear, then the BIS item will be the one in which provides the best overall bonus. Then most players will slot a secondary trait for those niche encounters. And we are now back to square one.
The skills should determine the change in situations/players, not the gear. But that's where spell crafting comes in, where you can crazy should to always gain an ebb+flow advantage. Until we get that day we have to deal with the fact there will always be a BIS mindset and the great that supports it.
Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?
Lughlongarm wrote: »*Infused value is the same for both 1H and 2H, so I think infused will be BiS on most builds, for DW/1h+shield(pvp).
*Nirnhoned will be great on medium armor stamina builds, mainly on 2H, best synergies with Berserker Strike, which I think we will see a lot more of due to penetration going down(pvp).
*Sharpened is still probably Bis for magica builds(pvp).
*Precise - Bis in pve for most builds, could be Bis for some cit pvp builds with shadow mundus.
Sharpened will be BIS for majority of 10 classes 9/10 of the classes so why wouldn't you run sharpened.Sharpened scales better than nirn sharp will be better most of your time open world.No BG sharpened will be BIS since you have no CP to get that penetration.
No I understand the changes perfectly well, its you who don't understand how these changes will translate into PVP.Sharpened will be BIS for majority of 10 classes 9/10 of the classes so why wouldn't you run sharpened.Sharpened scales better than nirn sharp will be better most of your time open world.No BG sharpened will be BIS since you have no CP to get that penetration.
looks like that you arent able to understand these changes?
Sharpened will only be an option for PvE. But there i think many guys will go with precise and take the lover mundus to get the penetration back.
You are here in PvP part of the forum. Sharpened will not BiS here with next patch. You can wear it and hope that you only find heavy armor targets..
Better options are infused, nirnhoned or other in special builds like charged with destrostaff.
@Jawasa no it won't be sharpened will still be BIS since its the best trait against the most builds.@KingJ no it's not next patch it's build dependant and also depends on what you are up against. With the changes next patch most builds will do the same dmg with nirn and it improves heals too. sharp will still be fine but it's not a no brainer choice at all. Depending on your build and your target infused, precis, nirn and sharpned can all be the best.
@Jawasa no it won't be sharpened will still be BIS since its the best trait against the most builds.@KingJ no it's not next patch it's build dependant and also depends on what you are up against. With the changes next patch most builds will do the same dmg with nirn and it improves heals too. sharp will still be fine but it's not a no brainer choice at all. Depending on your build and your target infused, precis, nirn and sharpned can all be the best.