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Best in slot weapon traits

WacArnold
WacArnold
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Since sharp is down to 2.7 from 5.1 do you all think this will still be best for Damage? Infused and nirnhoned but got a buff
Xbox One - North American - Ebonheart Pact
Anti-Pop Lv 50 Magicka Nightblade Dark Elf
WacArnold Lv 50 Magicka Templar Argonian
  • Lughlongarm
    Lughlongarm
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    Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.

    Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.

    You are correct though. Infused weapons will be very strong. Enchants will be very strong.


    Edited by GreenSoup2HoT on July 10, 2017 9:58PM
    PS4 NA DC
  • Lughlongarm
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    Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.

    Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.

    You are correct though. Infused weapons will be very strong. Enchants will be very strong.

    Ya true, my bad.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.

    Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.

    You are correct though. Infused weapons will be very strong. Enchants will be very strong.

    Ya true, my bad.

    Also, wouldnt torugs make enchants proc every 1/1.5 seconds? Since Infused cuts cooldown by 50% now, 4 second enchants become 2 seconds and torugs reduces by 1 second. So either 1.5/1 second procs depending on which is applied first.

    PS4 NA DC
  • Lughlongarm
    Lughlongarm
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    Infused + Torug's Pact combo is the new proc set that can do oblivion dmg and crit every 2 sec. Who needs penetration.

    Oblivion damage cannot crit. It's value is just not effected by battle spirit or resistances/etc.

    You are correct though. Infused weapons will be very strong. Enchants will be very strong.

    Ya true, my bad.

    Also, wouldnt torugs make enchants proc every 1/1.5 seconds? Since Infused cuts cooldown by 50% now, 4 second enchants become 2 seconds and torugs reduces by 1 second. So either 1.5/1 second procs depending on which is applied first.

    ***, I thought enchants are on 5 sec CD. If it's 4 yo may be right, but I think it's being scaled up or down for a complete value.
  • nCats
    nCats
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    Oblivion damage got nerfed, 10%, take note.

    But overall I am really considering a Spriggan infused maul with a good enchant on it.

    For 1hs setups, Infused now seems like a no-brainer. Mdk/Magplar with torugs/spinner or rattle/valkyn with three recovery enchants and the buffed atronach, that smells danger.
  • revonine
    revonine
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    hmm, I'm thinking infused with oblivion enchant. I have a feeling it may come out on top damage wise than the "new" sharpened, especially on tankier targets.

    As for your defensive bar, idk I'm still feeling Defending trait even though it's gonna be less than before, it's more than if you weren't running it.
    Edited by revonine on July 10, 2017 10:43PM
  • WacArnold
    WacArnold
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    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Mojmir
    Mojmir
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    WacArnold wrote: »
    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?

    watch the loot tables suddenly favor sharpened now,LOL
  • nCats
    nCats
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    WacArnold wrote: »
    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?

    Truly Superb Glyph Of Decrease Health (Itade Okoma Kuta hehe)
  • WacArnold
    WacArnold
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    Mojmir wrote: »
    WacArnold wrote: »
    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?

    watch the loot tables suddenly favor sharpened now,LOL

    Ha probably
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Ariades_swe
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    What about the new nirnhorned with crafted weapons? Will it be worth it?
  • scipionumatia
    scipionumatia
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    What about the new nirnhorned with crafted weapons? Will it be worth it?

    I'm thinking nirnhoned will be BiS for 2h weapons in PVP.
    precise/infused will be BiS for PvE dualwield
    as others stated infused will be nasty with oblivion glyphs.

    It looks to me that this patch is going to spell trouble for mag sorcs or any other shield users. With the sharpened meta damage shields could take more hits cause spell/physical penetration has no effect on damage shields. With many players running full impen in PvP, Precise would be a bad choice of trait in PvP which means Nirnhoned, infused will be more prevalent.
    Sorcs will be under more pressure from nirnhoned users who will be doing 15% more damage (which effects shields) and from infused users with oblivion glyphs which hit through shields.
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
    Fueoculto Breton Templar (DPS) PvE- EP
    Rasoculto Orc Dragon Knight PvP- EP
    Caethus Argonian Templar (HEAL) PvE- EP
    Vale Oso Nord Sorc (DPS) PvE- AD
    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
    Scipionumantine Imperial Templar PvP- EP
    Un-bearable Imperial Warden PVP- EP
    Vale Bear Altmer Warden PvP- EP
    Baits-All-Zergs Argonian Dragon knight PVP- DC
  • KingJ
    KingJ
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    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Does the charged trait (chance to apply status effects) raise the change of twin blade and blunt axe bleeds?
  • Zordrage
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    KingJ wrote: »
    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.

    you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
  • KingJ
    KingJ
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    Zoliru wrote: »
    KingJ wrote: »
    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.

    you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
    2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.
  • Chilly-McFreeze
    Chilly-McFreeze
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    KingJ wrote: »
    Zoliru wrote: »
    KingJ wrote: »
    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.

    you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
    2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.

    Right, but there aren't just high mitigation builds running around. Against shields and low armor targets sharpend tends to become useless. Shields have no mitigation and LA is comparable easy overpenetratable once the shields are down.

    Precise has it's downsides too. You can't crit shields and procs don't crit. But it buffs your heals and shields are still hit by crits, they just don't take the bonus damage. Effects and sets are still procced. At least as far as I know.

    Infused seems interesting with Oblivion etc.

    I'm not quite sure how charged will do in combination with axe bleeds since these are not mitigatable + they proc sets/ effects. I will test if they work on the bleed.

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    nCats wrote: »
    WacArnold wrote: »
    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?

    Truly Superb Glyph Of Decrease Health (Itade Okoma Kuta hehe)

    Me personally, I am really curious how this will affect prices for said infused weapons and enchanting glyphs.
  • Chilly-McFreeze
    Chilly-McFreeze
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    nCats wrote: »
    WacArnold wrote: »
    Nice no more farming for sharp on my rattle staff I have infused very good news. What kind of enchants will be the strongest?

    Truly Superb Glyph Of Decrease Health (Itade Okoma Kuta hehe)

    Me personally, I am really curious how this will affect prices for said infused weapons and enchanting glyphs.

    Once it's obvious what this combination can do (probably short before or after the patch hits live) the prices will go up. But not astronmically since sharpened, precise and nirnhornes are (depending on your build) equal alternatives.
  • SodanTok
    SodanTok
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    KingJ wrote: »
    Zoliru wrote: »
    KingJ wrote: »
    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.

    you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
    2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.

    Best way? Possibly. But overall? Hardly. The give or take 1% gain vs average medium and 2% vs average heavy imho does not really checks out when it is 0% to shields and nirn buffs healing.

    But then again nirn is pretty limited. And sharpened will be imho better than precise
    Edited by SodanTok on July 12, 2017 6:24PM
  • KingJ
    KingJ
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    KingJ wrote: »
    Zoliru wrote: »
    KingJ wrote: »
    Sharpened is still the best trait.The more you reduce someone armor the more damage you deal.Only Class that sharpened is weak against is sorc,Which switching will make you deal less damage to other classes.Stamdk and stamblades can afford to not run sharpened since they have major facture as a in class ability.

    you do know that 2k pen is like almost nothing and realy bad right ? when there are other stuff that you can benefit waaaaay more thx to these nerfs....
    2k pen is still a lot cutting down your enemy resistance is still the best way to deal damage to that player.Less resistance the enemy habe more damage you deal.Sharpened used to be 2500 and was still by far the best trait for PVP.That won't change and sharpened is still better than everything else by about 2%.

    Right, but there aren't just high mitigation builds running around. Against shields and low armor targets sharpend tends to become useless. Shields have no mitigation and LA is comparable easy overpenetratable once the shields are down.

    Precise has it's downsides too. You can't crit shields and procs don't crit. But it buffs your heals and shields are still hit by crits, they just don't take the bonus damage. Effects and sets are still procced. At least as far as I know.

    Infused seems interesting with Oblivion etc.

    I'm not quite sure how charged will do in combination with axe bleeds since these are not mitigatable + they proc sets/ effects. I will test if they work on the bleed.
    I'm talking from a stam build perspective even against medium targets your not overpentrating that player on live now unless your stacking pen.
    With sharpened weapons, Spriggans,CP.Most build don't run light expect for sorcs and the few Magblades.So only a few players you will over penetration.

    Infused is still a really good choice this patch and I debated using one.Next patch I agree with you its a viable choice on a spriggans build I'm planning.Nirn is a better trait for back bar healing.
  • DeHei
    DeHei
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    Best against all playstyles in PvP will be nirnhoned. This damage will be working against everything. Precise will make lower damage, because of full impen targets and shieldspammer. Nearly all player have a build with one of that things. Sharpened dont work against shieldspammer. The damage difference between sharpened and nirnhoned will not be high, so i know which way i go ;)
    Edited by DeHei on July 12, 2017 7:30PM
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Chilly-McFreeze
    Chilly-McFreeze
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    DeHei wrote: »
    Best against all playstyles in PvP will be nirnhoned. This damage will be working against everything. Precise will make lower damage, because of full impen targets and shieldspammer. Nearly all player have a build with one of that things. Sharpened dont work against shieldspammer. The damage difference between sharpened and nirnhoned will not be high, so i know which way i go ;)

    + nirnhorned boosts your heals, sharpend not
  • ak_pvp
    ak_pvp
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    What about the new nirnhorned with crafted weapons? Will it be worth it?

    I'm thinking nirnhoned will be BiS for 2h weapons in PVP.
    precise/infused will be BiS for PvE dualwield
    as others stated infused will be nasty with oblivion glyphs.

    It looks to me that this patch is going to spell trouble for mag sorcs or any other shield users. With the sharpened meta damage shields could take more hits cause spell/physical penetration has no effect on damage shields. With many players running full impen in PvP, Precise would be a bad choice of trait in PvP which means Nirnhoned, infused will be more prevalent.
    Sorcs will be under more pressure from nirnhoned users who will be doing 15% more damage (which effects shields) and from infused users with oblivion glyphs which hit through shields.

    Good. *** sorcs the unbalanced piles of poo.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Strider_Roshin
    Strider_Roshin
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    I'm going to run Nirnhoned.
    Stronger against shields, and it will most likely be better against med/hvy as well. On top of that it makes your heals stronger; which is vital since they're making Troll King useless.

    Looks like I'm dusting off my Hunding's Rage.
  • WacArnold
    WacArnold
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    From what you guys are saying it looks like you also have to factor in different characters and the overall damage to different characters.

    For example, shields cannot be critically struck, and idk how sharpened effects shields, but when fighting someone in heavy armor sharp is the way to go, when fighting someone in light you may be over penetrating. Also most people run impen so crit is probably not the way to go.

    So when considering Sharp, infused, or nirnhoned when trying to do the most damage to the greatest amount of people, you would need to consider the most used builds, defenses, and armor types. Then figure out what would create a happy medium. As in, one trait might do more damage to a certain player and might do less to another . But what trait would you benefit the most from vs all defense and armor types? What trait would be the most consistent damage vs everything?

    When i think about it I would rather have more consistent damage vs everybody than have a trait that performed extremely well vs some players and extremely poor vs others, because you never know who you are going to run into.

    Personally i think percise is a bad choice in pvp, to much critical resistance and too many shields around.



    Edited by WacArnold on July 12, 2017 10:34PM
    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • BaByDontHurtMe
    BaByDontHurtMe
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    Until they make shields critable, I don't think Precise will be a good option in PVP, I think with crit set bonuses being buffed I think Precise and Shadow Mundus will be nice in PVE.

    I will have to look into Sharpened with Lover Mundus only to have numbers that I currently have on live; which would make me miss my Thief Mundus.

    This is leading me to consider Nirnhorned w/ Thief Mundus and simply on all builds running ele drain / mark or any skill that reduces resistances as a true alternative.
  • Xsorus
    Xsorus
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    Sharpened will be good against Heavy Armor Targets without shields
    Precise against low armor targets and people without Impen, also increases heals via crit
    Nirnhoned good against everything, and increases heals...So its probably your best all around Trait
    Infused will flat out be best against any Vampire player.
  • DeHei
    DeHei
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    WacArnold wrote: »
    From what you guys are saying it looks like you also have to factor in different characters and the overall damage to different characters.

    For example, shields cannot be critically struck, and idk how sharpened effects shields, but when fighting someone in heavy armor sharp is the way to go, when fighting someone in light you may be over penetrating. Also most people run impen so crit is probably not the way to go.

    So when considering Sharp, infused, or nirnhoned when trying to do the most damage to the greatest amount of people, you would need to consider the most used builds, defenses, and armor types. Then figure out what would create a happy medium. As in, one trait might do more damage to a certain player and might do less to another . But what trait would you benefit the most from vs all defense and armor types? What trait would be the most consistent damage vs everything?

    When i think about it I would rather have more consistent damage vs everybody than have a trait that performed extremely well vs some players and extremely poor vs others, because you never know who you are going to run into.

    Personally i think percise is a bad choice in pvp, to much critical resistance and too many shields around.

    Explaining: Damage migation shields make you crit immun during the shield is active, but on the other hand the shield works like 0 resistances. During the shieldtime you get the full damage until the is away. After the shield is away you get the rest damage reduced from your resistances, defending buffs and debuffs (BUT when you got an attack like an ult with much damage, that blow away your shield, where the restdamage hits you, it cant crit; important to know) Best for shielding would be a shield, what recast itself every half second with just 500-1000 shieldpower. With that you woulf be permacritimmun.

    With this knowledge sharpened arent effective against this playstyle, only for bursting in right moment, when enemy got a CC and cant recast a shield. Precise dont work against this shieldstacker too, you cant have 100% crit and your crits against shieldstacker are zero. Against the other guys with impen you will crit, but they just do a bit more damage as your common attacks. Precise isnt very effectiv too.
    Nirnhoned doenst matter which playstyle the opponent has, the damage +% are allways the same! And:
    On top of that it makes your heals stronger;
    So win / win!

    Other option is infused with oblivion damage or weapondamage/spelldamageenchant.
    This obluviondamage ignore the resistances and shields of everybody and dealing allways the same amount of damage to the lifepool.
    In my opinion good player will allways not just stacking shields without using heals. This makes oblivion damage less effective, because all your other damage needs to break the shield without this damage+ you could have with other. Good player dont will get more trouble in reason of oblivion damage, but its the other option to choose with the next patch. Weapon and spelldamage are nearly active all time with this reworked trait. On all weapons this will increase your weapon/spelldamage more then nirnhoned, but you lose this enchantment for that. Maybe nirnhoned with weapon/spelldamage is a solution, but then infused make more sense!

    Fazit: Sharpened and precise arent effective in pvp. Nirnhoned and infused are the way to go. Nirnhoned when you dont want a weapon/spelldamageenchant on your weapons like vMSA weapons and infused if you want too.

    I hope this is insightfull for everybody :)
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
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