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Torug's Pact, Infused, and Twin Slahses - Turning Twin Slashes into a spammable

Avran_Sylt
Avran_Sylt
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So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

Boom! Now you've got a customizable skill via enchantments!

Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
Warning: If you LA weave too fast the enchantments may not be off-cooldown

The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

Have fun Theorycrafting!


(Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)
Edited by Avran_Sylt on July 11, 2017 11:17PM
  • MisterBigglesworth
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    @Avran_Sylt
    so can you get back-to-back Oblivion damage procs with this?
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Thogard
    Thogard
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    This has been around for a while... i've been running this build on live on my DK for about 6 months now... it took me FOREVER to farm an infused Viper dagger.

    The setup is not as overpowered as you might think, largely due to the weird way in which DW swings the weapons (MAIN OFF MAIN MAIN OFF MAIN repeat). It is much more effective if you bar swap...

    But the trade off on live is a pretty fair one.. torug's is a MAGICKA set, and the bonus you get for it isn't great. With everything except oblivion dmg, the dmg value is cut in half due to battle spirit. Furthermore, you lose access to a LOT of skills if you want to use this rotation. And finally, bloodthirst won't proc all enchants.. it'll only proc the 4s ones and will not proc the 10s ones.

    On PTS i can see how, with the changes to infused, this would become an overpowering build. But atm, if you had to choose between this build and viper, viper does more dmg. (On my DK, i use torug's more for sustain than damage... i have abs stamina and abs health glyphs on the dw weapons and obliv dmg on the 2h)
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • GreenSoup2HoT
    GreenSoup2HoT
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    @Thogard Theres a 10 second cooldown enchant?.. or you talking poisons?
    Edited by GreenSoup2HoT on July 11, 2017 11:53PM
    PS4 NA DC
  • Thogard
    Thogard
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    @Thogard Theres a 10 second cooldown enchant?.. or you talking poisons?

    No. Any of the "duration effect" enchants are 10s cooldown. For example, the crusher dmg enchant, the berserker (+ wep dmg), and the damage shield wep enchant.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Avran_Sylt
    Avran_Sylt
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    @MisterBigglesworth

    No, enchantments of the same type share a cooldown with one another. I.E. If I were have poison frontbar, poison backbar, if I proc the front bar enchantment the backbar enchantment is also on a CD, since it is the same enchantment type. This was introduced to avoid stacking weapon damage enchantment glyphs and the like.
    Edited by Avran_Sylt on July 12, 2017 12:50AM
  • Avran_Sylt
    Avran_Sylt
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    @Thogard

    I'm pretty sure that TS will proc the offhand enchantment even if it is a shielding one (I know this because I've used torug's in vMA with a shielding enchantment on off-hand for some survivability), it's just that in that case it no longer becomes a 'spammable' as the ICD is now longer than a regular wep damage one.
  • Thogard
    Thogard
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    Avran_Sylt wrote: »
    @Thogard

    I'm pretty sure that TS will proc the offhand enchantment even if it is a shielding one (I know this because I've used torug's in vMA with a shielding enchantment on off-hand for some survivability), it's just that in that case it no longer becomes a 'spammable' as the ICD is now longer than a regular wep damage one.

    A regular attack will proc it if it's offhand, but the rending slashes / blood craze skill will not.. ive tested it a lot.. so unless they've changed it...
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Avran_Sylt
    Avran_Sylt
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    @Thogard
    Seems that it has been changed to allow it to proc off of Rending Slashes IV at least.
    it32o2gc96mo.png
    Edited by Avran_Sylt on July 12, 2017 1:08AM
  • Faulgor
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    Yeah this worked on live for quite some time. It's fun in overworld PvE content because it's a relatively cheap burst, but in proper content it's pretty bad and in AoE situations Torug's does nothing for you.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Thogard
    Thogard
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    Avran_Sylt wrote: »
    @Thogard
    Seems that it has been changed to allow it to proc off of Rending Slashes IV at least.
    it32o2gc96mo.png

    Hmm I'll try it out tomorrow. Very interesting thank you for posting.

    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Xvorg
    Xvorg
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    Avran_Sylt wrote: »
    So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

    Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

    Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

    So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

    Boom! Now you've got a customizable skill via enchantments!

    Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
    Warning: If you LA weave too fast the enchantments may not be off-cooldown

    The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

    Have fun Theorycrafting!


    (Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)

    I'm theorycrafting a build using torugs and infused.

    And this is the key:

    e0nl6sq1pbun.png
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Avran_Sylt
    Avran_Sylt
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    ✭✭
    Xvorg wrote: »
    Avran_Sylt wrote: »
    So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

    Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

    Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

    So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

    Boom! Now you've got a customizable skill via enchantments!

    Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
    Warning: If you LA weave too fast the enchantments may not be off-cooldown

    The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

    Have fun Theorycrafting!


    (Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)

    I'm theorycrafting a build using torugs and infused.

    And this is the key:

    e0nl6sq1pbun.png

    Nice, I used that glyph on my first vMA run while learning the mechanics.
  • Xvorg
    Xvorg
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    Avran_Sylt wrote: »
    Xvorg wrote: »
    Avran_Sylt wrote: »
    So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

    Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

    Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

    So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

    Boom! Now you've got a customizable skill via enchantments!

    Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
    Warning: If you LA weave too fast the enchantments may not be off-cooldown

    The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

    Have fun Theorycrafting!


    (Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)

    I'm theorycrafting a build using torugs and infused.

    And this is the key:

    e0nl6sq1pbun.png

    Nice, I used that glyph on my first vMA run while learning the mechanics.

    Yup. The idea is to combine it with bone shield to have at least 3 shields on combat on a stam build. Currently each glyph with Torug's and infused gives a 2.5k shield on Cyro
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Avran_Sylt
    Avran_Sylt
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    ✭✭
    Xvorg wrote: »
    Avran_Sylt wrote: »
    Xvorg wrote: »
    Avran_Sylt wrote: »
    So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

    Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

    Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

    So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

    Boom! Now you've got a customizable skill via enchantments!

    Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
    Warning: If you LA weave too fast the enchantments may not be off-cooldown

    The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

    Have fun Theorycrafting!


    (Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)

    I'm theorycrafting a build using torugs and infused.

    And this is the key:

    e0nl6sq1pbun.png

    Nice, I used that glyph on my first vMA run while learning the mechanics.

    Yup. The idea is to combine it with bone shield to have at least 3 shields on combat on a stam build. Currently each glyph with Torug's and infused gives a 2.5k shield on Cyro

    Just remember that glyphs of the same type share an ICD, so you'll not be able to stack shields via multiple Hardening Glyphs

    Edit: Well, it'll be possible for 1 second (if using Torug's/Infused)
    Edited by Avran_Sylt on July 12, 2017 4:34PM
  • Xvorg
    Xvorg
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    ✭✭
    Avran_Sylt wrote: »
    Xvorg wrote: »
    Avran_Sylt wrote: »
    Xvorg wrote: »
    Avran_Sylt wrote: »
    So, with Torug's Pact, and Infused Weapons, the player has an enchantment that can be placed into each weave.

    Using DW, the player can weave an enchantment on each light attack, but the off-hand is generally useless, seldom proccing.

    Twin Slashes, unlike other DW skills, procs the off-hand enchantment rather than the main-hand when used.

    So, with that knowledge, place your Twin Slashes 'Augment' enchantment on your offhand, and now Twin slashes becomes an ability that deals two ticks of direct damage, procs an enchantment with a 20% chance of applying the elemental effect, Places a passive bleed, and it's Cheap as hell to boot! This is only while Light attack weaving, otherwise you'll hit twin slashes a second time prior to the enchantment being on cooldown.

    Boom! Now you've got a customizable skill via enchantments!

    Warning: on the chance that the light attack uses the off-hand to proc the enchantment, twin slashes will not proc an enchantment on that weave
    Warning: If you LA weave too fast the enchantments may not be off-cooldown

    The + is that this takes less resources for comparable damage, is new player friendly for weaving, procs elemental status effects more often, and is more instances of direct damage (Hellooooo Selene in Trials!). The negative is it is also impacted by the RNG of which hand LA's which can severely impact the total DPS.

    Have fun Theorycrafting!


    (Sidenote, I averaged 13K DPS without any buffs using just LA and TS (Not in Execute Range), using LA and Surprise Attack got me around 15.5K)

    I'm theorycrafting a build using torugs and infused.

    And this is the key:

    e0nl6sq1pbun.png

    Nice, I used that glyph on my first vMA run while learning the mechanics.

    Yup. The idea is to combine it with bone shield to have at least 3 shields on combat on a stam build. Currently each glyph with Torug's and infused gives a 2.5k shield on Cyro

    Just remember that glyphs of the same type share an ICD, so you'll not be able to stack shields via multiple Hardening Glyphs

    Edit: Well, it'll be possible for 1 second (if using Torug's/Infused)

    yup, that's the idea
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
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