This is all speculation and i posted this in a general forum thread but though't i'd post it here to see what other pvp'ers think.
So the actual difference between precise/ sharp/ nirn is around 1-1.5%? Dps wise? According to the tests people have done.
So unless your really going for that end game pve leaderboards its not worth regrinding and regolding?
I'm guessing pvp is a different story.
I'd say:
Nirn > Precise> Sharp for pvp.
Nirn - Only on crafted sets + msa weps, most pvp builds are based on dungeon sets and open world sets so thats it limitation, deals the most dmg by like 0.7% or something but affects heals and works on shields.
Precise - Still around the 1% mark dps wise, doesn't work on shields but still works on heals. I'd say give more possible burst dmg as crits is how you burst people even if they have shields, if you don't crit s shield users when you catch them without shields you won't kill them without proc sets.
Sharpened - Not the highest dps, coming behind nirn but higher than precise, but its more reliable damage when it works but doesn't with shields. No limitation and its available on all weapons. Most people will already have gold weapons of sharpened.
Any one of these seems viable in pvp.
I'm likely gonna go shadow/ precise though because the dps is around the same and i really want that heal boost, more crits heals and higher crit heals. My damage is fine to burst people usually, its healing that becomes a problem when i have several people on me. Rather give up 1~% dmg for better heals.
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Current CP : 756+
I have every character level 50, both a magicka and stamina version.RIP my effort to get 5x v16 characters...