Because people exploit jump casting to make spells and abilities that otherwise require a cast time become instant cast, such as healing ritual.
In my experience it's an FPS tactic for people who think they can dodge bullets. If there is actually a game mechanic that gets bypassed by doing this then that is all the more reason to apply a cost to eliminate it. They couldn't do anything about animation cancelling so they rolled with it like it was intended, but it wasn't, they just couldn't stop it without totally changing combat. If there is no game mechanic being bypassed then no one needs to jump continuously in combat, so applying a stamina cost shouldn't hurt anyone in combat. This is something they could stop without totally changing combat.
In my experience it's an FPS tactic for people who think they can dodge bullets. If there is actually a game mechanic that gets bypassed by doing this then that is all the more reason to apply a cost to eliminate it. They couldn't do anything about animation cancelling so they rolled with it like it was intended, but it wasn't, they just couldn't stop it without totally changing combat. If there is no game mechanic being bypassed then no one needs to jump continuously in combat, so applying a stamina cost shouldn't hurt anyone in combat. This is something they could stop without totally changing combat.
I want you to just read the next section of this and recognize how stupid it sounds.
So if someone wants to jump during role-play they have to make sure they have enough stamina to do it? Who cares if someone jumps in combat, it doesn't make them hard to Target.
And no it doesn't bypass Cast times. you can't jump and animation cancel faster that's a load of BS.
Malamar1229 wrote: »Stupid posts should have a stamina cost
KitLightning wrote: »Lets add more stamina drain to the game, it will surely make baits in a gank think twice, right...https://www.youtube.com/watch?v=010KyIQjkTk
Tired of going to battle and suddenly it breaks out into house party USA
rfennell_ESO wrote: »It probably hides certain animations and probably allows them to avoid certain ground effects.
I also doubt they are manually jumping...
The people that do it don't do anything unless it's an advantage.
They should make jump cost 5% stamina.
Malamar1229 wrote: »Stupid posts should have a stamina cost
rfennell_ESO wrote: »It probably hides certain animations and probably allows them to avoid certain ground effects.
I also doubt they are manually jumping...
The people that do it don't do anything unless it's an advantage.
They should make jump cost 5% stamina.
dwemer_paleologist wrote: »please make jumping cost stamina.
rimmidimdim wrote: »I get the OP's point, it is annoying watching people jump continually in battles. I think they believe you can't target them or something as they jump, probably habits from other games that this tactic works. But not in eso. This would affect cliff climbing battles though! Yes it should cost stamina climbing rocks in battle's. Idk, but I actually think it's an interesting idea. Cheers.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.