I decided to make some comparison of best heals in game. What's the most effective heal in 1.6.x, well lets see..
1. Comparison I - no armor, no att points allocated, no CP, no passives
(i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
(ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
(iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only
2. Comparison II - light armor full MP glyphs, no att points allocated, no CP, light armor cost spell reduction passive (only)
(i) Breath of Life - Cost: 3321 MP Heal: 3868 + 2 other targets for 1935
(ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
(iii) Illustrious Healing - Cost: 2539 MP Heal: 801 evry 1s for 4s + target area only
3. Comparison III - medium armor full S glyphs, no att points allocated, no CP, medium armor cost spell reduction passive + template armor cost reduction (only)
(i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
(ii) Resolving Vigor - Cost: 1785 S Heal: 4590 over 5s + nearby allies for 3540
(iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only
4. Comparison IV - medium armor full S glyphs, full stamina att, no CP, medium armor cost spell reduction passive + template armor cost reduction (only)
(i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
(ii) Resolving Vigor - Cost: 1785 S Heal: 5862 over 5s + nearby allies for 4524
(iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only
5. Comparison V - light armor full MP glyphs, full MP att, no CP, light armor cost spell reduction passive (only)
(i) Breath of Life - Cost: 3321 MP Heal: 4931 + 2 other targets for 2466
(ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
(iii) Illustrious Healing - Cost: 2539 MP Heal: 1020 evry 1s for 4s + target area only
To sum up, based on above i think the best heal in 1.6.x is Vigor. This skill is rly cheap - less than 1k stamina if u use stam reduce glyphs (compared to above mentioned skills) and uber effective.
I am not realy sure if it was good move ZOS to bring Vigor, i know (also as stamina user) that we rly needed a healing skill, but that.. Vigor is stronger and cheaper than templar heals, and imo templar is a "healing class", besides it's even stronger than Restoration Staff skills, so why we need a "Restoration Staff" at all... I think Vigor should work more like Mutagen/Rapid Regeneration, so increase Vigor's HoT duration to 10 s at least, it won't nerf it, but at least it will make it more comparable to other in game heals.
What's your opinion?
R.