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Vigor vs Templar vs Resto, is Vigor rly OP?

  • cschwingeb14_ESO
    cschwingeb14_ESO
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    By the OP's definition, Rapid Regen is the best heal in the game. 20k healing for 2k magicka.

    The fact that Vigor is a HoT actually matters a lot.
  • Dr_Ganknstein
    Dr_Ganknstein
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    ZOS needs to take a look at Vigor. Too many cookie cutter gankblades out there constantly healing to full hp while fighting multiple people. People flock to easymode so thats why we see so many of them in Cyrodil. Thats just the nature of the beast. Vigor needs a Blazing Shield style nerf imo. You shouldn't be able to have insane DPS, and insane sustain/heals.
  • Ep1kMalware
    Ep1kMalware
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    Ryuho wrote: »
    I decided to make some comparison of best heals in game. What's the most effective heal in 1.6.x, well lets see..

    1. Comparison I - no armor, no att points allocated, no CP, no passives

    (i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
    (ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
    (iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only

    2. Comparison II - light armor full MP glyphs, no att points allocated, no CP, light armor cost spell reduction passive (only)

    (i) Breath of Life - Cost: 3321 MP Heal: 3868 + 2 other targets for 1935
    (ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
    (iii) Illustrious Healing - Cost: 2539 MP Heal: 801 evry 1s for 4s + target area only

    3. Comparison III - medium armor full S glyphs, no att points allocated, no CP, medium armor cost spell reduction passive + template armor cost reduction (only)

    (i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
    (ii) Resolving Vigor - Cost: 1785 S Heal: 4590 over 5s + nearby allies for 3540
    (iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only

    4. Comparison IV - medium armor full S glyphs, full stamina att, no CP, medium armor cost spell reduction passive + template armor cost reduction (only)

    (i) Breath of Life - Cost: 4069 MP Heal: 3068 + 2 other targets for 1535
    (ii) Resolving Vigor - Cost: 1785 S Heal: 5862 over 5s + nearby allies for 4524
    (iii) Illustrious Healing - Cost: 3112 MP Heal: 636 evry 1s for 4s + target area only

    5. Comparison V - light armor full MP glyphs, full MP att, no CP, light armor cost spell reduction passive (only)

    (i) Breath of Life - Cost: 3321 MP Heal: 4931 + 2 other targets for 2466
    (ii) Resolving Vigor - Cost: 2394 S Heal: 3672 over 5s + nearby allies for 2832
    (iii) Illustrious Healing - Cost: 2539 MP Heal: 1020 evry 1s for 4s + target area only

    To sum up, based on above i think the best heal in 1.6.x is Vigor. This skill is rly cheap - less than 1k stamina if u use stam reduce glyphs (compared to above mentioned skills) and uber effective.

    I am not realy sure if it was good move ZOS to bring Vigor, i know (also as stamina user) that we rly needed a healing skill, but that.. Vigor is stronger and cheaper than templar heals, and imo templar is a "healing class", besides it's even stronger than Restoration Staff skills, so why we need a "Restoration Staff" at all... I think Vigor should work more like Mutagen/Rapid Regeneration, so increase Vigor's HoT duration to 10 s at least, it won't nerf it, but at least it will make it more comparable to other in game heals.

    What's your opinion?

    R.

    leave it be, it's a good stam heal and is needed right where it's at. Esp in vma. You don't see it alot in raids anyway, won't replace healing springs. I que for dungeons and use it on stamplar. I que as healer and rely on it to keep groups alive as it's all I can offer it needs to be strong. Mag is weaker but also has alot of group support.
  • [Deleted User]
    [Deleted User]
    Soul Shriven

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