Corpse runs
When you die, all your gear you was carrying is left on your corpse, you have like a timer to run back and get it all, otherwise it disappears and deleted.
The games today lack social interaction, it was this among vast amount of other things that made players interact with each other back in the days of MMORPG's.
Fishoscandi wrote: »Corpse runs
When you die, all your gear you was carrying is left on your corpse, you have like a timer to run back and get it all, otherwise it disappears and deleted.
The games today lack social interaction, it was this among vast amount of other things that made players interact with each other back in the days of MMORPG's.
Why would you want that? What if you have on you all that gear that you farmed for a 1000 hours and you lose it? And there is no "don't die" or "don't take on mobs you can't kill". Sometimes you log in and you forgot you logged off in a place full of monsters. Next thing you know, you're dead.
A sub 100 ping
Karmanorway wrote: »A living god , when u reach the final cp cap of 1000
...I'd wish for ESO to be played with a Sword-art-online-style direct neural link of course!ParaNostram wrote: »If you had one wish...