1.5 gamemechanics.
And a new 4 player arena evry year.
ParaNostram wrote: »If you had one wish, what feature would you want added to ESO? Personally, I'd have to say a fully fleshed out Necromancer class but that's me.
How about you?
GeorgeBlack wrote: »GeorgeBlack wrote: »A WARRIOR class with strong emphasis on stamina utility skills and passives that work to further advance the use of stamina weapons.
Nightblade is too Rogueish for my taste, Templar too Paladinish. Sorc uses "magic" rather than muscle and Warden is too Summonerish.
I play stamDK but he doesn't have any STAMINA based utility skills (morphs).
Given the fact that all classes are good when they focus on magika I'd like to see a kinda WARRIOR class added.
Real melee power without hidding, permablocking, proc damage. Cyrodiil siege feels like COD. I want to see more melee fights instead of aoe zergs.
(And a PvP dlc to bring back the good feeling of Imperial City PvP)
So, based on your view of classes, all shall be pretty much the same. And that would help us how?
@Enslaved
HAHAHAHAHAHAHAHA
My views would make all classes the same?
Because Cyrodiil isn't ranged only before wall breach
Because Cyrodiil isn't Aoe Zergs when in close combat
Because Cyrodiil isn't solo->stamNB gangers
Because not almost every CC OF ANY CLASS (99%) isn't addressed with the same action BOOOOOM BREAK FREE 7s immunity by EVERY CLASS
HAHAHAHAHAHAHAAHAHHAHAHAHA my views would make all classes the same? MY views . on THIS GAME?
Tell me that you ain't MINIMIZING WD/crit and MAXIMIZING sustain stats while running Damage Proc sets MIN/MAXING
Tell me that all class aren't running Shuffle
Ye my views would make all classes the same. AHAHAHAHAHAHAHAHAHAHAHAHHAHA. Honestly when people sit in a chair in front of their screen MOST OF THE TIME they go "lol..." when they read crap
Here's me now: reads "all shall be pretty much the same."
Proceeds to a laugh laughter: HAHAHAHAHAHAHAHA
MisterBigglesworth wrote: »A full dungeon editor.
GeorgeBlack wrote: »GeorgeBlack wrote: »A WARRIOR class with strong emphasis on stamina utility skills and passives that work to further advance the use of stamina weapons.
Nightblade is too Rogueish for my taste, Templar too Paladinish. Sorc uses "magic" rather than muscle and Warden is too Summonerish.
I play stamDK but he doesn't have any STAMINA based utility skills (morphs).
Given the fact that all classes are good when they focus on magika I'd like to see a kinda WARRIOR class added.
Real melee power without hidding, permablocking, proc damage. Cyrodiil siege feels like COD. I want to see more melee fights instead of aoe zergs.
(And a PvP dlc to bring back the good feeling of Imperial City PvP)
So, based on your view of classes, all shall be pretty much the same. And that would help us how?
@Enslaved
HAHAHAHAHAHAHAHA
My views would make all classes the same?
Because Cyrodiil isn't ranged only before wall breach
Because Cyrodiil isn't Aoe Zergs when in close combat
Because Cyrodiil isn't solo->stamNB gangers
Because not almost every CC OF ANY CLASS (99%) isn't addressed with the same action BOOOOOM BREAK FREE 7s immunity by EVERY CLASS
HAHAHAHAHAHAHAAHAHHAHAHAHA my views would make all classes the same? MY views . on THIS GAME?
Tell me that you ain't MINIMIZING WD/crit and MAXIMIZING sustain stats while running Damage Proc sets MIN/MAXING
Tell me that all class aren't running Shuffle
Ye my views would make all classes the same. AHAHAHAHAHAHAHAHAHAHAHAHHAHA. Honestly when people sit in a chair in front of their screen MOST OF THE TIME they go "lol..." when they read crap
Here's me now: reads "all shall be pretty much the same."
Proceeds to a laugh laughter: HAHAHAHAHAHAHAHA
Interesting. Do tell us about your skooma supplier.