As a healer, i find myself dps'ing in most Dungeons, even vet. I find most content, unless your with low level pugs just dosent require a healer, making us obsolete.
I really, really hope this changes, as i Miss full time healer/support mode on my templar. Im not suggesting they overtune the bosses and make them hit like trucks, therfore requiring a healer, thats just lazy and boring.
But they could introduce mechanics that require healing, have an npc during a fight that must be healed to death, make them glow green or something. Plenty of mechanics they could introduce to make the trinity relevant, instead of just a dps fest. Give bosses a shield that requires healing to take down, healing has number associated with it just like damage, pretty easy to put checks in almost anywhere. Please zos make healers great again.