Time to balance divines

  • Vercingetorix
    Vercingetorix
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    Change Prosperous into Nurturing: Increases the duration and magnitude of consumed food or drink by X%.

    Divines can be left alone. This perk would offer a unique bonus for both PvP and PvEers.
    Edited by Vercingetorix on June 28, 2017 6:06PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Ghost-Shot
    Ghost-Shot
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    There is always going to be a bis, and divines every slot is only a PvE thing, an arguement can be made based on the build for impen/divines/infused/sturdy/well fitted/reinforced in PvP.
  • techprince
    techprince
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    Armor Traits :
    Divine trait is fine as it.
    Prosperous trait should be buffed to affect all the gold gained via quests, killing, selling to merchant etc.
    Impenetrable trait could use a buff.
    Infused trait could use a buff.
    Nirnhoned being a rare trait needs to reduce all damage in %.
    Reinforced is fine as it is.
    Sturdy is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Well-Fitted is fine as it is.

    Weapon Traits :
    Charged is fine as it is.
    Defending is fine as it is.
    Infused could use a buff.
    Nirnhoned being a rare trait needs to increase all damage by %.
    Powered is fine as it is.
    Precise is fine as it is.
    Sharpened is fine as it is.
    Training should be buffed to affect all the exp gained via quests, killing monsters and crafting.
    Decisive needs to be buffed drastically to even be a viable alternative to Infused or Defending.


    Edited by techprince on June 28, 2017 6:16PM
  • Lord_Eomer
    Lord_Eomer
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    Change Prosperous into Nurturing: Increases the duration and magnitude of consumed food or drink by X%.

    Divines can be left alone. This perk would offer a unique bonus for both PvP and PvEers.

    Magnitude of consumed food or drink?
  • Megabear
    Megabear
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    I don't own any full set of divines but I still prefer the way things are with the trait.
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  • Megabear
    Megabear
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    Those who are discussing here sturdy, reinforced is a nonsense..

    This poll is discussing divine trait in DPS perspective. Which is true its widely used trait for dps comparing others..

    No we are refuting the statement that divines is the only trait that is used. The OP never once mentions DPS or why the set is the most sought after only that it should be nerfed based on popularity.

    Well Divine is not my fued to discuss but i am tired of Sharpen only meta for weapons..

    This I agree. I think the discussion should be more about weapon traits.
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  • IZZEFlameLash
    IZZEFlameLash
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    Not even worth my vote. I realized that the moment I saw the options. I gave a benefit of doubt despite the title but I must say... it was misplaced. No. Divines do not need to be nerfed.

    Infuseds+divines are still a great combo instead of full divines. Used both in pve and pvp (mostly by sorcs anyways)
    Full divines is only really useful when you are largely depending on the mundus, like TBS wearing builds.
    Impen, well-fitted and sturdy are used for pvp. Reinforced, Nirnhoned and sturdy are used by tanks (mainly for pve).
    Training is used for leveling faster.

    The only real trash here is prosperous, which ends up netting less than impen despite the gold bonus due to high repair cost. If anything, weapons traits need to be readjusted. Not armor traits.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Megabear
    Megabear
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    Not even worth my vote. I realized that the moment I saw the options. I gave a benefit of doubt despite the title but I must say... it was misplaced. No. Divines do not need to be nerfed.

    Infuseds+divines are still a great combo instead of full divines. Used both in pve and pvp (mostly by sorcs anyways)
    Full divines is only really useful when you are largely depending on the mundus, like TBS wearing builds.
    Impen, well-fitted and sturdy are used for pvp. Reinforced, Nirnhoned and sturdy are used by tanks (mainly for pve).
    Training is used for leveling faster.

    The only real trash here is prosperous, which ends up netting less than impen despite the gold bonus due to high repair cost. If anything, weapons traits need to be readjusted. Not armor traits.

    I think Prosperous is there to cater to botters.
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  • Crafts_Many_Boxes
    Crafts_Many_Boxes
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    Not even worth my vote. I realized that the moment I saw the options. I gave a benefit of doubt despite the title but I must say... it was misplaced. No. Divines do not need to be nerfed.

    Infuseds+divines are still a great combo instead of full divines. Used both in pve and pvp (mostly by sorcs anyways)
    Full divines is only really useful when you are largely depending on the mundus, like TBS wearing builds.
    Impen, well-fitted and sturdy are used for pvp. Reinforced, Nirnhoned and sturdy are used by tanks (mainly for pve).
    Training is used for leveling faster.

    The only real trash here is prosperous, which ends up netting less than impen despite the gold bonus due to high repair cost. If anything, weapons traits need to be readjusted. Not armor traits.

    I keep seeing that prosperous gains are outweighed by impen repair cost reduction. This simply isn't true. Perhaps, possibly, if you go out of your way to kill ONLY mobs that don't drop much gold (daedra/beasts/etc) you might wind up with greater repair costs than gold gained vs impen. But if you're actually killing humanoid enemies consistently, especially imperials, prosperous pays for itself long before your armor wears out. Besides, who doesn't have hundreds of grand repair kits at this point?

    I still think prosperous should be buffed though. Somebody suggested the bonus being applied to vendoring and quest rewards, and I'd be all for that, though an argument can be made that it would encourage people to carry around a prosperous set to gear swap for quest turn-ins. The simpler solution is still probably to bring the gains up to 10 or 12% per piece.
  • BlazingDynamo
    BlazingDynamo
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    Make nirnhoned great again. That *** was best in slot of majicka users
  • Vercingetorix
    Vercingetorix
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    Change Prosperous into Nurturing: Increases the duration and magnitude of consumed food or drink by X%.

    Divines can be left alone. This perk would offer a unique bonus for both PvP and PvEers.

    Magnitude of consumed food or drink?

    Magnitude refers to numerical value of the bonus being given by the buff. This new trait would increase the duration of the food/drink's buff by X% and it would increase the amount of stats (hp, mag, recov, etc.) by X%.

    For example, if you had a Fishy Stick that gave you 1000 HP for 60 minutes and had 1 piece of armor with "Nurturing" on it that gave a 8% bonus to consumables, that Fishy Stick would instead give you 1080 HP for 64 minutes.

    For CP160 food that has bigger numbers, this could be a significant increase that could warrant competition for BiS with Divines since stats are being boosted by "Nuturing".
    Edited by Vercingetorix on June 28, 2017 7:18PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Smmokkee
    Smmokkee
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    Remove traits entirely
  • Mazbt
    Mazbt
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    Don't nerf a trait people spend a huge chunk of their in game time looking for. That is really asinine.
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • Wreuntzylla
    Wreuntzylla
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    Traits are seen in a much different light from a PvP perspective. Especially on non-CP servers and when using impregnable.



  • Gilvoth
    Gilvoth
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    It's dumb*** threads like this that cause the developers to overreact and ruin everything for everyone...

    you say that as if that has not already happened here in eso.
  • acw37162
    acw37162
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    You can immediately tell when someone has never built a tank, a healer, or run PVP.
  • SoLooney
    SoLooney
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    For dps and healers maybe, yes divines is probably the best trait. Some argue that infused can compete with divines on the big armor pieces. Most armor traits have their place in terms of role aka tanks using sturdy or infused or reinforced or nirnhoned. Seriously though, whats up with nirnhoned, sounds like more junk in the loot table for me and the only time it drops freely is in vma where sharp and precise reign over it. Impen or well fit for pvp, divines and infused for pve damage or heals.

    Something similarly has been talked about with gear like BSW, no gear before morrowind could compete with it in terms of mag dps. Even if a set is the best by something like 1 or 2 perc, people min maxing are gonna go for the best gear, even if its only by a little bit.

    So yea, divines doesnt need to be nerfed, other traits need to get buffed. Tired of seeing the nerf trains, esp when big youtubers are saying something is so friggin op, and guess what happens? It gets nerfed... we need to see buffs from weaker traits, i dont care about the power creep, stop the nerfs.
  • Gothren
    Gothren
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    qsnoopyjr wrote: »
    kargen27 wrote: »
    People doing just one aspect of the game run Divines. Other traits do get used outside your narrow focus.

    We will let the results speak for itself, and the developer should take actions based on a poll of what the community thinks about the state of the game.

    no he is right.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Well, I see what you are saying and it some cases it holds true. I also have spent countless hours farming divines gear because it is that good.....for DPS.

    On the other hand I see non-DPS players using sturdy and infused.

    In PvP It's usually impen with some people throwing on one or two pieces of well-fitted, build dependent obviously.

    When leveling a character you can be sure I am in full training gear.

    That leaves prosperous, nirnhoned, and reinforced. These three are the ones that perhaps needs some altering to make them more attractive. Especially nirnhoned, considering it's rarity in comparison to other items that drop MUCH more frequently in the world.

    I see NO point in nerfing divines as it clearly serves a purpose. Your post is subjective.

    I'd be much more interested in seeing changes for WEAPON traits.

    Precise is severely over shadowed by sharpened. Once again, nirnhoned is useless, charged remains unused as far as I have seen, and decisive is one of those traits I want to rage quit over when I finally get the weapon I want and realize it's decisive.

    Infused has made somewhat of a comeback in several popular builds, powered is good for healers, defending is good for tanks and even on a back bar weapon like a bow in PvP, and as before training is good for leveling.

    All in All I don't believe much needs to be changed except a slight buff to nirnhoned, precise, and just get rid of decisive.

    NO need for any nerfs.
    Hey everyone! Look! It's a signature!
  • MLGProPlayer
    MLGProPlayer
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    Just get rid of traits. There will always be a "best" trait. That's how math works.
  • idk
    idk
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    Just get rid of traits. There will always be a "best" trait. That's how math works.

    @MLGProPlayer while I realize you are probably making that statement in jest I must add that there will always be a best set bonus, weapon design, class and down to skill line up.

    However, in the case of traits and what I mentioned, there are several best as it depends on what you are doing.
  • WikileaksEU
    WikileaksEU
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    Other traits should have more impact on your playstyle.
  • idk
    idk
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    Other traits should have more impact on your playstyle.

    @WikileaksEU They do. Significantly. Reading through the first page of this thread provides clear indication of traits by style. Further, even mundus offer a great variation that which mundus we use varies by style. Added that since OP is upset about divines and they are directly tied to mundus.
  • qsnoopyjr
    qsnoopyjr
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    Ya'll funny.

    If they raise CP I will have to farm all my gear again.
    If they downgrade divines, thats the best traits in game and THEY KNOW everyone is using it, and I will... Have to farm all my gear again.

    Strategic standpoint for ESO.
    Downgrade divines, when everyone is in gear farming mode, slap on the CP raise.

    It's silly how magic based build...
    Divines
    Stamina based build...
    Divines
    Any build...
    DIVINES DIVINES DIVINES
    Other traits should have more impact on your playstyle.
    Further, even mundus offer a great variation that which mundus we use varies by style. Added that since OP is upset about divines and they are directly tied to mundus.

    Upset?

    What else would divines be tied to LMAO
  • idk
    idk
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    qsnoopyjr wrote: »
    Ya'll funny.

    If they raise CP I will have to farm all my gear again.
    If they downgrade divines, thats the best traits in game and THEY KNOW everyone is using it, and I will... Have to farm all my gear again.

    Strategic standpoint for ESO.
    Downgrade divines, when everyone is in gear farming mode, slap on the CP raise.

    It's silly how magic based build...
    Divines
    Stamina based build...
    Divines
    Any build...
    DIVINES DIVINES DIVINES
    Other traits should have more impact on your playstyle.
    Further, even mundus offer a great variation that which mundus we use varies by style. Added that since OP is upset about divines and they are directly tied to mundus.

    Upset?

    What else would divines be tied to LMAO

    @qsnoopyjr Considering the poor and extremely biased poll you put together it did appear to be made out of rage. Further, you neglect completely other roles and other areas of the game.

    Either you are not aware that almost all the traits, except prosperous, is used for various roles or you were stubernly insular to traits other roles use and that different traits are used in PvP that PvE. Basically, none of use would mind other traits buffed, but your opinion and poll presented was pretty ill thought.

    So LMAO all you want. We got a pretty good laugh at this thread last night.
  • IcyDeadPeople
    IcyDeadPeople
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    I'd take improvements of the other traits, rather than nerfing a trait.

    ^This!

    Divines, Sturdy, Impen, Reinforced and Training are in a pretty good spot. I'd like to see slight buff for Infused, Nirnhoned, and perhaps add break free cost reduction to well-fitted.

    As for the weapons, Defending, Training and Sharpened are pretty good but Nirnhoned, Powered, Infused and Precise need just a tiny buff, while Decisive and Charged need a big boost.

    Would be nice if Prosperous was simply removed from the game entirely - replace all the existing Prosperous items with Training or something else.

  • Taleof2Cities
    Taleof2Cities
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    I'd take improvements of the other traits, rather than nerfing a trait.

    ^This.^
  • qsnoopyjr
    qsnoopyjr
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    We will let the poll decide the fate of Divines.

    You can pretend that other traits are important, but at the end of the day, you wont settle unless its divines.
    It doesnt matter what you think the other person has, because thats what you think the tanks and healers use. But all that matters is what YOU are using, which ones YOU want, which is Divines.
    Edited by qsnoopyjr on June 29, 2017 1:12AM
  • Ihatenightblades
    Ihatenightblades
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    qsnoopyjr wrote: »
    When the only set your after is anything Divines, its become Overpowered and there is no balance with traits. Is it time they downgrade divines and balance other traits.

    Your options suck . My answer is no other traits are viable for certain builds.

    As for dps? You want divines to boost ur thief mundus for min maxing

    Tank i would go sturdy or reinforced

    Obviously training and prosp are for leveling and gold grinding so thats those.

    Some people wear a couple well fitted with 7 medium armor in pvp its pretty nice .

    If u want to max your main stat pool you can go infused on big pieces.

    To me i can name 100 unbalanced issues without even ever thinking about the armor traits lol
  • kargen27
    kargen27
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    qsnoopyjr wrote: »
    Ya'll funny.

    If they raise CP I will have to farm all my gear again.
    If they downgrade divines, thats the best traits in game and THEY KNOW everyone is using it, and I will... Have to farm all my gear again.

    Strategic standpoint for ESO.
    Downgrade divines, when everyone is in gear farming mode, slap on the CP raise.

    It's silly how magic based build...
    Divines
    Stamina based build...
    Divines
    Any build...
    DIVINES DIVINES DIVINES
    Other traits should have more impact on your playstyle.
    Further, even mundus offer a great variation that which mundus we use varies by style. Added that since OP is upset about divines and they are directly tied to mundus.

    Upset?

    What else would divines be tied to LMAO

    "If they raise CP I will have to farm all my gear again."

    CP = Character Points. Has nothing to do with armor. Fact is every time CP is increased most the people who comment on it say it wasn't increased enough.
    and then the parrot said, "must be the water mines green too."
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