How about no? Cliff Racer is the only skill on Warden that poses even mild threat to enemies. All who QQ about it being non dodgeable, try evasion.
scipionumatia wrote: »
scipionumatia wrote: »
I sWar a lot lately. Spamming cliff racer a lot. One of addons I use, AUI or LUI shows you active combat info, such as if target was hit and damage it taken, or it blocked attack, or dodged it. Seems evasion works, since I saw ppl using it have "dodged" messages spawning on my screen a lot.
scipionumatia wrote: »
scipionumatia wrote: »Alright looks like I touched a nerve with some of the more sensitive individuals on the forums. I guess all I can say is "geeze sorry for posting what I thought is a good idea I guess I'll just keep my mouth shut from now on".
These are common complaints I've been seeing since the warden made its debut so I was thinking of a solution.And yeah I'm sure at one time I was but that's not where this is coming from, like not even a little bit. I've actually spent the last week playing myrotaugen454 wrote: »Translation: I was killed by Wardens.
Magwarden and getting to know the class. Thank you for your top tier comment though, I'm sure you find yourself hilarious.
scipionumatia wrote: »scipionumatia wrote: »
I sWar a lot lately. Spamming cliff racer a lot. One of addons I use, AUI or LUI shows you active combat info, such as if target was hit and damage it taken, or it blocked attack, or dodged it. Seems evasion works, since I saw ppl using it have "dodged" messages spawning on my screen a lot.
Could this be the add on malfunctioning? As in "this would of been dodged given targets dodge chance"?
I run shuffle on dk and blur on nb and I've yet to dodge a single cliff racer.
scipionumatia wrote: »
I sWar a lot lately. Spamming cliff racer a lot. One of addons I use, AUI or LUI shows you active combat info, such as if target was hit and damage it taken, or it blocked attack, or dodged it. Seems evasion works, since I saw ppl using it have "dodged" messages spawning on my screen a lot.
MLGProPlayer wrote: »old_mufasa wrote: »scipionumatia wrote: »
As things sit right now, many wardens aren't using bears unless theyre leveling the skill tree. As a class defining skill wardens should have bears, I mean the class symbol is a bear paw for [Freicks] sake! And if you have visited cyrodiil recently you may have noticed the copious amount of magicians pulling what appears to be radio-active pigeons out of thin air and pelting their enemies with them.
Speak for yourself.. not all of us..
As the bear ultimate extremely strong single target DPS ultimate.. and is great in boss PVE fights... As a stam warden bear my main ultimate in pve vet dungeons...
And no they should not remove un-dodge able part of cliff racers... there is this ability all class's have.. its called block try using it.. if being focused by many wardens at range.. los them or run away.
Oh and FYI.. its not supposed to hold AGRO!! its not a tank pet its a DPS pet...
The only changes they need to make is make it only take up one slot.. though I think this should be for all pets not just the warden ultimate.. the attack speed animation should be sped up and the ultimate costing attack should have a charge mechanic or teleport mechanic attached to using it. In single target dps fights like boss fights it puts out a lot of dps over the course of the fight.
Bear ult is useless in trials where you need AOE ults to clear trash mobs/adds. It's also useless in dungeons when you are going for a speed run. It needs some kind of AOE attack, or to only use up one ability slot (so you can also slot an AOE ult). AOE ults are mandatory for endgame.
So use the AoE ults that other use? That is the like the smallest warden related problem given how every or almost every popular ult in this game is from other skill trees than class ones.
Not saying that the bear couldnt use some bug fixing or buffing (it feals more like 1.5 ult not 2 ult in one), but some ult not being viable in trials is really not important
scipionumatia wrote: »@Giles.floydub17_ESO
Ok let's slow down, you may want to re read what I had written. At no point have I said I got killed in a 1vX by wardens spamming this and therefore it needs to be nerfed, I was taking common complaints that have been posted on this forum and comments I've heard from players in game on Xbox NA.
Now onto the next point, double slotting an ulti and double slotting a basic skill is 2 completely different things. Again, if you reread what I had written is the resounding complaint is having to double slot an underwhelming ultimate. If I need to explain this difference further please let me know.
And yes I do reccomend taking away the cliff racer as a spamable. Since I first used this ability on the stam warden I made on release day I've thought that referring to the cliff racer as a "spamable" was extremely generous. It's slow, can't be animation cancelled (please correct me if I'm wrong here, I've tried and can't do it. And yes I know how to animation cancel) it's weak when taking into consideration you can hit with a LA, force pulse, LA, force pulse in roughly the same amount of time it takes to land the cliff racer.
Many wardens myself included have opted for weapon skills over the "class spamable". Similarly, what class spamable does the stam sorc, stam dk, mag sorc possess? Yeah, stam dk has venom claw which is a DOT.
Both stam and mag sorc tend to opt for weapon skills too as spamables so I'm not sure what the gripe is.
Thank you for being respectful I do appreciate it and I hope nothing I posted above you take as me being disrespectful towards you.
"too strong when used by several wardens"