Waffennacht wrote: »Doctordarkspawn wrote: »ohaphazardo wrote: »OK
This is VERY simple.
How do ZENIMAX make most of their money?
Through subs.
Us paying for time in the game.
Therefore, it is in their best interest to slow us down as much as they possible can.
They are brilliant at it.
Here is a list of just a few ways they steal your subs back from you.
1) 10 sec log out.
2) Non searchable brokers
3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.
This would work if people were not leaving in droves due to the balance changes.
Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
Waffennacht wrote: »Doctordarkspawn wrote: »ohaphazardo wrote: »OK
This is VERY simple.
How do ZENIMAX make most of their money?
Through subs.
Us paying for time in the game.
Therefore, it is in their best interest to slow us down as much as they possible can.
They are brilliant at it.
Here is a list of just a few ways they steal your subs back from you.
1) 10 sec log out.
2) Non searchable brokers
3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.
This would work if people were not leaving in droves due to the balance changes.
Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.
Waffennacht wrote: »Doctordarkspawn wrote: »ohaphazardo wrote: »OK
This is VERY simple.
How do ZENIMAX make most of their money?
Through subs.
Us paying for time in the game.
Therefore, it is in their best interest to slow us down as much as they possible can.
They are brilliant at it.
Here is a list of just a few ways they steal your subs back from you.
1) 10 sec log out.
2) Non searchable brokers
3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.
This would work if people were not leaving in droves due to the balance changes.
Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.
asuitandtyb14_ESO wrote: »Waffennacht wrote: »Doctordarkspawn wrote: »ohaphazardo wrote: »OK
This is VERY simple.
How do ZENIMAX make most of their money?
Through subs.
Us paying for time in the game.
Therefore, it is in their best interest to slow us down as much as they possible can.
They are brilliant at it.
Here is a list of just a few ways they steal your subs back from you.
1) 10 sec log out.
2) Non searchable brokers
3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.
This would work if people were not leaving in droves due to the balance changes.
Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.
Well it's irrelevant isn't it? The discussion is about if the game is fun under the new combat design. A game can be both successful, but not fun (subjectively). For example, WoW is very successful, but I find no pleasure in playing it. This also isn't a black and white discussion. Fun is subjective, and it is a discussion about that subjective topic, nothing more. Don't be so insecure.
Doctordarkspawn wrote: »Waffennacht wrote: »Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
@Waffennacht
This depends entirely on the metric you are using. Accounts registered is not the same as active player count, and the precise nature of -who- is playing is important as well. Are they churn, willing to drop the game at the drop of a hat or are they endgame players devoted to progression? Without seeing the data your claiming exists, I cant tell whether or not it's worth paying attention to.
What I have seen is malcontent and threads like this just. Not. Dying. What I have seen is more and more guild leads coming forth with stories of how player involvement is dropping. These could also be fallable. But I see alot more of that than relevant data.
That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.
Why would anyone take the laughably termed "information" seriously when it is merely guesswork and opinion, Zenimax don't release any meaningful data on player population.
lordrichter wrote: »Doctordarkspawn wrote: »Waffennacht wrote: »Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.
@Waffennacht
This depends entirely on the metric you are using. Accounts registered is not the same as active player count, and the precise nature of -who- is playing is important as well. Are they churn, willing to drop the game at the drop of a hat or are they endgame players devoted to progression? Without seeing the data your claiming exists, I cant tell whether or not it's worth paying attention to.
What I have seen is malcontent and threads like this just. Not. Dying. What I have seen is more and more guild leads coming forth with stories of how player involvement is dropping. These could also be fallable. But I see alot more of that than relevant data.
I think it is safe to say that ESO is up with the top games published by Bethesda Softworks. That puts it up there with games like Fallout 4, Skyrim, and probably Fallout Shelter. We don't know exact sales numbers, obviously, but 10 million accounts created signifies a significant achievement for them.
We can talk about active players vs accounts, and make claims about people leaving the game "in droves", but it appears that the game is already a success for Bethesda and ZOS.
Kneighbors wrote: »Adapt or die bud. The devs took the game in a new direction and if you adjust appropriately, it should make things more enjoyable.
I'm coming from FPS games, so ESO was already very slow game for me. But right now it's closer to Mario Bros action game than to modern gaming experience. The game is for retired people.
HatchetHaro wrote: »It's true, though; OP just shows that the sustain changes that were meant to bring down the people that were overperforming and lower the difference between end-game players and decent players only did the contrary, and end-game players knew exactly how to adapt and change things around with gear they already have while the decent ones were stuck with their builds not knowing what to do.
vyndral13preub18_ESO wrote: »While I agree with this. I would also point out the large redesigns they keep doing. That does not point to a game that is performing as well as they hoped it would.