As a casual ESO player I feel game running in slow motion.

  • Marabornwingrion
    Marabornwingrion
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    Keep_Door wrote: »
    This sounds like a L2p issue....

    No, it sounds like incompetent developers issue.
  • Raeph
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    OK
    This is VERY simple.
    How do ZENIMAX make most of their money?
    Through subs.
    Us paying for time in the game.
    Therefore, it is in their best interest to slow us down as much as they possible can.
    They are brilliant at it.
    Here is a list of just a few ways they steal your subs back from you.
    1) 10 sec log out.
    2) Non searchable brokers
    3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
    4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
    5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
    6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
    7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.

    This would work if people were not leaving in droves due to the balance changes.

    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.
  • asuitandtyb14_ESO
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    Raeph wrote: »
    OK
    This is VERY simple.
    How do ZENIMAX make most of their money?
    Through subs.
    Us paying for time in the game.
    Therefore, it is in their best interest to slow us down as much as they possible can.
    They are brilliant at it.
    Here is a list of just a few ways they steal your subs back from you.
    1) 10 sec log out.
    2) Non searchable brokers
    3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
    4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
    5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
    6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
    7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.

    This would work if people were not leaving in droves due to the balance changes.

    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.

    Well it's irrelevant isn't it? The discussion is about if the game is fun under the new combat design. A game can be both successful, but not fun (subjectively). For example, WoW is very successful, but I find no pleasure in playing it. This also isn't a black and white discussion. Fun is subjective, and it is a discussion about that subjective topic, nothing more. Don't be so insecure.
  • Doctordarkspawn
    Doctordarkspawn
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    OK
    This is VERY simple.
    How do ZENIMAX make most of their money?
    Through subs.
    Us paying for time in the game.
    Therefore, it is in their best interest to slow us down as much as they possible can.
    They are brilliant at it.
    Here is a list of just a few ways they steal your subs back from you.
    1) 10 sec log out.
    2) Non searchable brokers
    3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
    4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
    5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
    6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
    7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.

    This would work if people were not leaving in droves due to the balance changes.

    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    @Waffennacht

    This depends entirely on the metric you are using. Accounts registered is not the same as active player count, and the precise nature of -who- is playing is important as well. Are they churn, willing to drop the game at the drop of a hat or are they endgame players devoted to progression? Without seeing the data your claiming exists, I cant tell whether or not it's worth paying attention to.

    What I have seen is malcontent and threads like this just. Not. Dying. What I have seen is more and more guild leads coming forth with stories of how player involvement is dropping. These could also be fallable. But I see alot more of that than relevant data.
    Edited by Doctordarkspawn on June 25, 2017 11:50PM
  • Sylosi
    Sylosi
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    Raeph wrote: »
    That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.

    Why would anyone take the laughably termed "information" seriously when it is merely guesswork and opinion, Zenimax don't release any meaningful data on player population.
    Edited by Sylosi on June 26, 2017 12:02AM
  • Raeph
    Raeph
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    Raeph wrote: »
    OK
    This is VERY simple.
    How do ZENIMAX make most of their money?
    Through subs.
    Us paying for time in the game.
    Therefore, it is in their best interest to slow us down as much as they possible can.
    They are brilliant at it.
    Here is a list of just a few ways they steal your subs back from you.
    1) 10 sec log out.
    2) Non searchable brokers
    3) Searching for WW motifs, scroll through thousands of BS and C motifs as well
    4) Stumble points (NPCs, scenery etc) every fraction of a second you waste, multiplied by the 7 million of us that play is cash in their bank.
    5) Topography - Skyrim was bad (wanna get to that quest icon - spend 20 minutes running around hillsides to get to it mofos) ESO is worse, the enemy I fear most in Tamriel (after the two hat brokers) is the FLICKING terrain. It causes me more grief than any of their wimpy mobs.
    6) That cloud around your feet. Hundreds of mobs slow you rather than, say, killing you, just to waste your time.
    7) I could list hundreds of more examples from every aspect of the game, but that would just be Wasting Your Time. That is what ESO do, not me.

    This would work if people were not leaving in droves due to the balance changes.

    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.

    Well it's irrelevant isn't it? The discussion is about if the game is fun under the new combat design. A game can be both successful, but not fun (subjectively). For example, WoW is very successful, but I find no pleasure in playing it. This also isn't a black and white discussion. Fun is subjective, and it is a discussion about that subjective topic, nothing more. Don't be so insecure.

    It is relevant because the supporting evidence often cited for the game being not fun is that players are leaving the game in droves.
    Edited by Raeph on June 26, 2017 12:25AM
  • Elsonso
    Elsonso
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    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    @Waffennacht

    This depends entirely on the metric you are using. Accounts registered is not the same as active player count, and the precise nature of -who- is playing is important as well. Are they churn, willing to drop the game at the drop of a hat or are they endgame players devoted to progression? Without seeing the data your claiming exists, I cant tell whether or not it's worth paying attention to.

    What I have seen is malcontent and threads like this just. Not. Dying. What I have seen is more and more guild leads coming forth with stories of how player involvement is dropping. These could also be fallable. But I see alot more of that than relevant data.

    I think it is safe to say that ESO is up with the top games published by Bethesda Softworks. That puts it up there with games like Fallout 4, Skyrim, and probably Fallout Shelter. We don't know exact sales numbers, obviously, but 10 million accounts created signifies a significant achievement for them.

    We can talk about active players vs accounts, and make claims about people leaving the game "in droves", but it appears that the game is already a success for Bethesda and ZOS.
    XBox EU/NA:@ElsonsoJannus
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    Total in-game hours: 11321
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  • Raeph
    Raeph
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    Sylosi wrote: »
    Raeph wrote: »
    That doesn't fit the narrative the complainers want to believe, so this information will be completely disregarded.

    Why would anyone take the laughably termed "information" seriously when it is merely guesswork and opinion, Zenimax don't release any meaningful data on player population.

    Lol.. but if anecdotal evidence is used to support the counter-argument, that's acceptable?
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Thing is, I have read now many articles from different sources all stating this game has now a higher population playing than ever before. And now can be ranked as one of the more successful MMOs right now. I've also read indirect evidence that would support these claims as well.

    @Waffennacht

    This depends entirely on the metric you are using. Accounts registered is not the same as active player count, and the precise nature of -who- is playing is important as well. Are they churn, willing to drop the game at the drop of a hat or are they endgame players devoted to progression? Without seeing the data your claiming exists, I cant tell whether or not it's worth paying attention to.

    What I have seen is malcontent and threads like this just. Not. Dying. What I have seen is more and more guild leads coming forth with stories of how player involvement is dropping. These could also be fallable. But I see alot more of that than relevant data.

    I think it is safe to say that ESO is up with the top games published by Bethesda Softworks. That puts it up there with games like Fallout 4, Skyrim, and probably Fallout Shelter. We don't know exact sales numbers, obviously, but 10 million accounts created signifies a significant achievement for them.

    We can talk about active players vs accounts, and make claims about people leaving the game "in droves", but it appears that the game is already a success for Bethesda and ZOS.

    While I agree with this. I would also point out the large redesigns they keep doing. That does not point to a game that is performing as well as they hoped it would.
  • IvorySamoan
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    Kneighbors wrote: »
    Balsagna wrote: »
    Adapt or die bud. The devs took the game in a new direction and if you adjust appropriately, it should make things more enjoyable.

    I'm coming from FPS games, so ESO was already very slow game for me. But right now it's closer to Mario Bros action game than to modern gaming experience. The game is for retired people.

    Sounds like PUBG or something would be more your pace, I think the flow of combat is just great (oh, I'm old as frak by the way, 37 years yound son!).
    Just returning some video tapes.........
  • Kneighbors
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    Game can have growing interest due to many reasons. Like art for example. You won't see many people complaining on art part of the game, because its truly a beautiful game. There are many sides to ESO for which the game deserves to be successful.

    But combat is still less fun for a casual player than before. Most casuals like me never had a flood of never-ending resources in the first place. OK so I've met a player one time at Bruma who was hard to kill for 4 players because of his superior resource management. He was good. So ZoS decided he had to be nerfed, but where did it put us, the 4 players who were fighting him? Do we have better chances against him now? I'm not sure at all. Actually there are two options: either he adjusted better than us or left the game because of frustration after the patch.
  • Stovahkiin
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    It's true, though; OP just shows that the sustain changes that were meant to bring down the people that were overperforming and lower the difference between end-game players and decent players only did the contrary, and end-game players knew exactly how to adapt and change things around with gear they already have while the decent ones were stuck with their builds not knowing what to do.

    This
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Elsonso
    Elsonso
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    While I agree with this. I would also point out the large redesigns they keep doing. That does not point to a game that is performing as well as they hoped it would.

    That is one way to look at it. However, there are other business factors involved here.

    With games like Skyrim and Fallout, they make it, ship it, do a few patches and DLC, then forget it. For the most part, they ship it and sit back and reap the profits. It is good enough for it to be a top seller when it is released. They can be immediately successful, but then sales start to fall off.

    An MMO game needs to have sustainable revenue over time. It can be OK if the MMO does not roll out with a bang, if they can build revenue over time. That is what has happened with ESO. It was not a super popular game in the first year, but it was popular enough, and that commanded some attention. ESO has built up momentum over time. They need to keep that going, and that means change.

    I don't think that the changes in Update 14 are hardly significant enough to stall the game, but I am sure they are closely watching to see if that happens. While there is a lot of doom and gloom, and this whole thread about boring combat, I don't see it. My game play, from Level 1 to CP 500, is not greatly impacted by Update 14. I was more impacted by the Update that introduced the Poison DK. That update killed my DK.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Morgul667
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    I dont find PVE as fun as it used to be. Probably that I didn't adapt but still, did some testing and could not find something fun and efficient while keeping enough resources.

    Im looking for PVE Petless magicka sorcerer build if anyone has a good one (while I usually do, I didnt like the alcast one for some reason)

    So I go PVP most of the times now
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