ShedsHisTail wrote: »Oh, also, just so you know where I stand...
I've never cleared it on Veteran, and I still think it's fine.
That makes absolutely no sense. Why would you think something is fine if you've never been able to clear it? That is completely circular logic.
squinceybones wrote: »@F3arM0d3 what role do you play I can probably sort out a group to get through this stupid dungeon? Also Xbox NA?
ShedsHisTail wrote: »Oh, also, just so you know where I stand...
I've never cleared it on Veteran, and I still think it's fine.
That makes absolutely no sense. Why would you think something is fine if you've never been able to clear it? That is completely circular logic.
ShedsHisTail wrote: »Oh, also, just so you know where I stand...
I've never cleared it on Veteran, and I still think it's fine.
That makes absolutely no sense. Why would you think something is fine if you've never been able to clear it? That is completely circular logic.
Totally a gree with nerfs becus like wtf where devolpers thinking when they made first boss vaa trial stone atro boss that become normal add rest of dungoen then suprasonic dps race turtle boss that dig attack lightening adds plus knockoff argonian terry crews brohemoth sprays everyone with old spice ads mechanics while trolls troll than free lizards puzzle is stupid directions unclear group stuck in wiped out before even get lass boss on normal harder than ezpz rakkhat hm gotta fite all bos again but harder no resource allowed for turtal or old spice gosts and more adds come anyways bring weird hippie tie dye glowy color spirit mode psychedeiltia thing in execute phase too much going on cant even see the tiny boss and then that scrub heem-jas gets rekt the hole time but acts lika-bas and takes all the credit at the end
Totally a gree with nerfs becus like wtf where devolpers thinking when they made first boss vaa trial stone atro boss that become normal add rest of dungoen then suprasonic dps race turtle boss that dig attack lightening adds plus knockoff argonian terry crews brohemoth sprays everyone with old spice ads mechanics while trolls troll than free lizards puzzle is stupid directions unclear group stuck in wiped out before even get lass boss on normal harder than ezpz rakkhat hm gotta fite all bos again but harder no resource allowed for turtal or old spice gosts and more adds come anyways bring weird hippie tie dye glowy color spirit mode psychedeiltia thing in execute phase too much going on cant even see the tiny boss and then that scrub heem-jas gets rekt the hole time but acts lika-bas and takes all the credit at the end
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
Totally a gree with nerfs becus like wtf where devolpers thinking when they made first boss vaa trial stone atro boss that become normal add rest of dungoen then suprasonic dps race turtle boss that dig attack lightening adds plus knockoff argonian terry crews brohemoth sprays everyone with old spice ads mechanics while trolls troll than free lizards puzzle is stupid directions unclear group stuck in wiped out before even get lass boss on normal harder than ezpz rakkhat hm gotta fite all bos again but harder no resource allowed for turtal or old spice gosts and more adds come anyways bring weird hippie tie dye glowy color spirit mode psychedeiltia thing in execute phase too much going on cant even see the tiny boss and then that scrub heem-jas gets rekt the hole time but acts lika-bas and takes all the credit at the end
Firstly, let me start off this post by saying that I have run this dungeon with multiple characters and teams. The mobs in
this dungeon are ungodly in the fact that the sludge-slingers and mudcrab ambushes can do massive damage on par or more
so than even the bosses can. Not to mention that the trolls are impossible to melt unless you focus 100% of your attention on breaking
their healing cycle and maintain almost all of your dps on them, diverting it completely away from your main objectives.
The mechanics themselves are enough for the difficulty without making the enemies have ridiculous amounts of health.
I propose a balance. Nerf the bosses damage percentages and randomized agro in order to balance out the difficulty
of the mechanics. It would be different if the only thing that the bosses did were spawn mobs and deal massive damage.
Every single boss has special circumstances and themes that must be completed and that's why I believe that it should not be
on par with a regular veteran dungeon. I've run with about 32 groups in the past 48 hours trying to complete this on veteran
including a full group of champion rank 630's and we still failed miserably. It seems that even if you know how to
conquer the mechanics of the bosses you still have difficulty keeping up with healing because of the new limited resource
patch and the fact that everything is not only OP, but also an intricate puzzle.
All I want to do is complete the dungeon and get the helm to complete my monster set. If any dev or forums admin is reading this then please,
find it in your heart to consider making it a decent and moderate challenge for everyone. I'd even settle for it being accomplishable.
Totally a gree with nerfs becus like wtf where devolpers thinking when they made first boss vaa trial stone atro boss that become normal add rest of dungoen then suprasonic dps race turtle boss that dig attack lightening adds plus knockoff argonian terry crews brohemoth sprays everyone with old spice ads mechanics while trolls troll than free lizards puzzle is stupid directions unclear group stuck in wiped out before even get lass boss on normal harder than ezpz rakkhat hm gotta fite all bos again but harder no resource allowed for turtal or old spice gosts and more adds come anyways bring weird hippie tie dye glowy color spirit mode psychedeiltia thing in execute phase too much going on cant even see the tiny boss and then that scrub heem-jas gets rekt the hole time but acts lika-bas and takes all the credit at the end
No drugs, just sap and fury.
Doctordarkspawn wrote: »Wasting your breath OP.
I've made thread after thread about suggestions for some difficulty tweaks with the SOTH dungeons. ZOS isn't gonna lisen, and your just gonna get called a scrub who needs to git gud. The people who typically do this are the selfish who would rather monopolize the game for their specific needs than advocate change that gives everyone what they want, like more difficulty tiers and so on.
Fanboyism never changes. Welcome to the resistance, the accomidations suck. But at least we dont have a mandatory cool-aid diet.
AzraelKrieg wrote: »Besides, the helm is nothing special.
TheDoomsdayMonster wrote: »AzraelKrieg wrote: »Besides, the helm is nothing special.
Heresy!!
I love the Mighty Chudan Monster Set...
It effectively gives you Major Ward/Resolve (2 piece bonus) AND Minor Ward/Resolve (1 piece bonus) at all times; you don't have to think about it and you don't have to slot for it...your guard is up at all times with this Monster Set.
Chudan even throws in 1064 health as an added bonus...
Its one of the best Monster Helm sets in the game IMHO...
squinceybones wrote: »@F3arM0d3 what role do you play I can probably sort out a group to get through this stupid dungeon? Also Xbox NA?
Usually tank. I can also DPS if needed. I have multiple characters.
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
Merlin13KAGL wrote: »@Doctordarkspawn you seem to be confused as to what fanboi-ism is. You have normal mode for this dungeon - there is your difficulty tier.Doctordarkspawn wrote: »Wasting your breath OP.
I've made thread after thread about suggestions for some difficulty tweaks with the SOTH dungeons. ZOS isn't gonna lisen, and your just gonna get called a scrub who needs to git gud. The people who typically do this are the selfish who would rather monopolize the game for their specific needs than advocate change that gives everyone what they want, like more difficulty tiers and so on.
Fanboyism never changes. Welcome to the resistance, the accomidations suck. But at least we dont have a mandatory cool-aid diet.
You are guaranteed access to all content. You do not need to be guaranteed a clear.
And regarding the 'selfish' comment? Let me translate the following for you:When you're maxed out in an MMORPG you do what every player of every other online game does, wait for a new addition to the game or start a movement for a new difficulty for maxed out players to get the attention of the devs.
"If you're max level, you can wait for the next content for something to do while current content is nerfed down to "guaranteed clear" level for the majority."
That doesn't sound selfish at all, does it?
90% (generously low estimate) of this game can be completed with relative ease. Leave the other 10% the way it is.
Improve your skills.
Improve your communication.
Improve your coordination with your group members.
Finish the content the way it was intended, at the difficulty level it was intended.
Wifeaggro13 wrote: »Merlin13KAGL wrote: »@Doctordarkspawn you seem to be confused as to what fanboi-ism is. You have normal mode for this dungeon - there is your difficulty tier.Doctordarkspawn wrote: »Wasting your breath OP.
I've made thread after thread about suggestions for some difficulty tweaks with the SOTH dungeons. ZOS isn't gonna lisen, and your just gonna get called a scrub who needs to git gud. The people who typically do this are the selfish who would rather monopolize the game for their specific needs than advocate change that gives everyone what they want, like more difficulty tiers and so on.
Fanboyism never changes. Welcome to the resistance, the accomidations suck. But at least we dont have a mandatory cool-aid diet.
You are guaranteed access to all content. You do not need to be guaranteed a clear.
And regarding the 'selfish' comment? Let me translate the following for you:When you're maxed out in an MMORPG you do what every player of every other online game does, wait for a new addition to the game or start a movement for a new difficulty for maxed out players to get the attention of the devs.
"If you're max level, you can wait for the next content for something to do while current content is nerfed down to "guaranteed clear" level for the majority."
That doesn't sound selfish at all, does it?
90% (generously low estimate) of this game can be completed with relative ease. Leave the other 10% the way it is.
Improve your skills.
Improve your communication.
Improve your coordination with your group members.
Finish the content the way it was intended, at the difficulty level it was intended.
Ive gone round and round with doctor. He makes a bunch of statements about how eso was never designed for x y z , then when you post videos articals with devs contradicting him he says tjats not what they meant. Bottom line is he does not feel group content should be dependent on having voice com , strategizing, communicating . He wants a indivdiual performance based group play. Basically everyone being mediocre at Dps , no role required group play.
rhapsodious wrote: »What specifically are you having trouble with?
Wifeaggro13 wrote: »Merlin13KAGL wrote: »@Doctordarkspawn you seem to be confused as to what fanboi-ism is. You have normal mode for this dungeon - there is your difficulty tier.Doctordarkspawn wrote: »Wasting your breath OP.
I've made thread after thread about suggestions for some difficulty tweaks with the SOTH dungeons. ZOS isn't gonna lisen, and your just gonna get called a scrub who needs to git gud. The people who typically do this are the selfish who would rather monopolize the game for their specific needs than advocate change that gives everyone what they want, like more difficulty tiers and so on.
Fanboyism never changes. Welcome to the resistance, the accomidations suck. But at least we dont have a mandatory cool-aid diet.
You are guaranteed access to all content. You do not need to be guaranteed a clear.
And regarding the 'selfish' comment? Let me translate the following for you:When you're maxed out in an MMORPG you do what every player of every other online game does, wait for a new addition to the game or start a movement for a new difficulty for maxed out players to get the attention of the devs.
"If you're max level, you can wait for the next content for something to do while current content is nerfed down to "guaranteed clear" level for the majority."
That doesn't sound selfish at all, does it?
90% (generously low estimate) of this game can be completed with relative ease. Leave the other 10% the way it is.
Improve your skills.
Improve your communication.
Improve your coordination with your group members.
Finish the content the way it was intended, at the difficulty level it was intended.
Ive gone round and round with doctor. He makes a bunch of statements about how eso was never designed for x y z , then when you post videos articals with devs contradicting him he says tjats not what they meant. Bottom line is he does not feel group content should be dependent on having voice com , strategizing, communicating . He wants a indivdiual performance based group play. Basically everyone being mediocre at Dps , no role required group play.
You could find hordes of people to help you complete it on xbox. Find yourself a decent guild if you have trouble pugging it.
Well it kinda does. If you skip them, they aren't gonna one shot you are they?
My wife and I could run it with you if you want, we're on PC EU and not doing anything right now so let me know if you're on the same platform
I'm on Xbox One EN server.
I had the no-death achievement of this dungeon 3 days after it was released. lol
squinceybones wrote: »squinceybones wrote: »@F3arM0d3 what role do you play I can probably sort out a group to get through this stupid dungeon? Also Xbox NA?
Usually tank. I can also DPS if needed. I have multiple characters.
Alright cool I play on pc but my sister plays on Xbox. Mazz is her favourite dungeon she usually does it with 2 other people so I guess you can be the 4th. I think she's like level 170 or something?
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.