AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Flameheart wrote: »It lasted a while til the first "nerf-instance-xy-thread" arrived on the forum after the sustain nerf, but I was sure that they would come.
Keep 'em coming :-)
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
Flameheart wrote: »It lasted a while til the first "nerf-instance-xy-thread" arrived on the forum after the sustain nerf, but I was sure that they would come.
Keep 'em coming :-)
Uh... What? Lol. I don't understand what you're trying to get at.
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
I must say it was not an elitist post at all. You need to understand mechanics, have a decent tank and healer and just above mediocre dps to do this one on Veteran. Only last boss has slightly intense dps requirements, rest is pretty much tank and heal while exploiting mechanics.
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
Artemiisia wrote: »AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
No more nerfs. Find a better group and do it. Besides, the helm is nothing special. 2nd that
AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
I must say it was not an elitist post at all. You need to understand mechanics, have a decent tank and healer and just above mediocre dps to do this one on Veteran. Only last boss has slightly intense dps requirements, rest is pretty much tank and heal while exploiting mechanics.
Yup, i healed the non-death HM, and it was quite easy with a good tank and good dd's.
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
AzraelKrieg wrote: »AzraelKrieg wrote: »No more nerfs. Find a better group and do it. Besides, the helm is nothing special.
Keep your negative comments to yourself. This post is meant to be constructive, not pessimistic and elitist.
I'm far from an elitist. Never completed any of the vet trials, vMA or vDSA. vROM needs to stay as it is. As does vCOS. vWGT and vICP are pushovers now because of nerfs
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
For enjoying the content there's always normal mode..
Have to agree with many others here.. we have seen far to many nerfs to dungeons. Keep these as they are, learn them, come back with higher cp if you believe that's the problem...
No nerfs needed at all. The dungeon is a bit challenging to PUG and pretty easy to run with a half decent group
Also you can skip every single sludge slinger mob in the dungeon if you actually look around at guides
This dungeon requires two things:
1. Good group coordination and individual movement
2. Somewhat decent DPS, mostly to burst adds (especially the totem on the final boss)
The bosses itself don't hit too hard apart from a few special attacks you have to know.
Well it kinda does. If you skip them, they aren't gonna one shot you are they?
My wife and I could run it with you if you want, we're on PC EU and not doing anything right now so let me know if you're on the same platform
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
Well it kinda does. If you skip them, they aren't gonna one shot you are they?
My wife and I could run it with you if you want, we're on PC EU and not doing anything right now so let me know if you're on the same platform
I'm on Xbox One EN server.
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
Since when everything has to be done by everyone? That is why there are normal modes as well.
I understand your frustration and that it can be hard for low level (low CP) players, but please leave some content for good players as well. Because someday, when you improve your build etc., you will be pissed when there will be no challenging 4-man content left for you.
And one more thing: 3 good players are enough to get this done on vet without hard mode. If you want so much to complete it now, try to find a better group then. Maybe a group of friends.
Firstly, let me start off this post by saying that I have run this dungeon with multiple characters and teams. The mobs in
this dungeon are ungodly in the fact that the sludge-slingers and mudcrab ambushes can do massive damage on par or more
so than even the bosses can. Not to mention that the trolls are impossible to melt unless you focus 100% of your attention on breaking
their healing cycle and maintain almost all of your dps on them, diverting it completely away from your main objectives.
The mechanics themselves are enough for the difficulty without making the enemies have ridiculous amounts of health.
I propose a balance. Nerf the bosses damage percentages and randomized agro in order to balance out the difficulty
of the mechanics. It would be different if the only thing that the bosses did were spawn mobs and deal massive damage.
Every single boss has special circumstances and themes that must be completed and that's why I believe that it should not be
on par with a regular veteran dungeon. I've run with about 32 groups in the past 48 hours trying to complete this on veteran
including a full group of champion rank 630's and we still failed miserably. It seems that even if you know how to
conquer the mechanics of the bosses you still have difficulty keeping up with healing because of the new limited resource
patch and the fact that everything is not only OP, but also an intricate puzzle.
All I want to do is complete the dungeon and get the helm to complete my monster set. If any dev or forums admin is reading this then please,
find it in your heart to consider making it a decent and moderate challenge for everyone. I'd even settle for it being accomplishable.
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
Since when everything has to be done by everyone? That is why there are normal modes as well.
I understand your frustration and that it can be hard for low level (low CP) players, but please leave some content for good players as well. Because someday, when you improve your build etc., you will be pissed when there will be no challenging 4-man content left for you.
And one more thing: 3 good players are enough to get this done on vet without hard mode. If you want so much to complete it now, try to find a better group then. Maybe a group of friends.
Keep in mind that there a far more of us mid to low lvl cp players than capped players. How is it fair to 70% of the game who want to be able to complete this with moderate challenge when it's ungodly to us?
Please, no.
vRoM and vCoS are the last challenging dungeons for decent players. And by challenging I mean fun. While doing other dungeons, I'm bored to death.
That's all well and good for you, but maybe other people who are far from the grindstone cap want to be able to play this dungeon without getting ***.
Since when everything has to be done by everyone? That is why there are normal modes as well.
I understand your frustration and that it can be hard for low level (low CP) players, but please leave some content for good players as well. Because someday, when you improve your build etc., you will be pissed when there will be no challenging 4-man content left for you.
And one more thing: 3 good players are enough to get this done on vet without hard mode. If you want so much to complete it now, try to find a better group then. Maybe a group of friends.
Keep in mind that there a far more of us mid to low lvl cp players than capped players. How is it fair to 70% of the game who want to be able to complete this with moderate challenge when it's ungodly to us?
Progression