Is that with block cost reduction traits, enchantments and CP?Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Full jeweles with block cost red. + 72CP into shadow ward. No sturdy traits.
I mean it's not instantly 0 but you can't get it back quick like a DK when there are so many adds.
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Full jeweles with block cost red. + 72CP into shadow ward. No sturdy traits.
I mean it's not instantly 0 but you can't get it back quick like a DK when there are so many adds.
Is there an reason why you dont have sturdy?
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Full jeweles with block cost red. + 72CP into shadow ward. No sturdy traits.
I mean it's not instantly 0 but you can't get it back quick like a DK when there are so many adds.
Is there an reason why you dont have sturdy?
Yes I need to compensate my mag. regen somehow, thats why I took divines on all small pieces with the atronach mundus to provide more utility for my team.
EDIT: Also sturdy traits aren't multiplied with the CP points. (watch Woelers block cost calculator) Therefore you gain more block cost reduc. from the CP.
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Full jeweles with block cost red. + 72CP into shadow ward. No sturdy traits.
I mean it's not instantly 0 but you can't get it back quick like a DK when there are so many adds.
Is there an reason why you dont have sturdy?
Yes I need to compensate my mag. regen somehow, thats why I took divines on all small pieces with the atronach mundus to provide more utility for my team.
EDIT: Also sturdy traits aren't multiplied with the CP points. (watch Woelers block cost calculator) Therefore you gain more block cost reduc. from the CP.
True but divines is like 150 magicka every two seconds. Sturdy reduces block cost from 500 to ~150. Assuming you get hit two times per second when there are adds that saves you 1400 Stamina every two seconds. Less HA more time for Balance/Lightning Heavy or whatever to get magicka.
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.
Full jeweles with block cost red. + 72CP into shadow ward. No sturdy traits.
I mean it's not instantly 0 but you can't get it back quick like a DK when there are so many adds.
Is there an reason why you dont have sturdy?
Yes I need to compensate my mag. regen somehow, thats why I took divines on all small pieces with the atronach mundus to provide more utility for my team.
EDIT: Also sturdy traits aren't multiplied with the CP points. (watch Woelers block cost calculator) Therefore you gain more block cost reduc. from the CP.
True but divines is like 150 magicka every two seconds. Sturdy reduces block cost from 500 to ~150. Assuming you get hit two times per second when there are adds that saves you 1400 Stamina every two seconds. Less HA more time for Balance/Lightning Heavy or whatever to get magicka.
Good point, I will try it out.
Edit: How many cp points in schadow ward would you recommend then with small pieces [sturdy]?
Literally 0 stam sustain on tank warden.
Only possible with pots or HA. The netch is nothing.