That's only if you use proc sets and that's because they are broken as hell not because NB are OP.When they nerf proc sets finally NB gonna be like they were last patch behind the other classes in everything but ganking .
thankyourat wrote: »Comfortably_Buzzed wrote: »I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
This man got it. Listen to him. Currently when cloak is fixed it is OP. Magicka NBs can absolutely spam it. Stamina ones use speed and roll dodge and then cloak. The only real counter is Mark target and it is accessible only for other NBs.
@Bashev So now that it's working as intended throughout all these years it is now OP? I'm confused(Haven't pvp'd yet this patch), are you not able to counter NBs at all? Detect pots/Aoe/Magelight/Flare is not a 'real' counter anymore? Interesting.
Magelight (inner light) range gets reduced by detection radius decreses. That means you have to effectively stand on top of a NB for it to work at all. Couple that with the NB normally moving away from you and even the slightest serverlag - yeah magelight won´t do you no good. One dodgeroll is enough to be out of range. Any magblade has snares - any stamblade is by default faster than you.
Flare - suffers from the problem radiant magelight does. It´s a onedimensional counter to cloak. It´s otherwise 100% obsolete. In a 10 skill game it´s not reasonable by any means to have a skill only to counter one other class specific skill (ie: imagine gapclosers only worked after a sorc used streak and were otherwise 100% useless against all other classes - literally nobody would slot them).
Detect pots - this goes specifically for projectile based build (which i happen to play). Cloak forcemisses projectiles (for about 1.5s) even when the NB is revealed with a potion. This means you pop a detect pot and you still won´t hit them. They will flatout "miss" even though you popped a pot to be able to attack the NB in the first place (that´s flatout bugged working in favor of the NB and has been for ages - most cloak fixes so far simply increased the time nbs are immune to projectiles after pressing the ability).
Aoes. Ok for classes that have the option (magDK), stamsorc. What realistic option for aoe do people on other classes have slotted though (streak is NOT a counter for any decent NB - because of stacking costs; jabs - well most templars have issues hitting visible targets).
Slotting groundaoes just to counter nbs falls under the same problem as flare does. You don´t slot a skill in a 10 skill game only to counter one out of 4 classes.
You forgot poisons that prevent cloak. I have not experienced force misses while using detect pots either. I'd honestly like to use them more but I am too cheap.
Obviously every counter needs to come with a trade-off because if there was one skill that countered cloak and was also useful in most other situations everyone would be running it, thereby rendering cloak useless. I run a magblade and I now slot piercing mark purely b/c of other nightblades. Are there skills I could slot instead that would make my build more well rounded? Absolutely, but I choose to sacrifice my overall combat effectiveness for a hard counter to nightblades. If you choose not to that is your decision but it's unreasonable to expect to get a hard counter to a class-defining skill without any sort of trade-off.
Piercing mark (on a magblade) provides you with the strongest resi debuff in the game while also having a range that allows its application prior to actual combat. It´s absolutely useful against every build apart from light armor opponents with no heavy armor piece.
If i´m not near a resource my streak gets hardcountered by every gapcloser in the game... Which are ironically also very useful against other classes.
The problem with your argument is:
1. Mark is more useful against other classes than any cloak counter available to them.
2. Cloak counters are worse at countering cloak than mark is.
So you want me to slot a skill/item that´s worse than mark at countering cloak and worse against other classes? Well that´s exactly what i´m talking about. If i could slot mark i´d do it in an instant. But everything thats available to all classes is just plain bad at their supposed functionality aswell (as in see magelight).
Cloak is actually hard countered by every gap closer as well. Even if the gap closer doesn't break cloak it will still snare the nightblade and keep you in aoe range. The only way to make cloak work against competent players is either you need to be fighting someone who relys heavy on projectiles or combine it with shadow image first
If they reduce the healing while cloak they most give NB major or minor mending because without that NB healing will be worst then every other class.Right now that's already the case making NB healing worst is idiotic and kills the class when they are doing anything other than ganking.Cloak is broken, the only thing that needs to be done is while someone is cloaked, healing needs to be reduced. Otherwise cloak MUST be left alone
If they reduce the healing while cloak they most give NB major or minor mending because without that NB healing will be worst then every other class.Right now that's already the case making NB healing worst is idiotic and kills the class when they are doing anything other than ganking.Cloak is broken, the only thing that needs to be done is while someone is cloaked, healing needs to be reduced. Otherwise cloak MUST be left alone
I never said that Mark was not useful outside of fighting nightblades. I said I slot it purely because of nightblades. Against all other classes there are skills that would be more helpful; templars can cleanse mark; magsorcs have shields and mobility which mark is not terribly helpful against; it can def help against tanky DKs but 1v1 vs the good ones shadow image, crippling grasp, or siphoning attacks is by far more useful than mark.Piercing mark (on a magblade) provides you with the strongest resi debuff in the game while also having a range that allows its application prior to actual combat. It´s absolutely useful against every build apart from light armor opponents with no heavy armor piece.
Streak is not hard countered by gap closers. Gap closers don't cancel your streak or prevent you from streaking again. There are no skills in the game that do this. I have seen plenty of sorcs open world who are able to streak away from groups using gap closers so I don't really know what to tell you other than I know it can be done.If i´m not near a resource my streak gets hardcountered by every gapcloser in the game... Which are ironically also very useful against other classes.
How do either of these invalidate my argument? Magsorcs get to use crit surge for their major sorcery AND healing while I have to use either Sap or Entropy, both of which are by far less versatile. Does that mean nightblades should get access to crit surge? Prob not b/c it would strong as hell for a class focused on critting.The problem with your argument is:
1. Mark is more useful against other classes than any cloak counter available to them.
2. Cloak counters are worse at countering cloak than mark is.
Basically yes. Every class has unique strengths that other classes can only emulate through the use of watered down versions from other skill lines or items. Instead of BoL I have to run healing ward or blessing of restoration. Instead of hardened ward I have to run dampened. Instead of cleansing ritual I have to use purge. Instead of streak I have to use shadow image. Instead of piercing mark you have to use flare. Or anti-cloak poisons. Or detect pots. Or radiant mage light. Or AoE. Or some combination of them. It's not balance to have the same 12 skills being optimal in every situation. Cloak IMO should be good enough that you need to consider how to deal with it on your load out. The same way I have consider how I want to deal with streak. Or shield stacking. Or perma-blocking. Or heal spamming. Or dots. Or proc sets.So you want me to slot a skill/item that´s worse than mark at countering cloak and worse against other classes? Well that´s exactly what i´m talking about. If i could slot mark i´d do it in an instant. But everything thats available to all classes is just plain bad at their supposed functionality aswell (as in see magelight).
As of now, nightblades both mag and stam based, are able to stealth infinitly almost. The skill puts the person invisible, and un-targeteable. There is no cost increase for repetaded use and all resource revocery is at full while stealthed. Its extremly unfair for players to simpley vanish and regain resources by simple "cloaking". Skill such as streak and dodge roll have increased cost on repeated use. and Mist form stop magicka recovery as well as no healing received. Stealth needs to be set on par with the others skills. Please look into this or justify why there is no penatly for repeated use of this skill with absoleutly no side affect. I understand that "stleath" is a nb thing. But streak is a sorcer thing and recieved a nerf long long ago. PLEASE NERF STEALTH SPAMMING nightblades.
If they reduce the healing while cloak they most give NB major or minor mending because without that NB healing will be worst then every other class.Right now that's already the case making NB healing worst is idiotic and kills the class when they are doing anything other than ganking.Cloak is broken, the only thing that needs to be done is while someone is cloaked, healing needs to be reduced. Otherwise cloak MUST be left alone
QuebraRegra wrote: »
Once again, Breaking their stleath isnt the problem. ITs the repeated use of the skill with no side affects. NB stealth is being spammed with no donwside.
Anyone who still thinks Stamvlade doesn't have the advantage over magsorc, just hasn't learned to pay their NB yet for this patch.
A stam sorc stacking proc sets Almost as deadly as a stamblade stacking proc sets they just have better mobility,a moving anti cloak ability and another *** .I know a stamsorc on xbox running Widowmaker viper tremor scale and he almost one shoot people.It's insane damage but love when I solo que and he on my team.QuebraRegra wrote: »
what does a SORC get if they stack proc sets?
Been playing a bit magblade today. Briefly. First impressions:
1. Cloak (+Mist) IS overpowered.
2. Grim needs to proc after four attacks.
3. Valkyn Skoria is pitiful compared to Viper/Veli/Selene.
4. Fear is OP. It needs the unbuggy kneeling animation.
Murador178 wrote: »Been playing a bit magblade today. Briefly. First impressions:
1. Cloak (+Mist) IS overpowered.
2. Grim needs to proc after four attacks.
3. Valkyn Skoria is pitiful compared to Viper/Veli/Selene.
4. Fear is OP. It needs the unbuggy kneeling animation.
1. u probalby also run double take+ 2 schields+ shadow image and resto ult- awesome build to not die and do no dmg.
2. Yeah its a bit harder to burst on mag nb than mag sorc in a 1vX situation. So tbh we should prob nerf how easy it is to burst with sorc anyways. And nerf cloak, block, heavy amor and shields.
3. THIS is the point why i reply - its just not true: Skoria is a proc on dots every 5 sec but ITS UNDODGEABLE, unblockable and so on. It does slightly less dmg than selene and ALOT more than viper. Its a stupid proc set that needs to be nerfed and is on a level with selene and tremor but stronger than Veli or Viper. On my stamblade its by far the most feared proc set it wipes about 1/4 of my HP without any counterplay
4. That's why alot of players dont use it. I dont think fear is OP it's the only way to get a permablocker to stop blocking and doesnt do any dmg.
Comfortably_Buzzed wrote: »I never said that Mark was not useful outside of fighting nightblades. I said I slot it purely because of nightblades. Against all other classes there are skills that would be more helpful; templars can cleanse mark; magsorcs have shields and mobility which mark is not terribly helpful against; it can def help against tanky DKs but 1v1 vs the good ones shadow image, crippling grasp, or siphoning attacks is by far more useful than mark.Piercing mark (on a magblade) provides you with the strongest resi debuff in the game while also having a range that allows its application prior to actual combat. It´s absolutely useful against every build apart from light armor opponents with no heavy armor piece.Streak is not hard countered by gap closers. Gap closers don't cancel your streak or prevent you from streaking again. There are no skills in the game that do this. I have seen plenty of sorcs open world who are able to streak away from groups using gap closers so I don't really know what to tell you other than I know it can be done.If i´m not near a resource my streak gets hardcountered by every gapcloser in the game... Which are ironically also very useful against other classes.How do either of these invalidate my argument? Magsorcs get to use crit surge for their major sorcery AND healing while I have to use either Sap or Entropy, both of which are by far less versatile. Does that mean nightblades should get access to crit surge? Prob not b/c it would strong as hell for a class focused on critting.The problem with your argument is:
1. Mark is more useful against other classes than any cloak counter available to them.
2. Cloak counters are worse at countering cloak than mark is.Basically yes. Every class has unique strengths that other classes can only emulate through the use of watered down versions from other skill lines or items. Instead of BoL I have to run healing ward or blessing of restoration. Instead of hardened ward I have to run dampened. Instead of cleansing ritual I have to use purge. Instead of streak I have to use shadow image. Instead of piercing mark you have to use flare. Or anti-cloak poisons. Or detect pots. Or radiant mage light. Or AoE. Or some combination of them. It's not balance to have the same 12 skills being optimal in every situation. Cloak IMO should be good enough that you need to consider how to deal with it on your load out. The same way I have consider how I want to deal with streak. Or shield stacking. Or perma-blocking. Or heal spamming. Or dots. Or proc sets.So you want me to slot a skill/item that´s worse than mark at countering cloak and worse against other classes? Well that´s exactly what i´m talking about. If i could slot mark i´d do it in an instant. But everything thats available to all classes is just plain bad at their supposed functionality aswell (as in see magelight).
Comfortably_Buzzed wrote: »I never said that Mark was not useful outside of fighting nightblades. I said I slot it purely because of nightblades. Against all other classes there are skills that would be more helpful; templars can cleanse mark; magsorcs have shields and mobility which mark is not terribly helpful against; it can def help against tanky DKs but 1v1 vs the good ones shadow image, crippling grasp, or siphoning attacks is by far more useful than mark.Piercing mark (on a magblade) provides you with the strongest resi debuff in the game while also having a range that allows its application prior to actual combat. It´s absolutely useful against every build apart from light armor opponents with no heavy armor piece.
@Biro123 you didn't answer my question at all because we all know the answer none. Like I said without proc sets which you mentioned in your post what advantage does a NB have over a sorc.I know how to kill sorc.
Build for sustain, use procs for DMG. Burst, ani-cancel with rolldodge into cloak.
Burst again from stealth from behind or the side of the sorc, into rolldodge/cloak.
By the time he turns to target you, you're already dodge-rolling/cloaking.
With a sorcs standard open-world skill layout, he will not hit you. He won't even land that curse for it to pull you out of stealth.
Yo won't get through a sorcs shields either, but run an oblivion enchant and you're forcing him to spam expensive shields AND heals to survive your burst. If you can go into proper stealth at some point after cloaking, or los/hide - you can keep him burning resources for a while while you sit and recover mag..
Keep him shield-stacking in anticipation of burst and you will run him out of resources.
Ragnaroek93 wrote: »Cloak is too strong in my opinion, but it's save to say that medium armor nightblade without cloak is not viable. Medium armor in general is in a terrible spot right now and cloak is the only reason why medium armor works well on nightblade. I speak here from duel perspective, I don't think it's great to balance around duels but it's by far a better balance measurement than "1vX towerfarming" or nonsense like that, simply because this doesn't work in a competitive (meh I hate that word in ESO) PvP environment with equally skilled players (I also find it very funny how many people actually say that duels are sh*t and that they mean nothing - unless you want to expose someone of course, then it means everything - ). It's more like that other classes in medium armor builds need to get buffed to be on par with stamblade than nerfing stamblade to be as weak as other medium armor classes (probably giving medium armor in general some buffs while nerfing cloak at the same time - not too much of course - would be the best approach).
Light armor builds could get some improvements against snares and roots in open world tho, in duels they are fine in my opinion. Heavy armor seems fine too as soon as we take away this Fury, 7th Legion, Ravager, Veiled Heritance etc stuff, who the hell thought it would be a good idea to give heavy armor builds access to sets which boost weapondamage by almost 1k with around 70% uptime depending on who you fight against.
I'm honestly annoyed by all this complaining. I have a magicka sorc by myself so I know what the class is able to do and what not. I also see how many magicka sorcerers that I meet are playing. Many sorcs just camp in mines, never block or roll anything (just facetank everything with shields) or don't try to hit a burst combo with curse, frag and ultimate almost at the same time. Please explain me, in which context it would be balanced if you can easily take down a good player 30 metres away from you while you are staying save in mines? I think you should have to work a bit more to be able to kill a good player and this includes blocking or rolldodging burst combos from the opponent instead of facetanking them with shields (Legendary Mage rolls or blocks a lot of burst combos from me for example).
That's not only magsorcs, it's like 90% of the community. People don't actually build to kill stuff, they build to not die in first hand and rather have an endless fight than doing some high risk high reward gameplays. I remember watching a video from a stamina DK fulltank who demanded templar nerfs because he wasn't able to kill a group of players in a 1v3 while playing a freaking full tank against a group including a healer rofl. It just shows that many player actually think it would be a good game design if they can overstack sustain and/or tankyness (both makes you almost unpunishable for mistakes) while still being able to kill good players (which is sadly possible with some broken mechanics which are included in the game). And people who haven't even played a class for a week or have won against anybody of importance but talk around in forum threads like this talk around like they have a clue about the class, that's a joke to be honest ^^
I have been playing since launch. What does this matter?
Cloak is broken, the only thing that needs to be done is while someone is cloaked, healing needs to be reduced. Otherwise cloak MUST be left alone
Thats my point. As of now magicka regen and healing is at full while someone is cloaked. A player that uses tri recovery or gold food has close to, if not over 1k mag regen even as stam. Mist form there is no healing and streak and dodge roll become more epensive when spammed. Mist form also stops magicka regen as well. None of these aply to cloak.