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Should 2h weapons be counted as 2 pieces of set?

SilverWF
SilverWF
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Simple as it is: should or not?

Right now it is not. There is only 2 ways to have both weapon slots busy (and get 2-items bonus for sets from weapons only) now: dual-weild (melee - physical) and one-hand + shield (melee physical)
Everything else counts as 1 item from any sets: two-hand melee weapons, bows and staves.
Sure you can be a mage with 2w, but this an option to PVP only, where you don't need to sustain for ages. In the PVE you would suck with it, cos, since it melee-phys weapons, it would restore stamina with heavy attacks only, not magicka.

And to prevent any 1-item bonuses (like with current monster sets) this would work only if 2h weapon and at least one (maybe 2 or 3 - optional and doesn't matter) another item of that set are equipped at the same time.

For any "OP!!!111" posters: even if it happens, 2w weapons would provide you with more benefits:
You can use 2 enchants instead of one - enchants has the same power for 2h and 1h weapons, basically, your weapon enchants are 2 times stronger and procs more often
You can use 2 traits instead of one - traits for 1h weapons are 2 times weaker, but you can use different ones - this is advantage still.
You can use parts of 2 different sets in both slots - this is provides with more diversity in finding gear.


Before the answer here, please read this simple rules from the our kind staff.
Edited by SilverWF on June 20, 2017 2:41PM
  • PC EU. Ebonheart Pact. CP 1k+
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Should 2h weapons be counted as 2 pieces of set? 291 votes

Yes - let 2h weapons would counts as 2 parts from set
68%
vailjohn_ESOMoloch1514Joy_Divisionlordxyrax_ESOTecorsuhKattemynterich.magab14a_ESOZardayneBelegnoleQaraSteveCampsOutEsha76kypranb14_ESOBringerSkuawenchmore420b14_ESOWhatelse73b14_ESODhukathDarkstorneaubrey.baconb16_ESO 199 votes
I don't really care - would they or not
4%
Bam_BamBloodWolfebadmojolelink88Rustyfish101FLL200CMorgul667COFFANArgonianAustinMarbleQuicheInsanepirate01MegabearR0C95 13 votes
Not - I'm strongly against it, because...
27%
SirAndydrumbendrum_ESOotis67overclocker303b14_ESOPlagueSDssewallb14_ESOmoutonYakidafiHalloweenWeedkijimaTriumvirimertustaSheezabeastwhiteshadow711jppreub18_ESODrachenfiermalchioranothermeFrozenAnimaltplink3r1amith 79 votes
  • DocFrost72
    DocFrost72
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    Yes - let 2h weapons would counts as 2 parts from set
    This always ends the same way: people entirely entrenched on either side and no compromises. But for what it's worth, +1. Tired of being told dual wield getting to be the better pve stam weapon is a "feature", and ice staff tanking not being accepted because of a monster helm loss is "acceptable."
  • Bringer
    Bringer
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    Yes - let 2h weapons would counts as 2 parts from set
    Its not a huge thing to me because i think this is just one of those things that could be smoothed over in balance anyway by ensuring 2h are competitive by other means, but it does make sense, so sure, id say it would be better if they did. It would probably be easier to balance down the line
  • Yakidafi
    Yakidafi
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    Not - I'm strongly against it, because...
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    2h = pvp
    2w = pve
    Edited by Yakidafi on June 20, 2017 2:58PM
    Moons and sands shall be your guide and path.
    PC EU/NA
  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    Hm, probably you are right. But this "better" is about physical damage, right?
    Maybe, they need to adjust 2h-melee weapon formulas too?

    Because there is no 1h (and 2w) option for archers or mages - only class/guild skills you can use here. And some class skills are strong enough even without any weapons :D
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Yakidafi
    Yakidafi
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    Hm, probably you are right. But this "better" is about physical damage, right?
    Maybe, they need to adjust 2h-melee weapon formulas too?

    Because there is no 1h (and 2w) option for archers or mages - only class/guild skills you can use here. And some class skills are strong enough even without any weapons :D

    It is mostly that the skills are better for pvp for 2h and 2w have better skills for pve.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • GreenSoup2HoT
    GreenSoup2HoT
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    Not - I'm strongly against it, because...
    This argument is only valid for pve.

    For pvp no way! 2h already has superior passives. A change like this phases out duel wield or even 1h+s for all dps specs.

    The 2nd slot is what makes running s+b or dw worth it. 2h is still a must have for buff bar even...

    Dont break what isnt broken. There are sets that allow you to 5/5/2 with 2 handed weapons. All these threads about this topic sound like a 5 year old crying he cant have someone elses icecream when he has his own already.
    Edited by GreenSoup2HoT on June 20, 2017 3:22PM
    PS4 NA DC
  • NeillMcAttack
    NeillMcAttack
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    Yes - let 2h weapons would counts as 2 parts from set
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    2h = pvp
    2w = pve

    Tbf it's actually;
    S&B = PvP
    Anything you want = PvE
    PC EU - NoCP PvP, is real PvP
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    @ McAttack in game
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  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    This argument is only valid for pve.

    For pvp no way! 2h already has superior passives. A change like this phases out duel wield or even 1h+s for all dps specs.

    The 2nd slot is what makes running s+b or dw worth it. 2h is still a must have for buff bar even...

    Dont break what isnt broken. There are sets that allow you to 5/5/2 with 2 handed weapons. All these threads about this topic sound like a 5 year old crying he cant have someone elses icecream when he has his own already.

    Not, this thread doesn't sounds like that, but only your post here - full of unconstructive emotions, sorry.

    And, sadly, there is no 2h weapons, that allows you to run 5+5+2 (12 set pieces) at same weapon swap. This is just impossible: 7 armor pieces, 3 jewelry and 2 (12) or 1 (11) weapon.

    Also, 2h - is not only 2h-melee. This is Bows and Destro- / Resto- Staves too
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Darkstorne
    Darkstorne
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    Yes - let 2h weapons would counts as 2 parts from set
    Yakidafi wrote: »
    SilverWF wrote: »
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    Hm, probably you are right. But this "better" is about physical damage, right?
    Maybe, they need to adjust 2h-melee weapon formulas too?

    Because there is no 1h (and 2w) option for archers or mages - only class/guild skills you can use here. And some class skills are strong enough even without any weapons :D

    It is mostly that the skills are better for pvp for 2h and 2w have better skills for pve.

    In which case that's an issue with skill balancing. Doesn't excuse this negatively impacting PVE players just because it works better for PVP. It's clearly a flaw in the set system, and using this set system omission as an excuse to balance out the impact of skills in PVP shouldn't be supported. That's an entirely separate balance problem.
  • Yakidafi
    Yakidafi
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    Not - I'm strongly against it, because...
    Darkstorne wrote: »
    Yakidafi wrote: »
    SilverWF wrote: »
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    Hm, probably you are right. But this "better" is about physical damage, right?
    Maybe, they need to adjust 2h-melee weapon formulas too?

    Because there is no 1h (and 2w) option for archers or mages - only class/guild skills you can use here. And some class skills are strong enough even without any weapons :D

    It is mostly that the skills are better for pvp for 2h and 2w have better skills for pve.

    In which case that's an issue with skill balancing. Doesn't excuse this negatively impacting PVE players just because it works better for PVP. It's clearly a flaw in the set system, and using this set system omission as an excuse to balance out the impact of skills in PVP shouldn't be supported. That's an entirely separate balance problem.

    Basically do something because you see it as a flaw and break alot of other stuff at the same time, well sound like something zos can do.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • LiquidPony
    LiquidPony
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    Not - I'm strongly against it, because...
    I voted "no" because I'm sick of seeing this same question/poll/gripe every day.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Not - I'm strongly against it, because...
    I am not strongly against it per se, but just making that change in isolation would cause a lot of balance issues. Just looks at 2H vs DW from PVP. The former is frankly much stronger in isolation. If you had two evenly skilled players with similar gear, and one had a bar of all the 2H skills and one had a bar of all the DW skills, the 2H guy would be at a much greater advantage IMO. I believe these skill lines are somewhat balanced with this notion in mind.

    Magic generally is already very powerful. Right now we have a meaningful tradeoff between 2 swords and and a staff. If every staff user got an extra set piece overnight, that tradeoff would vanish.

    I am not saying you couldnt make it work, but the issue is more complicated than just making 2H weapons count as 2 pieces.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    This argument is only valid for pve.

    For pvp no way! 2h already has superior passives. A change like this phases out duel wield or even 1h+s for all dps specs.

    The 2nd slot is what makes running s+b or dw worth it. 2h is still a must have for buff bar even...

    Dont break what isnt broken. There are sets that allow you to 5/5/2 with 2 handed weapons. All these threads about this topic sound like a 5 year old crying he cant have someone elses icecream when he has his own already.

    Not, this thread doesn't sounds like that, but only your post here - full of unconstructive emotions, sorry.

    And, sadly, there is no 2h weapons, that allows you to run 5+5+2 (12 set pieces) at same weapon swap. This is just impossible: 7 armor pieces, 3 jewelry and 2 (12) or 1 (11) weapon.

    Also, 2h - is not only 2h-melee. This is Bows and Destro- / Resto- Staves too

    There is a large number of sets that allow you to proc something on one bar and have it for the duration on the other. Example being Clever Alchemist, Armour Master or Lich. 3 very good sets that allow you to 5/5/2 as a 2h/bow user or destro/resto build. You should do your homework before saying something is impossible.


    PS4 NA DC
  • TheStealthDude
    TheStealthDude
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    Not - I'm strongly against it, because...
    No. 2h, Bows, and Staves are all performing just fine in PvE at the moment. There is no reason to hurt build diversity (which this will do, since it now allows the same 5/5/2 setups on every build) by implementing this change.
  • Stovahkiin
    Stovahkiin
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    If you people don't stop beating this dead horse I'm gonna call the ASPCA

    raw
    Beware the battle cattle, but don't *fear* the battle cattle!
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    Yes - let 2h weapons would counts as 2 parts from set
    I voted for 2h weapons would counts as 2 parts from set, but only if those 2h weapons have their damage lowered by 100 or maybe 150. This way you will get more diversity without actually buffing or nerfing the overall damage of the item.
  • Palidon
    Palidon
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    Yes - let 2h weapons would counts as 2 parts from set
    Of course they should. However, you are preaching to the deaf ears of ZOS. Folks have been asking about this since Beta and nothing has been changed.
  • GreenhaloX
    GreenhaloX
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    Yes - let 2h weapons would counts as 2 parts from set
    Yes. I will always say yes.. no question.
  • Shimmer
    Shimmer
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    Yes - let 2h weapons would counts as 2 parts from set
    This is honestly why I avoid using 2h weapons.
    YouTube | Twitter | Twitch | The Differently Geared

    Mistakes must be carelessly planned.
  • phbell
    phbell
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    Yes - let 2h weapons would counts as 2 parts from set
    This is an old debate that has be raging since the game dropped.

    I voted - but polls are meaningless with ZOS.
  • Danksta
    Danksta
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    Not - I'm strongly against it, because...
    I don't think it's necessary to make stave (PvE) and 2-hander (PvP) users more powerful than they already are. Also DW magplars are still completely viable in PvE if you don't build around heavy attacking.
    BawKinTackWarDs PS4/NA

  • Darkstorne
    Darkstorne
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    Yes - let 2h weapons would counts as 2 parts from set
    Yakidafi wrote: »
    Darkstorne wrote: »
    Yakidafi wrote: »
    SilverWF wrote: »
    Yakidafi wrote: »
    I mainly pvp so I know that 2h is already a lot better than 2w so this would skew the balance even more.
    Well in pve use what you like the monsters will go down. I dunno what to say, but to enable this would probably make things overall worse.
    Hm, probably you are right. But this "better" is about physical damage, right?
    Maybe, they need to adjust 2h-melee weapon formulas too?

    Because there is no 1h (and 2w) option for archers or mages - only class/guild skills you can use here. And some class skills are strong enough even without any weapons :D

    It is mostly that the skills are better for pvp for 2h and 2w have better skills for pve.

    In which case that's an issue with skill balancing. Doesn't excuse this negatively impacting PVE players just because it works better for PVP. It's clearly a flaw in the set system, and using this set system omission as an excuse to balance out the impact of skills in PVP shouldn't be supported. That's an entirely separate balance problem.

    Basically do something because you see it as a flaw and break alot of other stuff at the same time, well sound like something zos can do.

    I'm saying fix something because it IS a flaw, and that the issue of the 2h skill tree being overpowered exclusively in PVP scenarios is an entirely separate flaw that deserves its own fix. As others have pointed out, this set piece issue affects bows and staves as well, so doubly unfair to hold this fix back just because one weapon tree is OP in PVP. I'd say PVP needs its own set of rules for certain skills to affect players differently than NPCs.

    At the very least you should be able to agree that the current state of this somehow "balancing" weapons in PVP is an incredibly lazy and haphazard form of balancing.
    Edited by Darkstorne on June 20, 2017 5:09PM
  • Strider_Roshin
    Strider_Roshin
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    Yes - let 2h weapons would counts as 2 parts from set
    That's weird, I was expecting to come in here, and see a massive wall of useless text. I guess STEVIL hasn't commented yet.
  • DoccEff
    DoccEff
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    How many times did this come up here?
  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    DoccEff wrote: »
    How many times did this come up here?
    A lot
    And it will be popped again and again until they will finally did it.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • idk
    idk
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    @ZOS_MattFiror mentioned a few months ago they were considering the set bonus with 2H weapons. Where that has gone/developed is a good question.

    PS. if zos does change 2H weapons to have double set bonuses that would not mean double enchants. Doubt enchants would be a bigger challenge since which on is subordinate. One enchant would need to be subordinate.

    2H weapons already get double traits power vs 1H weapons so there will not be the possibility to do two different traits on the same weapon. That would be OP. Also horrid for drops.
    Edited by idk on July 14, 2017 12:12PM
  • ScytheNL
    ScytheNL
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    Not - I'm strongly against it, because...
    Ok, let's do it. BUT:

    Since I have to farm for TWO weapons with the right traits, droprates on all 2H gear are halved.

    Fair, no?
    Ingame:
    Ezekiel Zakriah, Redguard Nightblade

    Xbox One, GT= Scythe NL
  • Ladislao
    Ladislao
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    Simple as it is: should or not?

    Not - I'm strongly against it, because...

    aSUk5a3.png
    Everything is viable
  • SilverWF
    SilverWF
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    Yes - let 2h weapons would counts as 2 parts from set
    ScytheNL wrote: »
    Ok, let's do it. BUT:

    Since I have to farm for TWO weapons with the right traits, droprates on all 2H gear are halved.

    Fair, no?

    No, because you can use crafted one, also you can have 2 enchants and use different sets and traits.
    I can agree, that crafting 2h would require more resourses tho.
    Ladislao wrote: »
    SilverWF wrote: »
    Simple as it is: should or not?

    Not - I'm strongly against it, because...

    aSUk5a3.png
    Because?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Ladislao
    Ladislao
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    Not - I'm strongly against it, because...
    SilverWF wrote: »
    Because?

    Because 2H weapon is one item. You do not propose to consider a robe as two parts of set, right?
    Everything is viable
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