Maintenance for the week of January 6:
· [COMPLETE] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

It is definitely time to fix the regular nightly kicks from the server EU/PC/Vivec

  • Lieblingsjunge
    Lieblingsjunge
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    Berenhir wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    You can watch sanct rage-leading on YouTube - 3 min zerg squad auction house "WAKE UP GUYS!" should make it obvious he can't "simply log off".

    Mhmhmmh, good idea for a soundboard, isn't it? I'm surprised you call it rage-leading though. I'm not sure if you ever experienced leading a classroom full of kids, yelling at teammates playing a game of football or whatnot. But if you did - you would know that sometimes raising your voice and telling people to focus / get their *snip* together - has an effect on people. Mostly because it's really sudden and you don't really expect it, making the effect even bigger.

    Besides, Sanct's got an emotional kind of-voice, making it surprisingly interesting to listen to. (No, I'm not a creep - I'm just a fan of voices that's got some content in'm, beyond the words they say ofc. NOT A CREEP, there's a lotof people with nice voices :^)
    MLRPZ wrote: »
    Kas wrote: »
    still, i'd like to see how group play was gonna change. the biggest problem i have with ballgroups is that it's mostly about the leaders performance only and just following the individual roles takes comparatively very little individual skill. if your build is useful, you properly use your ultimate and your main spammable ability, you're like with 90% of perfect effectiveness as a normal member. as much as i'd like to play with guild/friends, this isn't really enough to keep me happy for months and months.

    come take my spot for a 3h raid as a healer. I'll watch from the side and listen on teamspeak =)

    No, raid needs its goat.
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • Asardes
    Asardes
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    I can confirm that the server is unplayable from 8pm up till midnight. The load screen, terrible lag and even disconnects out of the blue are there. For example I had just captured a keep and when the color changed I just got a long loading screen and "kick due to inactivity" error when that ended. Another time my screen froze and when it recovered I had died, been rezed by someone and 1/3 of the timer was spent. Most times I just cast abilities and try to guess what and if they will hit anything. Some of them hang until I get killed - ex. char bent into staff HA unable to bar swap or cast anything while my computer beep-beeps. Ping fluctuates wildly from 100-150 to 999+ for no reason. It's pretty obvious that the server is stretched close to the breaking point. I have experienced far less problems on Sotha Sil server during the same time frame, even if all 3 factions were pop-locked there as well. Weaker hardware, dynamic pop-lock limit and/or much more intensive server side computation due to badly optimised CP formulae can play a role.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Blobsky
    Blobsky
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    Miruku wrote: »

    Consider that tshirt bought
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Sanct16
    Sanct16
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    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Miruku
    Miruku
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    Blobsky wrote: »
    Miruku wrote: »

    Consider that tshirt bought

    A worth while investment good sir!
  • Iyas
    Iyas
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    Sanct16 wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.

    Thats the difference. For me its playing Football in a minefield while getting shot from an Apache Helicopter
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Miruku
    Miruku
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    Iyas wrote: »
    Sanct16 wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.

    Thats the difference. For me its playing Football in a minefield while getting shot from an Apache Helicopter

    *World war 2 flashbacks*
  • Etaniel
    Etaniel
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    Iyas wrote: »
    Sanct16 wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.

    Thats the difference. For me its playing Football in a minefield while getting shot from an Apache Helicopter

    I can relate to that metaphor
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • MLRPZ
    MLRPZ
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    Sanct16 wrote: »
    Iyas wrote: »
    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    May I ask why you still continue to play then? If that would happen to me, ill simply log off.

    It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.

    When were we talking about your football analogies ? XD
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Miruku
    Miruku
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    Better than his WW2 analogies :^)
  • ilander
    ilander
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    Last night was a joke for me, the lag was real and I kept getting kicked.
    I am not sure if this is just the game or something to do with my ISP (Virgin Media) either way it makes it a waste of time.

    It was so bad I even did some PVE.

    Virgin Media has been doing sporadic kicks the last couple of months.. you can tell when it is Virgin that kicked you because your guildmate from 500 miles away also gets kicked from the game and teamspeak and reconnects to ts at the same time after as well so yes, i guess some might be Virgin.. i had wondered at first what was going on until i asked the other people who their isp was and it was only people on Virgin who got kicked and not any of the other isps.

    Also, i'm sorry to hear you had to do some pve and hope you feel better soon :/
    Most Averagest Player EU PvP - More averager than you'll ever be.. GUARANTEED!

  • ilander
    ilander
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    Sanct16 wrote: »
    Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.

    I don't think it is blatantly wrong to say that lag is helping a group that has specific designated roles that revolve around each person doing specific abilities/actions is giving an advantage over pugs because they'll all be doing their particular role at any given time. I think it is exactly the opposite to be honest seeing as pugs don't quite do this at all.. they get picked up and they run in a group.. some pug grps don't even run teamspeak so i'm struggling to see how there can be any similarity between a ball group who run roundabout the same pool of people night in, night out with specific allocated abilities/roles. If a ball group gets lagged, surely the group's allocated abilities still work, if not a bit slower whereas pug groups don't tend to use allocated skills/roles etc so the lag will have more of an effect on their gameplay (not how they experience the lag) because they require to do a wider variety of skills/actions due to much much lower levels of organisation.

    One definite exception i'll make to this is the rubberbanding with meteor you're talking about.. that's bordering on ridiculous to deal with for anyone in the game, not just ball groups or pugs :/
    Most Averagest Player EU PvP - More averager than you'll ever be.. GUARANTEED!

  • Morostyle
    Morostyle
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    *** your lives - *** Elder Trash Online and put it in your mouths
    *Drops the mic*
    Edited by Morostyle on June 19, 2017 3:35AM
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