Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
You can watch sanct rage-leading on YouTube - 3 min zerg squad auction house "WAKE UP GUYS!" should make it obvious he can't "simply log off".
still, i'd like to see how group play was gonna change. the biggest problem i have with ballgroups is that it's mostly about the leaders performance only and just following the individual roles takes comparatively very little individual skill. if your build is useful, you properly use your ultimate and your main spammable ability, you're like with 90% of perfect effectiveness as a normal member. as much as i'd like to play with guild/friends, this isn't really enough to keep me happy for months and months.
come take my spot for a 3h raid as a healer. I'll watch from the side and listen on teamspeak
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.
Thats the difference. For me its playing Football in a minefield while getting shot from an Apache Helicopter
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.
Thats the difference. For me its playing Football in a minefield while getting shot from an Apache Helicopter
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.
May I ask why you still continue to play then? If that would happen to me, ill simply log off.
It's comparable to playing football when it's raining. It's definetly not as much fun but you don't just go home because it starts to rain while you're playing.
runningtings wrote: »Last night was a joke for me, the lag was real and I kept getting kicked.
I am not sure if this is just the game or something to do with my ISP (Virgin Media) either way it makes it a waste of time.
It was so bad I even did some PVE.
Regarding some post earlier: It's blatantly wrong to say lag is helping ballgroups more than the pugs they are fighting. I do agree that the lag is more bareable if you are playing a group compared to when you try to 1vX and the bigger the group the more bareable the lag gets, however in a ballgroup vs pug fight, it is way easier to win fights when it isn't lagging and the people you push just die in 1 second and aren't rubberbanding through your group not taking any damage while suddenly half your group gets rolled back 20 meters due to a meteor that hit you 10 seconds ago, while at the same time you have 10 sieges hitting you and you don't get maneuver because the guy that should cast it got stuck in a loading screen.