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Crown Store Item Suggestion - Instant Level 1 to 50 (MUST be champion rank on X characters)

  • Bouldercleave
    Bouldercleave
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    If this were to ever get implemented, it would be my last day of ESO I'm afraid.


    We simply can't water the game down anymore.
  • thomas1970b16_ESO
    thomas1970b16_ESO
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    No. Just no.
  • Illurian
    Illurian
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    Illurian wrote: »
    It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

    But they resolved this beautifully with One Tamriel. The only content not available to run with your friends on a low-level alt is "end-game" content. The entire rest of the massive, beautifully written world can be shared by a level 5 player with a champ-level 600 player.

    I don't understand why so many people think of end-game content as the only content in Tamriel.

    Yes, you can quest overland with One Tamriel, but you cannot complete Veteran Pledges, Trials, or stand a chance in PvP/Duels. I don't understand why people dismiss end game content as content that people are interested in doing without needing to grind for it.
    Juju_beans wrote: »
    Illurian wrote: »
    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.

    Well think of all the things you acquire as you level up. In the case of wow it's flight paths, faction rep, new skills/talents.
    Bypass all that and you have a max level toon that you haven't played before with all these skills/talents, no rep and no fight paths(gained by exploration). Then you start seeing forum posts about "catch up" perks that many want because they never leveled up and got them along the way. You also start seeing posts on how more stuff needs to be account bound rather than character bound because they have so many characters and don't want to do content more than once.

    You also end up with characters playing end game content with toons they never played before and are in learning mode.

    The effects of character boosting on the game isn't something you see right away.

    But this is already happening. Players grinding their alts up in dolmens and/or skyreach do not know how to play their class. They do not have an appropriate amount of skill points. They do not have any experience points in any guild lines (mage's guild, undaunted etc)

    There is zero difference between having a player who boosted themselves up to 50 through grinding or through an arbitrary boosting system.

    Illurian wrote: »
    A fully leveled character would just be cancerous garbage...

    How so? How does this affect you negatively as a player in any way?

    It isn't about me, that's too narcissistic. It's about the health of the game. People who played WoW can attest to how terrible it is to be able to buy max level characters.

    Basically it monetizes a max lvl character. People who buy accounts on the black market will be able to sell more accounts if they invest in max lvl characters and they get a bigger payout for the account they're selling.

    Putting a price tag on a character by the game developer is like throwing up a white flag and proclaiming that there is no end game content, max is max.

    It would hurt this game more than you think.

    .... And you think that that doesn't happen already? You can go to any money to gold website and find boosting services or max leveled accounts.

    In fact, selling these on the official crown store would probably reduce the amount of black market accounts since you can get them officially.

    Also, the crown store isn't the only option. You could tie it to an in-game achievement (e.g. If you have AD adventurer, you get a free 50 token for an AD alt etc) lots of options if monetary value is your only concern.
    Edited by Illurian on June 17, 2017 9:21PM
    Kiss the chaos.
  • Hallothiel
    Hallothiel
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    It still boggles my brain that apparently people are willing to pay real money for others to level up their character, or all the stuff about gold/mats farming to sell for $.

    It's a fecking game. Just play it. If it's all too much effort then don't play it. It's not that difficult.

    (Sorry. Bit of a digression. )
  • Illurian
    Illurian
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    Hallothiel wrote: »
    It still boggles my brain that apparently people are willing to pay real money for others to level up their character, or all the stuff about gold/mats farming to sell for $.

    It's a fecking game. Just play it. If it's all too much effort then don't play it. It's not that difficult.

    (Sorry. Bit of a digression. )

    The difference is targeted areas. A lot of people (including myself) find the overland quests immerse and fun, but only the first time through. Playing it all through again with the same narrative and sequence of events is dry and boring to put it nicely.

    Specific audiences prefer doing group content that may pose a challenge to the group. Vet dungeons, trials etc fit in this criteria. Some audiences want to do this content with different roles without having to go through the mind-numbing process of grinding your character up, just to gain access to that specific role.

    Honestly, I've had more friends who quit the game because they got bored with their main role, but found the grind to level up even more boring to have to do.
    Kiss the chaos.
  • Sheezabeast
    Sheezabeast
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    Illurian wrote: »
    Illurian wrote: »
    It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

    But they resolved this beautifully with One Tamriel. The only content not available to run with your friends on a low-level alt is "end-game" content. The entire rest of the massive, beautifully written world can be shared by a level 5 player with a champ-level 600 player.

    I don't understand why so many people think of end-game content as the only content in Tamriel.

    Yes, you can quest overland with One Tamriel, but you cannot complete Veteran Pledges, Trials, or stand a chance in PvP/Duels. I don't understand why people dismiss end game content as content that people are interested in doing without needing to grind for it.
    Juju_beans wrote: »
    Illurian wrote: »
    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.

    Well think of all the things you acquire as you level up. In the case of wow it's flight paths, faction rep, new skills/talents.
    Bypass all that and you have a max level toon that you haven't played before with all these skills/talents, no rep and no fight paths(gained by exploration). Then you start seeing forum posts about "catch up" perks that many want because they never leveled up and got them along the way. You also start seeing posts on how more stuff needs to be account bound rather than character bound because they have so many characters and don't want to do content more than once.

    You also end up with characters playing end game content with toons they never played before and are in learning mode.

    The effects of character boosting on the game isn't something you see right away.

    But this is already happening. Players grinding their alts up in dolmens and/or skyreach do not know how to play their class. They do not have an appropriate amount of skill points. They do not have any experience points in any guild lines (mage's guild, undaunted etc)

    There is zero difference between having a player who boosted themselves up to 50 through grinding or through an arbitrary boosting system.

    Illurian wrote: »
    A fully leveled character would just be cancerous garbage...

    How so? How does this affect you negatively as a player in any way?

    It isn't about me, that's too narcissistic. It's about the health of the game. People who played WoW can attest to how terrible it is to be able to buy max level characters.

    Basically it monetizes a max lvl character. People who buy accounts on the black market will be able to sell more accounts if they invest in max lvl characters and they get a bigger payout for the account they're selling.

    Putting a price tag on a character by the game developer is like throwing up a white flag and proclaiming that there is no end game content, max is max.

    It would hurt this game more than you think.

    .... And you think that that doesn't happen already? You can go to any money to gold website and find boosting services or max leveled accounts.

    In fact, selling these on the official crown store would probably reduce the amount of black market accounts since you can get them officially.

    Also, the crown store isn't the only option. You could tie it to an in-game achievement (e.g. If you have AD adventurer, you get a free 50 token for an AD alt etc) lots of options if monetary value is your only concern.

    Please think about one other aspect. Zos has given us 4 starting places when you start your character. 3 if you don't have Morrowind. You get the option of skipping the Wailing Prison.

    Each area is a different experience. Some grind quickly to 50, some take time to quest. You develop your characters how you want, especially since One Tamriel.

    What I'm trying to say is that as a game company who is making promises of new content, and also enriching their existing content, especially the XP events, why would they logically give you the option to just avoid experiencing their game?

    Yes you can develop your character after lvl 50, that is true, but it isn't worth sacrificing the effort the artists and designers and developers to just be able to purchase a max level character. It diminishes the product and the quality.

    Try not to take it so personally, its ok that we disagree.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • leepalmer95
    leepalmer95
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    This is literally the definition of P2W.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Hallothiel
    Hallothiel
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    @Illurian

    I understand that the 'grind' to get to max level can be thought of as tedious - I have 12 characters now, but thanks to One Tamriel I can mix & match how & where I level up to stop it being so boring - I don't have to do the same zones in the same order.Or at all.

    But different characters play through differently, with a variety of skills which I try out along the way.

    And whilst I understand quest grinding is considered dull, I personally don't necessarily understand doing the same dungeons over & over again. How is that not similar?

    But the idea that you come to play this game just for endgame plaudits so pay to get there faster seems idiotic. Why bother?
  • Illurian
    Illurian
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    Illurian wrote: »
    Illurian wrote: »
    It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

    But they resolved this beautifully with One Tamriel. The only content not available to run with your friends on a low-level alt is "end-game" content. The entire rest of the massive, beautifully written world can be shared by a level 5 player with a champ-level 600 player.

    I don't understand why so many people think of end-game content as the only content in Tamriel.

    Yes, you can quest overland with One Tamriel, but you cannot complete Veteran Pledges, Trials, or stand a chance in PvP/Duels. I don't understand why people dismiss end game content as content that people are interested in doing without needing to grind for it.
    Juju_beans wrote: »
    Illurian wrote: »
    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.

    Well think of all the things you acquire as you level up. In the case of wow it's flight paths, faction rep, new skills/talents.
    Bypass all that and you have a max level toon that you haven't played before with all these skills/talents, no rep and no fight paths(gained by exploration). Then you start seeing forum posts about "catch up" perks that many want because they never leveled up and got them along the way. You also start seeing posts on how more stuff needs to be account bound rather than character bound because they have so many characters and don't want to do content more than once.

    You also end up with characters playing end game content with toons they never played before and are in learning mode.

    The effects of character boosting on the game isn't something you see right away.

    But this is already happening. Players grinding their alts up in dolmens and/or skyreach do not know how to play their class. They do not have an appropriate amount of skill points. They do not have any experience points in any guild lines (mage's guild, undaunted etc)

    There is zero difference between having a player who boosted themselves up to 50 through grinding or through an arbitrary boosting system.

    Illurian wrote: »
    A fully leveled character would just be cancerous garbage...

    How so? How does this affect you negatively as a player in any way?

    It isn't about me, that's too narcissistic. It's about the health of the game. People who played WoW can attest to how terrible it is to be able to buy max level characters.

    Basically it monetizes a max lvl character. People who buy accounts on the black market will be able to sell more accounts if they invest in max lvl characters and they get a bigger payout for the account they're selling.

    Putting a price tag on a character by the game developer is like throwing up a white flag and proclaiming that there is no end game content, max is max.

    It would hurt this game more than you think.

    .... And you think that that doesn't happen already? You can go to any money to gold website and find boosting services or max leveled accounts.

    In fact, selling these on the official crown store would probably reduce the amount of black market accounts since you can get them officially.

    Also, the crown store isn't the only option. You could tie it to an in-game achievement (e.g. If you have AD adventurer, you get a free 50 token for an AD alt etc) lots of options if monetary value is your only concern.

    Please think about one other aspect. Zos has given us 4 starting places when you start your character. 3 if you don't have Morrowind. You get the option of skipping the Wailing Prison.

    Each area is a different experience. Some grind quickly to 50, some take time to quest. You develop your characters how you want, especially since One Tamriel.

    What I'm trying to say is that as a game company who is making promises of new content, and also enriching their existing content, especially the XP events, why would they logically give you the option to just avoid experiencing their game?

    Yes you can develop your character after lvl 50, that is true, but it isn't worth sacrificing the effort the artists and designers and developers to just be able to purchase a max level character. It diminishes the product and the quality.

    Try not to take it so personally, its ok that we disagree.

    But you have already experienced the game. You have already done all of those quests in each alliance thanks to Cadwell's Silver/Gold. You have experienced all the DLCs. What's the point in being forced to revisit all of these things when they are dull after the first time? The work of the artists is an irrelevant point, as that effort has already been put in, whether or not it is experienced (again).

    You said it yourself, you can develop your characters how you want. What if I want to develop my character in end game content?

    You have also seemed to stray away from your point about it being "cancerous garbage".

    And don't worry, this isn't personal at all. Healthy, civilized debate is always good.
    Hallothiel wrote: »
    @Illurian

    I understand that the 'grind' to get to max level can be thought of as tedious - I have 12 characters now, but thanks to One Tamriel I can mix & match how & where I level up to stop it being so boring - I don't have to do the same zones in the same order.Or at all.

    But different characters play through differently, with a variety of skills which I try out along the way.

    And whilst I understand quest grinding is considered dull, I personally don't necessarily understand doing the same dungeons over & over again. How is that not similar?

    But the idea that you come to play this game just for endgame plaudits so pay to get there faster seems idiotic. Why bother?

    What seems idiotic to you may not be so for others. Why is it that when people in this forums don't have the need or want for something, they make it so no one else can have it either?

    No one is forcing you to fast track your characters to 50. If you enjoy the quests or the grind, more power to you. What is so wrong with an option to focus on specific areas of content?

    Being forced to level through grinding or questing seems idiotic to me, but you don't see me calling for quests and grinding to be removed from the game. What possible negative effect would this have on you?
    Kiss the chaos.
  • leepalmer95
    leepalmer95
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    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Illurian
    Illurian
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    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.

    Except alt friendly leveling systems are not the exception, they are the rule in most MMO.

    Everyone is so fixated on calling it pay to win, but aside from the fact that it doesn't fall under "pay to win", if that is your only concern, tie to to achievements or to in-game currency.
    Kiss the chaos.
  • Roovin
    Roovin
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    1-50 token
    Change faction token
    Writ turn ins everywhere
    Slyshards account wide
    Lorebooks account wide
    etc
    etc

    Are just some of the many suggestions on this forum about "improvements" that could be made to ESO. It's like people don't even want to play the game anymore, just have everything given to them.

    ESO has some of the fastest leveling in any MMO. You can easily do 1-50 in two hours (I did it post Morrowind with the help of a guildy)
    Edited by Roovin on June 17, 2017 10:54PM
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I hate leveling too.

    However....no no no no no no no no no no no and no.
    Hey everyone! Look! It's a signature!
  • leepalmer95
    leepalmer95
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    Illurian wrote: »
    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.

    Except alt friendly leveling systems are not the exception, they are the rule in most MMO.

    Everyone is so fixated on calling it pay to win, but aside from the fact that it doesn't fall under "pay to win", if that is your only concern, tie to to achievements or to in-game currency.

    You can get 1-50 in 3 hours.

    Thats what i call alt friendly levelling, theres is gear, there is pots.

    It used to take 14~ hours to get from vet 1-16 when levelling alts. Its so much quicker.

    Paying to have a max level character is pay to win. No matter how you put it.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Illurian
    Illurian
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    Illurian wrote: »
    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.

    Except alt friendly leveling systems are not the exception, they are the rule in most MMO.

    Everyone is so fixated on calling it pay to win, but aside from the fact that it doesn't fall under "pay to win", if that is your only concern, tie to to achievements or to in-game currency.

    You can get 1-50 in 3 hours.

    Thats what i call alt friendly levelling, theres is gear, there is pots.

    It used to take 14~ hours to get from vet 1-16 when levelling alts. Its so much quicker.

    Paying to have a max level character is pay to win. No matter how you put it.

    How exactly do you "win" with a max level character that doesn't have any skills, skill points or unlocked skill lines? What combative advantage does it give over someone who leveled through grinding and/or quests?
    Kiss the chaos.
  • RIGHTEOUS_REPORT
    RIGHTEOUS_REPORT
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    Buy to level 50? These bloody quick fixers.
  • Roovin
    Roovin
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    Illurian wrote: »
    Illurian wrote: »
    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.

    Except alt friendly leveling systems are not the exception, they are the rule in most MMO.

    Everyone is so fixated on calling it pay to win, but aside from the fact that it doesn't fall under "pay to win", if that is your only concern, tie to to achievements or to in-game currency.

    You can get 1-50 in 3 hours.

    Thats what i call alt friendly levelling, theres is gear, there is pots.

    It used to take 14~ hours to get from vet 1-16 when levelling alts. Its so much quicker.

    Paying to have a max level character is pay to win. No matter how you put it.

    How exactly do you "win" with a max level character that doesn't have any skills, skill points or unlocked skill lines? What combative advantage does it give over someone who leveled through grinding and/or quests?

    Why would you even want a max level player with no skills, skill points or unlocked skills lines since....you are just going to have to grind to get it anyway.
  • Juju_beans
    Juju_beans
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    Illurian wrote: »

    How exactly do you "win" with a max level character that doesn't have any skills, skill points or unlocked skill lines? What combative advantage does it give over someone who leveled through grinding and/or quests?

    And get enough of those kind of characters in game and you'll start seeing forum posts about buying "catch up" mechanics for boosted max level characters.


  • Tandor
    Tandor
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    Terrible idea, I hope it never happens. The game has been dumbed down enough already, handing out endgame tokens is just a step too far. Of course, once it happened people would be complaining that they could buy level 50 so why couldn't they buy skill unlocks and skyshards?
  • RGD
    RGD
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    Okay so I've only just now got to read back all of the comments on the thread. First, I can say I wholeheartedly agree with Illurian on pretty much everything. Purely because it's all only logical and informed.

    Second, half the people who posted on this either didn't bother reading any of the following comments from the OP, or can't use simple common sense in general. This in no way would it be Pay 2 Win because the ONLY people, if this was implemented, who would be ABLE to buy it would have to already have to have (X) AMOUNT OF CHARACTERS or (X) AMOUNT OF CHAMPION POINTS. Meaning they would ALREADY be able to do the end-game content. This 1-50 instant boost would merely unlock another role for which they can approach the content they wish to play with. (i.e guy has a stamina nightblade damage main, wants to try magicka sorcerer damage and/or DK tank or Healer Warden, etc.)

    It wouldn't break nor water down the game, just remove grinding from one area (which is super monotonous) and make people with multiple alts focus on another area (farming for gear, skill points, specific skill line levelling.) Hopefully this will shed some light on what I was thinking when I wrote the post, and still am thinking.

    P.S: There's multiple MMO's which have similar level boosts: WoW, SWTOR, GW2, Destiny (lolol but people still enjoy it.) and they aren't broken games, some are at the top of the genre even now.

    P.S x2: I don't care about your old struggle of grinding Vet Rank levels, I had to do the EXACT same thing, it was horrible but everyone admitted at the time it was a horrible system in place, doesn't mean everyone else has to suffer. Think about people with jobs, school, commitments who want to experience ESO, most of their time (should they wish to enjoy the game with multiple roles) is spent grinding in some form or another. There's a REASON other MMO's have the max base level boost, as once you've gotten through the first character levels once, there's no real reason to do it again.

    P.S x3: Don't say "if you don't like the game stop playing it" to people bringing ideas to the table to hopefully improve the game for many people. You are LITERALLY part of the reason games die. If someone has a genuine complaint on a bad part of a video game and wishes to try and help make it better, they still LIKE THE GAME, they just want to make it better in some way.
    Edited by RGD on June 18, 2017 7:31PM
    XB1 GT: RGD
    Xbox One - EU
    Ebonheart Pact
    CP: 810+
    Stamina Dragonknight DD/Tank [Ishak Pasha]
    Magicka Nightblade DD [Córvo]

    #DeleteCrownCrates
  • Runschei
    Runschei
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    I'd rather have an option like the one you have in PTS character creation. But only available if you've maxed out on one character already.
  • RGD
    RGD
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    You can get 1-50 in 3 hours.

    Thats what i call alt friendly levelling, theres is gear, there is pots.

    It used to take 14~ hours to get from vet 1-16 when levelling alts. Its so much quicker.

    Paying to have a max level character is pay to win. No matter how you put it.

    I've not had one single person tell me how to level 1-50 in 2-3 hours. Literally not one.

    I've heard of skyreach (people charging stupid amounts of gold per RUN on their high level), Alik'r dolmen zergs, PvP town quests, grinding in some delves and public dungeons and that's it.
    XB1 GT: RGD
    Xbox One - EU
    Ebonheart Pact
    CP: 810+
    Stamina Dragonknight DD/Tank [Ishak Pasha]
    Magicka Nightblade DD [Córvo]

    #DeleteCrownCrates
  • Illurian
    Illurian
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    Roovin wrote: »
    Illurian wrote: »
    Illurian wrote: »
    If you want more end game alts you put the effort in to get them. Its tedious, its boring but thats how progession works in MMO's.

    Work for what you want, not just buy it.

    The fact this game hasn't gone pay to win is one of its only redeemable features left. If you want to buy max level characters go play WoW.

    Except alt friendly leveling systems are not the exception, they are the rule in most MMO.

    Everyone is so fixated on calling it pay to win, but aside from the fact that it doesn't fall under "pay to win", if that is your only concern, tie to to achievements or to in-game currency.

    You can get 1-50 in 3 hours.

    Thats what i call alt friendly levelling, theres is gear, there is pots.

    It used to take 14~ hours to get from vet 1-16 when levelling alts. Its so much quicker.

    Paying to have a max level character is pay to win. No matter how you put it.

    How exactly do you "win" with a max level character that doesn't have any skills, skill points or unlocked skill lines? What combative advantage does it give over someone who leveled through grinding and/or quests?

    Why would you even want a max level player with no skills, skill points or unlocked skills lines since....you are just going to have to grind to get it anyway.

    Why do you want a dwemer spider mount when it runs at the same speed as a horse? Why do you want a costume that provides no stats?

    All equally stupid questions that don't add to the conversation that they aren't pay to win.
    Juju_beans wrote: »
    Illurian wrote: »

    How exactly do you "win" with a max level character that doesn't have any skills, skill points or unlocked skill lines? What combative advantage does it give over someone who leveled through grinding and/or quests?

    And get enough of those kind of characters in game and you'll start seeing forum posts about buying "catch up" mechanics for boosted max level characters.


    Like I've said 3 times now, if the crown store (monetary value) is your primary concern, tie it to an achievement or in-game currency.

    E.g. If you have Hero of AD, you get 1 boost to 50 token for an AD character or something like that.

    I still haven't seen any evidence or logical arguments backing up the claims that it will "ruin the game" or is "cancerous garbage".

    Please enlighten me.
    Edited by Illurian on June 18, 2017 8:23PM
    Kiss the chaos.
  • Illurian
    Illurian
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    Sorry for the double post, but I have a question:
    Are the horse training tomes being sold on the crown store pay to win? What about the research time reducer?
    Edited by Illurian on June 18, 2017 8:30PM
    Kiss the chaos.
  • SugaComa
    SugaComa
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    Voxicity wrote: »
    The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.

    This happens in destiny

    People level up with sparks then then join in raids n nightfalls with no subclass perks unlocked
  • AzraelKrieg
    AzraelKrieg
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    No, a thousand times no.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
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