WuffyCerulei wrote: »It's sad to see friends who are awesome people and play the game well be driven away from the small PVE community and ultimately give up on the game. I often hear from these people that the PVE community is painfully small, and it's hard to get far if you have any issues with someone, as rumors spread fast in small communities. So, I want to ask something out of the PVE community: branch out. Please, recruit more and more players. Expand. Make new guilds. Teach people how to do trials and more. Clear the toxic air that the community is giving off. Since a lot of people left with Morrowind, the community's just gotten smaller and more offputting to newer and scrubbier players, since people tend to run with the best people they know well. And there just isn't enough new people flowing in to keep the air fresh and welcoming. It would be amazing to see PVE vets run more and more training runs to teach people.
WuffyCerulei wrote: »Note that I speak about the higher end of the PVE community who do vet trials and more.
It's sad to see friends who are awesome people and play the game well be driven away from the small PVE community and ultimately give up on the game. I often hear from these people that the PVE community is painfully small, and it's hard to get far if you have any issues with someone, as rumors spread fast in small communities. So, I want to ask something out of the PVE community: branch out. Please, recruit more and more players. Expand. Make new guilds. Teach people how to do trials and more. Clear the toxic air that the community is giving off. Since a lot of people left with Morrowind, the community's just gotten smaller and more offputting to newer and scrubbier players, since people tend to run with the best people they know well. And there just isn't enough new people flowing in to keep the air fresh and welcoming. It would be amazing to see PVE vets run more and more training runs to teach people.
Doctordarkspawn wrote: »The people doing raids at end game level want those raids to mean something so they'll stop taking anyone who does not meet their exacting standards, then push for the standards of the game to be raised. The reason you see alot of people praising the sustain changes is this very reason, people dont want others to get to their level. It's just that simple.
[snip]
This game is about numbers. If your numbers are not there, then you will offer little value.
I'm all for helping out players, but if they are incompetent, then they should be treated as such.
The way to improve the community is to incentivize players into min/maxing their builds, and correcting them if they don't.
Then the bar is moved higher and higher for the minimum level of acceptable play, and the game is made more competitive.
[snip]
This game is about numbers. If your numbers are not there, then you will offer little value.
I'm all for helping out players, but if they are incompetent, then they should be treated as such.
The way to improve the community is to incentivize players into min/maxing their builds, and correcting them if they don't.
Then the bar is moved higher and higher for the minimum level of acceptable play, and the game is made more competitive.
Everyone was a scrub once.[snip]
This game is about numbers. If your numbers are not there, then you will offer little value.
I'm all for helping out players, but if they are incompetent, then they should be treated as such.
The way to improve the community is to incentivize players into min/maxing their builds, and correcting them if they don't.
Then the bar is moved higher and higher for the minimum level of acceptable play, and the game is made more competitive.
Giles.floydub17_ESO wrote: »The PvE community is robust and active and overwhelmingly friendly. Help is provided within guilds and outside of guilds via forums like this one.
Everything from top end raiding guilds that push leaderboard scores to more moderate guilds that clear the trials and help players get their beginnings.
Thought it does not just happen that someone ends up in an appropriate guild. First guild I joined in ESO touted getting ready for trials in the early days of the game but they never did develop any actual focus on trials.
There is a second of these forums for guild recruitment and also Tamrielfoundry.com has a section in their forums. Probably a good place to start looking for guilds on your server.
WuffyCerulei wrote: »Note that I speak about the higher end of the PVE community who do vet trials and more.
It's sad to see friends who are awesome people and play the game well be driven away from the small PVE community and ultimately give up on the game. I often hear from these people that the PVE community is painfully small, and it's hard to get far if you have any issues with someone, as rumors spread fast in small communities. So, I want to ask something out of the PVE community: branch out. Please, recruit more and more players. Expand. Make new guilds. Teach people how to do trials and more. Clear the toxic air that the community is giving off. Since a lot of people left with Morrowind, the community's just gotten smaller and more offputting to newer and scrubbier players, since people tend to run with the best people they know well. And there just isn't enough new people flowing in to keep the air fresh and welcoming. It would be amazing to see PVE vets run more and more training runs to teach people.
its bizarre, but these days ppl dont enjoy games the way they used to. these days its all about speed, and those epic gazillion dps stats. who cares about dungeon quest and storyline? unless you are roleplayer and someone who still enjoy playing as it is.
eso dps rate between casual and elite is just immensely hugely different compared to for example wow dps because of cooldowns, animation cancelling/spell weaving/ block casting. if those elements/mechanics got fixed the game would become more pleasant to everyone as the power creep would get massive blow to the face. sadly zenimax thinks its cool to allow ppl to build them huge egos to be gods among men and solo 4 man dungeons and trials do 20-30min faster than normal human beings. dont tho get me even started about pvp which i do quite lot more than pve.
in all honestly. there is quite lots of ppl who dont care at all on wiping on dungeon trash mobs, or boss or even fall to death, but to some ppl, its waste of time, and wasted time equals to same as not having fun. so there we go. the faster, the better, the more fun you have.
its bizarre, but these days ppl dont enjoy games the way they used to. these days its all about speed, and those epic gazillion dps stats. who cares about dungeon quest and storyline? unless you are roleplayer and someone who still enjoy playing as it is.
eso dps rate between casual and elite is just immensely hugely different compared to for example wow dps because of cooldowns, animation cancelling/spell weaving/ block casting. if those elements/mechanics got fixed the game would become more pleasant to everyone as the power creep would get massive blow to the face. sadly zenimax thinks its cool to allow ppl to build them huge egos to be gods among men and solo 4 man dungeons and trials do 20-30min faster than normal human beings. dont tho get me even started about pvp which i do quite lot more than pve.
in all honestly. there is quite lots of ppl who dont care at all on wiping on dungeon trash mobs, or boss or even fall to death, but to some ppl, its waste of time, and wasted time equals to same as not having fun. so there we go. the faster, the better, the more fun you have.