ESO Guild trading system

  • idk
    idk
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    DaveMoeDee wrote: »
    Linaleah wrote: »
    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.

    those downsides are exaggerated and not even remotely outweigh the downsides of the current system.
    GW2 is clearly set up to be a social game, permitting us to be a member of 5 guilds. it also has centralized trading house.

    minimal requirements are still requirements. with centralized trade/auction house there are no obligations. you can sell when you want to, skip when you don't - no donations/raffle tickets on weeks when you are not selling. you won't get kicked out for inactivity just becasue you went on vacation. no more wasting time hopping all over the world even after TTC search, trying to find that one thing you are looking for, I'm not even talking about trying to find a good deal. just trying to find an item, period.

    and before the whole tired "you don't understand the system, you are lazy, etc etc" gets brought up. I do fine. not super major sales because trading is something I do on a side, becasue I have stuff to get rid off, but I sell more then enough to hit my minimums. I still hate this system. BECAUSE i understand it and because I have experienced so... much.. better.

    That is a matter of opinion, and I respect you have an opinion though clearly do not agree with it because the current system is clearly working well (not liking it does not mean it is not working well and you have not come up with a real explanation to the contrary). BECAUSE a great many that have experienced other games and other systems clearly prefer the current ESO Guild Trader system.

    Also a great many guilds have no requirements and that has been pointed out by at least one in this thread who originally did not like the guild trader system, likes it now. A great many do not require donations or raffle tickets purchases and having them is really a moot point if they are not required.

    True about not all of them requiring a weekly quota but how many of those are not in prime spots

    IE: Underground, out of no where with hardly any business?

    For starters, probably a great many in decent spots have no or small requirements. Small requirements being as long as they are selling SOMETHING their have no issues. The guild I am in has a low requirement and I can tell you from the time I have been in it that if someone does not make their quota for that week they are not gkicked since the history that they have been selling is known.

    Of course if it is a long stretch or they are not logging in they will get kicked but that is obviously naturally to be expected. Even my raiding guild kicks those that do not participate with the guild so it is clear who is likely to join raids and who is just there because.

    And BTW, my raiding guild grabs spots for the minimum bid and stuff sells pretty good from there so your reasoning is still flawed.

    I am in a guild with a weekly quota of 1000 gold from the guild's cut. We have a good location. No requirement for anything else.

    Making the quota is easy for me right now since I still have a ton of motifs from recent events. Before that, I sold a lot of junk gear for people leveling crafting and glyphs as I was grinding out dolmen achievements and you get a lot of glyphs there. I can see how it would be quite hard for a newer player to hit 1k while also having time to enjoy the game content.

    TTC really helps if you are in a crappy location. I always look in the TTC web site before making a pricey purchase. Sure, the item is often already sold, but at least I'm not going vendor to vendor jotting down prices.

    Exactly the point I have made a couple times in this thread. Plus I sell a lot though my regular PvE guild who gets a guild trader for the minimum. The only requirement for that guild is I actually play the game some.

    However, this is ignored heavily in this discussion.
  • snakester320
    snakester320
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    jlboozer wrote: »
    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    In an auction house it would be much easier to control the market. Buy up everything, then charge outrageous prices because of a false "scarcity". People sitting on millions (like me) could easily control the market...

    Once again another person scared to lose there grip on the market by defending the crappy eso guild trader that's there only go to idea is it will increase prices and ppl will control the market total bullsh.t!!
  • Cpt_Teemo
    Cpt_Teemo
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    DaveMoeDee wrote: »
    Linaleah wrote: »
    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.

    those downsides are exaggerated and not even remotely outweigh the downsides of the current system.
    GW2 is clearly set up to be a social game, permitting us to be a member of 5 guilds. it also has centralized trading house.

    minimal requirements are still requirements. with centralized trade/auction house there are no obligations. you can sell when you want to, skip when you don't - no donations/raffle tickets on weeks when you are not selling. you won't get kicked out for inactivity just becasue you went on vacation. no more wasting time hopping all over the world even after TTC search, trying to find that one thing you are looking for, I'm not even talking about trying to find a good deal. just trying to find an item, period.

    and before the whole tired "you don't understand the system, you are lazy, etc etc" gets brought up. I do fine. not super major sales because trading is something I do on a side, becasue I have stuff to get rid off, but I sell more then enough to hit my minimums. I still hate this system. BECAUSE i understand it and because I have experienced so... much.. better.

    That is a matter of opinion, and I respect you have an opinion though clearly do not agree with it because the current system is clearly working well (not liking it does not mean it is not working well and you have not come up with a real explanation to the contrary). BECAUSE a great many that have experienced other games and other systems clearly prefer the current ESO Guild Trader system.

    Also a great many guilds have no requirements and that has been pointed out by at least one in this thread who originally did not like the guild trader system, likes it now. A great many do not require donations or raffle tickets purchases and having them is really a moot point if they are not required.

    True about not all of them requiring a weekly quota but how many of those are not in prime spots

    IE: Underground, out of no where with hardly any business?

    For starters, probably a great many in decent spots have no or small requirements. Small requirements being as long as they are selling SOMETHING their have no issues. The guild I am in has a low requirement and I can tell you from the time I have been in it that if someone does not make their quota for that week they are not gkicked since the history that they have been selling is known.

    Of course if it is a long stretch or they are not logging in they will get kicked but that is obviously naturally to be expected. Even my raiding guild kicks those that do not participate with the guild so it is clear who is likely to join raids and who is just there because.

    And BTW, my raiding guild grabs spots for the minimum bid and stuff sells pretty good from there so your reasoning is still flawed.

    I am in a guild with a weekly quota of 1000 gold from the guild's cut. We have a good location. No requirement for anything else.

    Making the quota is easy for me right now since I still have a ton of motifs from recent events. Before that, I sold a lot of junk gear for people leveling crafting and glyphs as I was grinding out dolmen achievements and you get a lot of glyphs there. I can see how it would be quite hard for a newer player to hit 1k while also having time to enjoy the game content.

    TTC really helps if you are in a crappy location. I always look in the TTC web site before making a pricey purchase. Sure, the item is often already sold, but at least I'm not going vendor to vendor jotting down prices.

    Exactly the point I have made a couple times in this thread. Plus I sell a lot though my regular PvE guild who gets a guild trader for the minimum. The only requirement for that guild is I actually play the game some.

    However, this is ignored heavily in this discussion.

    I never ignored it just simply saying TTC is already an auction house by itself and it would be best just to finally implement one in game so we don't have to bother with an external site everytime
  • Elsonso
    Elsonso
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    Exactly the point I have made a couple times in this thread. Plus I sell a lot though my regular PvE guild who gets a guild trader for the minimum. The only requirement for that guild is I actually play the game some.

    However, this is ignored heavily in this discussion.

    Not by me.

    I am in a social guild that happens to have a trader. Everyone in this guild is pretty casual about trading, but they do a lot of it. Never a peep about paying dues or using the trader from them.

    Some people keep implying that the trade guilds are run by some sort of Gold Coast Mob group. I am in one of the top trade guilds on the PC NA server and it is not run by the Mob. No one (and no add-on) tells me what I can sell, or what I must sell it for. I voluntarily give to the guild, but they have no required weekly dues.

    Honestly, the guild traders are one of the best things that ZOS did with this game. It would be a shame if they reversed on that. It adds a dimension of commercial game play to the game that I find to be much more attractive than the comparatively sterile global auction house and other solutions that can be found in MMO games.

    I find TTC to be wanting on many levels. I don't use it, but I can see why people would want to use it. I used a similar add-on with World of Warcraft, but WoW has an external API for pulling data from the global auction house for each server that made an add-on like this work.
    XBox EU/NA:@ElsonsoJannus
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  • Franieck
    Franieck
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    I would honestly prefer a centralized AH. I'd be fine with the current system either if we could FREAKING type in the name of the items we want to search!!!! It's ridiculous that a MMO on such high standards doesn't have something like this
  • Victoria_Marquis
    Victoria_Marquis
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    ESO wanted to be different than any other MMO, so instead of using an Auction House that has been tried, tested, and proven to be the best trader systems in a game.... They opt-out to go with something new... It failed.

    The guild store is corrupted, it's easy for a guild leaders to use it's members as gold farmers to make them free in game money.
    Even the few honest guild leaders who try to use the system legitimately find the system broken, fustraiting and unbalanced.

    The Bidding system to just get a guild store Trader is one sided, young guilds​ and low members guilds has a snowball chance in hell to secure a trader spots. It takes millions of gold to get the best traffic spots in the game.

    Due to this bidding system guilds charge it's members $5k on up per week for membership. This does not garontee that you will have a public trader spots, as your guilds can be out bid by high end old guilds that have unlimited funds. To make things worse it's a one shot deal, you lose the bid your done for that week, you can't rebid, and you can't bid on another spot.

    Unlike a good Auction House system none of the guild stores​ are connected, so to find an item that you are looking for you need to speed hours, days, weeks bouncing around the world checking every store you can find.... And usually paying 150- 500% mark up than it's actually worth.

    For guild members to make any profits they need to sell products at a minimum of 100% Mark up.

    Unfortunately the guild stores are embedded into the base codeing of the game and cannot be fixed without rewriting the entire game code to make a proper Auction House.

    To day is Sunday, time to pay your guild fees so your guild can bid on store locations,... We are in ten guilds between my husband and I we spend about one hundred thousand gold to pay all our guild fees, just for the privilege to sell our goods.

    We have played every MMO that has come out online since Meridian 59, "shut up" yes we are that old :,(

    And this Guild Store idea, (though it's different from other mmo's) was a bad idea. It would not be so bad if every guild was given a slot in some big Trading City where you go to one place to shop, like a supper Bazaar.

    This hopping from one zone to another, and looking for those out if the way lost guild stores out in Timbuktu (got to feel sorry for those poor people, low sales profit projections in those Guilds)... Is very monotonous.

    We wish the developers would bring in a world linked Auction House have one in every city and end this horrible Guild Store dictatorship.

    Or at least make it free for guild founders to have a store slot, like we said above, make a huge city with one long Bazaar shopping strip, and place every guild up and down the street.

    Now that we have an open world in Tamreil One the developers can place a wayshrines that is open on the map with a tutorial, (maybe a quest) that takes new players there and introduces them on the wonderful world of barter and trade.

    What do you think?
    Would you like an Auction House, or some one stop shopping Bazaar?
    Edited by Victoria_Marquis on June 11, 2017 2:30PM
  • Elsonso
    Elsonso
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    Franieck wrote: »
    I would honestly prefer a centralized AH. I'd be fine with the current system either if we could FREAKING type in the name of the items we want to search!!!! It's ridiculous that a MMO on such high standards doesn't have something like this

    Yeah. I have no love for the default guild store UI, especially on console. I feel like the person who was designing the interface left the studio before it was done, and no one finished it. They need a console-only Achievement for just using the darned thing.
    XBox EU/NA:@ElsonsoJannus
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  • Knightpanther
    Knightpanther
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    Selling Greater Lightstones at Torch 2!

    Ah the old days of trading.
  • Peekachu99
    Peekachu99
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    It's bad, archaic and highly inconvenient, but they don't seem to want to change it. Kinda dug in their heels (and grave--given the astronomical price of traders now) with their stance.
  • Victoria_Marquis
    Victoria_Marquis
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    One of the big things we are starting to see is people are fedup with the mandatory guild fees, we are starting to see more and more people just shouting and wall spamming the text chat with items for sale.

    People are going solo, or fee free guilds now, let's face it the guild bidding system is not a good system as new Guilds, and low membership guilds has a snow balls chance in hell to get a Trader due to the mega guilds have all the gold to buy the best high traffic spots in the game.....

    But is the price if the fee worth it? The economy is jacked up so high that you are not getting the best prices for any items.... Most of the time you will be paying over 120-500% more than the items actual worth.
    This is due to most guilds have max level taxes to get more gold on top of the fees so they can get a good bid in to win that coveted prime spot.
    For you to make a profit you have to sell several thousand gold over the actual price to compensate for the vender taxes, and the guild tax..... (Ever wonder where the gold goes for the venders cut, it's not like NPC's buy things in game, why is there a vender tax.....?)

    If ZOS will never have an Auction House than they need to fix the guild trader to make it an equal trade system for all players....

    Perhaps take out the bidding system and put in a system that randomly takes every guild that has the required qualifications of members to distribute a guild trader to every guild each week. Yes if you are unlucky you may get a Trader out in Timbuktu, but at least everyone will have a Trader in the world.

    Someone suggested also turning the wandering NPC Venders into guild traders as well, that sounds like not bad of an idea, if there is a lot of new guild, then make more wandering traders for those Guild....

    Also someone said in sarcasm to put guild traders in Cyrodiil.... Why not?
    Let's have guild traders in every land, every town, every city, and wandering around...

    And again to make it a fair trade system for every guild, once a week the system will randomly give a guild trader to every guild...

    And to prove a point how 89% of you guild leaders are making a profit off if the broken guild trader system....If we do not get a random lottery system, then at least lock the guild gold so that all it can be used for is bidding.... Not even the GM can withdraw from it.... Let's see how many guilds would go for a random guaranteed trader, or an Auction House now that they can no longer scam, and leach off it's guild members...

    Thank you for your time and consideration....
    Edited by Victoria_Marquis on June 11, 2017 3:12PM
  • CapnPhoton
    CapnPhoton
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    Jamascus wrote: »

    In an auction house it would be much easier to control the market. Buy up everything, then charge outrageous prices because of a false "scarcity". People sitting on millions (like me) could easily control the market...

    This is what happened in 2 other games I use to play. They opened up the auctions and removed the faction based selling, then the auction house was completely worthless. When you have open world selling, you either have that or 1000 pages of each item with it becoming a waste of time to even use. The ESO system uses sort of a 'Mom and pop store' approach where there is no centralized network. I realize it is not perfect, and bought items magically appear in your mail quickly. However, it is more realistic. A global system has always been lore breaking for any game unless it is futuristic themed. There are no large chain stores using a global computerized inventory system in ESO, hence no realistic way to have a global system unless you want to claim it uses magic or something.
    Edited by CapnPhoton on June 11, 2017 3:31PM
    Xbox One NA Aldmeri Dominion
  • Victoria_Marquis
    Victoria_Marquis
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    A big problem for console players, like XB1, it does not allow for mods. After my video card melted, I went with XB1, and switched over my account from PC to it.... Down side I miss all the mods, specially the one that gave you the price check for items. That helped greatly for setting up prices for sales, and give you a heads up when a gold farmers was price gouging you.

    Consoles version of ESO should at least link every guild store and make it like an Auction House where you can text in what your looking for, give the high/low suggested sales prices​, and buy it from any bank.

    Yes like a centralized Auction House.....
  • Linaleah
    Linaleah
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    DaveMoeDee wrote: »
    Linaleah wrote: »
    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.

    those downsides are exaggerated and not even remotely outweigh the downsides of the current system.
    GW2 is clearly set up to be a social game, permitting us to be a member of 5 guilds. it also has centralized trading house.

    minimal requirements are still requirements. with centralized trade/auction house there are no obligations. you can sell when you want to, skip when you don't - no donations/raffle tickets on weeks when you are not selling. you won't get kicked out for inactivity just becasue you went on vacation. no more wasting time hopping all over the world even after TTC search, trying to find that one thing you are looking for, I'm not even talking about trying to find a good deal. just trying to find an item, period.

    and before the whole tired "you don't understand the system, you are lazy, etc etc" gets brought up. I do fine. not super major sales because trading is something I do on a side, becasue I have stuff to get rid off, but I sell more then enough to hit my minimums. I still hate this system. BECAUSE i understand it and because I have experienced so... much.. better.

    That is a matter of opinion, and I respect you have an opinion though clearly do not agree with it because the current system is clearly working well (not liking it does not mean it is not working well and you have not come up with a real explanation to the contrary). BECAUSE a great many that have experienced other games and other systems clearly prefer the current ESO Guild Trader system.

    Also a great many guilds have no requirements and that has been pointed out by at least one in this thread who originally did not like the guild trader system, likes it now. A great many do not require donations or raffle tickets purchases and having them is really a moot point if they are not required.

    True about not all of them requiring a weekly quota but how many of those are not in prime spots

    IE: Underground, out of no where with hardly any business?

    For starters, probably a great many in decent spots have no or small requirements. Small requirements being as long as they are selling SOMETHING their have no issues. The guild I am in has a low requirement and I can tell you from the time I have been in it that if someone does not make their quota for that week they are not gkicked since the history that they have been selling is known.

    Of course if it is a long stretch or they are not logging in they will get kicked but that is obviously naturally to be expected. Even my raiding guild kicks those that do not participate with the guild so it is clear who is likely to join raids and who is just there because.

    And BTW, my raiding guild grabs spots for the minimum bid and stuff sells pretty good from there so your reasoning is still flawed.

    I am in a guild with a weekly quota of 1000 gold from the guild's cut. We have a good location. No requirement for anything else.

    Making the quota is easy for me right now since I still have a ton of motifs from recent events. Before that, I sold a lot of junk gear for people leveling crafting and glyphs as I was grinding out dolmen achievements and you get a lot of glyphs there. I can see how it would be quite hard for a newer player to hit 1k while also having time to enjoy the game content.

    TTC really helps if you are in a crappy location. I always look in the TTC web site before making a pricey purchase. Sure, the item is often already sold, but at least I'm not going vendor to vendor jotting down prices.

    Exactly the point I have made a couple times in this thread. Plus I sell a lot though my regular PvE guild who gets a guild trader for the minimum. The only requirement for that guild is I actually play the game some.

    However, this is ignored heavily in this discussion.

    its not ignored. it just doesn't change the fact that the system is an inconvenient mess. as i have stated PAGES ago - I make my minimums and then some, my sales per week across 2 guilds I'm in are usually around 60 to 100k total (not spectacular, but decent enough). I make my minimums by day 2 of the week - worst case scenario. it doesn't change the fact that even with TTC, awesome guild store, advanced filters, and master merchant - shopping is a time consuming drag. that listings are scattered all over the place and even staples can be a pain to shop for. that out of the way guild locations result in terrible sales (I left one guild to join the other, becasue even with good prices i was barely selling there. oh sure the only requirement they had was to log in once a week. but the sales reflected it. negatively. and there were weeks when they lost a trader bid all together)

    its not being ignored. on the contrary. it just doesn't change anything.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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