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ESO Guild trading system

vpy
vpy
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Correct me if i am wrong, I believe ESO player auction system is one of the worst designed auction system in all of MMOs.

Let me ask you one question....I am a player and I looted a very good item which I would like to sell to other players for making some gold.

All the big MMOs including WoW, GW2 has open auction system where players can make some gold.

ESO is the only MMO where I need to get in touch with a guild trader to sell my items to other players.


This is ridiculously bad

What was the rationale behind such a design ???

  • jlboozer
    jlboozer
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    Hand this man the stick....another dead horse needs beating!
  • phairdon
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    Not a fan of the system either. Unfortunately its not going to change.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • NewBlacksmurf
    NewBlacksmurf
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    Seems you're new to MMO games.

    This games devs ...some...made a much older very successful game called Dark Age of Camelot.

    Guess what....it had guild stores in a housing zone where guilds purchased plots, setup houses and could set up a vendor.

    Individuals could purchase houses too and set up vendors. It's only those games released after 2002-2004 which adopted an auction house on a server wide scale but....their servers and segmented and less populated.

    Diff games, diff features.

    MMO doesn't dictate or determine what a game should have just caused it's on a massive multiplayer online server.
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    ~<{[50]}>~ looks better than *501
  • Juli&#039;St
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    i dont like the actual system too.
  • Katahdin
    Katahdin
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    jlboozer wrote: »
    Hand this man the stick....another dead horse needs beating!

    Pretty sure it's the same horse but it's now a unidentifiable mass of goo at this point
    Beta tester November 2013
  • Jamascus
    Jamascus
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    jlboozer wrote: »
    Hand this man the stick....another dead horse needs beating!

    And they will continue to be beaten because the current system is *** terrible. It causes extortion, elitism and exclusivity. They need to do away with blind bids and make the winning bid every week visible on the guild screen for all members to see. Along with adding the option to search every guild store at the same time from your banker screen.
  • Rygonix
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    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.
    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • AzraelKrieg
    AzraelKrieg
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    Katahdin wrote: »
    jlboozer wrote: »
    Hand this man the stick....another dead horse needs beating!

    Pretty sure it's the same horse but it's now a unidentifiable mass of goo at this point

    I think it's beyond goo at this point. Poor thing has been beaten so much for so long that the ground has practically absorbed all fluids from it
    Gold Dragons Guildmaster PC-NACR2000+
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  • Jamascus
    Jamascus
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    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
  • Cpt_Teemo
    Cpt_Teemo
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    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
  • idk
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    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.
  • Rygonix
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    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
    I want to venture to assume it's because those games have more than 1 server per region, and each auction house is privy to that server. If ZoS were to have more than 1 'megaserver' per region I am sure they would be able to accomplish a lot more.

    Ceres Des Mortem-Dark Elf Templar, EP
    PC-NA
  • Cpt_Teemo
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    Rygonix wrote: »
    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
    I want to venture to assume it's because those games have more than 1 server per region, and each auction house is privy to that server. If ZoS were to have more than 1 'megaserver' per region I am sure they would be able to accomplish a lot more.

    Yeah all except BDO, BDO has channels that act like servers but the AH is spread throughout the entire region not channel
  • jlboozer
    jlboozer
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    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we all play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
    Edited by jlboozer on June 10, 2017 5:01AM
  • Cpt_Teemo
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
  • jlboozer
    jlboozer
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    In an auction house it would be much easier to control the market. Buy up everything, then charge outrageous prices because of a false "scarcity". People sitting on millions (like me) could easily control the market...
  • Callous2208
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.
  • Cpt_Teemo
    Cpt_Teemo
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.

    This system promotes shady business deals, and insider trading, along with people getting scammed out of their legit guild trading spot every now and then.
  • jlboozer
    jlboozer
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.

    This system promotes shady business deals, and insider trading, along with people getting scammed out of their legit guild trading spot every now and then.

    It's only your trading spot if your guild can afford it, maybe you need a better trading guild? Everybody has a chance to make a bid, stop trying to bid 200k on Grahtwood and acting surprised when you lose the bid...its fair, video game capitalism imo!
    Edited by jlboozer on June 10, 2017 5:21AM
  • Cpt_Teemo
    Cpt_Teemo
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    jlboozer wrote: »
    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.

    All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.

    This system promotes shady business deals, and insider trading, along with people getting scammed out of their legit guild trading spot every now and then.

    It's only your trading spot if your guild can afford it, maybe you need a better trading guild? Everybody has a chance to make a bid, stop trying to bid 200k on Grahtwood and acting surprised when you lose the bid...its fair, video game capitalism imo!

    No there were glitches when homestead and previous patches came in where there was 2 actual bids going on at same time and another guild won the spot over the one that was supposed to win it, I heard it was an exploit and people knew what they were doing.
  • MarrazzMist
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    vpy wrote: »

    ESO is the only MMO where I need to get in touch with a guild trader to sell my items to other players.


    You can trade items to players directly, just meet the character and trade. Also sending with cod is designed for trading directly between players without guild store.
    Edited by MarrazzMist on June 10, 2017 5:34AM
  • Jamascus
    Jamascus
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    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.

    The current system allows for players and trade guilds to the screw the market instead of gold traders. Anyone that says different enjoys extorting people and is afraid of losing the strangle hold they have on the market.
  • Jamascus
    Jamascus
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    jlboozer wrote: »
    Jamascus wrote: »
    Rygonix wrote: »
    Jamascus wrote: »
    Along with adding the option to search every guild store at the same time from your banker screen.
    I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.

    You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.

    WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.

    That's why we all play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!

    This is incredibly rose colored. Any new MMO that comes out should incorporate the best features available. They don't need to be different to be better. They need do away with broken, short-sighted, irrationally though out game design.
  • Elsonso
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    vpy wrote: »
    Correct me if i am wrong, I believe ESO player auction system is one of the worst designed auction system in all of MMOs.

    Let me ask you one question....I am a player and I looted a very good item which I would like to sell to other players for making some gold.

    All the big MMOs including WoW, GW2 has open auction system where players can make some gold.

    ESO is the only MMO where I need to get in touch with a guild trader to sell my items to other players.


    This is ridiculously bad

    What was the rationale behind such a design ???

    Guild traders are a good idea for a commerce system and ZOS made the right decision when they went in this direction.

    It puts sales into the world, and makes them local. This means that players are free to create markets and imbalances between different locations. Those imbalances are also an opportunity for players.

    Guilds and guild traders fit into an Elder Scrolls fantasy world better than global auction houses and meta systems.

    It provides a gold sink that also benefits player organizations. Although small, guilds do get income from the guild traders.

    It lets players, acting through guilds, decide how important it is to be able to have public access for the guild store. Guilds do not have to have a trader and can trade among themselves. For those that want to have public access, the cost of the kiosk is driven by the various guilds that want that location.

    It adds a dimension to guilds for players who like to partake in trading. This compliments guilds that are formed for social, role playing, PVE, and PVP reasons.

    That is just a quick list.

    Is it a perfect system? No. This is largely due to ZOS taking forever to come back to unfinished projects. There is poor UI support for the guild traders, and it lacks decent sorting and search. There is poor support in the game for finding guilds with traders, or any guild, for that matter.
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  • Rawreak Rovyre
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    I initially disliked the guild system because I was used to a centralized auction house. But I've actually grown to like it a lot. Paired with the fact that you can't check players to see what they're wearing, I feel less inclined to have to stay on top of the market looking for ways to undercut people, get better stuff. Instead I find myself just visiting random cities and shopping around, seeing if I find any new recipes, etc.

    It feels more immersive, even if insignificant. I like having to go around, instead of plopping a bank toon in front of some auction house that scans the world over every night.
  • Aureli
    Aureli
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    Guild traders are a good idea for a commerce system and ZOS made the right decision when they went in this direction.

    It puts sales into the world, and makes them local. This means that players are free to create markets and imbalances between different locations. Those imbalances are also an opportunity for players.

    Guilds and guild traders fit into an Elder Scrolls fantasy world better than global auction houses and meta systems.

    It provides a gold sink that also benefits player organizations. Although small, guilds do get income from the guild traders.

    It lets players, acting through guilds, decide how important it is to be able to have public access for the guild store. Guilds do not have to have a trader and can trade among themselves. For those that want to have public access, the cost of the kiosk is driven by the various guilds that want that location.

    It adds a dimension to guilds for players who like to partake in trading. This compliments guilds that are formed for social, role playing, PVE, and PVP reasons.

    That is just a quick list.

    Is it a perfect system? No. This is largely due to ZOS taking forever to come back to unfinished projects. There is poor UI support for the guild traders, and it lacks decent sorting and search. There is poor support in the game for finding guilds with traders, or any guild, for that matter.

    I'd be happier with the guild trading system if there was a menu to globally search for items (with an actual search bar so we can type the name or part of the name), across all npc guild traders. Even if the rest of the system remained the same, this would solve a lot of issues.
  • MagnusBlackmane
    MagnusBlackmane
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    This again...

    It's fine as it is, it's a good first reason to socialize more with other players. It makes ESO stand out in the mmo market.
    "You're trying too hard... do it at 80%, never 100%. Relax." - My sensei.
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  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Jamascus wrote: »
    For one, you are wrong. You asked so I answered.

    Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.

    Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.

    The current system allows for players and trade guilds to the screw the market instead of gold traders. Anyone that says different enjoys extorting people and is afraid of losing the strangle hold they have on the market.

    An centralized AH system is bad because it allows for wealthy players to manipulate markets easily. Anyone that says different enjoys extorting people and is frustrated of not being able do to so in ESO.

  • Iron_Butterfly
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    At first I didn't like the system but after playing for about a year - I think it has advantages. Sure it has a few downsides but overall, I think it adds a lot - you can join multiple guilds and overall, this trade system is not open to the same type of abuse and market fixing by gold traders as other games.
  • Elsonso
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    Aureli wrote: »
    I'd be happier with the guild trading system if there was a menu to globally search for items (with an actual search bar so we can type the name or part of the name), across all npc guild traders. Even if the rest of the system remained the same, this would solve a lot of issues.


    I actually don't have a problem with having to go to the guild trader's location. Certain things are just more likely to be found in certain places, and with a decent search function, one that is remembered, an entire city of traders can be searched in a just a couple of minutes.

    A global index, much like a global market, would server to homogenize the system. It would eliminate variations in how important a trade location is. I fear that a trader next to a wayshrine in the middle of Malabal Tor would be the same value as a trader in Rawl'kha.
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