Hand this man the stick....another dead horse needs beating!
I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
I want to venture to assume it's because those games have more than 1 server per region, and each auction house is privy to that server. If ZoS were to have more than 1 'megaserver' per region I am sure they would be able to accomplish a lot more.Kyle1983b14_ESO wrote: »WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
I want to venture to assume it's because those games have more than 1 server per region, and each auction house is privy to that server. If ZoS were to have more than 1 'megaserver' per region I am sure they would be able to accomplish a lot more.Kyle1983b14_ESO wrote: »WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
Kyle1983b14_ESO wrote: »Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
Kyle1983b14_ESO wrote: »Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
Callous2208 wrote: »Kyle1983b14_ESO wrote: »Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.
Kyle1983b14_ESO wrote: »Callous2208 wrote: »Kyle1983b14_ESO wrote: »Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.
This system promotes shady business deals, and insider trading, along with people getting scammed out of their legit guild trading spot every now and then.
Kyle1983b14_ESO wrote: »Callous2208 wrote: »Kyle1983b14_ESO wrote: »Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
So your claiming that ESO's market system is better because of less inflation? You do realize ESO's market is the perfect place to inflate everything, this system is worse than a centralized AH.
All of the titles you mentioned have terrible economic systems imo. Trash dumps of unwanted items selling for less than you could get from an npc vendor. A few ultra rare items selling for more than anyone could reasonably afford by a select few people...or bots. Played em all and more. Global AH is a terrible system. This one, though not perfect, is much better and suits the overall setting well.
This system promotes shady business deals, and insider trading, along with people getting scammed out of their legit guild trading spot every now and then.
It's only your trading spot if your guild can afford it, maybe you need a better trading guild? Everybody has a chance to make a bid, stop trying to bid 200k on Grahtwood and acting surprised when you lose the bid...its fair, video game capitalism imo!
ESO is the only MMO where I need to get in touch with a guild trader to sell my items to other players.
Giles.floydub17_ESO wrote: »For one, you are wrong. You asked so I answered.
Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.
Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.
Kyle1983b14_ESO wrote: »I'm pretty sure ZoS would consider adding that option if it were possible. We've seen first hand how ZoS's optimization works, and your suggestion simply wouldn't be stable enough for live server use. In fact I bet that could be partly why every guild store is split up into different vendors. If they had everyone searching from a single huge listing of items, the server would likely completely buckle from the demand.Along with adding the option to search every guild store at the same time from your banker screen.
You're probably right. It's bizarre to me how games that came out 10-15 years ago were able to accomplish this, but these clown can't handle it.
WoW, Swg, Swtor, Lotro, FF14, BDO, Gw2, and many more have a centralized AH and it works, I still don't get why ESO doesn't think it works at all beats me.
That's why we all play ESO, because we don't like those games or their systems. If you do then go play them, nobody's stopping you!
Correct me if i am wrong, I believe ESO player auction system is one of the worst designed auction system in all of MMOs.
Let me ask you one question....I am a player and I looted a very good item which I would like to sell to other players for making some gold.
All the big MMOs including WoW, GW2 has open auction system where players can make some gold.
ESO is the only MMO where I need to get in touch with a guild trader to sell my items to other players.
This is ridiculously bad
What was the rationale behind such a design ???
lordrichter wrote: »
Guild traders are a good idea for a commerce system and ZOS made the right decision when they went in this direction.
It puts sales into the world, and makes them local. This means that players are free to create markets and imbalances between different locations. Those imbalances are also an opportunity for players.
Guilds and guild traders fit into an Elder Scrolls fantasy world better than global auction houses and meta systems.
It provides a gold sink that also benefits player organizations. Although small, guilds do get income from the guild traders.
It lets players, acting through guilds, decide how important it is to be able to have public access for the guild store. Guilds do not have to have a trader and can trade among themselves. For those that want to have public access, the cost of the kiosk is driven by the various guilds that want that location.
It adds a dimension to guilds for players who like to partake in trading. This compliments guilds that are formed for social, role playing, PVE, and PVP reasons.
That is just a quick list.
Is it a perfect system? No. This is largely due to ZOS taking forever to come back to unfinished projects. There is poor UI support for the guild traders, and it lacks decent sorting and search. There is poor support in the game for finding guilds with traders, or any guild, for that matter.
Giles.floydub17_ESO wrote: »For one, you are wrong. You asked so I answered.
Second, you fail to consider the downsides of the tired, stale and abused single point trade systems, not to mention pain in the neck auction houses that permit gold traders to easily screw the market.
Third, ESO is clearly setup to be a social game permitting us to be a member of 5 guilds. Many guilds that have very minimal requirements (merely sell some stuff) have available slots. Really easy to do.
The current system allows for players and trade guilds to the screw the market instead of gold traders. Anyone that says different enjoys extorting people and is afraid of losing the strangle hold they have on the market.
I'd be happier with the guild trading system if there was a menu to globally search for items (with an actual search bar so we can type the name or part of the name), across all npc guild traders. Even if the rest of the system remained the same, this would solve a lot of issues.