Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
IzakiBrotherSs wrote: »Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .IzakiBrotherSs wrote: »FearlessOne_2014 wrote: »Sandman929 wrote: »Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.
That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.
Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.
That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.
Same with a sorc, without that shield they die in one good hit.
Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.
I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.
That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.
See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.
You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
The resist buff is great for a medium armor build and the ultimate generation helps too with having more burst opportunities. I love that set.
Anti_Virus wrote: »Sandman929 wrote: »My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
Toc de Malsvi wrote: »Anti_Virus wrote: »Sandman929 wrote: »My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
Well... you gotta try can't just give up every time you see a larger group. Try to delay them and harass them enough that they come after you and take long enough to get inside that help arrives.
Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.
Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.
Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
Do you even do math?
Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.
Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
Do you even do math?
You can gap close roll as well and if you're magicka NB or Templar, your gap close ignores the dodge . You can gank and LOS as magicka as well. You can mist form a lot as magicka also.
[...]
Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.
Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
Do you even do math?
You can gap close roll as well and if you're magicka NB or Templar, your gap close ignores the dodge . You can gank and LOS as magicka as well. You can mist form a lot as magicka also.
[...]
And this is what I'm complaining about. It is not the same tier.
Mist is a sprint. However, stamina can get Major Expedition on top of it. Dodge travels a set distance, even with snares. Magicka not only can't dodge unless you sacrifice mag sustain, but the absence of Shuffle makes you helpless to snares. Also, gapclose snare severely hampers Mist mobility.
Just to make it clearer. Legolas Mobility, Gandalf Stationary. Its a fightstyle because u cant stand there shieldstack. And sorcs are OP easymode and u wanna nerf stamina, get the hell out of here.
Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Sandman929 wrote: »
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
Sandman929 wrote: »Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
thankyourat wrote: »Sandman929 wrote: »Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots
Sandman929 wrote: »
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
I totally understand and respect your perspective....don't understand why you can't comprehend ours. Your comment really highlights the difference in our perspectives though. Small scalers go out of their way to find challenging fights that they should be all accounts lose, while zerg players seek the path of least resistance.
I never said I had an issue with Zerg players going out of their way to overwhelm solo players. All I was saying is, there is a reason we use line of sight and seek to extend fights. Just because you outnumber me doesn't mean I'm gonna give you a free kill.
thankyourat wrote: »Sandman929 wrote: »Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots
Sandman929 wrote: »thankyourat wrote: »Sandman929 wrote: »Anti_Virus wrote: »
Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots
They did. 2 second immunity after roll dodging out of immobilize.
Sandman929 wrote: »
You don't understand my perspective because you equate organized group play with zerging.
Sandman929 wrote: »
You don't understand my perspective because you equate organized group play with zerging.
Any group above 4 is a zerg. Even the game asks if you wanna form a large group at 5.
Sandman929 wrote: »
You don't understand my perspective because you equate organized group play with zerging.
Any group above 4 is a zerg. Even the game asks if you wanna form a large group at 5.