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We gonna nerf stamina mobility already?

  • CyrusArya
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    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.
    A R Y A
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  • Toc de Malsvi
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    KingJ wrote: »
    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
    Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .

    The resist buff is great for a medium armor build and the ultimate generation helps too with having more burst opportunities. I love that set.

    I have a buddy who loves this set as well, but I never see it proc. I've had more success going elsewhere, but I have definitely seen people have success with it.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
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    Anti_Virus wrote: »
    Sandman929 wrote: »
    My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
    Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    Well... you gotta try can't just give up every time you see a larger group. Try to delay them and harass them enough that they come after you and take long enough to get inside that help arrives.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Minalan
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    Anti_Virus wrote: »
    Sandman929 wrote: »
    My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
    Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    Well... you gotta try can't just give up every time you see a larger group. Try to delay them and harass them enough that they come after you and take long enough to get inside that help arrives.

    It happens, I got caught by two gankblades last night. I survived what felt like forever, running, hiding, rolling, shielding, circling a tree. Then help arrived at the last minute. We killed both of them, and it was five minutes of ever so satisfying CTRL CTRL CTRL CTRL CTRL CTRL CTRL CTRL...
  • Lord-Otto
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    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    I would prefer them to avoid that 1vX or commit entirely. That's my whole chain of argumentation. You sneak away from the zerg or you have an open fight.
    Currently, stam builds do both at once. Magicka builds have to choose between the two. There are mechanics put in there (gapclosers, for example), that deprive magicka of spacing options. That is an issue.

    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.
  • Extinct_Solo_Player
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    I swear the going on the forum makes me lose brain cells. Don't say that only stam classes can LOS because it sure sounds like you have a L2P issue...
  • Glamdring
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    Lord-Otto wrote: »
    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.

    You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.
  • Glamdring
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    Just to make it clearer. Legolas Mobility, Gandalf Stationary. Its a fightstyle because u cant stand there shieldstack. And sorcs are OP easymode and u wanna nerf stamina, get the hell out of here.
  • Ultimate_Overlord
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    Funnily enough, if all you xv1ers were nearly as good as "dude bro 1vxers" and as masterful at the art of los, you would be able to disengage combat as magicka builds too.
    Edited by Ultimate_Overlord on June 7, 2017 8:48AM
  • Lord-Otto
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    Glamdring wrote: »
    Lord-Otto wrote: »
    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.

    You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.

    Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
    Do you even do math?
  • technohic
    technohic
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    Lord-Otto wrote: »
    Glamdring wrote: »
    Lord-Otto wrote: »
    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.

    You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.

    Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
    Do you even do math?

    You can gap close roll as well and if you're magicka NB or Templar, your gap close ignores the dodge . You can gank and LOS as magicka as well. You can mist form a lot as magicka also.

    None of what you're complaining about is exclusive to stam. It's just a different play style you didn't build for and you are essentially wanting others to be forced into the play style you chose and your class excels at.
  • Lord-Otto
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    technohic wrote: »
    Lord-Otto wrote: »
    Glamdring wrote: »
    Lord-Otto wrote: »
    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.

    You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.

    Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
    Do you even do math?

    You can gap close roll as well and if you're magicka NB or Templar, your gap close ignores the dodge . You can gank and LOS as magicka as well. You can mist form a lot as magicka also.

    [...]

    And this is what I'm complaining about. It is not the same tier.

    Mist is a sprint. However, stamina can get Major Expedition on top of it. Dodge travels a set distance, even with snares. Magicka not only can't dodge unless you sacrifice mag sustain, but the absence of Shuffle makes you helpless to snares. Also, gapclose snare severely hampers Mist mobility.
  • technohic
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    Lord-Otto wrote: »
    technohic wrote: »
    Lord-Otto wrote: »
    Glamdring wrote: »
    Lord-Otto wrote: »
    Listen, I don't want to nerf open combat stamina builds. Let me make that clear. BUT I want them to make the same conscious decision us magicka builds have to.

    You mean shieldstack? wtf are you smoking? Obvioulsy u never played a stambuild. This most be the single most stupid thread for weeks.

    Yup, stand there stacking non-scaling shields against 2+ players. With Harness being weaker than Hardened, and Healing fickle. Enjoy being gapclosed through Streak while trying to LoS to actually get time for stacking.
    Do you even do math?

    You can gap close roll as well and if you're magicka NB or Templar, your gap close ignores the dodge . You can gank and LOS as magicka as well. You can mist form a lot as magicka also.

    [...]

    And this is what I'm complaining about. It is not the same tier.

    Mist is a sprint. However, stamina can get Major Expedition on top of it. Dodge travels a set distance, even with snares. Magicka not only can't dodge unless you sacrifice mag sustain, but the absence of Shuffle makes you helpless to snares. Also, gapclose snare severely hampers Mist mobility.

    Mist is major expedition, you can't sprint on top of it; but it's also not costing you to do so and you're immune to control effects which I believe include snares as well as taking 75% less damage.

    No shuffle, but you can run a purge or, you can build to have enough stamina if you want for shuffle or a dodge. You just chose not to because you chose to build towards your main stat more. Of course it's not optimal on your sorc, but it's also not optimal to ask a stam class to stand and exchange blows in the open against a range class that has shields
  • FearlessOne_2014
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    Glamdring wrote: »
    Just to make it clearer. Legolas Mobility, Gandalf Stationary. Its a fightstyle because u cant stand there shieldstack. And sorcs are OP easymode and u wanna nerf stamina, get the hell out of here.

    The funny thing is MagSorc is still so OP as hell that almost ALL of the 1vXers streams on their Stamina Proc toons. They are doing this because stamina is not better then magicka in solo to small scale. I'm a right?

    Can't tell if potato or troll? Maybe both?
    Edited by FearlessOne_2014 on June 7, 2017 12:55PM
  • rfennell_ESO
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    Gonna say it again... and this doesn't just apply to stam mobility.

    Major expedition from potions is one of the main offenders.

    It should not be 47 seconds or 52 seconds as a possibility.

    People that are using potions as a buff like this (coupled with shuffle or Forward momentum) and use it on cooldown have a perpetual major expedition buff.

  • Sandman929
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    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.
    Edited by Sandman929 on June 7, 2017 1:50PM
  • CyrusArya
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    Sandman929 wrote: »

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    I totally understand and respect your perspective....don't understand why you can't comprehend ours. Your comment really highlights the difference in our perspectives though. Small scalers go out of their way to find challenging fights that they should be all accounts lose, while zerg players seek the path of least resistance.

    I never said I had an issue with Zerg players going out of their way to overwhelm solo players. All I was saying is, there is a reason we use line of sight and seek to extend fights. Just because you outnumber me doesn't mean I'm gonna give you a free kill.
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  • thankyourat
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    Sandman929 wrote: »
    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots
  • Sandman929
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    Sandman929 wrote: »
    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots

    They did. 2 second immunity after roll dodging out of immobilize.
  • Sandman929
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    CyrusArya wrote: »
    Sandman929 wrote: »

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    I totally understand and respect your perspective....don't understand why you can't comprehend ours. Your comment really highlights the difference in our perspectives though. Small scalers go out of their way to find challenging fights that they should be all accounts lose, while zerg players seek the path of least resistance.

    I never said I had an issue with Zerg players going out of their way to overwhelm solo players. All I was saying is, there is a reason we use line of sight and seek to extend fights. Just because you outnumber me doesn't mean I'm gonna give you a free kill.

    You don't understand my perspective because you equate organized group play with zerging.
  • Sandman929
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    Sandman929 wrote: »
    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots

    The game is never going to be friendly to solo play. Despite the "all styles of play are possible" claims, it just doesn't work well. Small-scale (6-10) is a little better. There are lot of raid groups (12-16) that are also looking for outnumbered and challenging fights, but they just get lumped into the "zergs" label. Sometimes it's hard to tell them apart, but if someone sees a group of 12 people all wearing the same tabard, and still tries to pull 1-2 away they're just going to die to all 12 because to the group they're an annoying fly and after awhile it's just enough already.
  • Sandman929
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    Getting zerged down happens, obviously, but for my part and I think a lot of groups (not pugs) they don't want to chase 1-2 people, but more often those 1-2 people make themselves so annoying that it's quicker to run them down then to be constantly hassled from the rear while they're on their way to a larger fight.
  • thankyourat
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    Sandman929 wrote: »
    Sandman929 wrote: »
    CyrusArya wrote: »
    Anti_Virus wrote: »

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.

    9/10 times this is true. But that one time it works out makes it all worth it. What would you zergbads prefer? That people just roll over and accept defeat instead of making every effort to extend the fight? If you don't wanna put up with solo players who use the environment, maybe try to not be an Xv1 enthusiast.

    Zergbads? If some one-man-army makes himself a nuisance to a group he deserves the steamrolling he gets. Don't pick fights you're going to lose over and over again and the pretend to be the victim of some unfair Xv1 "baddies".
    A lot of groups in Cyrodiil are looking for other groups to fight and aren't interested in the Tigger impersonators bouncing around spamming buffs like morons, dancing around every Maypole they can find.

    But solo players need someone to fight as well. I do pick at the back of groups to try to pull players away. What else am i suppose to do as a solo player. I think what most solo players are mad about is just the bad game mechanics like root spam. I would win so many more 1vXes if they put a cooldown on roots

    They did. 2 second immunity after roll dodging out of immobilize.

    But you have to roll dodge to get it. I'm talking about a legitimate cool down. Or at least more options to counter it other than mist form
  • Sandman929
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    Some like their 1v3's, and other like their 12v30's. If someone tries over and over to make a 1v12 it's not going to go well for them.
  • CyrusArya
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    Sandman929 wrote: »

    You don't understand my perspective because you equate organized group play with zerging.

    Any group above 4 is a zerg. Even the game asks if you wanna form a large group at 5.
    A R Y A
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    Czarya
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  • Sandman929
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    CyrusArya wrote: »
    Sandman929 wrote: »

    You don't understand my perspective because you equate organized group play with zerging.

    Any group above 4 is a zerg. Even the game asks if you wanna form a large group at 5.

    Yikes...might I suggest Super Smash Brothers?
  • apostate9
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    Lord-Otto wrote: »
    How many more hours do people have to run around corners until ZOS finally understand that dodge+shuffle+major expedition is OP? Enjoy fighting, not chase.

    No.
  • Merlin13KAGL
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    .
    Edited by Merlin13KAGL on June 7, 2017 4:01PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • leepalmer95
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    Again @Lord-Otto How many stamina builds have you got in pvp? Because it sounds like you have none and either play 1 character or are magicka exlusive

    Also it sounds like your a magsorc. Not sure how one complains as a magsorc they are in a good position always have been for a long time.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Minno
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    CyrusArya wrote: »
    Sandman929 wrote: »

    You don't understand my perspective because you equate organized group play with zerging.

    Any group above 4 is a zerg. Even the game asks if you wanna form a large group at 5.

    Lol. Zos Exposed.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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