StamSorc is THE strongest class in No CP. There is no contest, if you have the right (and most cancerous) build.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
thankyourat wrote: »
thankyourat wrote: »
Why would this make stamsorc stronger than any other class running the same kind of setup?
StamSorc is THE strongest class in No CP. There is no contest, if you have the right (and most cancerous) build.
It's not even about having a cancerous build. StamSorc can run very little sustain thanks to Dark Deal, has an auto RNG execute in Implosion, increased physical damage passive, -15% DBoS cost, mobility, and constant pressure from Hurricane.
StamSorc is THE strongest class in No CP. There is no contest, if you have the right (and most cancerous) build.
It's not even about having a cancerous build. StamSorc can run very little sustain thanks to Dark Deal, has an auto RNG execute in Implosion, increased physical damage passive, -15% DBoS cost, mobility, and constant pressure from Hurricane.
And what do other classes bring?
Its been proven that NB's ulti return outclasses sorcs ulti cost reduction.
Dark deal has had a nerf - and needs to be sustained itself (more difficult with constitution nerf). DK needs little sustain - just tons of ulti-gain
Implosion is pants - when it goes off, target is almost always dead anyway.
Mobility - to run away and reset after failing to beat your opponent, then come back to fail again..? Although I imagine its useful for running flags etc.. But builds specifically made for speed an any class will be superior for that.
Honestly, I've not tried them in BG's but in every other content they've been nerfed to mediocrity.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
THEDKEXPERIENCE wrote: »Stam Sorcs are the no CP God mode. Hurricane, a move (while not nearly as strong as it used to be) that can actively run while you do other moves. Imagine how good a Magplar would be if they could have almost 100% uptime on Grothdarr. Moves in this game that can be cast and then still allow you to do other moves are what truly imbalances things.
That's only true between magsorc and magblade. Stam sorc ultimate reduction is better than stamblades ultimate generation. To get that ultimate generation a Stamblade needs to spam siphoning abilities. What ability in that tree will a Stamblade spam?None let's compare stam to Stam and not magic to Stam to confuse the argument.StamSorc is THE strongest class in No CP. There is no contest, if you have the right (and most cancerous) build.
It's not even about having a cancerous build. StamSorc can run very little sustain thanks to Dark Deal, has an auto RNG execute in Implosion, increased physical damage passive, -15% DBoS cost, mobility, and constant pressure from Hurricane.
And what do other classes bring?
Its been proven that NB's ulti return outclasses sorcs ulti cost reduction.
Dark deal has had a nerf - and needs to be sustained itself (more difficult with constitution nerf). DK needs little sustain - just tons of ulti-gain
Implosion is pants - when it goes off, target is almost always dead anyway.
Mobility - to run away and reset after failing to beat your opponent, then come back to fail again..? Although I imagine its useful for running flags etc.. But builds specifically made for speed an any class will be superior for that.
Honestly, I've not tried them in BG's but in every other content they've been nerfed to mediocrity.
THEDKEXPERIENCE wrote: »Stam Sorcs are the no CP God mode. Hurricane, a move (while not nearly as strong as it used to be) that can actively run while you do other moves. Imagine how good a Magplar would be if they could have almost 100% uptime on Grothdarr. Moves in this game that can be cast and then still allow you to do other moves are what truly imbalances things.
That's only true between magsorc and magblade. Stam sorc ultimate reduction is better than stamblades ultimate generation. To get that ultimate generation a Stamblade needs to spam siphoning abilities. What ability in that tree will a Stamblade spam?None let's compare stam to Stam and not magic to Stam to confuse the argument.StamSorc is THE strongest class in No CP. There is no contest, if you have the right (and most cancerous) build.
It's not even about having a cancerous build. StamSorc can run very little sustain thanks to Dark Deal, has an auto RNG execute in Implosion, increased physical damage passive, -15% DBoS cost, mobility, and constant pressure from Hurricane.
And what do other classes bring?
Its been proven that NB's ulti return outclasses sorcs ulti cost reduction.
Dark deal has had a nerf - and needs to be sustained itself (more difficult with constitution nerf). DK needs little sustain - just tons of ulti-gain
Implosion is pants - when it goes off, target is almost always dead anyway.
Mobility - to run away and reset after failing to beat your opponent, then come back to fail again..? Although I imagine its useful for running flags etc.. But builds specifically made for speed an any class will be superior for that.
Honestly, I've not tried them in BG's but in every other content they've been nerfed to mediocrity.
Even with the constitution nerf and Dark deal Nerf it still one of the best sustain tools that cost you nothing if interrupted. Also still need sustain for when they don't have ultimate.Not to mentioned you can get more resources back dark dealing than dropping a ultimate every 15seconds .
Implosion is only bad on a Magsorc because your instant dead when you reach 20% health.Its pretty good on a Stan sorc.Can help finish some players off.
When it comes to mobility in general combat its handy in open world as a stam class if you can't move your usually dead.
Stam sorc still one of the best Stam class.
The_Conjurer wrote: »The sorcerer's damage output is unbelievably high. The stam sorc however can be tricky to play, especially if you originally signed up to be a caster. Dual wielding will throw out the most amount of damage out.
- 5% ability cost reduction
- 10% more magicka regen
- 15% ulti cost reduction
- 5% more physical damage
- more weapon damage for every sorc ability you slot
- a built-in execute that procs off all physical damage
- an excellent resistance buff that puts significant pressure on opponents at the same time
- strong additional HoT through Surge
- great mobility through streak and unique access to minor expedition
- ability to convert magicka directly to stamina through dark deal
- great group utility because of negate.
- Optionally, sacrifice 2 bar slots for 20% more stamina regen and more max stamina. Not that useful for a solo build but definitely interesting for group builds that can sacrifice slots.
Seems pretty weak to me.
- 5% ability cost reduction
- 10% more magicka regen
- 15% ulti cost reduction
- 5% more physical damage
- more weapon damage for every sorc ability you slot
- a built-in execute that procs off all physical damage
- an excellent resistance buff that puts significant pressure on opponents at the same time
- strong additional HoT through Surge
- great mobility through streak and unique access to minor expedition
- ability to convert magicka directly to stamina through dark deal
- great group utility because of negate.
- Optionally, sacrifice 2 bar slots for 20% more stamina regen and more max stamina. Not that useful for a solo build but definitely interesting for group builds that can sacrifice slots.
Seems pretty weak to me.