ifDoubtNerfIt wrote: »I'm using Ulti Spawn, Plague and Ebon, what do you think how I feel ?
ifDoubtNerfIt wrote: »Oh please tell me how does your group survive the vCoA2 boss who spawns lots of adds without spamming shields (on morrowind, not Homestead) with dd's who do together 40k dps and without a templar or a NB in the group.
If you cant burn the boss then play the mechanics. Simple as that.
Earthen Heart
Obsidian Shield:
Reduced the strength of the damage shield you apply to allies to 10% of your max health, down from 15%.
Mages Guild
Equilibrium:
This ability and its morphs’ Health to Magicka trade value is now determined by your character level, instead of scaling with your Max Health; it restores 3000 Magicka for 6000 Health at Rank IV.
This ability and its morphs now reduce all of your healing done and damage shields you create by 50% for 4 seconds, instead of preventing you from healing yourself.
Thanks ZoS ...
I mean they still made a pad 5 burn, wasnt there only 4 guilds to do that?
Im Br1ckst0n, offtank of Omnia Vincit. I think i have the Poultry Assassin achievement.
I understand, you are the type of offtanks who goes like "Raidlead : Main tank crashed you need to take the aggro ! You : Nahh sorry i dont want to die."
Actually he takes over just fine.
Kind regards,
The main tank
I mean they still made a pad 5 burn, wasnt there only 4 guilds to do that?
ifDoubtNerfIt wrote: »Think you don't understand my point/question. Basically how can the group survive lots of adds without a damage reduction ability like Nova or the NB ulti (forgot name)?
And no, I don't play with people who do 60k dmg single-target, nobody really does exept the top 1%, so what other group support should I give so the group survives? (exept 20% spell dmg increase, 10% fire dmg, magma shell, or w/e else is there that I already apply)
Increased the strength of the damage shield you apply to yourself by 200%. The total shield value on yourself should remain unchanged after these changes.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
ifDoubtNerfIt wrote: »ifDoubtNerfIt wrote: »Oh please tell me how does your group survive the vCoA2 boss who spawns lots of adds without spamming shields (on morrowind, not Homestead) with dd's who do together 40k dps and without a templar or a NB in the group.
If you cant burn the boss then play the mechanics. Simple as that.
Think you don't understand my point/question. Basically how can the group survive lots of adds without a damage reduction ability like Nova or the NB ulti (forgot name)?
And no, I don't play with people who do 60k dmg single-target, nobody really does exept the top 1%, so what other group support should I give so the group survives? (exept 20% spell dmg increase, 10% fire dmg, magma shell, or w/e else is there that I already apply)
Earthen Heart
Obsidian Shield:
Reduced the strength of the damage shield you apply to allies to 10% of your max health, down from 15%.
Mages Guild
Equilibrium:
This ability and its morphs’ Health to Magicka trade value is now determined by your character level, instead of scaling with your Max Health; it restores 3000 Magicka for 6000 Health at Rank IV.
This ability and its morphs now reduce all of your healing done and damage shields you create by 50% for 4 seconds, instead of preventing you from healing yourself.
Thanks ZoS ...
How was Obsidian shield nerfed if it was increased?
Obsidian Shield:
Reduced the strength of the damage shield you apply to allies to 10% of your max health, down from 15%.
Increased the strength of the damage shield you apply to yourself by 200%. The total shield value on yourself should remain unchanged after these changes.
Seems fine to me. The tanks job is to hold agro and not die.
Edit:clean up
ifDoubtNerfIt wrote: »Think you don't understand my point/question. Basically how can the group survive lots of adds without a damage reduction ability like Nova or the NB ulti (forgot name)?
And no, I don't play with people who do 60k dmg single-target, nobody really does exept the top 1%, so what other group support should I give so the group survives? (exept 20% spell dmg increase, 10% fire dmg, magma shell, or w/e else is there that I already apply)
I dont think you understand the boss mechanic. If you damage the boss more adds will spawn. Simply stop damaging the boss, kill the adds and after that you can hit the boss again.
ifDoubtNerfIt wrote: »ifDoubtNerfIt wrote: »Oh please tell me how does your group survive the vCoA2 boss who spawns lots of adds without spamming shields (on morrowind, not Homestead) with dd's who do together 40k dps and without a templar or a NB in the group.
If you cant burn the boss then play the mechanics. Simple as that.
Think you don't understand my point/question. Basically how can the group survive lots of adds without a damage reduction ability like Nova or the NB ulti (forgot name)?
And no, I don't play with people who do 60k dmg single-target, nobody really does exept the top 1%, so what other group support should I give so the group survives? (exept 20% spell dmg increase, 10% fire dmg, magma shell, or w/e else is there that I already apply)
You do understand that this boss spawns adds based on the damage you do to him? Something like every 10% new wave spawns. So you have two options: either you have enough DPS to burn him down fast enough and not be overwhelmed by adds or you can tank the boss to the side, let you group focus add waves one by one and never be overwhelmed by them.
Not exactly . Instead of abusing 80k health , I was wearing support sets . You know , not Hist Bark , for example . You know it , there was no need to abuse Igneous Shield this much , as proven by our guild but nooo , better go fricking 80k and spam shields even there was no damage incoming . And that is why this nerf is deserved . To stop people from being dense spammers , I like it .
There is no set meta for tanking, especially last patch.I mean they still made a pad 5 burn, wasnt there only 4 guilds to do that?
On the first clear? No not really.
Hamburglarjones wrote: »
TIL alkosh and ebon with a lightning staff giving 6 people igneous = cheesing everyone through the HM vmol
staracino_ESO wrote: »So these builds are the reason that so many people have recently started showing up with the Drom'Athra skin? Was trying to figure out why there was a sudden influx of people (some of whom I personally know and can attest to their lack of skill) with the skin.
Or is there still some other 'sploit out there?
OrphanHelgen wrote: »
At least we admit where we do noob stuff or not. And also, the fact that you do what we did half a year ago, just shows who is improving and who is stuck in this game a new patch has dropped which changed the way tanks can use gear to their advantage entirely.
And yet you wonder why people have stopped taking your guild seriously.
*shakes head*