Tavore1138 wrote: »
Same thing with mages guild and undaunted. Lol
The problem with discussions like these that advocate for change in ESO is that most people who vote for no change do so because they have had to suffer/deal with the system, and hate how new people don't have to if it is changed.
Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
It ill behoves you to accuse others of manipulating the data when you can only get a majority for your opinion that collected skyshards should be account-wide by including one of the poll options that was not related to collected skyshards being account-wide.
This is your second attempt to get people to vote by a majority for account-wide skyshards, and you've failed both times to win the argument. I suggest you leave it there.

I'm glad you used my suggestion.
Us console players will be in a dreaming land if they finally decide to do that with Skyshards and Lorebooks.
The grind in console is just horrible while in PC it can take 2-3h in console it can take days, please as someone who also play ESO on PC think about us too we really struggle.
Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
TheRealPotoroo wrote: »Making skyshards account-wide like CP would mean only one of your characters ever has to go into Cyrodiil.
Tavore1138 wrote: »Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
1. Giving console players the ability to see them on the map IS no change as for PC this option exists already - it is just enabling console players to have access to what we already have. Pretending people who want that is the same as wanting skyshards to be account wide is dishonest.
2. I got personal in response to a post accusing me and those like me of being essentially selfish and spiteful if we dared to disagree - if you are going to try and moderate your thread then don't play favourites with those that agree with you it's cheap.
Tavore1138 wrote: »Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
1. Giving console players the ability to see them on the map IS no change as for PC this option exists already - it is just enabling console players to have access to what we already have. Pretending people who want that is the same as wanting skyshards to be account wide is dishonest.
2. I got personal in response to a post accusing me and those like me of being essentially selfish and spiteful if we dared to disagree - if you are going to try and moderate your thread then don't play favourites with those that agree with you it's cheap.
Please stop trying to trigger people to start a fight over a subject of no relevance to the thread. Your opinion was noted and has the same value as every other.
Tavore1138 wrote: »
When he and I refer to "the majority" we consider the sum of those who want skyshards to be account-wide and those who want them to be marked after absorbing them. That is what the definition of change is. And 70% of the players want a change to be introduced in one way or the other. It is the opposite to not touching the system. So please do not manipulate the data.
Also, do not get personal with others, rather try to actually understand what was written and comprehend the sentence. Thanks!
It ill behoves you to accuse others of manipulating the data when you can only get a majority for your opinion that collected skyshards should be account-wide by including one of the poll options that was not related to collected skyshards being account-wide.
This is your second attempt to get people to vote by a majority for account-wide skyshards, and you've failed both times to win the argument. I suggest you leave it there.
Too bad that besides not agreeing with my opinion, you ignore the needs of the console players!
Fivtyprocent wrote: »The funniest part here is when you realise that all the 'RP' ''Casuals players that dont do endgame content'' ''# i want the best gear by doing casual quests only'' that voted to keep the current skyshards systems are the same ppl who voted to see the vma weapons droping in nma hahahahaha made my day seriously.
I'm glad you used my suggestion.
Us console players will be in a dreaming land if they finally decide to do that with Skyshards and Lorebooks.
The grind in console is just horrible while in PC it can take 2-3h in console it can take days, please as someone who also play ESO on PC think about us too we really struggle.
The problem with discussions like these that advocate for change in ESO is that most people who vote for no change do so because they have had to suffer/deal with the system, and hate how new people don't have to if it is changed.
Look at posts that advocate for account wide achievements, vma tokens, removal of trash traits in loot pool, and other similar discussions. The large majority of people against these changes only do so because, for example, to them it's unfair how they have to run vma 5000 times but new players don't.
I too have multiple characters that have recollected skyshards over and over again and I am not looking forward to doing so with my Warden. It is not fun by any means. I don't care if it's easy, it's time consuming and considering all the bs RNG in this game, time is a precious commodity to those of us with busy lives.
So please, those of who want no change think about the majority of players rather than the "integrity" of the game or RP reasons or whatever.
Fivtyprocent wrote: »The funniest part here is when you realise that all the 'RP' ''Casuals players that dont do endgame content'' ''# i want the best gear by doing casual quests only'' that voted to keep the current skyshards systems are the same ppl who voted to see the vma weapons droping in nma hahahahaha made my day seriously.
TheRealPotoroo wrote: »Making skyshards account-wide like CP would mean only one of your characters ever has to go into Cyrodiil.
This is an argument against it, no?
You should have to do it or live with not having them. Gathering skyshards might get some people into PvP, even if they thought they wouldn't enjoy it.
Bouldercleave wrote: »I'm glad you used my suggestion.
Us console players will be in a dreaming land if they finally decide to do that with Skyshards and Lorebooks.
The grind in console is just horrible while in PC it can take 2-3h in console it can take days, please as someone who also play ESO on PC think about us too we really struggle.
I don't think the developer's original intent was for you to "grind" skyshards. They are placed to be found as the story and your character progresses. I seriously doubt they intended you to run from one to another "collecting" them all at once.
Bouldercleave wrote: »You should not be able to create a character and instantly have as many as 133 skill points right out of the gate. If you can't understand why that is a bad idea, I will never be able to explain it to you.
I am all for them being presented on the map once you found them (for console love), but I can't and will never be in agreement that skyshards should be account wide or accessable when you hit 50. It just waters down the game too much and it is already on the brink of being minecraft.
And to @Walks_With_Kagouti - yes skyshard hunting is boring if that is ALL you are doing. It's on the same level as mindlessly grinding dolmens or zombies. It's not how the game was designed to be played, so it is "unnatural" in the ESO world. It feels off because it is counter to what they designed the game to be.
I think you may have hit quite a large nail firmly on the head there.
I wonder how many of those who don't like having to get skyshards on their alts are leveling those alts from 1-50 in Skyreach and then realising that they have to run around Tamriel getting all their missing skill points through skyshards because they don't want to do any questing as they don't like quests. It all makes you wonder why half of them are even playing a MMORPG in the first place!
Tavore1138 wrote: »The problem with discussions like these that advocate for change in ESO is that most people who vote for no change do so because they have had to suffer/deal with the system, and hate how new people don't have to if it is changed.
Look at posts that advocate for account wide achievements, vma tokens, removal of trash traits in loot pool, and other similar discussions. The large majority of people against these changes only do so because, for example, to them it's unfair how they have to run vma 5000 times but new players don't.
I too have multiple characters that have recollected skyshards over and over again and I am not looking forward to doing so with my Warden. It is not fun by any means. I don't care if it's easy, it's time consuming and considering all the bs RNG in this game, time is a precious commodity to those of us with busy lives.
So please, those of who want no change think about the majority of players rather than the "integrity" of the game or RP reasons or whatever.
You appear to be indulging in a basic logical fallacy which assumes that the only reason that people disagree with you getting what you want is because they are mean and selfish. It's really not true. Also 46% is not a majority - you need to either listen better in maths or sue your teacher if that's what they taught you.
The things you list are not all alike. It would easily be possible for achieves to be presented both as account wide and on a per character basis to keep both 'sides' happy - people claiming titles a character has not earned was always the issue here for most. I doubt you'd find many who would argue against either tokens or removal of the real trash traits either. But shards are different.
You dismiss the RP aspects of the game rather easily for someone playing an RPG where the reality is that some of us actually enjoy playing this game as it is designed, we like to level up characters, we like to do quests and roam around areas, we like to have to make the choices about when to level which skill and see how it pans out, we like to treat a character as a character rather than just one big account.
Therefore to that type of player, of which I am one, choices about which quest to do or not do, which skill lines we may or may not choose to level and, yes, which shards we might or might not pursue are part of the pleasure of playing the game - a pleasure you seem keen to remove while insulting, by implication, those of us who actually enjoy playing.