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I would nerf everything into a circular pattern of predator/prey to have an actual, obtainable balance.
Templar with their shackles and exposing light would be the bane of Nightblade with their stealth and free movement
Nightblade with their stuns and high damage against low armor would be the bane of Sorcerer with their shields and magic resistance
Sorcerer with their raw power and damage that pierces armor would be the bane of Dragon Knight with their tough skin and physical resistance
Dragon Knight with their cauterizing heat and destructive power would be the bane of Templar with their heals and organized defense
(Warden would have to be removed or be made available to all, in which case DK would beat warden and warden would beat templar.)
I'd nerf that Wrobel guy's ability to make "balance/skill adjustment" decisions in ESO. To the point where each significant change would require to be accepted by the elitistic know-how elites of the former Council of Raiders team etc. and our forum math gods.