I wasn't surprised by the ending of the Orsinium storyline - I'm afraid I saw it coming a mile away. That doesn't make it a bad storyline, though, it just means that I'm way too well versed in tropes. I've spent a lot of time on tvtropes.org so I'm afraid that these days I'm rarely surprised by any story in any book/TV show/movie/game. It's my own faultRDMyers65b14_ESO wrote: »The storyline in Orsinium is better than the other DLC. I was surprised by the ending.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Thieves Guild for me. The trespassing and hiding mechanics were pretty important features that will no doubt play into future DLC (as they already have in DB) And I think the characters in TG were the liveliest and most interesting of any of their DLC.
Orsinium for the story and over all zone
But IMO Imperial City is the best over all value since it adds another place to pvp.
The one where they listen to feedback and dont break the game...
I have Imperial City, Orsinium, and just got Dark Brotherhood.
Imperial City is a big meh, cause I don't enjoy PvP. Orsinium is unenjoyable cause it crashes me constantly. And I haven't started Dark Brotherhood yet.
So none of them.