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Eye of flame has ruined pvp

  • apostate9
    apostate9
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    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

    #43 ... I realy do not like repeating myself... just look it up. Or even better: go play PVP.

    No... you're not. Or you can't read English.

    Try again. Read. It. Very. Carefully. Then try to read and comprehend #41, which is what I am replying to.

    How about taking your own advice?

    None of the 2 alliances can engage in combat with a bus of the 3rd alliance chaising everyone around.

    Its quite puzzling, I always think the bus-ppl somehow had to much of this ...:
    https://youtube.com/watch?v=rSScHJ9At6k&list=PLjfygREC4DOOP41XyxhfNqAwvmqEdezGZ&index=61

    ... and never mind the non english parts (that's for those that actually play PVP)

    My only reply is the words below this line.
  • itscompton
    itscompton
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    apostate9 wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.

    Granted, but that isn't really down to the skill, it is the organization of your enemies. Last year this was still true, just take out the words "eye of flame" and replace with "Ice Comet".

    Organized groups coordinating CC and ults are going to wreck pugs and zergs of solo players. It's by design, I guess you could say. I just feel like these sorts of threads come down to "good tactics are beating bad tactics, plz nerf". That isn't a recipe for long term success for ESO.

    The fact is, Cyrodiil is for big AvA battles. ZOS came out and said so on day 1, but people still feel bad when they can't go out there solo and derp about be successful. That just isn't how army vs. army PvP is ever going to work. Nerf destro ulti, and it will be Proxy Det. Nerf Proxy, and it will be ice comet with synchronized dragon leaps. The bottom line is, big, organized, theory crafted groups beat unorganized or inexperienced groups in Cyrodiil and that just isn't going to change (hopefully) because it isn't a bug...it's a feature.

    In 2+ years of playing in Cyrodiil the only Ult's I've seen coordinated groups use to such effect are EoTS and Batswarm. I could count on one hand the amount of times I got killed by coordinated Ice Comets. All you have to do is block and you can live through 5-6 hitting you at the same time, then just one dodgeroll and you're out of the small AOE.

  • JiKama
    JiKama
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    Great Balls Of Fire :flushed:
  • apostate9
    apostate9
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    itscompton wrote: »
    apostate9 wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.

    Granted, but that isn't really down to the skill, it is the organization of your enemies. Last year this was still true, just take out the words "eye of flame" and replace with "Ice Comet".

    Organized groups coordinating CC and ults are going to wreck pugs and zergs of solo players. It's by design, I guess you could say. I just feel like these sorts of threads come down to "good tactics are beating bad tactics, plz nerf". That isn't a recipe for long term success for ESO.

    The fact is, Cyrodiil is for big AvA battles. ZOS came out and said so on day 1, but people still feel bad when they can't go out there solo and derp about be successful. That just isn't how army vs. army PvP is ever going to work. Nerf destro ulti, and it will be Proxy Det. Nerf Proxy, and it will be ice comet with synchronized dragon leaps. The bottom line is, big, organized, theory crafted groups beat unorganized or inexperienced groups in Cyrodiil and that just isn't going to change (hopefully) because it isn't a bug...it's a feature.

    In 2+ years of playing in Cyrodiil the only Ult's I've seen coordinated groups use to such effect are EoTS and Batswarm. I could count on one hand the amount of times I got killed by coordinated Ice Comets. All you have to do is block and you can live through 5-6 hitting you at the same time, then just one dodgeroll and you're out of the small AOE.

    The forums at the time would disagree. Bottom line:

    1q27gu.jpg
  • olsborg
    olsborg
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    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...
    - Roll dodged

    lol the fact that you mentioned this as a counter to destroult speaks volumes of your knowledge of pvp...or lack thereof, just saying.

    PC EU
    PvP only
  • itscompton
    itscompton
    ✭✭✭✭✭
    apostate9 wrote: »
    itscompton wrote: »
    apostate9 wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.

    Granted, but that isn't really down to the skill, it is the organization of your enemies. Last year this was still true, just take out the words "eye of flame" and replace with "Ice Comet".

    Organized groups coordinating CC and ults are going to wreck pugs and zergs of solo players. It's by design, I guess you could say. I just feel like these sorts of threads come down to "good tactics are beating bad tactics, plz nerf". That isn't a recipe for long term success for ESO.

    The fact is, Cyrodiil is for big AvA battles. ZOS came out and said so on day 1, but people still feel bad when they can't go out there solo and derp about be successful. That just isn't how army vs. army PvP is ever going to work. Nerf destro ulti, and it will be Proxy Det. Nerf Proxy, and it will be ice comet with synchronized dragon leaps. The bottom line is, big, organized, theory crafted groups beat unorganized or inexperienced groups in Cyrodiil and that just isn't going to change (hopefully) because it isn't a bug...it's a feature.

    In 2+ years of playing in Cyrodiil the only Ult's I've seen coordinated groups use to such effect are EoTS and Batswarm. I could count on one hand the amount of times I got killed by coordinated Ice Comets. All you have to do is block and you can live through 5-6 hitting you at the same time, then just one dodgeroll and you're out of the small AOE.

    The forums at the time would disagree. Bottom line:

    1q27gu.jpg

    Meme's: what to use when your argument is full of holes.

  • Durham
    Durham
    ✭✭✭✭✭
    L2P, you can easily knock back caster and kill him

    I do all the time, This ultimate is there to stop zergs!

    Do not be a cry baby, learn your way and move ahead!

    Lol this is funny why would you use that ult without an immovable pot? Your counter is a no go ...
    PVP DEADWAIT
    PVP The Unguildables
  • apostate9
    apostate9
    ✭✭✭✭✭
    itscompton wrote: »
    apostate9 wrote: »
    itscompton wrote: »
    apostate9 wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.

    Granted, but that isn't really down to the skill, it is the organization of your enemies. Last year this was still true, just take out the words "eye of flame" and replace with "Ice Comet".

    Organized groups coordinating CC and ults are going to wreck pugs and zergs of solo players. It's by design, I guess you could say. I just feel like these sorts of threads come down to "good tactics are beating bad tactics, plz nerf". That isn't a recipe for long term success for ESO.

    The fact is, Cyrodiil is for big AvA battles. ZOS came out and said so on day 1, but people still feel bad when they can't go out there solo and derp about be successful. That just isn't how army vs. army PvP is ever going to work. Nerf destro ulti, and it will be Proxy Det. Nerf Proxy, and it will be ice comet with synchronized dragon leaps. The bottom line is, big, organized, theory crafted groups beat unorganized or inexperienced groups in Cyrodiil and that just isn't going to change (hopefully) because it isn't a bug...it's a feature.

    In 2+ years of playing in Cyrodiil the only Ult's I've seen coordinated groups use to such effect are EoTS and Batswarm. I could count on one hand the amount of times I got killed by coordinated Ice Comets. All you have to do is block and you can live through 5-6 hitting you at the same time, then just one dodgeroll and you're out of the small AOE.

    The forums at the time would disagree. Bottom line:

    1q27gu.jpg

    Meme's: what to use when your argument is full of holes.

    ...or the guy at the other end of the "argument" needs to l2p and no amount of prosaic text is going to convince him?
  • TheUrbanWizard
    TheUrbanWizard
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    Red circle bad, get out of it, simples
  • Waffennacht
    Waffennacht
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    Still haven't gotten over "starchy allies" rofl
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • TequilaFire
    TequilaFire
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    ✭✭✭✭✭
    apostate9 wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    Yes, I am.

    Maybe you should be on the right end of an "organized push"??

    BTW, LOL at you getting rekt by this so bad you complained on the forums instead of learning how to stop standing in red.

    Yeah everybody join the winning side.
    By the way the red follows you with gap closers, but you would know that if you actually did pvp and if you do I can tell you live for this cheese.
    And too bad the legions of DK already cast talons because they know when the bomb will hit.
    Destro alt chains along with jumping alliance is a pox on pvp.
    Irrelevant in PvE because nobody is that much of a ***.
    Edited by TequilaFire on June 1, 2017 1:38AM
  • SanTii.92
    SanTii.92
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    itscompton wrote: »
    I find it funny when the weapon ultimates got revealed that the destro ulti got ripped apart for being useless, now people can't live without it.

    If the Destro Ult, specifically EoTS, had been released the way it was originally designed on PTS it would have been useless in Cyrodiil for the most part since the DPS would have been about the same as BatSwarm but without any secondary effects like heals. What I remember from the comments on it during that PTS cycle is that most players were not happy because they wanted a strong single target ult for Destruction Staves. But of course the "fix" implemented by the Devs was not what people were asking for and so what we got was an AOE ult that is completely OP when used by coordinated groups.

    Even after the latest changes it was still called a trash and useless ult, also what you are refering to what most players wanted is nothing but entirely subjective, not warrant a valid complain.

    Yes, pts forums vs eots was the largest blunder we've ever seen, they've never been so wrong. Well maybe they will now, after massive whine regarding sustain nerf, we'll see about that
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • apostate9
    apostate9
    ✭✭✭✭✭
    apostate9 wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    Yes, I am.

    Maybe you should be on the right end of an "organized push"??

    BTW, LOL at you getting rekt by this so bad you complained on the forums instead of learning how to stop standing in red.

    Yeah everybody join the winning side.
    By the way the red follows you with gap closers, but you would know that if you actually did pvp and if you do I can tell you live for this cheese.
    And too bad the legions of DK already cast talons because they new when the bomb would hit.
    Destro alt chains along with jumping alliance is a pox on pvp.
    Irrelevant in PvE because nobody is that much of a ***.

    I've run a PVP guild for 2 years. Keep guessing.
  • TequilaFire
    TequilaFire
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    PVPers moaning because someone killed them are one of the key drivers in ruining MMORPG with relentless "balancing" that dilutes class distinctions until classes become, essentially, meaningless as in Rift.

    If you don't like being beaten in PVP, either learn to play better or do something you can do.

    You have no idea what you are talking about.
  • Elsterchen
    Elsterchen
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    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

    #43 ... I realy do not like repeating myself... just look it up. Or even better: go play PVP.

    No... you're not. Or you can't read English.

    Try again. Read. It. Very. Carefully. Then try to read and comprehend #41, which is what I am replying to.

    How about taking your own advice?

    None of the 2 alliances can engage in combat with a bus of the 3rd alliance chaising everyone around.

    Its quite puzzling, I always think the bus-ppl somehow had to much of this ...:
    https://youtube.com/watch?v=rSScHJ9At6k&list=PLjfygREC4DOOP41XyxhfNqAwvmqEdezGZ&index=61

    ... and never mind the non english parts (that's for those that actually play PVP)

    My only reply is the words below this line.

    Oh thanks for that memory: "Soldier, what do you do when you notice a person crawling towards the barracks at night?" Answer: "Discretly escorting the colonel back to his quarters, Sir!"

    btt: Maybe you can do strategic combat with a bus rolling around without plan (or goal) ... but please remember normal humans may have difficulty in doing so.
  • TequilaFire
    TequilaFire
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    apostate9 wrote: »
    apostate9 wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    Yes, I am.

    Maybe you should be on the right end of an "organized push"??

    BTW, LOL at you getting rekt by this so bad you complained on the forums instead of learning how to stop standing in red.

    Yeah everybody join the winning side.
    By the way the red follows you with gap closers, but you would know that if you actually did pvp and if you do I can tell you live for this cheese.
    And too bad the legions of DK already cast talons because they new when the bomb would hit.
    Destro alt chains along with jumping alliance is a pox on pvp.
    Irrelevant in PvE because nobody is that much of a ***.

    I've run a PVP guild for 2 years. Keep guessing.

    Got you beat by year, big deal.
    Doesn't excuse running around in bomb blobs.
  • apostate9
    apostate9
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    apostate9 wrote: »
    apostate9 wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    Yes, I am.

    Maybe you should be on the right end of an "organized push"??

    BTW, LOL at you getting rekt by this so bad you complained on the forums instead of learning how to stop standing in red.

    Yeah everybody join the winning side.
    By the way the red follows you with gap closers, but you would know that if you actually did pvp and if you do I can tell you live for this cheese.
    And too bad the legions of DK already cast talons because they new when the bomb would hit.
    Destro alt chains along with jumping alliance is a pox on pvp.
    Irrelevant in PvE because nobody is that much of a ***.

    I've run a PVP guild for 2 years. Keep guessing.

    Got you beat by year, big deal.
    Doesn't excuse running around in bomb blobs.

    A. I doubt it.
    B. I don't.
    C. If I did, it wouldn't require an excuse. Adapt or die.
    Edited by apostate9 on May 31, 2017 9:00PM
  • TequilaFire
    TequilaFire
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    ✭✭✭✭✭
    Another "Legion" lmao
  • Silver_Strider
    Silver_Strider
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    ✭✭✭
    All you people saying "Just get out of it, CC them, L2P, etc" are so full of it.

    If EotS disabled all other actions the caster could do during its duration, that would work but in reality, the caster is doing EVERYTHING in their power to ensure you can't. Fossilize, talons, chains, encase, streak, lotus fan, crippling blast, fear. The list of methods available to keep you in range of EotS is far more vast then the methods to counter it.

    A magic build in PvP has maybe enough stamina for 4-5 consecutive break frees/dodge rolls tops and it is ridiculously easy to burn thru that with an EotS train rolling. Stamina builds have more stamina but honestly after the nerfs to everything stamina related, (Dodge roll penalty, increased cost of vigor and all stamina abilities in general) it really doesn't matter if you want to be a dodge monkey because all it takes is 1 DK to chain you into the train and with 3-4 EotS up, you die instantly.

    You could argue that 1vX should be difficult and it generally is already, but when a skilled player is fighting mulitple that start throwing EotS into the mix, it just instantly negates skill all together.

    It isn't fair, it isn't fun and it isn't skillful. It's pure cheese, like procs and poisons.
    Argonian forever
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    Lord wrote: »
    I agree.

    @ZOS_RichLambert Please implement an eye of the storm stack limit.
    No more than 2x ultimates can be used in one place.
    If more than 2x eye of the storm are active in one place, only the first 2 ultimates will damage enemies.
    I know my suggestion isn't perfect but it may solve this balance issue without nerfing the ultimate ability's base damage further.

    Thanks :)

    This is along the lines of what I was thinking, but I doubt it could be done.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Mephisto939
    Mephisto939
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    PVPers moaning because someone killed them are one of the key drivers in ruining MMORPG with relentless "balancing" that dilutes class distinctions until classes become, essentially, meaningless as in Rift.

    If you don't like being beaten in PVP, either learn to play better or do something you can do.

    Did you fall and hit your head... hard? Dumbest comment of the month!
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Docmandu
    Docmandu
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    Eye of the Flame, resource poisons, and proc sets are three bad ideas that will forever tarnish PvP in ESO.

    Don't forget the fourth... Hiring Wrobel
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    apostate9 wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    Yes, I am.

    Maybe you should be on the right end of an "organized push"??

    BTW, LOL at you getting rekt by this so bad you complained on the forums instead of learning how to stop standing in red.

    I've killed 10 plus in seconds with this skill and other layering. I can guarantee that if you tried, you'd fail miserably trying to escape this if you're my focus and you don't have a negate up. You would with out a doubt take 100%of the eye dmg and can not run if my objective is to cover you. Sure you may heal or be healed through it, but i would do 20 to 30k damage with just eye to you. Every time.

    You're crazy if you think it's not over performing, but you're also crazy if you think it's not needed in this game.
  • Juli'St
    Juli'St
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    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    ...all die on Cyrodiil or not is a pvp player.

    End.
  • Shardaxx
    Shardaxx
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    DHale wrote: »
    There is absolutely nothing you can do when a group of flamers bomb you. It's gotten ridiculous.

    Move out if red circles... thank you.

    But the red circle moves with them so you can't get out of it. Unless you kill the caster super quick you're toast, and they're usually stacking shields and can easily keep players in the circle until they are toast. Seriously when did standing 10 feet away from someone and waiting for them to die become skill? It's ridiculous.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • jeskah
    jeskah
    ✭✭✭
    davey1107 wrote: »
    Ok...I agree the bombers are annoying, but is the issue THAT bad really? Nine times in ten they kill a few people on the flag, die themselves, then everyone is rezzed in a few seconds and life goes on.

    Annoying enough. And not really the bombers, but the zergs - and i find it hilarious, that this is about the third time they stepped into the same ***: powerful aoe centered around the caster, thus empowering the zergs further.
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    Lord wrote: »
    I agree.

    @ZOS_RichLambert Please implement an eye of the storm stack limit.
    No more than 2x ultimates can be used in one place.
    If more than 2x eye of the storm are active in one place, only the first 2 ultimates will damage enemies.
    I know my suggestion isn't perfect but it may solve this balance issue without nerfing the ultimate ability's base damage further.

    Thanks :)

    This can hurt pve a lot!

    Most people in PVE choose the other morph.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Shardaxx
    Shardaxx
    ✭✭✭✭✭
    apostate9 wrote: »
    Shardaxx wrote: »
    Compare it to the other weapon ultimates, and ultimates in general. It's way OP.

    Maybe you should do that?

    http://esoacademy.com/skills/eye-of-the-storm/
    http://esoacademy.com/skills/ice-comet/
    Can someone show me a stamina/physical damage ultimate which comes anywhere close to either of these?
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    When fighting lag surfing zerg you can do almost nothing.
  • Avran_Sylt
    Avran_Sylt
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    ✭✭
    To all those talking about not running into the big read circle: Streak. I roll-dodge, they streak to me. roll-dodge doesn't negate ground targeted AoE. I can't root them since they've got an immovability pot on them. I try and cloak to vanish and evade them but the AoE knocks me outta stealth.

    I'd assume the same would be an issue for a magNB using Lotus Fan to keep up.

    If you could stun them,root them, knock them back, yeah, there's conuterplay. but if you can't move them in any manner, and they can dash to your location, you gotta hope you're tanky or can heal through it.

    Also, I haven't tested it, but if you bar a lightning staff on one bar, fire on another, use the fire destro ulti, then swap to the lightning staff, is the ulti damage still increased on top of the 8% AoE damage increase from the lightning staff?
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