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Eye of flame has ruined pvp

  • bubbygink
    bubbygink
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    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...
  • Bouldercleave
    Bouldercleave
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    Ah, PvP - you guys are always good for a laugh.
  • apostate9
    apostate9
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    Lord wrote: »
    I agree.

    @ZOS_RichLambert Please implement an eye of the storm stack limit.
    No more than 2x ultimates can be used in one place.
    If more than 2x eye of the storm are active in one place, only the first 2 ultimates will damage enemies.
    I know my suggestion isn't perfect but it may solve this balance issue without nerfing the ultimate ability's base damage further.

    Thanks :)

    That's not a terrible idea, though I am not convinced it really needs it. I could certainly live with that change.
  • Lord_Eomer
    Lord_Eomer
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    ✭✭
    Lord wrote: »
    I agree.

    @ZOS_RichLambert Please implement an eye of the storm stack limit.
    No more than 2x ultimates can be used in one place.
    If more than 2x eye of the storm are active in one place, only the first 2 ultimates will damage enemies.
    I know my suggestion isn't perfect but it may solve this balance issue without nerfing the ultimate ability's base damage further.

    Thanks :)

    This can hurt pve a lot!
  • Mephisto939
    Mephisto939
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    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Mephisto939
    Mephisto939
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    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Wish they could somehow show K/D ratios

    I play a straight healer in PVP, so K/D ratio isn't really a good metric to measure skill.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • CyrusArya
    CyrusArya
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    ✭✭✭
    In this thread: People who get farmed by ball groups.

    Heres a tip, if you dont wanna get farmed by these groups....dont put yourself in a position where you could get farmed by em. Guilds like this are extremely deadly but also extremely predictable because they are tethered to crown like dogs on a leash.
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • apostate9
    apostate9
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    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    I do kick off my AOE heals and healing ultimate. I can heal through damn near anything, but not 4 or 5 flamers simultaneously.

    Granted, but that isn't really down to the skill, it is the organization of your enemies. Last year this was still true, just take out the words "eye of flame" and replace with "Ice Comet".

    Organized groups coordinating CC and ults are going to wreck pugs and zergs of solo players. It's by design, I guess you could say. I just feel like these sorts of threads come down to "good tactics are beating bad tactics, plz nerf". That isn't a recipe for long term success for ESO.

    The fact is, Cyrodiil is for big AvA battles. ZOS came out and said so on day 1, but people still feel bad when they can't go out there solo and derp about be successful. That just isn't how army vs. army PvP is ever going to work. Nerf destro ulti, and it will be Proxy Det. Nerf Proxy, and it will be ice comet with synchronized dragon leaps. The bottom line is, big, organized, theory crafted groups beat unorganized or inexperienced groups in Cyrodiil and that just isn't going to change (hopefully) because it isn't a bug...it's a feature.
    Edited by apostate9 on May 31, 2017 6:53PM
  • Chilly-McFreeze
    Chilly-McFreeze
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    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.
  • apostate9
    apostate9
    ✭✭✭✭✭
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.
  • dotme
    dotme
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    apostate9 wrote: »
    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.
    "Pain Train" lol

    I do think the radius is too big, and with lag you often don't hear the noise and see the circle until you're already dead. In the hands of a skilled emperor and the emp's coordinated group, this ultimate is way too powerful and regenerates so fast it's almost spam-able.

    I'm sure ZOS won't pull it out of the game, but my experience is that there's a fair number of people who are getting really sick of it and I do believe it's ruining the enjoyment of what used to be a very exciting, almost hand-to-hand, type of combat for some people.
    PS5NA
  • Elsterchen
    Elsterchen
    ✭✭✭✭✭
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
  • apostate9
    apostate9
    ✭✭✭✭✭
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Eye of the Flame, resource poisons, and proc sets are three bad ideas that will forever tarnish PvP in ESO.

    Gotta agree man, Changing these 3 things would improve PVP a lot. Poisons may have been the worst idea ever to introduce into PVP. Proc sets should have been for Monster sets only which could have made them more unique than they already are.
  • Elsterchen
    Elsterchen
    ✭✭✭✭✭
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/outpost/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:
    Edited by Elsterchen on May 31, 2017 7:33PM
  • acw37162
    acw37162
    ✭✭✭✭✭
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged


    You left have a Warden cast his frost Ultimate with major protection

    Edit: applying only to PC players with early access and a Warden character but everyone else next week.



    Edited by acw37162 on May 31, 2017 7:46PM
  • apostate9
    apostate9
    ✭✭✭✭✭
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

  • itscompton
    itscompton
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    I find it funny when the weapon ultimates got revealed that the destro ulti got ripped apart for being useless, now people can't live without it.

    If the Destro Ult, specifically EoTS, had been released the way it was originally designed on PTS it would have been useless in Cyrodiil for the most part since the DPS would have been about the same as BatSwarm but without any secondary effects like heals. What I remember from the comments on it during that PTS cycle is that most players were not happy because they wanted a strong single target ult for Destruction Staves. But of course the "fix" implemented by the Devs was not what people were asking for and so what we got was an AOE ult that is completely OP when used by coordinated groups.
  • seedubsrun
    seedubsrun
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    Seems like the real issue is lag. Sure the ult is really powerful but that in and of itself doesn't matter. If it can't be seen or heard due to lag that's something else. If you can see it and hear it then there's ways to avoid it. If you're too close to avoid it then that could be any ult killing you. Figured after the Morrowind patches the nerf advocates would be exhausted. Apparently that's never true.
  • Elsterchen
    Elsterchen
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    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

    #43 ... I realy do not like repeating myself... just look it up. Or even better: go play PVP.
  • apostate9
    apostate9
    ✭✭✭✭✭
    Elsterchen wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

    #43 ... I realy do not like repeating myself... just look it up. Or even better: go play PVP.

    No... you're not. Or you can't read English.

    Try again. Read. It. Very. Carefully. Then try to read and comprehend #41, which is what I am replying to.
    Edited by apostate9 on May 31, 2017 7:43PM
  • CTSCold
    CTSCold
    ✭✭✭
    May not solve the problem but could they not have dmg scaling based on party size in pvp? I.e. The bigger the party the less dmg each individual does? While yes the skill is powerful it's the coordination of groups that causes the problem identified.

    Will most of these people then run in small groups who then run with another smaller group? Probably. Will this hinder coordination? Possibly. I think it's worth a try and it limits what will replace the 'bomb' mechanic as all skills get devalued when in a large group.

    the amount of scaling is important to ensure that groups still stay stronger than solo and small-man but I think it could work.
  • MehrunesFlagon
    MehrunesFlagon
    ✭✭✭✭✭
    There is absolutely nothing you can do when a group of flamers bomb you. It's gotten ridiculous.

    The amount of of times I've jumped down from the side of Alessia bridge to avoid just that is ridiculous.So I'm going to have to disagree.
  • DHale
    DHale
    ✭✭✭✭✭
    There is absolutely nothing you can do when a group of flamers bomb you. It's gotten ridiculous.

    Move out if red circles... thank you.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • DHale
    DHale
    ✭✭✭✭✭
    Lord wrote: »
    I agree.

    @ZOS_RichLambert Please implement an eye of the storm stack limit.
    No more than 2x ultimates can be used in one place.
    If more than 2x eye of the storm are active in one place, only the first 2 ultimates will damage enemies.
    I know my suggestion isn't perfect but it may solve this balance issue without nerfing the ultimate ability's base damage further.

    Thanks :)

    Do not stack with 20 others players in large groups not being aware of a huge red circle coming towards you. Thank you.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    davey1107 wrote: »
    Ok...I agree the bombers are annoying, but is the issue THAT bad really? Nine times in ten they kill a few people on the flag, die themselves, then everyone is rezzed in a few seconds and life goes on.

    648169fea82d9cdefb8dfd959f857f10.422x426x1.jpg
    Edited by geonsocal on May 31, 2017 8:01PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Arthur_Spoonfondle
    Arthur_Spoonfondle
    ✭✭✭✭
    PVPers moaning because someone killed them are one of the key drivers in ruining MMORPG with relentless "balancing" that dilutes class distinctions until classes become, essentially, meaningless as in Rift.

    If you don't like being beaten in PVP, either learn to play better or do something you can do.
    Edited by Arthur_Spoonfondle on May 31, 2017 8:03PM
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Shardaxx wrote: »
    It is ridiculously OP.
    Because it stacks... If one guy is using it... then most people can either dodge / escape out of it or if you are a tank you might block it and not even feel it...

    The problem starts when there are 10 people clustered in one spot (because there is no player collision in eso). So these 10 destro ults stacks with absolutely no limit.. no matter how much magical resistance you have - you melt in seconds... and if enemy has some CC (and usually there is a crap load of CC) - it is GG for you.

    Furthermore - even 10 people destro ult zerg is causing incredible lag - because, surprise - surprise - server needs to calculate it, multiply by passives and CP and add up (stack) those ults....

    The only way... to get rid of abusing/exploiting this game mechanics (stacking AOE with no limit till server re-rolls/crashes) is to add a cap of how many aoe can stack in one spot (at lest in PvP zones). Sure, people will still form zerg-like groups but it will force players to use more "single target" types of dmg rather than aoe.
    Edited by Tommy_The_Gun on May 31, 2017 8:03PM
  • Domander
    Domander
    ✭✭✭✭✭
    You could.... move out of the way.

    and no it hasn't.


    It works pretty well against balled up players though, doesn't it?
  • Elsterchen
    Elsterchen
    ✭✭✭✭✭
    apostate9 wrote: »
    Elsterchen wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    Elsterchen wrote: »
    apostate9 wrote: »
    bubbygink wrote: »
    Volrion wrote: »
    apostate9 wrote: »
    Warraxx wrote: »
    ALERT! someone died in Cyrodiil...

    Right?

    And there was nothing, and I mean NOTHING anyone could have possibly done. There was literally no conceivable way the poster or his starchy allies could have:

    - Cast major expedition
    - Thrown down AOE heals
    - Cast stone giant on the guy with the ulti and walked away
    - Cast a damage shield
    - Used talons, encase, caltrops or fossilize on the caster and moved
    - Killed the guy in center of the red circle
    - Roll dodged

    You are aware that in any organized push, 3 or 4 people drop them at the same time right plus CC.

    4 x 10k tick plus VD/Sap/Anything else = GG.

    Lol at major expedition btw.

    You are aware that any organized push of 4 people or more dropping damage ults at the same time (4 dawnbreakers for example) will kill you... It isn't like this is unique to eye of the flame. Organized groups have been dropping ults simultaneously to drop bigger groups for ages...

    You are aware that four dawnbreakers for example hit in one place and don't get dragged through a whole keep? Nobody denies what you say but don't pretend that there's no difference at all.

    If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. For instance, your biggest problem is: you're losing already.

    Actually... no. More often then not the bus doesn't stop to take the keep/outpost ... How could they? It would mean to split up to take 2 seperate flags. In my experience a bus doesn't split. ressources are taken occasionally (easy with one flag only) - but even ressources are not always taken.

    So no, just bc a bus is annoying ppl it doesn#t mean one is loosing anything else but patience.

    Uh...lolwut?

    I thought the latest in this string of newbie objections to EOTS was that people are running it "inside your keeps" So, yeah...they are gonna take it if they're in your keep. Splitting up is not required, they go stand on the front flag for 20 seconds and then stand on the back flag for 20 more. Since they are in your main hall rocking coordinated destro ults in *this* scenario... you have endured adversity and/or done something else wrong to get to this point. They didn't breach your walls with a destro ult train.

    If you are now moving on to complaining about destro ults in the open field, I will just refer you to one of the 15 posts above that explain the virtues of not standing in red, and peace out. I don't know what to tell ya. L2p.

    nothing wut?. I got chased by bus more often then i can count ... and no, they usually do not take a keep/ressource. They do not siege either - they just roll in after the 3rd alliance / we have sieged. Whole point of these busses beeing a pain in the place where the sun doesn#t shine is exactly that: They don't engage in combat, they break it.

    ... and while we are at places where the sun doesn#t shine: stuck that L2P exactly right there pls. :smile:

    "If there is a pain train inside your keep rolling around, you have bigger problems than the destro ult. "

    L2read while you're at it. You don't even know what you're replying to.

    #43 ... I realy do not like repeating myself... just look it up. Or even better: go play PVP.

    No... you're not. Or you can't read English.

    Try again. Read. It. Very. Carefully. Then try to read and comprehend #41, which is what I am replying to.

    How about taking your own advice?

    None of the 2 alliances can engage in combat with a bus of the 3rd alliance chaising everyone around.

    Its quite puzzling, I always think the bus-ppl somehow had to much of this ...:
    https://youtube.com/watch?v=rSScHJ9At6k&list=PLjfygREC4DOOP41XyxhfNqAwvmqEdezGZ&index=61

    ... and never mind the non english parts (that's for those that actually play PVP)
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