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Would you like to have ONE global guild vendor for all the guilds ? (not 1 vendor for each guild)

  • Rouven
    Rouven
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    Yes, I want one vendor for all the players on a server
    Ok, I can't resist any longer. No matter what side of the fence you are on you might enjoy this:

    AW4cBFL.jpg?579
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • dotme
    dotme
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    No, I want to keep it as it is. I love to travel.
    Beardimus wrote: »
    100% NO. Currently as a buyer effort = reward. Don't try to wreck a cool part of the game cos you are lazy.
    Have to agree - I love the feeling of finding a "deal" after doing a little shopping around.
    PS5NA
  • Tandor
    Tandor
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    Kodrac wrote: »
    Linaleah wrote: »
    rolls on a flour laughing. are you kidding me? seriously? THIS IS WHAT LARGE SCALE TRADERS DO IN ESO. they buy low and resell high, the only difference is - they buy low in out of the way places, to sell high in their centralized location.

    Yes I know this. But at least here it takes time and effort to find the deals to either keep or resell. You can't just open the AH and in ten minutes corner the market. If you want to do something like that here you have to make the effort.

    And the price of that is for everyone else to have to waste their time traipsing halfway around the world looking for someone who's got what they want for sale, and then wasting some more time traipsing the rest of the way around the world checking out whether anyone else has it at a better price. Unless no-one has it for sale of course, because the players wanting to sell it don't belong to the right guilds that particular week.
  • Malamar1229
    Malamar1229
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    No, I want to keep it as it is. I love to travel.
    faerigirl wrote: »
    Turelus wrote: »
    I prefer the current system because of reasons I've explained what feels like a million times before now.

    Hear ya bro, I get tired of arguing the same points week after week

    And the reason it keeps getting brought up time and again?

    Because what we have now is bad. If it were a great....even halfway decent system people wouldn't feel the need to post this crap again.

    The first time my kids tried soda, that kept them asking for more. My bad.
    Likewise, when WoW started spoon feeding EZ mode to ppl, that's when the expectation sets in with those people. I grew up in EverQuest where everything was hard and you had to work for a deal.
    Edited by Malamar1229 on May 30, 2017 8:50PM
  • Rouven
    Rouven
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    Yes, I want one vendor for all the players on a server
    faerigirl wrote: »
    Turelus wrote: »
    I prefer the current system because of reasons I've explained what feels like a million times before now.

    Hear ya bro, I get tired of arguing the same points week after week

    And the reason it keeps getting brought up time and again?

    Because what we have now is bad. If it were a great....even halfway decent system people wouldn't feel the need to post this crap again.

    The first time my kids tried soda, that kept them asking for more. My bad.
    Likewise, when WoW started spoon feeding EZ mode to ppl, that's when the expectation sets in with those people. I grew up in EverQuest where everything was hard and you had to work for a deal.

    Both ways uphill, that's how I grew up. Sorry, what does that have to do with anything? All I see is insults towards people who are not of your opinion in this case.

    Would you like to relive naked corpse runs as well or should we leave the death penalty as is?
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Malamar1229
    Malamar1229
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    No, I want to keep it as it is. I love to travel.
    Linaleah wrote: »
    2. . WASTING TIME IS NOT EFFORT. .

    One man's trash is another man's treasure. You are thinking your argument is inclusive of all but you are discarding the players who ONLY enjoy playing as a "merchant."

    The global auction house is no different than an App on your smart phone, some tool to make some process simpler. Simpler isn't always better. This economy sucks and the current trade system is a thickening agent, it's only slowing down what a global auction house would turn into water.

    And yes it is laziness. You value your activities at a higher level of importance than the guy who wants to sell his "Monkey Staff" for 500k but no regard to the sweatshop bots who can farm 24/7 and whose end game goal is their gold per hour quota. If you want the Monkey Staff for 300k instead of my 500k, then you need to work for it.

    Here is the kicker- Absolutely EVERYTHING on the current guild stores is 100% available for you to go farm for yourself. If you don't want to pay a premium, go get it for yourself.
  • Jayne_Doe
    Jayne_Doe
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    There are a couple issues that affect console players and makes the current system even more tedious:

    1. We don't have add-ons
    2. Load times are longer than on PC - seriously, average load time is 30seconds to 1.5 mins. Last week it was around 30-40 secs., this week it jumped to 1-1.5 mins.

    So, traveling to the out of the way traders for good deals is much more time consuming and we have no add-ons to assist us with any part of trading.

    That said, I don't think we need/should have a central auction house. I do like shopping at various traders, but I have to plan accordingly, and searching for good deals at out-of-the-way traders is not always an option depending on how much time I have to play in a given day - which is exactly what the guild trade moguls count on. They know it's not easy going to out-of-the-way traders for good deals, so they charge accordingly and count on people's laziness.

    So, one solution is, of course, to add better tools to the UI to assist in searching for what you need - so at least the time it takes to find what you're looking for or to find that they don't have what you're looking for, is reduced.

    Second, while it's nice to see out-of-the-way traders, and I'll usually stop at them when I'm nearby, it would be nice to add more traders to the central locations - heck, even to the starter areas (there are several trader stalls that are empty on Bleakrock, for instance). Part of the problem is that there just aren't nearly enough traders to go around. If there were a few more at some of the more central locations, that would help. Or, even add an additional trader or two to the far-flung locations to perhaps incentivize people traveling there.

    Also, I like the idea of a non-guild trader in, say, Coldharbour. This trader would allow you to post maybe 5 items, and you have to physically go there to list your items or to search for items to purchase (not available to search at the bank). Maybe it would suffer from bots, but maybe not if it's limited and in tandem with guild traders - it'd be a way for those without a guild trader to try and sell a few items.

    Just some random ideas on how to improve the guild trader system, as I do like the system - it just needs a better UI (esp. on console where we don't have add-ons) and perhaps a few more traders at far-flung places to entice more traffic.
  • faerigirl
    faerigirl
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    Yes, I want one vendor for all the players on a server
    faerigirl wrote: »
    Turelus wrote: »
    I prefer the current system because of reasons I've explained what feels like a million times before now.

    Hear ya bro, I get tired of arguing the same points week after week

    And the reason it keeps getting brought up time and again?

    Because what we have now is bad. If it were a great....even halfway decent system people wouldn't feel the need to post this crap again.

    The first time my kids tried soda, that kept them asking for more. My bad.
    Likewise, when WoW started spoon feeding EZ mode to ppl, that's when the expectation sets in with those people. I grew up in EverQuest where everything was hard and you had to work for a deal.

    Sorry but that's ridiculous.
  • Vipstaakki
    Vipstaakki
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    No, I want to keep it as it is. I love to travel.
    Megabear wrote: »
    Global please. I don't like trade power being monopolized.

    Kek. We'll see how monopolized your global trader gets.
  • Absolut_Turkey
    Absolut_Turkey
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    No, I want to keep it as it is. I love to travel.
    Zolron wrote: »
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    I'll bite....
    Yes I have ACTUALLY tried many of them ( WoW, Rift, SWG, SWTor, Lotr, Conan,NW...even garbage Asheron's Call 2 ..etc) and centralized auction houses make things MUCH more convenient for your average player. Hell, even Star Wars Galaxies allowed me to search from a centralized LOCATION and find what I was looking for ( although you still had to actually go to the planet vendor location to purchase it . You didn't have to run to every trader location to see what they offered ! ) It would be nice if we could do this at least.
    I suspect ( and it's my opinion only ! ) that the reason the lack of a centralized Auction Location isn't a bigger deal is that most people play this as a single player game, are fairly self sufficient ( easy as hell to be a crafter and farm your own materials) and don't really give a crap about the economy

    Lol! I love how you glossed over the fact that all those mmos you listed have economies that are ruled by an elite few. Thanks for proving my point.

    [Edit to remove insulting content]
    Edited by [Deleted User] on May 30, 2017 11:53PM
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • Sovjet
    Sovjet
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    No, I want to keep it as it is. I love to travel.
    Why would you want to have one central place, i as an EP char travel to AD and DC areas to find certain items.

    If they change that to one central place it's going to be boring soon :smile:
    For every player that quits, more will join in my name - Molag Bal 2E 583
  • Darlgon
    Darlgon
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    Axoinus wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    So the same people who are opposed to a global system, point to use a third party addon which serves the key function of having a global market in the first place.

    If you are opposed to a global system, the you should also be opposed to the addon.

    Reading between the lines, there is clearly some exploit that people are protecting.



    @Axoinus Since you didnt bother to read my post further down in the thread.. this quote is specifically for you. Who said I was opposed to a global system. I told them the current system was not working and why way back in 2014.
    Darlgon wrote: »
    WTDnnwE.gif
    Nobody is talking about action house here...

    What are you smoking? OF COURSE they are talking about a global auction house, in the original post and in every post in this thread.

    Baranthus wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    I'd rather grow up and have the ability to search for an item in a guild store. Oh. I can't. #sorrynotsorry

    Yes.. wouldnt we all.. We would also like 10 billion dollars and an entire army with nuclear weapons to play with, but we all cant be Donald Trump either.
    faerigirl wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    Tamerial Trade Center is not very accurate. At best it's a general reference tool. Sometimes you get lucky, which for me is about 1 out of 10 things I was looking for because they were gone when I got there.

    I would be for keeping the guild stores but making an in game area/message board/auction house that you could purchase what you need by being able to search each of the traders right there, purchase the item then even have to take your butt to whatever backwater trader you bought it from to pick it up.

    NO.. TTC is NOT very accurate, but is the only crutch players have to rely on with a system that will not change. Why do you think ZoS supports addons so much. It reduces the coding they have to do.

    As a final remark..

    For historical reference, based on what I have seen after playing the past few weeks, returning after being gone 14 months, I still think this comment from 2014 is the "economy" of ESO.

    https://forums.elderscrollsonline.com/en/discussion/comment/1092812#Comment_1092812

    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • LiquidPony
    LiquidPony
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    No, I want to keep it as it is. I love to travel.
    I wonder if a sort of hybrid solution would appease people on both sides of this?

    As in, what if each Guild Trader zone had an auction house? So, in say Rawl'kha, there'd still be the same guild trader locations to bid on ... but instead of a buyer having to shop each trader, there's one central broker through which all goods are purchased?

    So you could travel to Rawl'kha, or Elden Root, or Wayrest, or whatever, and shop all of the traders in that location at once.

    There'd still be travel involved, and you could still find deals, but it would be a huge reduction in time spent.

    But ... I suspect that the reason we have what we have, lacking even a simple text search, because ZOS wants it to be a time-consuming task. Same reason RNG hasn't ever really been addressed in Maelstrom and Monster set drops. Given the rough start this game had, I can't help but feel that ZOS is afraid that if they remove these artificial time sinks, people will run out of stuff to do and stop playing the game.
  • Victus
    Victus
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    No, I want to keep it as it is. I love to travel.
    Not this again... please, no. Just no.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Oompuh
    Oompuh
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    No, I want to keep it as it is. I love to travel.
    What's the point of bidding on a guild trader in a popular city when you can get one out in the middle of nowhere and get the same attention? Nah. Also.... Bias poll options are Bias.
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • laksikus
    laksikus
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    No, I want to keep it as it is. I love to travel.
    Avalon wrote: »
    If we wanted to live in medieval times, there are places where we can live in the real world that do things like that. For the rest of us, yes there might not be a 'universal' store (like Amazon), but, effectively there is: the Internet. No one has to go to the store and hope they have what they want or need anymore. We search online, find the places that might carry it, call them up, and then make a trip. From beginning to end, extremely short amount of time. I recently needed two parts for a dryer that is no longer produced. From discovering the dryer was broken, to having the dryer fixed, took less than four hours. In ESO terms, that process would have taken DAYS. ESO can keep the traders, np... but, add a universal search that shows which traders have the item you are looking for, and for how much, so that you go to only the traders you need to go to.

    Let's talk medieval... no, it wasn't an adventure to find what you needed. Because, in your town, you knew who sold what, and how much they were asking. Even if you had to travel for the day to the big city (which happened once a year, btw, after harvest, for the festival), they only did this once/twice a year, not every day, or every week. It isn't like that in ESO, not even remotely. The way ESO is, is every guild is an individual bazaar, filled with hundreds/thousands of a random assortment... each guild is a flea market. In medieval terms, each guild is its own Festival Market Day, every day, all the time. Now, imagine someone in those times being told it is reasonable to have to travel to several cities, and sort through each of the festivals to find the item they want?

    Notice, that concept never occurred in our history? Yeah, it's because it is ridiculous. Even with fast travel, there is no reason for it. Even in our own history, we grouped farmer's goods together (a few odds and ends in there that the farmers carved, or had no need of anymore, but 95% was grown food), the butchers had their area, carpenters another, etc etc. it was easy to know exactly where to look, and one could quickly decide what to buy... nothing like ESO.

    But, even THAT died out as soon as we got the technology to allow otherwise. You people that argue against this, forget that one of the first add-one made for this game was a way to search the guild stores faster and more efficiently. Yeah, the game is set in a 'medieval' time period, but the PLAYERS are set in a modern day, with Google, Amazon, groceries that can be delivered to your house! No, forcing them to endure the abuses that even people in the DARK AGES didn't have to put up with is not acceptable, we put up with it because they have a monopoly on ELDER SCROLLS MMOs! We either deal, or don't play the closest online resemblance to the series we love... but, that doesn't make it OK to abuse the playerbase.

    TL;DR: ESO guild trader system has absolutely zero in common with any form of medieval trade system other than there are people, and they sell stuff.

    TES is a fantasy game franchise with magic and different races und gods. So dont compare it to medieval or modern times
    Eso guild traders are just a fantsy market.


    And its fine the way it is.
  • Betsararie
    Betsararie
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    How about several global auction houses?

    Or cutting down on the number of areas where traders reside, to reduce the time spent going from trader to trader.
  • Peekachu99
    Peekachu99
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    Yes, I want one vendor for all the players on a server
    Why not both? (Because guild-cartels know no one would ever use their option if another existed.)
  • Katahdin
    Katahdin
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    No, I want to keep it as it is. I love to travel.
    WTDnnwE.gif

    ^^ This


    No matter how many polls people make asking this same, tired, moldy old question.
    The answer still is and will be: It is not going to happen
    Beta tester November 2013
  • Malic
    Malic
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    This discussion again, really OMG

    https://www.youtube.com/watch?v=VZFzSK1nKHk

  • laksikus
    laksikus
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    No, I want to keep it as it is. I love to travel.
    Peekachu99 wrote: »
    Why not both? (Because guild-cartels know no one would ever use their option if another existed.)

    why not both? cos ZOS made the system they wanted.
  • Zolron
    Zolron
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    Yes, I want one vendor for all the players on a server
    Zolron wrote: »
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    I'll bite....
    Yes I have ACTUALLY tried many of them ( WoW, Rift, SWG, SWTor, Lotr, Conan,NW...even garbage Asheron's Call 2 ..etc) and centralized auction houses make things MUCH more convenient for your average player. Hell, even Star Wars Galaxies allowed me to search from a centralized LOCATION and find what I was looking for ( although you still had to actually go to the planet vendor location to purchase it . You didn't have to run to every trader location to see what they offered ! ) It would be nice if we could do this at least.
    I suspect ( and it's my opinion only ! ) that the reason the lack of a centralized Auction Location isn't a bigger deal is that most people play this as a single player game, are fairly self sufficient ( easy as hell to be a crafter and farm your own materials) and don't really give a crap about the economy

    Lol! I love how you glossed over the fact that all those mmos you listed have economies that are ruled by an elite few. Thanks for proving my point.

    Not sure you had a point to prove to be honest. Please enlighten us how long you played other MMO's with ruined economies ruled by elites?

    [Edit to remove reference of removed content]
    Edited by [Deleted User] on May 30, 2017 11:55PM
  • Tasear
    Tasear
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    No, I want to keep it as it is. I love to travel.
    You will adjust this works a lot better.
  • Absolut_Turkey
    Absolut_Turkey
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    No, I want to keep it as it is. I love to travel.
    Zolron wrote: »
    Zolron wrote: »
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    I'll bite....
    Yes I have ACTUALLY tried many of them ( WoW, Rift, SWG, SWTor, Lotr, Conan,NW...even garbage Asheron's Call 2 ..etc) and centralized auction houses make things MUCH more convenient for your average player. Hell, even Star Wars Galaxies allowed me to search from a centralized LOCATION and find what I was looking for ( although you still had to actually go to the planet vendor location to purchase it . You didn't have to run to every trader location to see what they offered ! ) It would be nice if we could do this at least.
    I suspect ( and it's my opinion only ! ) that the reason the lack of a centralized Auction Location isn't a bigger deal is that most people play this as a single player game, are fairly self sufficient ( easy as hell to be a crafter and farm your own materials) and don't really give a crap about the economy

    Lol! I love how you glossed over the fact that all those mmos you listed have economies that are ruled by an elite few. Thanks for proving my point.

    Not sure you had a point to prove to be honest. Please enlighten us how long you played other MMO's with ruined economies ruled by elites?

    [Edit to remove reference of removed content]

    *facepalm*
    Short-term memory loss eh? My point is centralized AH will NEVER come to ESO. The devs made it that way, and the overwhelmingly vast majority of players DON'T want it. Deal with it. And for you question, I've been playing mmos for over a DECADE. I don't quite know why you care or why you think it's relevant, but it was more then enough time and experience to know that centralized AHs are not conducive to healthy economies. Now stop beating the dead horse.
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • Zolron
    Zolron
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    Yes, I want one vendor for all the players on a server
    Zolron wrote: »
    Zolron wrote: »
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    I'll bite....
    Yes I have ACTUALLY tried many of them ( WoW, Rift, SWG, SWTor, Lotr, Conan,NW...even garbage Asheron's Call 2 ..etc) and centralized auction houses make things MUCH more convenient for your average player. Hell, even Star Wars Galaxies allowed me to search from a centralized LOCATION and find what I was looking for ( although you still had to actually go to the planet vendor location to purchase it . You didn't have to run to every trader location to see what they offered ! ) It would be nice if we could do this at least.
    I suspect ( and it's my opinion only ! ) that the reason the lack of a centralized Auction Location isn't a bigger deal is that most people play this as a single player game, are fairly self sufficient ( easy as hell to be a crafter and farm your own materials) and don't really give a crap about the economy

    Lol! I love how you glossed over the fact that all those mmos you listed have economies that are ruled by an elite few. Thanks for proving my point.

    Not sure you had a point to prove to be honest. Please enlighten us how long you played other MMO's with ruined economies ruled by elites?

    [Edit to remove reference of removed content]

    *facepalm*
    Short-term memory loss eh? My point is centralized AH will NEVER come to ESO. The devs made it that way, and the overwhelmingly vast majority of players DON'T want it. Deal with it. And for you question, I've been playing mmos for over a DECADE. I don't quite know why you care or why you think it's relevant, but it was more then enough time and experience to know that centralized AHs are not conducive to healthy economies. Now stop beating the dead horse.

    Unfortunately you loose all credibility when you make statement like .."overwhelmingly vast majority of players DON'T want it". I'm fairly certain that every poll I've seen has been fairly split , perhaps 60-40 for one side or the other; a far cry from the vast majority.
    Agree to disagree I suppose, although I'm hoping for improvements to the functionality of the existing trader system at least.
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    No, I want to keep it as it is. I love to travel.
    Oh look.....this thread again....

    The game is fine as it is, no change is needed...

    Pointless Poll Thread is Pointless

    If you really really want a central auction house, there are many other MMORPGs that have them; perhaps you should try one of them ;)
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Yes, I want one vendor for all the players on a server
    Will lower prices significantly and stop the tyrant monopoly guild leaders have.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Callous2208
    Callous2208
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    No, I want to keep it as it is. I love to travel.
    Will lower prices significantly and stop the tyrant monopoly guild leaders have.

    Neither of these things will happen. Prices will rise as Tyrant monopoly individuals who used to be guild leaders or run bots, corner the market with one click. Only things cheaper on an AH are junk items you probably farmed yourself and don't need anyway. For an example of this see every mmo past or present with a global AH system.
    Edited by Callous2208 on May 31, 2017 3:35AM
  • Vipstaakki
    Vipstaakki
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    No, I want to keep it as it is. I love to travel.
    Will lower prices significantly and stop the tyrant monopoly guild leaders have.

    Maybe for a while. But then a new tyrant monopoly leaders will rise and take over.
  • Galwylin
    Galwylin
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    I don't trade nor care. I just play and farm my stuff.
    This suggestion doesn't bother me as much as the idea of an auction house where everything is basically in one trading guild. I still don't like it since I do like the interaction of my character shopping for deals when I do use them. It still feels a bit anti MMORPG to me (even though I know that's standard) since I'm just looking through a menu. I think of it as a bit of RP like riding or walking on roads in town, going to your apartment or house to log out. But can you imagine going through every thing on every trader with the current interface. I wouldn't use the thing at all.
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