ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.
100% NO. Currently as a buyer effort = reward. Don't try to wreck a cool part of the game cos you are lazy.
Has nothing to do with lazy. Has EVERYTHING to do with having a four hour day to play, and spending 3-4 of that trying to sort through every trader to find a single chapter of a single motif, for the best price. That is NEVER a good idea. Developers should want players to have fun playing, not spending, literally, all of their time battling a horrible game system.No auction house. No dragons. No flying mounts. No capes.
Will the forums ever learn to accept that this is not the other games they have played in the past? If they want these things, then either go play those games or make your own.
I love how some players equate having a singular trader to having dragons and other ridiculous ideas. Just because we want a way to not have to bash our heads against a brick wall over and over doesn't mean we want crazy crap. As for the next part, we play the game because we like THIS game. That doesn't mean we love every single aspect. If you do, that's awesome, but pretty sure that 99.999% of players all have something about the game they don't like, and most have things they find downright irritating or frustrating.
Should we tell them to go find another game just because they think Trials are boring, or that RNG is crap, or PVP isn't balanced well... I mean, because we all know that every MMO is Elder Scrolls, and they did the stuff like we want it... oh, wait, no, they aren't. Just because they have those few things done right, doesn't make it the game we want to play. We're attempting to get aspects fixed that drive us nuts, and make no sense.
My point is, that it would take a change to the game's base code. This has been stated time and time again. So through comparing it to other things that would require as much work, I am pointing out they are just as fanciful as dragons. No you don't need to like everything in the game. I certainly do not. However, there is enough information in the forums to know what things have absolutely no hope of ever changing, yet people beat the ever loving *** out of these dead horses.
Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
Callous2208 wrote: »This is the most rewarding economic system I've ever seen in an mmo. Everyone knows global AH's are junk item dumps for lazy players and no one can touch the few rare items made unaffordable by bots. I'll post this each day some lazy WoW scrub makes a new thread. Ty for guild traders ZoS, may they remain forever.
Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
Kyle1983b14_ESO wrote: »Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
"New" to MMO's yet every single MMO to date has had a centralized server wide market place.
100% NO. Currently as a buyer effort = reward. Don't try to wreck a cool part of the game cos you are lazy.
Has nothing to do with lazy. Has EVERYTHING to do with having a four hour day to play, and spending 3-4 of that trying to sort through every trader to find a single chapter of a single motif, for the best price. That is NEVER a good idea. Developers should want players to have fun playing, not spending, literally, all of their time battling a horrible game system.No auction house. No dragons. No flying mounts. No capes.
Will the forums ever learn to accept that this is not the other games they have played in the past? If they want these things, then either go play those games or make your own.
I love how some players equate having a singular trader to having dragons and other ridiculous ideas. Just because we want a way to not have to bash our heads against a brick wall over and over doesn't mean we want crazy crap. As for the next part, we play the game because we like THIS game. That doesn't mean we love every single aspect. If you do, that's awesome, but pretty sure that 99.999% of players all have something about the game they don't like, and most have things they find downright irritating or frustrating.
Should we tell them to go find another game just because they think Trials are boring, or that RNG is crap, or PVP isn't balanced well... I mean, because we all know that every MMO is Elder Scrolls, and they did the stuff like we want it... oh, wait, no, they aren't. Just because they have those few things done right, doesn't make it the game we want to play. We're attempting to get aspects fixed that drive us nuts, and make no sense.
ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.
Absolut_Turkey wrote: »Kyle1983b14_ESO wrote: »Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
"New" to MMO's yet every single MMO to date has had a centralized server wide market place.
Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.
Absolut_Turkey wrote: »Kyle1983b14_ESO wrote: »Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
"New" to MMO's yet every single MMO to date has had a centralized server wide market place.
Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.
Tommy_The_Gun wrote: »Nobody is talking about action house here...AzraelKrieg wrote: »
ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
I'd rather grow up and have the ability to search for an item in a guild store. Oh. I can't. #sorrynotsorry
ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
Tamerial Trade Center is not very accurate. At best it's a general reference tool. Sometimes you get lucky, which for me is about 1 out of 10 things I was looking for because they were gone when I got there.
I would be for keeping the guild stores but making an in game area/message board/auction house that you could purchase what you need by being able to search each of the traders right there, purchase the item then even have to take your butt to whatever backwater trader you bought it from to pick it up.
Giles.floydub17_ESO wrote: »Fortunately it's irrelevant wind eguild traders are here to stay. They have clearly been highly successful with limited resistance from those that want the tired stale and easily manipulated singele vendor.
Further. Stating you spend 3-4 hours each day searching guild vendors is extremely unlikely. Either that is incorrect information or your doing about everything wrong. I find it interesting how some stretch things like this
Giles.floydub17_ESO wrote: »ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."
Grow up, learn to search for the 1000 threads on this already, and move on.
And use https://tamrieltradecentre.com/
What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.
@Avalon
Is your best comment on the subject essentially calling Matt Firor and idiot? He's the to guy in this show.
Glad he left behind the stale central kiosk system that so easily manipulated for a system that's much more rewarding and social.
And auction house designs are the worst. But something outright or bid on an auction and have to keep revisiting it to up ones bid in hopes of winning it. Talk about a time sink.
Absolut_Turkey wrote: »The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
Tommy_The_Gun wrote: »Nobody is talking about action house here...AzraelKrieg wrote: »
What are you smoking? OF COURSE they are talking about a global auction house, in the original post and in every post in this thread.
zZzleepyhead wrote: »It's not about the travelling it's that a global market on a mega server is a terrible idea.
Look up what happened to Diablo 3. They had to SHUT IT DOWN because item availability was rampant and playing the game for loot was obsolete. ESO end game is a heaping pile of *** so if they allowed players a loophole around 90% of what the game is (grinding for loot) then you've dug your own grave as a dev.
Many players compare ESO's system to WoW and the two are apples and oranges. WoW is not a mega server. It's markets are also divided by alliance. However WoW can afford to have a more central AH because once you have all the gear there is actually good PvP content to play.
If ESO had good PvP/END GAME then I would be all for it.