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Would you like to have ONE global guild vendor for all the guilds ? (not 1 vendor for each guild)

  • Aionari
    Aionari
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    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.
    Infernum aliud est populus!
  • taiji2078
    taiji2078
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    Yes, I want one vendor for all the players on a server
    This poll is for fun. Nothing will be changed since this trade system is too complex and too integrated in the game to even start thinking about it.

    I was just curious how do you feel about it :smiley: . For me it's a pain going around looking for stuff. I'm starting from a regular bank, checking the trading guilds I'm in ... then ... wow ... nobody is selling my nirnhorned piece of armor that I need to research ... I ask in chat, nobody ... I ask in guilds chat (yeah ... 5 of them) ... no answer ... then I start looking ... and loooking ... and looooooooooooooooooooking :))))))))) and the game just gets even more boring than my posts :))))))

    Cya l8r all and thanks for the replies.
    Magicka Pet High Elf Sorcerer , Magicka High Elf Nightblade, Magicka High Elf Templar, Imperial Warden Tank
  • Jammer480
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    No, I want to keep it as it is. I love to travel.
    I want the basic system to remain as is are but would love to see the trader locations become more centralized. I think that would help limit the monopoly of large trading guilds because it would cut the travel/shopping time for us lazy people. lol
    Livin' the dream...
  • necronomniconb14_ESO
    Yes, I want one vendor for all the players on a server
    Aionari wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.

    Their name is in the credits somewhere. They need to be let go.

    Mostly the sellers don't want the system to change, since it's exploitable in the favor of the 'leets'. Buyers & people selling on a small level want a system that isn't convoluted and doesn't waste hours they can put into actually playing the game.
    Edited by necronomniconb14_ESO on May 30, 2017 3:23PM
  • Avalon
    Avalon
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    Yes, I want one vendor for all the players on a server
    BigBragg wrote: »
    Avalon wrote: »
    Beardimus wrote: »
    100% NO. Currently as a buyer effort = reward. Don't try to wreck a cool part of the game cos you are lazy.

    Has nothing to do with lazy. Has EVERYTHING to do with having a four hour day to play, and spending 3-4 of that trying to sort through every trader to find a single chapter of a single motif, for the best price. That is NEVER a good idea. Developers should want players to have fun playing, not spending, literally, all of their time battling a horrible game system.
    BigBragg wrote: »
    No auction house. No dragons. No flying mounts. No capes.

    Will the forums ever learn to accept that this is not the other games they have played in the past? If they want these things, then either go play those games or make your own.

    I love how some players equate having a singular trader to having dragons and other ridiculous ideas. Just because we want a way to not have to bash our heads against a brick wall over and over doesn't mean we want crazy crap. As for the next part, we play the game because we like THIS game. That doesn't mean we love every single aspect. If you do, that's awesome, but pretty sure that 99.999% of players all have something about the game they don't like, and most have things they find downright irritating or frustrating.

    Should we tell them to go find another game just because they think Trials are boring, or that RNG is crap, or PVP isn't balanced well... I mean, because we all know that every MMO is Elder Scrolls, and they did the stuff like we want it... oh, wait, no, they aren't. Just because they have those few things done right, doesn't make it the game we want to play. We're attempting to get aspects fixed that drive us nuts, and make no sense.

    My point is, that it would take a change to the game's base code. This has been stated time and time again. So through comparing it to other things that would require as much work, I am pointing out they are just as fanciful as dragons. No you don't need to like everything in the game. I certainly do not. However, there is enough information in the forums to know what things have absolutely no hope of ever changing, yet people beat the ever loving *** out of these dead horses.

    Finally, a semi-good response... however, we have seen time and again ZOS will lie, sometimes blatantly, to the customer base in order to keep things how they want them, despite it being a massive QOL benefit to the players. They only coding that would be required to change, as the vast majority is still there, would be to do what several Add-Ons have already done, then allow the players to select the item they found and buy it. I am assuming that the people who develop the code for this game are more capable than guys playing that game, right? If not, then we need to get them hired on.

    The bankers already have the coding to search through multiple guilds, as well as limit to only the guilds you have (albeit one at a time, but, it STILL saves incalculable time to search 5 guilds from ONE trader, than to march across Tamriel searching for a single thing). In addition, those add-ons can search through EVERY guild on EVERY trader, find exactly what you are looking for and list only those items. I play on console, so not sure the name of the one I thought was best, but they even have an online site that coordinates with their add-on (doesn't work so well for console, though, else I would use it).

    So, all we are asking is to combine the two (adding a search bar to the banker 'guild store' functionality): That way the banker could open the guild stores, you type in whatever search parameters you want, and it does what the add-on does with the already pre-existent code in the game searching through every guild, finds the item(s), and returns a list.

    I actually think it would be even cooler to add a single layer onto this, but might take a 'touch' of extra coding. The banker keeps their normal stuff right now, but the traders that we have get the 'not-so-new-as-you-think-it-would-be' code, with a minor alteration: the traders that were 'bought' by a guild increase the prices of all items NOT from their guild by 5-10% (not much on tiny stuff, but on a high price item, could be a bit!) to push people into purchasing items from the guild purchasing their services, and thus providing a good reason to fight over the traders in the best locations... that lady npc near the Wayrest shrine, for example, would be much better than that guy with the pork-shop behind the vendors (the one a lot of people never notice is there?)

    But, the code is probably already 80% if not more in the game already, and the add-ons show that it is a fairly minor change to add serious functionality. ZOS just doesn't want to put time into this, because, honestly, ZOS is all about the cash grab anymore, and this doesn't make any money at all. If you could find a way to tie it to Subs (like the crafting bag, or dying costumes) in a very REAL way? ZOS would have it implemented next patch, regardless of any complaints or posts about how much of a cash grab it was, and even if it required weeks of coding (which this would require a night or two, plus a week (maybe) of testing to make sure it works, but isn't worth any money)
  • Absolut_Turkey
    Absolut_Turkey
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    No, I want to keep it as it is. I love to travel.
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • Avidspark
    Avidspark
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    No, I want to keep it as it is. I love to travel.
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    Agreed, since auction house only serves to bring all but the rarest items down to +1gp over vendor price.

    No thanks.
    'Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.'
    T. Pratchett, 1948-2015 RIP, you are missed
  • Cpt_Teemo
    Cpt_Teemo
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    Yes, I want one vendor for all the players on a server
    This is the most rewarding economic system I've ever seen in an mmo. Everyone knows global AH's are junk item dumps for lazy players and no one can touch the few rare items made unaffordable by bots. I'll post this each day some lazy WoW scrub makes a new thread. Ty for guild traders ZoS, may they remain forever.

    Most rewarding? Most people can hardly play 2-4 hours a day, yet it takes hours to search through guild stores, I don't find that rewarding at all.
  • Cpt_Teemo
    Cpt_Teemo
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    Yes, I want one vendor for all the players on a server
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.
    Edited by Cpt_Teemo on May 30, 2017 3:47PM
  • Absolut_Turkey
    Absolut_Turkey
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    No, I want to keep it as it is. I love to travel.
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.
    Omniel Morningstar - Khajiit - Nightblade
    Veyron Galerion - Altmer - Sorcerer
    Star-Caller - Argonian - Templar
    Aradriel Nightwood - Bosmer - Warden
    Vermillion Alexander - Imperial - Dragonknight
  • BigBragg
    BigBragg
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    No, I want to keep it as it is. I love to travel.
    Those add-ons don'the actually search through all the guilds, it relies on information being updated by players to and unoffiliated website and is often very inaccurate or simply outdated. The one that I do think ZeniMax should take note of is AwesomeGuildStore, as I think a lot of the hassle is the very lackluster UI that is in place in the base game.

    I also don't believe in general that an auction house is a quality of life issue. Poll after poll shows that both buyers and sellers who enjoy the current system out way those who don't. The current system works for people trying to find deals if they are willing to put in the time. If they just wantec a go to and find and item, usually the major trade hubs will cover you. The system also provides the only substantial gold sink in the game. A very important note to keeping the economy and prices approachable by newish players.

    As for polling interest, I would be curious to see how many players that are for a global auction house are based on console.
    Edited by BigBragg on May 30, 2017 3:58PM
  • Sigtric
    Sigtric
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    One vendor? Sure. He needs to be next to the big guy down in the IC sewers though.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • idk
    idk
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    No, I want to keep it as it is. I love to travel.
    Avalon wrote: »
    Beardimus wrote: »
    100% NO. Currently as a buyer effort = reward. Don't try to wreck a cool part of the game cos you are lazy.

    Has nothing to do with lazy. Has EVERYTHING to do with having a four hour day to play, and spending 3-4 of that trying to sort through every trader to find a single chapter of a single motif, for the best price. That is NEVER a good idea. Developers should want players to have fun playing, not spending, literally, all of their time battling a horrible game system.
    BigBragg wrote: »
    No auction house. No dragons. No flying mounts. No capes.

    Will the forums ever learn to accept that this is not the other games they have played in the past? If they want these things, then either go play those games or make your own.

    I love how some players equate having a singular trader to having dragons and other ridiculous ideas. Just because we want a way to not have to bash our heads against a brick wall over and over doesn't mean we want crazy crap. As for the next part, we play the game because we like THIS game. That doesn't mean we love every single aspect. If you do, that's awesome, but pretty sure that 99.999% of players all have something about the game they don't like, and most have things they find downright irritating or frustrating.

    Should we tell them to go find another game just because they think Trials are boring, or that RNG is crap, or PVP isn't balanced well... I mean, because we all know that every MMO is Elder Scrolls, and they did the stuff like we want it... oh, wait, no, they aren't. Just because they have those few things done right, doesn't make it the game we want to play. We're attempting to get aspects fixed that drive us nuts, and make no sense.

    Fortunately it's irrelevant wind eguild traders are here to stay. They have clearly been highly successful with limited resistance from those that want the tired stale and easily manipulated singele vendor.

    Further. Stating you spend 3-4 hours each day searching guild vendors is extremely unlikely. Either that is incorrect information or your doing about everything wrong. I find it interesting how some stretch things like this
    Aionari wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.

    @Avalon

    Is your best comment on the subject essentially calling Matt Firor and idiot? He's the to guy in this show.

    Glad he left behind the stale central kiosk system that so easily manipulated for a system that's much more rewarding and social.

    And auction house designs are the worst. But something outright or bid on an auction and have to keep revisiting it to up ones bid in hopes of winning it. Talk about a time sink.
  • Cpt_Teemo
    Cpt_Teemo
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    Yes, I want one vendor for all the players on a server
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    Swtor, AoC, WoW, FF14, STO, UO, Swg, Firefall, Defiance, BDO, SW

    and others that have shut down including previous named Swg.

    Guessing you haven't tried anything besides ESO?
    Edited by Cpt_Teemo on May 30, 2017 3:55PM
  • Zolron
    Zolron
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    Yes, I want one vendor for all the players on a server
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    "New" to MMO's yet every single MMO to date has had a centralized server wide market place.

    Have you ACTUALLY tried any of them? Please do. You'll just end up proving me right.

    I'll bite....
    Yes I have ACTUALLY tried many of them ( WoW, Rift, SWG, SWTor, Lotr, Conan,NW...even garbage Asheron's Call 2 ..etc) and centralized auction houses make things MUCH more convenient for your average player. Hell, even Star Wars Galaxies allowed me to search from a centralized LOCATION and find what I was looking for ( although you still had to actually go to the planet vendor location to purchase it . You didn't have to run to every trader location to see what they offered ! ) It would be nice if we could do this at least.
    I suspect ( and it's my opinion only ! ) that the reason the lack of a centralized Auction Location isn't a bigger deal is that most people play this as a single player game, are fairly self sufficient ( easy as hell to be a crafter and farm your own materials) and don't really give a crap about the economy
  • Rianai
    Rianai
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    Yes, I want one vendor for all the players on a server
    Maybe the ESO system is better for dedicated traders, idk, but it sucks for those who have no interest in playing a trading simulator. I just want to be able to sell stuff i don't need, and earn money that i can spend on stuff i want instead. The ESO system makes this process way too tedious and time consuming for my liking. Addons make it somewhat bareable, not more than that though ...
    Edited by Rianai on May 30, 2017 4:10PM
  • Tandor
    Tandor
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    Furinol wrote: »
    guild trader system is awful IMO.

    Keeps me from participating in the game economy at all.

    I agree, but the poll options relate still to the guild trader system. I'd rather open it out to all players regardless of guild membership which is no basis on which to limit trading rights.
  • Rouven
    Rouven
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    Yes, I want one vendor for all the players on a server
    Now I know this is not quite the same - because we have wayshrines - but if you like to talk economics then think about the excel spread sheet economy simulation otherwise known as EvE.

    Make a new "trading" skill line that along other things like maybe more trading slots etc can offer a "radar"/servant (change to magic/lore friendly version) that will scan offers.

    So visiting one trader will show the offers on surrounding traders (and at highest skill all) but you will still have to go to the one that actually sells it.

    Of course we can take it further and then have your minion/assisstant that will go and pick it up for you (so you'll get in in the mail after 10 minutes).
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Darlgon
    Darlgon
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    WTDnnwE.gif
    Nobody is talking about action house here...

    What are you smoking? OF COURSE they are talking about a global auction house, in the original post and in every post in this thread.

    Baranthus wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    I'd rather grow up and have the ability to search for an item in a guild store. Oh. I can't. #sorrynotsorry

    Yes.. wouldnt we all.. We would also like 10 billion dollars and an entire army with nuclear weapons to play with, but we all cant be Donald Trump either.
    faerigirl wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    Tamerial Trade Center is not very accurate. At best it's a general reference tool. Sometimes you get lucky, which for me is about 1 out of 10 things I was looking for because they were gone when I got there.

    I would be for keeping the guild stores but making an in game area/message board/auction house that you could purchase what you need by being able to search each of the traders right there, purchase the item then even have to take your butt to whatever backwater trader you bought it from to pick it up.

    NO.. TTC is NOT very accurate, but is the only crutch players have to rely on with a system that will not change. Why do you think ZoS supports addons so much. It reduces the coding they have to do.

    As a final remark..

    For historical reference, based on what I have seen after playing the past few weeks, returning after being gone 14 months, I still think this comment from 2014 is the "economy" of ESO.

    https://forums.elderscrollsonline.com/en/discussion/comment/1092812#Comment_1092812

    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • radiostar
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    Wonder if it would break the game code to put in a freaking word search box? Or alpha sort columns? I call BS that this AAA game can't handle the truth.
    "Billions upon Billions of Stars"
  • Avalon
    Avalon
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    Yes, I want one vendor for all the players on a server
    Fortunately it's irrelevant wind eguild traders are here to stay. They have clearly been highly successful with limited resistance from those that want the tired stale and easily manipulated singele vendor.

    Further. Stating you spend 3-4 hours each day searching guild vendors is extremely unlikely. Either that is incorrect information or your doing about everything wrong. I find it interesting how some stretch things like this

    First, I never said "each day". Next, If I do that once a week, and I only have 3 days a week to play, being busy with all manners of RL stuff, then 1/3 of my playtime is spent navigating that horror of a trader system? Must be nice not to have to do that, but some of us do, and judging by the fact that these polls always end up around 40/60 or 50/50? I'd say a LOT more than just 'some' go through this. And, based on some of the comments I see about how 'exciting' it is to find a good deal? I'm starting to wonder if the other portion of the players aren't just made up of fanboys, market gougers, and players suffering from a weird combination of Stockholme and Battered Spouse Syndromes, where you are so used to being treated like crap, that you A: sympathize with ZOS against players that bring up good points (even though they repeatedly lie to you and mistreat you), and B: think that a few shining moments that any player in any other MMO would call normal, completely excuse the numerous amounts of times they were treated like crap. Go show this system to any player in any other major MMO. Even EVERQUEST (the original one) has a better system, and it has been out since 1999! WTH is ZOS's excuse?
    Aionari wrote: »
    Darlgon wrote: »
    ZoS has said.. since launch... "A global trading system would require us to scrap the entire games code and rebuild. That is not going to happen."

    Grow up, learn to search for the 1000 threads on this already, and move on.

    And use https://tamrieltradecentre.com/

    What an idiotic design feature from ZeniMax, what kind of an idiot would design MMO without auction house.

    @Avalon

    Is your best comment on the subject essentially calling Matt Firor and idiot? He's the to guy in this show.

    Glad he left behind the stale central kiosk system that so easily manipulated for a system that's much more rewarding and social.

    And auction house designs are the worst. But something outright or bid on an auction and have to keep revisiting it to up ones bid in hopes of winning it. Talk about a time sink.

    Umm, please learn how to do quotes properly, I am not "Aionari". But, please explain how running from one trader to the next, to the next, to the next, for hours, is 'social'? As for rewarding, please refer back to my statement about Battered Spouse Syndrome, "He only beat me ONCE today, it's a great day!" Yeah, pretty much how rewarding it is to find an item reasonably priced in a poorly sorted and unsearchable list on dozens of traders.

    How about this, imagine what the internet would be like if we had no search bars. Your fridge breaks, you know what part you need, but because of how many models etc there are, you know the odds of any store carrying that part are going to be like trying to find the exact piece of zone-loot... sure, you could go and farm it, that might take days or weeks, who knows... you might NEVER find it. So, you go online to look for it. Well, you can select from drop-down boxes that it is an appliance part, specifically kitchen appliances. And, then, ask for the list. You now have a list millions of items. Including toaster parts, oven parts, heck even motorized mop and vacuum parts because they somehow got the tag "Kitchen" since they can be used there! You get to sort through that while your fridge items start to thaw out. This could take forever, maybe we should search the exact company that makes the fridge?

    But, wait! Let's make it more like ESO! Any large chain has a HQ, and you need to go to that HQ to actually find specifically THEIR stuff! You know your fridge is a Samsung. So, you need to travel to the Samsung HQ to search their items. Where is that... Sillicon Valley, great location!! But, you (in this case, because I don't know exactly where you live, hypothetically) live in New York. Well, luckily, we have fast travel, so you fast travel there, and you get to sort through ALL of the Samsung items (probably millions again, if not more)... oh boy, your items are REALLY going to be bad by the time you get done...

    You decide, screw that, you will go to a store, and try to find one, but the part (advertised currently at $150 online with our way of doing things today) is on sale there for $300. That can't be right... so, you go to another store, they have it for $500??? WHAT??? Another store, $450, another store, $500... you go back to the first one, YES! They still have that part!! You snatch it up for $300, and go, "MAN! I got a GREAT deal!!"... no, you didn't...

    Welcome to ESO's guild trader system. Fix this ****. Oh, and stop misquoting, btw, that's really a mistake that should never happen.
  • Yolokin_Swagonborn
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    How about even just 1 per Land?

    Even that would be a huge help.
  • Jammer480
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    No, I want to keep it as it is. I love to travel.
    More centralized traders, yes...absolute NO to an easily manipulated single auction house system. Is a hybrid system possible and what affect would it have on the economy? Maybe the best scenario but can't see it happening anytime soon.
    Livin' the dream...
  • Keldheir
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    No, I want to keep it as it is. I love to travel.
    No. I love to travel all over Tamriel and check all the vendors, until I find what I want for the price I want. All I want is better search filters.
    PC EU
  • TheDurken
    TheDurken
    No, I want to keep it as it is. I love to travel.
    The current system is "inconvenient", but that's a good thing. I played WoW for ~10 years and while the AH was convenient it also turned buying and selling into simply a chore to be completed before going back to playing the game. This system A.) makes the game world feel more real (because the real world does not have a single global store, despite what Amazon keeps trying to do) and B.) gives a sense of adventure to hunting down an item you need. In medieval times, trading was an adventure in and of itself. You had to pack up and be gone for weeks to visit the "local" markets. The current system keeps every city active and useful.

    BONUS: in games like WoW, "playing the auction house" meant undercutting the lowest seller by 1c (1g in this game). If you want to do that in ESO without third party addons or websites, researching prices is just as grand of an adventure as looking to buy items.

    The current system forces you to slow down and be purposeful in what you do. And I personally think that's a hallmark of a good system, even if it makes it a little inconvenient.
    Edited by TheDurken on May 30, 2017 5:09PM
    Dunmer MagDK Tank [Main]
    Orc StamSorc PvP [Because of course]
    Crap ton of other alts [Almost all < lvl 10]
  • Furinol
    Furinol
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    Yes, I want one vendor for all the players on a server
    The people that voted "yes" must be new to mmos, or simply lack a basic understanding of economics.

    I've played most of them - the high profile games and some niche games, some great ones and some stinkers.

    Even systems with the separate player owned traders like DAOC at least had a centralized search board.

    This is the player economy I have participated in the least by a longshot.






  • Tandor
    Tandor
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    Darlgon wrote: »
    WTDnnwE.gif
    Nobody is talking about action house here...

    What are you smoking? OF COURSE they are talking about a global auction house, in the original post and in every post in this thread.

    I won't claim to speak for anyone else, but I'm certainly not talking about a global auction house. I'd be happy to see the guild trader system retained but opened out by the inclusion in each major trading location of a single NPC trader with whom anyone could post a very limited number of items at a high rate of commission that would be shared between the guilds trading in that location.

    It would enable everyone to be able to participate at least in a limited way in the trading system regardless of whether they were in a guild or, if they were, whether their guild had won a trader that week. Trading guilds would benefit financially from it through the shared commission and would also gain additional members as more players tried the trading system and decided they wanted to sell more items than the NPC trader would permit.
  • zZzleepyhead
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    No, I want to keep it as it is. I love to travel.
    It's not about the travelling it's that a global market on a mega server is a terrible idea.

    Look up what happened to Diablo 3. They had to SHUT IT DOWN because item availability was rampant and playing the game for loot was obsolete. ESO end game is a heaping pile of *** so if they allowed players a loophole around 90% of what the game is (grinding for loot) then you've dug your own grave as a dev.

    Many players compare ESO's system to WoW and the two are apples and oranges. WoW is not a mega server. It's markets are also divided by alliance. However WoW can afford to have a more central AH because once you have all the gear there is actually good PvP content to play.

    If ESO had good PvP/END GAME then I would be all for it.
    Edited by zZzleepyhead on May 30, 2017 5:27PM
  • kunquatb16_ESO
    kunquatb16_ESO
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    I don't think for all traders is a good idea, but for guild you are in, would be great in you could search them together, rather than having to switch guilds and search again.

    There also needs to be some way for people not in trade guilds to trade. Currently, it's zone chat or guild store, without a trader, guild stores don't generate much in the way of sales. I'm in trade guilds, but not everyone is.
  • Furinol
    Furinol
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    Yes, I want one vendor for all the players on a server
    It's not about the travelling it's that a global market on a mega server is a terrible idea.

    Look up what happened to Diablo 3. They had to SHUT IT DOWN because item availability was rampant and playing the game for loot was obsolete. ESO end game is a heaping pile of *** so if they allowed players a loophole around 90% of what the game is (grinding for loot) then you've dug your own grave as a dev.

    Many players compare ESO's system to WoW and the two are apples and oranges. WoW is not a mega server. It's markets are also divided by alliance. However WoW can afford to have a more central AH because once you have all the gear there is actually good PvP content to play.

    If ESO had good PvP/END GAME then I would be all for it.

    That isn't the whole D3 story.

    Loot drop rates were screwed at launch because of the desire to have a real money auction house.

    Very, very different situation.
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