Indeed, indeed...
I wish we could just rip scaled damage from attributes from the game and have our skill damage based solely on spell/weapon damage values (with weapons you hold damage only being for their attack values)
I only learnt of it via watching videos on YouTube, when you look at the tooltip for abilities it does say they increase damage with that type of skill but nothing as to why or how.Took me ages to work out my damage was related to stam/mag levels. Seemed a really silly mechanism to me...
I miss hybrid builds and the soft cap/diminishing return we had back then. It was perfect time for hybrid builds and if you wanted to spec into stamina or magicka specifically you could do so with a max potential but you wouldn't overperform and lead to unbalanced situations. I think people gave up on that system and partially hated it because there was no build diversity but it's strange there's no build diversity now either. The strange thing is I could possible play around with abilities and morphs back then and change my playstyle a lot more than I do now, but not anymore.
Anyway, this isn't a thread about reverting changes (It's not possible) it's just a nostalgia post. What do you guys think?
Rip hybrids
Indeed, indeed...
I wish we could just rip scaled damage from attributes from the game and have our skill damage based solely on spell/weapon damage values (with weapons you hold damage only being for their attack values)
MLGProPlayer wrote: »Hybrid builds were never viable...
GreenhaloX wrote: »I miss hybrid builds and the soft cap/diminishing return we had back then. It was perfect time for hybrid builds and if you wanted to spec into stamina or magicka specifically you could do so with a max potential but you wouldn't overperform and lead to unbalanced situations. I think people gave up on that system and partially hated it because there was no build diversity but it's strange there's no build diversity now either. The strange thing is I could possible play around with abilities and morphs back then and change my playstyle a lot more than I do now, but not anymore.
Anyway, this isn't a thread about reverting changes (It's not possible) it's just a nostalgia post. What do you guys think?
Rip hybrids
What do you mean?.. miss hybrid builds or RIP hybrids. Hybrid builds are still alive and well in ESO. StamSorc is a hybrid build. You can even do a hybrid tank/dps build. There is also a talk about a hybrid Vamp/ww.. just heard, but haven't seen yet.
I miss hybrid builds and the soft cap/diminishing return we had back then. It was perfect time for hybrid builds and if you wanted to spec into stamina or magicka specifically you could do so with a max potential but you wouldn't overperform and lead to unbalanced situations. I think people gave up on that system and partially hated it because there was no build diversity but it's strange there's no build diversity now either. The strange thing is I could possible play around with abilities and morphs back then and change my playstyle a lot more than I do now, but not anymore.
Anyway, this isn't a thread about reverting changes (It's not possible) it's just a nostalgia post. What do you guys think?
Rip hybrids
Sneaky-Snurr wrote: »I have changed my stamplar and stamblade to a hybrid a few weeks before the new changes in Morrowind take place and that has been one of the best decisions I've ever made so far in this game.
Contrary to popular belief, hybrids can perform very well (if not on par with one-resource-builds) in PvP and PvE. Regens would be low if you're running a hybrid but that's okay because you draw from both resources for healing, attacks and defence.
In effect, my hybrid characters are the least affected by nerfs from the latest patch compared to my other stam & magicka characters.
My advice? Make a hybrid and see for yourself how you'd like it.
hybrids are fun - my favorite is the "stam" sorc...soften them up with the bow and then execute with mages wrath...shame they perform poorly against tougher content...
i like to switch my abilities up when i'm in the public dungeons to get that hybrid feel of attacking with both stamina and magicka abilities...
Baconfat79 wrote: »Sneaky-Snurr wrote: »I have changed my stamplar and stamblade to a hybrid a few weeks before the new changes in Morrowind take place and that has been one of the best decisions I've ever made so far in this game.
Contrary to popular belief, hybrids can perform very well (if not on par with one-resource-builds) in PvP and PvE. Regens would be low if you're running a hybrid but that's okay because you draw from both resources for healing, attacks and defence.
In effect, my hybrid characters are the least affected by nerfs from the latest patch compared to my other stam & magicka characters.
My advice? Make a hybrid and see for yourself how you'd like it.
Almost all abilities scale off of your max magicka or max stamina, depending on which resource the ability uses. You can't have both pools be large at the same time. You can split between max stam and max magicka and get maybe 20k on each, in which case all of your abilities will hit like a wet noodle. You could run one large pool and one small pool, but the abilities that scale off the small pool will be so weak that they aren't worth using. With the current system, there just really is no way to make a magicka/stamina hybrid perform nearly as well as if you went fully into one or the other.
I miss hybrid builds and the soft cap/diminishing return we had back then. It was perfect time for hybrid builds and if you wanted to spec into stamina or magicka specifically you could do so with a max potential but you wouldn't overperform and lead to unbalanced situations. I think people gave up on that system and partially hated it because there was no build diversity but it's strange there's no build diversity now either. The strange thing is I could possible play around with abilities and morphs back then and change my playstyle a lot more than I do now, but not anymore.
Anyway, this isn't a thread about reverting changes (It's not possible) it's just a nostalgia post. What do you guys think?
Rip hybrids
My stamsorc hybrid has incredible burst. Poison inject heavy bow into a curse proc a frag then hit crit rush to close the gap. Frag and crit hit at the same time then the curse goes off. Dizzy swing into mages wrath. GG.


Pelinal's Aptitude (9 Traits)
(2 items) Adds 1064 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
Hybrid spec set??