mingimingi wrote: »alcasthq.com will help. it explains things in depth.
ztyhurstub17_ESO wrote: »
OutLaw_Nynx wrote: »Goodness, paragraphs are your friends.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Not trying to be mean but you don't fully have an understanding on the game mechanics yet you're going into Cyrodiil wanting to be good. PvP is where all the top tier players spend 90% of their time on this game, they know exactly what works best against other players. You'd be better off spending the time to understand the game in PvE first.
So you're a Stamina Dragonknight? What do you want to focus on more, damage, or tanking? You can't do both well, you have to choose which will be your focus for that character, and then distribute attribute points, skills, and equip armor accordingly.
If you want to deal damage, you wear Medium Armor sets, and go either Dual Wield or Two Handed. (Two Handed is best for PvP Fights) All of your Attribute points spent in Stamina, and get your Weapon Crit chance as high as you can. Thief Mundus stone and maybe even the Hunter ability that's in the Fighter's Guild tree which increases your Crit more so. In your Champion Points you should spend them where it increases your Physical Damage and the Damage your Weapon Criticals do. Those are in The Ritual I think.
I don't have any Tanking tips. I never tried to master that kind of gameplay.
@Drinkwater222
For PvP I can help you just message me via private and I'll go a bit in-depth based on your play-style.
I am a Solo PvPer with a collective PvP rank (DK class only) that equals warlord and also I'm either a 7th or 8th time Emperor.
CaptainBeerDude wrote: »Tanking Tips:
Pull agro. Use S+B first skill for this.
Don't die. Use block to reduce incoming damage.
Regen stamina (blocking resource) by heavy attacking with a stamina based weapon.
Be aware it can take a while to kill things in a tank spec.
Biggest help I think is turning on your damage spam so you know what your abilities are doing and how they work together. Even though I think I still have a long way to go, I've gotten so much better about putting the pieces of the puzzle together on how to build a character. But it was a great help to see what my damage actually is instead of guessing.
Drinkwater222 wrote: »CaptainBeerDude wrote: »Tanking Tips:
Pull agro. Use S+B first skill for this.
Don't die. Use block to reduce incoming damage.
Regen stamina (blocking resource) by heavy attacking with a stamina based weapon.
Be aware it can take a while to kill things in a tank spec.
yea i really want to pass on tank if i could but i heard dragonknights are meant to be tanks so i chose to stay but id love to take on dps route it interests me more, but i am trying to research more about how people tank and so on and hopefully in the future i can master it or not be a total noob rather then an extra added difficulty to the group!
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Drinkwater222
Well the best thing to do is get to CP 160 if you aren't already and have someone in-game make you Hundings rage or night mothers gaze. If you cannot afford it you can farm the agility set (You want the necklace and rings in robust). This will give you a lot of weapon damage from which you mix in a setup that you are currently comfortable with until you get yourself setup to Dual wield/bow (unless you're already fine with that).
With this setup you will have 2 armor pieces available and weapon slots from which you can stack more weapon damage or use the marksman setup/morkuldin setup as they both provide solid 3 piece bonuses (since you will use two armor pieces + weapon until you can get monster sets and maelstrom weapons).
So at the end you will have something like this.
Helmet: Hunding's rage or Nightmothers Gaze
Chest: Hunding's rage or Night-mothers Gaze
Legs: Hunding's rage or Night-mothers Gaze
Gloves: Hunding's rage or Night-mothers Gaze
Boots: Hunding's rage or Night-mothers Gaze
Waist: Morkuldin or Marksman
Shoulder: Morkuldin or Marksman
Weapon Bar 1/2: Morkuldin or Marksman
You want to go 5 medium and 2 heavy for medium armor passives you go 5 to unlock that and criticals but two heavy or 1 heavy 1 light for the undaunted passives and access to increased health (for heavy) and magicka reduction/recovery for light.
Hunding's Rage Set
LEVEL 50 CHAMPION 160
(2 items) Adds 688 Weapon Critical
(3 items) Adds 967 Max Stamina
(4 items) Adds 688 Weapon Critical
(5 items) Increase Weapon Damage by 299.
Night Mother's Gaze Set
LEVEL 50 CHAMPION 160
(2 items) Adds 688 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 688 Weapon Critical
(5 items) Critical attacks also reduce the target's Physical Resistance by 2580 for 6 seconds.
Morkuldin Set
LEVEL 50 CHAMPION 160
(2 items) Adds 967 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with a Light or Heavy attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attack deals 4551 Physical Damage.
Marksman's Crest Set
LEVEL 50 CHAMPION 160
(2 Items) Adds 129 Stamina Recovery
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Weapon Damage
(5 Items) Reduce the Stamina cost of abilities by 5% and increase the damage of your bow abilities against players by 8%.
These are the sets that I have mentioned; I believe this added information will help you understand why I chose them but still this is just a place-holder until you're able to get sets like Vicious Ophidian and Twice Fanged Serpent (Links below).
http://elderscrollsonline.wiki.fextralife.com/Vicious+Serpent+Set (Vicious Ophidian)
http://elderscrollsonline.wiki.fextralife.com/Twice-Fanged+Serpent+Set (Twice Fanged Serpent)
Mundus in PvE should always be Shadow for added crit but preference is up to you
Honestly I would suggest you make a sorcerer since you'll have more fun on that class because being a DK these days... well it hurts mate lol. You can tank just as fine with any other class especially with next patch which effectively makes tanking with any other class not as different.
Horowonnoe wrote: »What platform are you on? Pc? Xbox? And na or eu?
That would be useful for people trying to help you