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"Direct Damage" huh?

  • WarMasterCyp
    WarMasterCyp
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    lol I was curious to what they mean direct damage it is very vague. I put 0 points into it because no idea what it does.
  • flguy147ub17_ESO
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    Light and Heavy attacks, any spell that deals damage that is not applied over time.

    Direct Damage: Force Pulse, light/heavy attack, Crystal Frags, Sap Essence
    Not Direct Damage: Puncturing Sweep, Elemental Storm, Flurry

    Though now that you mention it, I'm not 100% on whether it counts lightning and resto staff heavys

    What about Purifying Light? Its unique skill
    Edited by flguy147ub17_ESO on May 22, 2017 6:13PM
  • makreth
    makreth
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    Donari wrote: »
    This is not an official ZoS response, but it is from someone I know who works at ZoS:

    "If it's a weapon attack (light/heavy), it causes Physical damage. If it's a weapon skill, it causes Physical damage unless you have a morph that makes it a different type (such as the arrow poison morphs). It should always tell you in the ability description what damage type it causes."

    I double checked with my friend on Destro staff light/heavy attacks and no, those do the type of damage listed in their tooltip, Fire etc.

    And what's your point, I'm confused?
  • Violynne
    Violynne
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    Rikkof wrote: »
    This i think is direct damage, unmitigatet.

    giphy.gif?response_id=59231759aa9c6badc94aa848
    Look again. That's clearly a passive as the hand doesn't even touch the face.

    If you want true direct damage videos, just watch anything on AMV featuring anyone with ***.
  • Donari
    Donari
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    makreth wrote: »
    Donari wrote: »
    This is not an official ZoS response, but it is from someone I know who works at ZoS:

    "If it's a weapon attack (light/heavy), it causes Physical damage. If it's a weapon skill, it causes Physical damage unless you have a morph that makes it a different type (such as the arrow poison morphs). It should always tell you in the ability description what damage type it causes."

    I double checked with my friend on Destro staff light/heavy attacks and no, those do the type of damage listed in their tooltip, Fire etc.

    And what's your point, I'm confused?

    People in this thread were asking what attacks do Physical damage and wishing ZoS would explain. I gave a ZoS employee's description of what attacks do Physical damage. My point is that for people deciding where to put CP, this illuminates things a little. It certainly helped me (which is why I asked my friend the question in the first place).
  • Belidos
    Belidos
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    People in this thread were asking what attacks do Physical damage and wishing ZoS would explain. I gave a ZoS employee's description of what attacks do Physical damage. My point is that for people deciding where to put CP, this illuminates things a little. It certainly helped me (which is why I asked my friend the question in the first place).

    I think you misunderstand what people were asking about. We were asking about Direct Damage, not Physical Damage, two entirely different things.
    Edited by Belidos on May 22, 2017 6:53PM
  • PlagueSD
    PlagueSD
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    DarkWombat wrote: »
    What exactly is Direct Damage?

    I asked in zone chat and got different answers.
    • Some say single target only (non AoE)
    • Some say up close
    • Some say instant cast
    • Some say light and heavy only

    Anyone?

    Anything that is not a DoT or a heal.
    • Light attack
    • Heavy attack
    • AoE
    • Abilties that don't do X damage over Y seconds. (Does not matter if insta-cast or has a cast time.)
    Edited by PlagueSD on May 22, 2017 6:58PM
  • Donari
    Donari
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    Belidos wrote: »
    People in this thread were asking what attacks do Physical damage and wishing ZoS would explain. I gave a ZoS employee's description of what attacks do Physical damage. My point is that for people deciding where to put CP, this illuminates things a little. It certainly helped me (which is why I asked my friend the question in the first place).

    I think you misunderstand what people were asking about. We were asking about Direct Damage, not Physical Damage, two entirely different things.

    Oh, my bad! You are completely correct. My apologies.
  • Koolio
    Koolio
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    The only real question is did it buff vipers/selenes
    Lmao. Hopefully it did not.
    Edited by Koolio on May 22, 2017 7:05PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    As far as I know it is a "Not Damage over time" (dot). So technically it affects every skill that does not have Damage over time but rather instant - burst dmg. ( "Deals X damage")

    What I would like to know is this:
    What about "not instant" skills that you need time to cast (example bow skill: Snipe)
    What about light & heavy attacks ? Does it also count as Direct Damage ?
    What about activated synergy skill that deal damage ?
  • PlagueSD
    PlagueSD
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    Light and Heavy attacks, any spell that deals damage that is not applied over time.

    Direct Damage: Force Pulse, light/heavy attack, Crystal Frags, Sap Essence
    Not Direct Damage: Puncturing Sweep, Elemental Storm, Flurry

    Though now that you mention it, I'm not 100% on whether it counts lightning and resto staff heavys

    Umm, Puncturing Sweep and Flurry are both direct damage. They are separate attacks that can each crit, be dodged/blocked, or miss. Also, each hit has a chance to "proc" armor abilities based on doing damage.
  • scipionumatia
    scipionumatia
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    Isnt every hit of biting jabs all "direct damage"? each hit can proc ravager
    Scipio Numantia Red guard Nightblade PvP- AD
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  • ElornaR
    ElornaR
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    As far as I know it is a "Not Damage over time" (dot). So technically it affects every skill that does not have Damage over time but rather instant - burst dmg. ( "Deals X damage")

    What I would like to know is this:
    What about "not instant" skills that you need time to cast (example bow skill: Snipe)
    What about light & heavy attacks ? Does it also count as Direct Damage ?
    What about activated synergy skill that deal damage ?

    Discounting any bugs this is how those should work:
    1. Casting time doesn't matter. In case of snipe it hits for x damage, so that's direct damage. One of its morphs also adds the poison status, and that part is a dot (the initial hit damage is still direct).
    2. Those are direct.
    3. If the synergy reads something like, "activating this deals x damage", then it's direct, if it says "activating this deals x damage and then y over z seconds", then the x is direct, y is dot.

    Again, all of this is how it should be discounting for bugs, which can happen (it's ZoS/Bethesda, ofc bugs happen).
  • Shadzilla
    Shadzilla
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    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.

    Try healing a rak hm without a templar, then ask that question again bud.
  • Blackbird_V
    Blackbird_V
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    Koolio wrote: »
    The only real question is did it buff vipers/selenes
    Lmao. Hopefully it did not.

    Selene and viper is buffed by master at arms alongside skoria.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • driosketch
    driosketch
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    Erock25 wrote: »
    Anything not a dot/channel and also not an aoe. Did I get it right?

    I think so too, definitely NOT dot skills and aoe skills. Not too sure about channels, as that would imply that things like Crystal Fragments or similar are not direct damage.

    Crystal frags, like dark flare, is a cast. Radiant destruction and rapid strikes are channels.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
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  • STEVIL
    STEVIL
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    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.

    if this is over the new direct damage thingy in cp, remember there has been thaumaturge for some time, the new cp is just the "other side" of the thaumaturge coin.

    However, i do not think cast time is an issue, just dot vs non-dot, but have not checked it out yet.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Oakmontowls_ESO
    Oakmontowls_ESO
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    Sweeps triple dips in Elemental expert thaumaturge and master at arms according to a partial list by Asayre.
    https://docs.google.com/spreadsheets/d/18LptRy_AfGVehOyIioJJ6PQD98HB0lCOO_GWOcs7Tr4/edit#gid=0
  • leepalmer95
    leepalmer95
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    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.

    Templars have always had the advantage of having their main spam (jabs) getting boosted by 2 cp.

    Now it's just even.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • STEVIL
    STEVIL
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    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.

    Templars have always had the advantage of having their main spam (jabs) getting boosted by 2 cp.

    Now it's just even.

    which, if my google translator is working right, "Now it's just even." in english does indeed translate to "templar class is dead" in templaric.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • leepalmer95
    leepalmer95
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    STEVIL wrote: »
    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.

    Templars have always had the advantage of having their main spam (jabs) getting boosted by 2 cp.

    Now it's just even.

    which, if my google translator is working right, "Now it's just even." in english does indeed translate to "templar class is dead" in templaric.

    Templar isn't dead at all.

    Not in pvp anyway, magplars still by far the best healers.

    Purifying light/ power of the light is still OP.

    Most pvp won't even use cp anyway.

    In pve thats another story but i assume it won't make too much of a difference, templars use direct dmg skills themselves as well.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Avran_Sylt
    Avran_Sylt
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    Any White text damage (when it doesn't crit) Orange Text is considered DoT.
  • The Uninvited
    The Uninvited
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    driosketch wrote: »
    Erock25 wrote: »
    Anything not a dot/channel and also not an aoe. Did I get it right?

    I think so too, definitely NOT dot skills and aoe skills. Not too sure about channels, as that would imply that things like Crystal Fragments or similar are not direct damage.

    Crystal frags, like dark flare, is a cast. Radiant destruction and rapid strikes are channels.

    Ah yes, sorry about that. I was drinking so not completely focused.
    Pandora's Promise (rip) | LND | Wabbajack (rip) | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

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  • Tommy_The_Gun
    Tommy_The_Gun
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    mocap wrote: »
    wow! So Templar is 100% junk and anti-meta class? :D
    Good work ZOS.
    A templar walks into the bar and sees NB....
    NB: Welcome to the club bro....
  • Code2501
    Code2501
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    This is definitively how you answer this question. This foolproof because its the game engine telling you what it considers the damage type to be, this has also been tested against most buffs/triggers from either DD or DOT.
    1. Go into your settings under Combat
    2. Turn off everything
    3. Turn on 'Outgoing DOT'/'Outgoing pet DOT'
    4. Use any skill/spell in combat
    5. If numbers come up its treated as a DOT by the game code
    6. Go back into settings and turn off everything again and turn on 'Outgoing Damage'/'Outgoing Pet Damage'
    7. Use skills in combat
    8. If numbers come up for the skill its considered 'Direct Damage' by the game code

    Follow these steps and you will find stuff that triggers AOE damage ticks are sometimes considered 'Direct Damage' and some skills have both a 'DOT' component and a 'Direct Damage' component.

    Edited by Code2501 on May 23, 2017 10:45AM
  • Merlin13KAGL
    Merlin13KAGL
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    Donari wrote: »
    This is not an official ZoS response, but it is from someone I know who works at ZoS:

    "If it's a weapon attack (light/heavy), it causes Physical damage. If it's a weapon skill, it causes Physical damage unless you have a morph that makes it a different type (such as the arrow poison morphs). It should always tell you in the ability description what damage type it causes."

    I double checked with my friend on Destro staff light/heavy attacks and no, those do the type of damage listed in their tooltip, Fire etc.
    Yes it should..., however...
    Avran_Sylt wrote: »
    Any White text damage (when it doesn't crit) Orange Text is considered DoT.
    And DoT does not necessarily mean/not mean direct damage.

    Some things, like status effects (burning), would be assumed to not be direct damage, as you can't directly cause them - they are a side effect, so to speak.

    We should haven't to break out the Cap'n Crunch Secret Decoder Wheel color translator for this stuff. It's not that kind of game.

    If they're going to remain insistent on having us guess, they may as well make the CP trees blank, no descriptions at all, and simply the number values. "Increases something by 10%." Turn in into the detective novel they seem to want it to be...

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Kay1
    Kay1
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    Koolio wrote: »
    The only real question is did it buff vipers/selenes
    Lmao. Hopefully it did not.

    It does, especially viper

    For the people claiming Magplar is dead, Magplar and Stamplar are currently the best classes for Battlegrounds and maybe also for Cyrodiil if the new passive also affect channeling skills (it should).
    Edited by Kay1 on May 23, 2017 11:20AM
    K1 The Big Monkey
  • Sneaky-Snurr
    Sneaky-Snurr
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    Code2501 wrote: »
    This is definitively how you answer this question. This foolproof because its the game engine telling you what it considers the damage type to be, this has also been tested against most buffs/triggers from either DD or DOT.
    1. Go into your settings under Combat
    2. Turn off everything
    3. Turn on 'Outgoing DOT'/'Outgoing pet DOT'
    4. Use any skill/spell in combat
    5. If numbers come up its treated as a DOT by the game code
    6. Go back into settings and turn off everything again and turn on 'Outgoing Damage'/'Outgoing Pet Damage'
    7. Use skills in combat
    8. If numbers come up for the skill its considered 'Direct Damage' by the game code

    Follow these steps and you will find stuff that triggers AOE damage ticks are sometimes considered 'Direct Damage' and some skills have both a 'DOT' component and a 'Direct Damage' component.
    @Code2501
    While your explanation and tips are indeed useful and not short of helpful, it's better for ZoS to clarify this clearly through the tooltips and such and such.

    We're not supposed to figure out which is this or that type of damage. That's supposed to be clarified by the Devs. That's their job and ours is to have fun with the game and not to frustrate ourselves in figuring out something that should've been clarified in the first place.

    ZoS, us players have long asked for clarifications on this topic regarding damage types and how they're affected but you've delayed for far too long already.
    This is unacceptable.
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  • Code2501
    Code2501
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    Code2501 wrote: »
    This is definitively how you answer this question. This foolproof because its the game engine telling you what it considers the damage type to be, this has also been tested against most buffs/triggers from either DD or DOT.
    1. Go into your settings under Combat
    2. Turn off everything
    3. Turn on 'Outgoing DOT'/'Outgoing pet DOT'
    4. Use any skill/spell in combat
    5. If numbers come up its treated as a DOT by the game code
    6. Go back into settings and turn off everything again and turn on 'Outgoing Damage'/'Outgoing Pet Damage'
    7. Use skills in combat
    8. If numbers come up for the skill its considered 'Direct Damage' by the game code

    Follow these steps and you will find stuff that triggers AOE damage ticks are sometimes considered 'Direct Damage' and some skills have both a 'DOT' component and a 'Direct Damage' component.
    @Code2501
    While your explanation and tips are indeed useful and not short of helpful, it's better for ZoS to clarify this clearly through the tooltips and such and such.
    ...

    I agree entirely, merely presenting the option for people to definitively determine whats what in the absence of clear tool-tips so they don't have to wait for ZoS to improve their game.
  • Grymmoire
    Grymmoire
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    After the length of time this game has been out and the many other times they have used terms and phrases confusing to the player base, one would think, before writing in terms such as 'Direct damage' , someone would have thought: Hmm this term may be confusing, perhaps I had better define it.

    Or perhaps we were just meant to use a Ouija board and contact this long gone fellow for our very own:

    https://youtu.be/WvKlqMjfk1Y
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