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Moarmer as a playable race?

  • Eporem
    Eporem
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    Yes, Moarmer should join the ESO family.
    I would like to see more lore about the Maormer and perhaps a polymorph or a skin for them like the Dro-m'Athra or Amber Plasm. Centuries ago didn't they give the Khajiit the Mourning Stone, that stone that has an endless supply of water, to imprison Uldor after his reign of terror? I would also like to see if they are connected at all to the left handed elves that are in the Redguard lore.

    ps. I would also love to see playable Spriggans as well:)
    Edited by Eporem on May 17, 2017 10:55AM
  • Magdalina
    Magdalina
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    Yes, Moarmer should join the ESO family.
    Moarmer...moar mer...and moar...and MOAR!! XD
    Sorry haha, I know it's just a typo but it was irresistible :D

    I don't actually like altmer and dunmer(bosmer are nuts but alright I guess, orsimer are nuts in their own way but kinda cool), and the Maormer on Khenarthi's are definitely jerks but then you meet jerks of all races throughout the story. Seeing some more of them would definitely be interesting.
  • rynth
    rynth
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    Yes, Moarmer should join the ESO family.
    mb10 wrote: »
    Most people saying yes dont even know who they are or what they do.

    They just want to see a new race that will probably inbalance the game.

    It would also make zero sense for them to fight with the Dominion after what happens and absolutely no reason for them to be a part of DC or EP as well.

    Imperials have a reason as their homes are completely overrun and their leaders have disappeared/betrayed them so they play a huge role in the story line but Moarmer? Give me a break.


    wrong that would be like saying no other race from a different faction would serve another faction. Just like all races there are good and bad in the lot. And those who say it wouldn't add anything they are very wrong to, it adds another race to the game. It also allows something new for people to play and something different, just because you don't see a use doesn't mean that other people do.
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  • scipionumatia
    scipionumatia
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    No, Moarmer should stay on Pyandonea where they belong.
    We are in the second era and the first aldmiri dominion is what's currently present.
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
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    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
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  • JiKama
    JiKama
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    Yes, Moarmer should join the ESO family.
    I want more types of khajiit pls. Bushy tails pls
  • Tryxus
    Tryxus
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    Only if Pyandonea gets annexed by the people of Tamriel, or if the Maormer were forced to leave their homeland behind and settle on the continent
    Edited by Tryxus on May 17, 2017 9:33AM
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  • Mettaricana
    Mettaricana
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    Yes, Moarmer should join the ESO family.
    They could easily add new races as bonuses like inperial edition and just stat copy other races passives like maomer can copy altmer. If they asded other breeds of khajiit they could just copy the base khajiots if they want a magicka oriented khajiit copy a breton or altmer.
    Id like naga to be added but theu seem to be too tall and lanky for current armor skins.

    And none of it really would be lore breaking i mean seriously not like every maomer in the universe is a jackass and wont help if they were the vestige.

    Or zos can just add racial skins that can be applied to certain races like give altmer a sea elf skin give dunmer a chimer skin altmer an alylied skin etc may only be a hair skin and eye color swap but it would add a lil zing to the generic look of everyone wearing the same dropped gear crap
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    Other (please specify in comments).
    As cool as new races would be...

    ZOS Needs to focus on fixing the broken parts of the game(like lag/performance and group/dungeon finder) before new content
  • Demycilian
    Demycilian
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    Maomer? As if it wasnt bad enough to have Nord, Imperials and other riff-raff running about Altmer lands. Why not set fire to my mansion.
  • Lavennin
    Lavennin
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    No, Moarmer should stay on Pyandonea where they belong.
    We have enough Mer I guess.

    (I'd like to play a Daedra though, with a separate tutorial explaining how they got to Nirn. If only because it's something different.)
  • Megabear
    Megabear
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    Yes, Moarmer should join the ESO family.
    A thousand times yes.
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  • Pixel_Zealot
    Pixel_Zealot
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    Yes, Moarmer should join the ESO family.
    Hmm. Didn't think this would still be on-going.
    Dragonborn, huh? Was it your ma or your pa that was the dragon?
  • KeiruNicrom
    KeiruNicrom
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    Other (please specify in comments).
    Maybe one day. Though honestly id prefer they add new weapons first and new races farther off in the future. A few years atleast
  • Galwylin
    Galwylin
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    Yes, Moarmer should join the ESO family.
    Sure, why not. However, I don't see how they can fit given we have the Three Banners War so they would be required to join an Alliance or the war will need to end. I don't mind them being added but I think there are too many hoops to jump through. But who knows. Maybe the war will end given the shift from Cyrodiil to battlegrounds. Its going to be a bit pointless because I would bet PvP focus will be solely on battle grounds by the developers. If it helps Cyrodiil, good. It it makes things worse, oh well. Done with that anyways.
  • Kodrac
    Kodrac
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    Why? It's just another snooty high elf.
  • me_ming
    me_ming
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    Other (please specify in comments).
    I would like to have the 3 races in Akaviri instead. I thought they'd be interesting. Maybe a different faction even.
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  • TheShadowScout
    TheShadowScout
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    Yes, Moarmer should join the ESO family.
    Lavennin wrote: »
    (I'd like to play a Daedra though, with a separate tutorial explaining how they got to Nirn. If only because it's something different.)
    Not really workable with the lore.
    Unless you'd like all guards and players killing you on sight, all quest givers and vendors or other civilians running away screaming for the guards...

    I mean, Dremora and the other humanoid daedra are still -daedra-; and unlike some clannfear or winged twilights who might be tolerated as long as they are on a sorcerors mystic leash, those dremora are generally considered really, really bad news. Skin you alive, eat your heart and steal your soul kind of bad news.

    So, noone would even trust them to help if they offered, for fear that it might be a trick to claim ones soul. Makes all the questing kinda a bit iffy if you ask me... (just consider how the NPCs reacrted when Lyranth offered them help to further her own plots - and that was under the most dire of circumstances, by the most tough-but-flexible-minded NPCs around... nornmal NPCs really would run screaming... well... except for those -aiming- to make a deal with a daedra, so you'd maybe be welcome among cultists... and guess who we fight throughout the mainstoey? ;) )

    So, best you can do is use a polymorph, then you are just a mage playing tricks on people (though I really wish the game would react to "monster" polymorphs, and have the guards stop you, at which time the ploymorph would unequip auromatically as your character throws up his hands, breaks the illusion and yells "No, wait, don't kill me, I'm not -really- a skeleton/draugr/daedra..."
    Maybe one day. Though honestly id prefer they add new weapons first and new races farther off in the future. A few years atleast
    Agreed. But then, I would... ;)
    https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
    Galwylin wrote: »
    Sure, why not. However, I don't see how they can fit given we have the Three Banners War so they would be required to join an Alliance...
    That's exactly how.
    Just like Imperial characters, really.
    Any possible maormer character would be an exile from their homeland (homesea?), joining one of the alliances as sort of mercenary out of neccessity after escaping coldharbour, and making a place for themselves there since getting home would be iffy for some reason or another.
    And thus other maormer would see you as "traitor" and aggro, while you would maybe fight them on behalf of your chosen alliance (or for the paycheck, whatever)...

    And yeah, it might be a little iffy to have them in AD, when AD has troubles with maormer raiders throughout three coastlines or so. I could totally see them as "Any alliance except AD" race.

    For that matter, I could also see reachmen as "any alliance except DC", due to the troubles their brethren have gotten into in Glenumbra and Bangkorai, and orsinium for that matter... or Akaviri leftovers as "any alliance except EP" due to the lingering resentment from the invasion ten short years (short in an dunmers life anyhow) ago...
  • logarifmik
    logarifmik
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    Other (please specify in comments).
    There is no good reason to add new race to a former Empire territory. How much maormers did you saw in Cyrodiil, Bangkorai, Alik'r Desert, etc.? They just don't belong here. Somewhat closed society. However it'll be fascinating to have a quest line taking place on their homeland island.
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  • Ruze
    Ruze
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    No, Moarmer should stay on Pyandonea where they belong.
    I do not see them ever adding a new race, since the current races are the ones you can be in the single player ES games.
  • Tinus_92
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    You can get pretty close with a white-haired light-skinned dunmer.
    fBs8tbd.jpg

    Ingame ID: @Suni_92
  • TheShadowScout
    TheShadowScout
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    Yes, Moarmer should join the ESO family.
    Tinus_92 wrote: »
    You can get pretty close with a white-haired light-skinned dunmer...
    ...and I got "pretty close" at defeating that dragonknight the other day. Sadly, in the end it was my poor lil nightblade who got to respawn, so I guess "pretty close" is not quite enough... :p;)

    The point is, it would be far more enjoyable if we truly had a "maormer" race available for purchase in the crown store, for those of us who want to take a turn at giving a sea elf exile a spin, character wise. Same for other possible races, really, I know some people enjoyed playing "goblins" (thanks to the stonefalls transformation disguise gem), others might make up their bretons as "reachmen"... so, why not make it official, put some new races in the crown store, make some profit from those, and from racechanges when old players want to refit one of their characters as the availability of new options gives them new ideas...
  • Galwylin
    Galwylin
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    Yes, Moarmer should join the ESO family.
    I didn't think the Reachmen were a different race. Just a barbaric society of Bretons. Really can't see Moarmer becoming playable until the war is over. Personally, if they added another race, I'd like it to be goblins. I don't think any of the Alliances would accept them. Plus, to really do the Maomer justice, we need to see some part of their home. And that should only happen after Tamriel is completed. That's where I think we'll find our first new player race. I don't know enough to know if there even are any other ones in the uncovered map. And it would put them into one Alliance or the other. Because if you just make them refugees or defectors, they're just weird looking elves. I hope we don't get to the point where we just have different races just to have them without the rich detail the current ones have. I suppose an uncovered section of the map could have a small society of them. And depending on where that is, would be the alliance that adopts them. Like I said, I don't mind them coming in, its just going to require a good deal of work from the developers. And they can't finish up with balancing the game as it is. Three years and they're still messing around with racial passives.
  • Zyrudin
    Zyrudin
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    Yes, Moarmer should join the ESO family.
    We want Macros-moar-100514-55.jpg mer!
  • TheShadowScout
    TheShadowScout
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    Yes, Moarmer should join the ESO family.
    Galwylin wrote: »
    I didn't think the Reachmen were a different race. Just a barbaric society of Bretons...
    Well... it -is- debatable.
    The point is, that's really up to the developers... reachmen could be seen as just barbaric bretons - but considering how they live practically in skyrim, the reach being east of Wrothgar and northeast of Bangkorai... a case could be made for some racial divergence thrown into the mix.
    As I keep saying, it would eb up to the powers that be. And since depicting them as seperate sub-race would allow them to sell that sdub-race in the crown store, well...
    Galwylin wrote: »
    Really can't see Moarmer becoming playable until the war is over...
    Why?
    I would like reasons for a statement such as that - what is speaking against a maormer being exiled from their home for some crime, and ending up playing mercenary to some of the landwalkers? Possibly fighting for varen Aquilarios to take the ruby throne, only to later get sacrificed by Mannimarco, sent to coldharbour, eventually escaping and thus starting of the vestige backstory...
    Galwylin wrote: »
    Personally, if they added another race, I'd like it to be goblins. I don't think any of the Alliances would accept them...
    True, it would be a bit difficult. Kinda like a native american in the wild west, or a freed slave in the confederate states, yes? Or for that matter, a german barbarian in imperial rome, or a muslim in 15th century reconquista spain, or any dozend other historical examples of people with a really bad reputation in an society viewing them as "untermenschen", "heathens" or "primitive barbarians"...
    But if you think about it, not all that much moreso then playing, say, an imperial in Bangkorai or Reapers March, when your fellow countrymen have -just- made a mess of things... could end up with an "this is an exceptional goblin, not like the others... and anyways, -our- goblin..."

    Sure, it would not work if everyone and their granny went gobbo, but if they keep it rare... and that could be done with just charging twice for that race... if people would have to shell out, say, 4500 crowns for a goblin, well... (for comparison, Imperial is what, 2100 or so?)

    ...

    On that thought, I personally wouldd love it if it was possible to have "racial bias" in the game, like argonians occasionally getting stopped and made to pay a fine for no reason at all by racist dunmer guards, or orcs getting worse deals from breton vendors, or wood elves having to pay 50% more fines if they get caught comitting a crime (or all of the above, for all of the "second class" constellations)

    Hmmm... might be an interesting idea... some race could have a "Reputation (-race-) X%" penalty, with the percentage the amount of negative adjustment they suffer, as well as the chance of a guard randomly fining them... so Orcs might have "Reputation (breton) -20%" while Gobbos might have "Reputation (all) -50%"...
  • mlstevens42_ESO
    mlstevens42_ESO
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    No, Moarmer should stay on Pyandonea where they belong.
    I would have to vote no for a variety of reasons. Most of the races that we see very little of or none at all are not there for a reason. They are dead or in hiding. Seeing them in some quest or other maybe even a dlc dedicated to them might be all right but making them a playable race no.

    There would be no real reason for any of them to want to be involved in the war between the three alliances. There are some from the alliance races that do not want to be involved either for that matter. Just look at the reaction of the high elves and some of the dark elf houses for example.

    The reachmen are Bretons that have a different belief system in that they worship they seem to worship daedra primarily. So other then tribal paint and more actively involved with daedra then most Bretons what would make them so different. Nothing just dress a Breton in barbaric or what not and have done.

    Nothing at all against dlc that explores any place just no new playable races.
  • Runschei
    Runschei
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    No, Moarmer should stay on Pyandonea where they belong.
    People are arguing over racial passives. How would bringing a new race and new racials make it any better?
  • TheShadowScout
    TheShadowScout
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    Yes, Moarmer should join the ESO family.
    I would have to vote no for a variety of reasons. Most of the races that we see very little of or none at all are not there for a reason. They are dead or in hiding...
    ...which is true for Dwemer, Falmer, Dragons, Ayleids, Chimer, and most recently in the ESO timeline, Kothringi and Lilmothiit.

    But we are not exactly talking about those here... we are talking about races we -DO- see around, quite a bit actually, depending on where you go. Just... usually as enemies. Kinda like we also see imperials usually as enemies, but can opt to play one if we spend the crowns... you get the idea? ;)
    There would be no real reason for any of them to want to be involved in the war between the three alliances. There are some from the alliance races that do not want to be involved either for that matter. Just look at the reaction of the high elves and some of the dark elf houses for example...
    -sighs-
    And that's why any Maormer character would be an -exile- from their homelands. Forbidden to go home on pain of death. Wandering foreign lands, finding their fortune where they may, selling their sword to make a living, etc. Not like there aren't numerous characters like that in established fantasy stories... yes?
    In that case of course, the only reason they have to get involved in the three banners war is that they have grown ties with one of the alliances. Kinda like, oh, I dunno... maaaayyybe... any run of the mill imperial character who also isn't fighting for the remains of their once proud empire, or for the worm cult like the rest of his fellows, but for one reason or another has thrown in with one of the alliances and patriotism be damned?

    Oh, sure, the idea may not appeal to everyone. But some may find some enjoyment in thinking up a character background like this, and run with it - enjoyment enough to pay for an overpriced crown race unlock. I know I would. I did with imperials, even though they are not my favorite race by far, just to have an imperial alt (She's a former legionarie deserted after the mess with the soulburst and then turned pirate, backstory wise). And I totally would also make me a maormer storm raider if they were to make the option available...
    Runschei wrote: »
    People are arguing over racial passives. How would bringing a new race and new racials make it any better?
    It wouldn't.
    But people will argue about that no matter what, so what's the point in not doing it on that account? I doubt it would make much of a difference if they argue about ten sets of passives, or twelve, or fifteen for that matter... ;)
  • lientier
    lientier
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    Yes, Moarmer should join the ESO family.
    I tried to make a Maormer already. This is how close I got:


    LUD1o9P.jpg
    PC-EU @lientier
  • QuebraRegra
    QuebraRegra
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    Other (please specify in comments).
    Reiklings as a playable race FIRST!

  • SydneyGrey
    SydneyGrey
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    Yes, Moarmer should join the ESO family.
    I'm always in favor of adding new races and new classes, because why the heck not. Variety makes the game more interesting.

    If they can add Imperials, which are the villains in a lot of story lines, then they can add Maormer, too. So long as it still fits in with the existing lore, it's fine.
    And that's why any Maormer character would be an -exile- from their homelands. Forbidden to go home on pain of death. Wandering foreign lands, finding their fortune where they may, selling their sword to make a living, etc. Not like there aren't numerous characters like that in established fantasy stories... yes?
    I'm going to make an Imperial character next week for Morrowind, and that's exactly how I'll play her ... as an exile/refugee from her homeland. :)

    Edited by SydneyGrey on May 19, 2017 12:07AM
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