Im willing to bet that when ZOS implemented these things, it was probably not even an intended thing. It is just weird that a new player somehow has to find out that dw gives better stats than staff on his magicka templar. It is just weird and illogical design, which (again) was probably not even intended. To me (my opinion, you don't have to agree) this is very dumb.
Dual Wield meta was a dumb idea to begin with. It's not intuitive to new players, it doesn't make sense thematically, it looks rather odd, and gives you almost zero synergy with Dual Wield passives/actives (Besides the Twin blade and blunt passive).
There's no real reason why it should exist. It doesn't fit with the overall design of magicka builds.
Narvuntien wrote: »I have to use dw on my MagDK. I lose way too much damage not using monster sets. Seducers doesn't do anything without the 5 piece bonus.
Also I only have BSW 1h weapons and grinding for exactly a sharpened inferno staff will probably cause me to quit the game in frustration at RNG.
Notably without the BSW buff on, my WD is almost as high as my SD so I am not actually sure I am losing that much damage from light attacking with swords, plus fire enchants on them giving the chance to trigger the BSW.
Switching to silks of the sun due to BSW nerfs would put me in an even worse position.
DW on a magDK is giving you nothing except some extra stats. S/B or even 2H are way better and give you the option of a reliable gap closer. In the case on 2H you also get some extra dmg on greatswords
usmcjdking wrote: »So 2H has the slowest HA animation now.
Makes sense.
I use DW magsorc, this change ain't going to stop me either. I sustain just fine, it's actually a buff as far as I'm concerned, my light attacks do a little more damage, and heavy attacks will replenish a nice amount of Stam to CC break ect.
This forum is the definition of over exaggerating changes
DW on a magDK is giving you nothing except some extra stats. S/B or even 2H are way better and give you the option of a reliable gap closer. In the case on 2H you also get some extra dmg on greatswords
I don't fully agree there.
They give you more spell damage then S&B, and through the Ruffian and Twin Blade and Blunt passives they will increase your damage exponentially.
Supposedly you shouldn't have to gap close anyone, it's a "stand your ground" class.
If only that was true.
DW on a magDK is giving you nothing except some extra stats. S/B or even 2H are way better and give you the option of a reliable gap closer. In the case on 2H you also get some extra dmg on greatswords
I don't fully agree there.
They give you more spell damage then S&B, and through the Ruffian and Twin Blade and Blunt passives they will increase your damage exponentially.
Supposedly you shouldn't have to gap close anyone, it's a "stand your ground" class.
If only that was true.
I'm fairly sure Ruffian only applies to the DW skills.
To my knowledge, it doesn't.
It shouldn't since it doesn't say "While dual wielding".
The same way Twin Blade and Blunt doesn't apply only when you actually use your DW skills but to your overrall damage.
I know, right?Joy_Division wrote: »ZoS is homogenizing everything.
I think the issue is being able to use 5/5/2 sets, not whether it makes sense to carry around swords as a magicka-user.
People saying melee/magicka doesn't make thematic sense have obviously not played another scrolls game. If they are taking away the option of dual wield from magicka builds, they need to properly implement a one-hand/spell skill line (before they kill dual wield magicka).
usmcjdking wrote: »So 2H has the slowest HA animation now.
Makes sense.
I use DW magsorc, this change ain't going to stop me either. I sustain just fine, it's actually a buff as far as I'm concerned, my light attacks do a little more damage, and heavy attacks will replenish a nice amount of Stam to CC break ect.
This forum is the definition of over exaggerating changes
Can you explain further on why you believe it is a buff? I'd be curious to know your credentials on a mag sorc. I have an emperor, flawless mag sorc who has been dual wield, staff, and pet built on a number of occasions. Dual wielding on a mag sorc in PvP is all but dead, and with the resource nerfs, the hit is even harder. Not even mentioning the new light/heavy attack changes that further incentivize using a staff.
In live, DW really only makes sense on MDK and MTemplar. There are a few MSorcs who make dual wielding work in 1v1's, and even that's a rare thing these days. My big concern is that both Mtemplar and MDK dual wield builds are about to also become extinct.
DW on a magDK is giving you nothing except some extra stats. S/B or even 2H are way better and give you the option of a reliable gap closer. In the case on 2H you also get some extra dmg on greatswords
I don't fully agree there.
They give you more spell damage then S&B, and through the Ruffian and Twin Blade and Blunt passives they will increase your damage exponentially.
Supposedly you shouldn't have to gap close anyone, it's a "stand your ground" class.
If only that was true.

DW on a magDK is giving you nothing except some extra stats. S/B or even 2H are way better and give you the option of a reliable gap closer. In the case on 2H you also get some extra dmg on greatswords
I don't fully agree there.
They give you more spell damage then S&B, and through the Ruffian and Twin Blade and Blunt passives they will increase your damage exponentially.
Supposedly you shouldn't have to gap close anyone, it's a "stand your ground" class.
If only that was true.
Ruffian only works on DW skills so only twin blade and blunt.
see: