Why ruin Breath of Life? Buff Blessing of Protection instead.

Jamascus
Jamascus
✭✭✭✭
Then all classes have access to the best heal.
  • Malic
    Malic
    ✭✭✭✭✭
    Ya I dont get the BOL nerf either. I mean I could just dump 100 points into shadow ward, run heavy seducers with black rose and chug immovable posts.

    Holding block and spamming BOL was pretty dam challenging I had to use 2 fingers for buttons. It did heal through walls so that was good, why cant we just keep it the way it was?

    The pro's? They would macro block and BOL spam to one key. Thats a serious commitment though, I never went that route.

    How about you?

    [Edit to remove insulting content]
    Edited by [Deleted User] on May 13, 2017 6:03PM
  • Jamascus
    Jamascus
    ✭✭✭✭
    Malic wrote: »
    Ya I dont get the BOL nerf either. I mean I could just dump 100 points into shadow ward, run heavy seducers with black rose and chug immovable posts.

    Holding block and spamming BOL was pretty dam challenging I had to use 2 fingers for buttons. It did heal through walls so that was good, why cant we just keep it the way it was?

    The pro's? They would macro block and BOL spam to one key. Thats a serious commitment though, I never went that route.

    How about you?

    Bad Game design is the root cause of what you're describing. Including, but not limited to, "smart" heals, being able to heal while blocking, black rose buffing constitution and champion points offering too much return. Some of which is being addressed. But what you're describing will still remain, so there's no need to ruin BoL.

    Edited by [Deleted User] on May 13, 2017 6:03PM
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    The nerf now require skill (mostly placement one) to use BoL, it's not a bad change. The heal itself is untouched, the secondary heal isn't either, nor is the smart targeting or the cost. The only difference is that as a healer, you'll need to pay attention to where you teammate are, which is actually the case for most heals.
    Definitively not a bad change IMO. And definitively not "ruined".
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    BoL hasn't gone through walls in a very long time.
  • Jamascus
    Jamascus
    ✭✭✭✭
    RoyJade wrote: »
    The nerf now require skill (mostly placement one) to use BoL, it's not a bad change. The heal itself is untouched, the secondary heal isn't either, nor is the smart targeting or the cost. The only difference is that as a healer, you'll need to pay attention to where you teammate are, which is actually the case for most heals.
    Definitively not a bad change IMO. And definitively not "ruined".

    Smart heals won't apply anymore as you have to be standing in the cone to get the heal. You have a lot faith in your fellow gamers to be in a position where they can receive the cone. More often than not they're going to los the healer and then complain when they die.
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    I have faith on my placement skill, and on my group's organization. In pve it wont change because everyone need to be behind the heal for combat prayer, and in pvp this spell is far too powerful when comparing to any other one, due to the total lack of skill needed. Now, healers will need to be placed strategically in their group, I find that good.

    If they die, it's either because I'm not here or because they aren't at the good place. Sad for them for the second case.
  • Ahzek
    Ahzek
    ✭✭✭✭✭
    Jamascus wrote: »
    RoyJade wrote: »
    The nerf now require skill (mostly placement one) to use BoL, it's not a bad change. The heal itself is untouched, the secondary heal isn't either, nor is the smart targeting or the cost. The only difference is that as a healer, you'll need to pay attention to where you teammate are, which is actually the case for most heals.
    Definitively not a bad change IMO. And definitively not "ruined".

    Smart heals won't apply anymore as you have to be standing in the cone to get the heal. You have a lot faith in your fellow gamers to be in a position where they can receive the cone. More often than not they're going to los the healer and then complain when they die.

    The "cone" is 180 degrees wide, it will be pretty hard for anyone to accidentally walk out of as long as you pay a minimum of attention.
    Jo'Khaljor
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    Jamascus wrote: »
    Then all classes have access to the best heal.
    power creep because of endless buffing is already reached, and actually it's not nerf.
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    It was a PvP related change. You will just have to live with it.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Jamascus
    Jamascus
    ✭✭✭✭
    Jamascus wrote: »
    Then all classes have access to the best heal.
    power creep because of endless buffing is already reached, and actually it's not nerf.

    The power creep is from CP not BoL.
  • Jamascus
    Jamascus
    ✭✭✭✭
    RoyJade wrote: »
    I have faith on my placement skill, and on my group's organization. In pve it wont change because everyone need to be behind the heal for combat prayer, and in pvp this spell is far too powerful when comparing to any other one, due to the total lack of skill needed. Now, healers will need to be placed strategically in their group, I find that good.

    If they die, it's either because I'm not here or because they aren't at the good place. Sad for them for the second case.

    LOL, skill. It's a *** video game, you're not curing cancer. Smart heals are the reason for lack of "skill". I beat that drum for months after launch asking for hard targeting of group members from the group frame and for heals to prioritize group members over random players I don't want to heal. They have stubbornly stuck to this subpar system.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Bro, BoL got buffed, for small group play, now pugs can't steal your heals so it will contribute very strongly to group survivability as it did before. The templar's class healing kit got nerfed overall, but I think the change to BoL is a clear buff to small groups and let's you determine who you heal. Why waste a BoL on the sorc that just hit a healing ward when I can turn 10 degrees and make sure someone else gets it instead.

    Magplar is still really, really, strong in pvp for Morrowind. But for healing, you need to be much more aware and careful about positioning. This speaks towards a good, competitive, change.
    Edited by Lexxypwns on May 13, 2017 7:21PM
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    Jamascus wrote: »
    LOL, skill. It's a *** video game, you're not curing cancer. Smart heals are the reason for lack of "skill". I beat that drum for months after launch asking for hard targeting of group members from the group frame and for heals to prioritize group members over random players I don't want to heal. They have stubbornly stuck to this subpar system.

    Yeah, sorry, you won't have strong heal, large radius and no brain targeting anymore. Healers who know what they want will be better, and the skill asked for that is not even high.
  • brandonv516
    brandonv516
    ✭✭✭✭✭
    ✭✭✭
    People will just roll a sorcerer now for healing in PvP. BoL-like heal with no cone.

    So the rule of thumb will be, kill the matriarch!
  • Tiitus
    Tiitus
    ✭✭✭✭
    its a 180 degree cone? just face the general direction...
    if you use blessing of protection (combat prayer) to buff yur group, this will be nothing new to you.
    Edited by Tiitus on May 13, 2017 8:57PM
  • WhiteMage
    WhiteMage
    ✭✭✭✭✭
    I mean, if you can't be bothered to look at what your healing, I don't know what to tell you. Maybe that a computer program based off a Templar looking at its feet in first person could heal better than you.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    If you're standing behind the healer, then you're missing out on the Combat Prayer buff to begin with. At that point, why should I waste more time and resources to save you when you're willing gimping yourself already?
    Argonian forever
  • Jamascus
    Jamascus
    ✭✭✭✭
    RoyJade wrote: »
    Jamascus wrote: »
    LOL, skill. It's a *** video game, you're not curing cancer. Smart heals are the reason for lack of "skill". I beat that drum for months after launch asking for hard targeting of group members from the group frame and for heals to prioritize group members over random players I don't want to heal. They have stubbornly stuck to this subpar system.

    Yeah, sorry, you won't have strong heal, large radius and no brain targeting anymore. Healers who know what they want will be better, and the skill asked for that is not even high.

    Is your main a healer? Because you talk like a DPS'er that blames the healer when they die after having stood in red circles....
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    It was a PvP related change. You will just have to live with it.
    The problem: Limiting BOL to 180 degrees is making it useless in many PvE dungeons.

    Example: Banished Cells, final boss Rilis: High Kinlord Rilis bubbles a player and sends him high into the sky with a curse on him: Upon landing, the player will have red or blue runes surround them and take significant DoT – there is a corresponding colored circle on the ground you need to run to in order to dispel it.

    When you are cursed and must run to a rune with your Templar, THE GROUP IS BEHIND YOU.
    This means that BOL WILL HEAL NONE OF YOUR TEAMMATES ANYMORE.
    With PVP in mind, ZOS BROKE THIS SKILL COMPLETELY FOR PVE.

    I could give you many more examples why BOL will become useless/dangerous in many PVE scenarios.
    This is why I think ZOS must have no idea about their own game when it listens to single-sided PvP streamers.

    Since release, the Templar was the best healer with a special healing skill line. With Morrowind,
    the Templar is dead as a reliable healer.

    Edited by BalticBlues on May 14, 2017 1:37AM
  • Rianai
    Rianai
    ✭✭✭✭✭
    You are talking as if a 360° burst heal is mandatory for dungeons. That's nonesense. Other classes never had access to BOL and can still heal dungeons just fine. And if the change to BOL teaches people (especially DD) to not run all over the place like crazy chickens for no reason, it will become easier for everyone.
  • DisgracefulMind
    DisgracefulMind
    ✭✭✭✭✭
    ✭✭✭
    I am against some changes in this patch, but the nerf to Breath of Life, if you can even call it that, isn't actually a problem. 180° is more than enough space to position yourself properly to get a cast off. I completed the new Vet trial on PTS, and can assure you I had no issue Breath of Lifing people. The only problem I ran into was sometimes someone standing in front of me wouldn't get a heal, but I contribute that mostly to PTS lag, honestly.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    I am against some changes in this patch, but the nerf to Breath of Life, if you can even call it that, isn't actually a problem. 180° is more than enough space to position yourself properly to get a cast off. I completed the new Vet trial on PTS, and can assure you I had no issue Breath of Lifing people. The only problem I ran into was sometimes someone standing in front of me wouldn't get a heal, but I contribute that mostly to PTS lag, honestly.

    Stop burdening us with facts and act like the sky is falling please. That's all this forum wants.
  • wahoozie
    wahoozie
    ✭✭✭
    It was a PvP related change. You will just have to live with it.
    The problem: Limiting BOL to 180 degrees is making it useless in many PvE dungeons.

    Example: Banished Cells, final boss Rilis: High Kinlord Rilis bubbles a player and sends him high into the sky with a curse on him: Upon landing, the player will have red or blue runes surround them and take significant DoT – there is a corresponding colored circle on the ground you need to run to in order to dispel it.

    When you are cursed and must run to a rune with your Templar, THE GROUP IS BEHIND YOU.
    This means that BOL WILL HEAL NONE OF YOUR TEAMMATES ANYMORE.
    With PVP in mind, ZOS BROKE THIS SKILL COMPLETELY FOR PVE.

    I could give you many more examples why BOL will become useless/dangerous in many PVE scenarios.
    This is why I think ZOS must have no idea about their own game when it listens to single-sided PvP streamers.

    Since release, the Templar was the best healer with a special healing skill line. With Morrowind,
    the Templar is dead as a reliable healer.

    The first character I leveled to end-game content was a templar healer, and honestly I hardly use BoL for dungeons anymore. When rapid regen ticks for 3-4k+ and dps are going down it's because they are standing somewhere or doing something they shouldn't be. I find I can easily out-heal almost any game mechanic with 1-2 HoT's.
  • RoyJade
    RoyJade
    ✭✭✭✭✭
    Jamascus wrote: »
    Is your main a healer? Because you talk like a DPS'er that blames the healer when they die after having stood in red circles....

    My main is a dps, but I took a dps who is mobile and can care of itself because naturally I don't trust my teammate unless I know them. And I did not like red circle so I don't stand in them, except in a few case (some low-damage one with my tank in order to proc bloodspawn, or with a werewolf character to maintain the ww form).
    No, I don't blame healers, unless they are really, really bad (and even in this case, if I can I carry myself and don't care about him anymore for the dungeon). And I have two healers, one is templar and one nightblade, none of them will having trouble and the templar barely use BoL in dungeon. The best healers I now use only BoL for high burst phase or after being rezzed when the team is at a critical state.


    For banished and others dungeons like that, non-templar healers are perfectly fine without a 360° burst heal, so why templars should be in a critical state ? More, you can move while facing your teammates, or use hots.
  • BalticBlues
    BalticBlues
    ✭✭✭✭✭
    ✭✭✭
    RoyJade wrote: »
    For banished and others dungeons like that, non-templar healers are perfectly fine without a 360° burst heal, so why templars should be in a critical state ?

    If a healer has to move away from the group, for example in Banished Cells,
    BOL is not an option anymore because it does not cover the area behind the Templar.

    Consequence: because BOL is not reliable anymore,
    Healing Ward becomes mandatory.

    ZOS killed BOL as a reliable burst heal for dungeons.
    And not only this, almost the entire healing skill line of the Templar is not what is was.

    Of course Templars can rely only on a Resto Staff as other classes do
    But what is the purpose of a healing class without proper healing anymore?

  • RoyJade
    RoyJade
    ✭✭✭✭✭
    If a healer has to move away from the group, for example in Banished Cells,
    BOL is not an option anymore because it does not cover the area behind the Templar.

    Consequence: because BOL is not reliable anymore,
    Healing Ward becomes mandatory.

    ZOS killed BOL as a reliable burst heal for dungeons.
    And not only this, almost the entire healing skill line of the Templar is not what is was.

    Of course Templars can rely only on a Resto Staff as other classes do
    But what is the purpose of a healing class without proper healing anymore?

    You know that you can move without facing your destination ? You can perfectly face your teammate while going to the circle, since the dot isn't strong enough to force you to run. Or use hots just for these moments ? With ritual + mutagen your allies will be fine for some second, that's more than enough. Or just turn yourself for a fast cast when you see a low life ally ?
    BoL is still a proper heal, and a strong one, stronger than anything else. It's not as no brainer as it was, but it still reliable.
  • Cinbri
    Cinbri
    ✭✭✭✭✭
    ✭✭✭✭
    You know small heal of BoL is 360 degree and for this reason it is buff of BoL. Now you can decide either grant your teammate big heal while being healed by smaller yourself, or, when being seriously injured - heal yourself with bigger heal while granting teammates smaller heal. You can control your heals now and it one of the best changes.
    Edited by Cinbri on May 14, 2017 1:06PM
  • Lexxypwns
    Lexxypwns
    ✭✭✭✭✭
    ✭✭✭✭
    Cinbri wrote: »
    You know small heal of BoL is 360 degree and for this reason it is buff of BoL. Now you can decide either grant your teammate big heal while being healed by smaller yourself, or, when being seriously injured - heal yourself with bigger heal while granting teammates smaller heal. You can control your heals now and it one of the best changes.

    I've been trying to tell people its a buff, you should see all the messages I got insulting me.

    This is only a nerf if you're a mindless BoL spam-bot
  • Oakmontowls_ESO
    Oakmontowls_ESO
    ✭✭✭✭✭
    RoyJade wrote: »
    For banished and others dungeons like that, non-templar healers are perfectly fine without a 360° burst heal, so why templars should be in a critical state ?

    If a healer has to move away from the group, for example in Banished Cells,
    BOL is not an option anymore because it does not cover the area behind the Templar.

    Consequence: because BOL is not reliable anymore,
    Healing Ward becomes mandatory.

    ZOS killed BOL as a reliable burst heal for dungeons.
    And not only this, almost the entire healing skill line of the Templar is not what is was.

    Of course Templars can rely only on a Resto Staff as other classes do
    But what is the purpose of a healing class without proper healing anymore?

    Honestly if you are having problems healing that dungeon you have more to worry about than just the bol nerf. Using heal over time skills like rapid regen/mutagen or even your purifying ritual should be enough to keep a competent group alive while you purify. Also like others have said you can run backwards towards the purify spot if you really need to use bol to keep the group alive. In short this nerf isn't the end of the world, you simply need to be aware of your surroundings and adapt to this small change.
  • DocFrost72
    DocFrost72
    ✭✭✭✭✭
    ✭✭✭✭
    It was a PvP related change. You will just have to live with it.
    The problem: Limiting BOL to 180 degrees is making it useless in many PvE dungeons.

    Example: Banished Cells, final boss Rilis: High Kinlord Rilis bubbles a player and sends him high into the sky with a curse on him: Upon landing, the player will have red or blue runes surround them and take significant DoT – there is a corresponding colored circle on the ground you need to run to in order to dispel it.

    When you are cursed and must run to a rune with your Templar, THE GROUP IS BEHIND YOU.
    This means that BOL WILL HEAL NONE OF YOUR TEAMMATES ANYMORE.
    With PVP in mind, ZOS BROKE THIS SKILL COMPLETELY FOR PVE.

    I could give you many more examples why BOL will become useless/dangerous in many PVE scenarios.
    This is why I think ZOS must have no idea about their own game when it listens to single-sided PvP streamers.

    Since release, the Templar was the best healer with a special healing skill line. With Morrowind,
    the Templar is dead as a reliable healer.

    I needed that laugh, thanks.
Sign In or Register to comment.