What if instead of running a rushed PTS to push a dlc through, ZOS ran a three month PTS to rebalance the abilities and classes? Or an experiment long enough to allow players to test, poll feedback, fine tune, re-test, feedback, etc?
I can't help but think that a lot of the player frustration stems from making changes then not really testing and examine them on the PTS. I'm sure ZOS considers them, but I'm also sure they're designating a mass majority of their resources to the new DLCs. If balance got more focus, maybe we wouldn't have all these ham-handed stab in the dark changes.
Just an idea.