ChaosWotan wrote: »One can get 20k - 40k cash from 45 min of crafting, by relogging ten toons, and then legendary tempers, surveys and master writs on top of that. Compare that to 45 min of average questing.
@alephthiagoalephthiago wrote: »Oh boy, you are so wrong.
You (and by some extent me too) are able to make that amount of money with crafting because we invested a LOT of time researching items, deconing and buying motifs, things that the average short term players don't care.
Just some examples:
While most players sell their intricate items to vendors or guild traders we saved it for decon.
While most players went straight do their favorite activity as soon as they logged in, we spent time, inventory management and money researching traits.
If you are receiving hireling mail in all those toons it means you actually went out and grabbed skyshards WAY more than the average player, otherwise you wouldnt have spare skill points to level the crafting line (10 skills points = 30 skyshards) and the hireling (3 skill points = 9 skyshards).
For each toon receiving all hireling mails on max level = 50 skill points + 15 skill points (195 skyshards).
7 toons receiving all hireling mails on max level = 350 skill points + 105 skill points (2415 skyshards).
We have what we deserve, all master crafters trade time having fun (questing and pvping) for a long therm goal.
455 * 3 = 1365
Allow crafter to re-retrait item would solve alot of crafting issue. Crafting would actually be useful.
Since crafting is so easy to max out, re-trait item wouldn't be overpower either. Everyone can do it.
Allow crafter to re-retrait item would solve alot of crafting issue. Crafting would actually be useful.
Since crafting is so easy to max out, re-trait item wouldn't be overpower either. Everyone can do it.
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE
and jewelry
thx
wait crafting is easy to max out?
2x weeks for your 7th trait with all 4 points into reduce time; 21 armor pieces, 12 weapons, 1 shield for a total of 34 items to get researched, divided by 3 for how many you can research at the same time for... about 11 reps of 30+ day research.
That's a lot of time you can't bypass. Crafting should be more powerful, able to reforge traits, styles, and upgrade jewelry.
ChaosWotan wrote: »Crafting and farming should give high rewards. Agree that fewer will prb craft and farm if quests are equally rewarding. But quest rewards should still be much higher than now, just so that we can afford to buy houses and furniture, and other expensive stuff.