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Elder Crafting Online

ChaosWotan
ChaosWotan
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I got 7 master crafters, and 3 in progress, but it doesn't feel right that a rpg game gives lots of gold and other rewards from crafting while not having equal or higher rewards for quests and pvp. Not saying that crafting rewards should be nerfed, but at least make it a little easier to earn gold by questing and pvp.
  • Nickernator
    Nickernator
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    So you are complaining that you earn too much gold from crafting?

    This one can help you get rid of that gold ;) .

    But for MMORPG's, crafting has always been the main source of gold income, especially in ESO with all these gold items required for some decent DPS.
    ESO player since release
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  • ChaosWotan
    ChaosWotan
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    "So you are complaining that you earn too much gold from crafting?"

    No. Please read OP one more time.

    Edited by ChaosWotan on May 2, 2017 3:06PM
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    I see what the OP is saying. It really sucks to put in a lot of effort for a quest only to be rewarded with a few gold coins and a piece of junk decon gear.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
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  • Invoky
    Invoky
    Allow crafter to re-retrait item would solve alot of crafting issue. Crafting would actually be useful.

    Since crafting is so easy to max out, re-trait item wouldn't be overpower either. Everyone can do it.
  • idk
    idk
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    So you are complaining that you earn too much gold from crafting?

    This one can help you get rid of that gold ;) .

    But for MMORPG's, crafting has always been the main source of gold income, especially in ESO with all these gold items required for some decent DPS.

    While I agree that it seems silly to complain about how well one does with crafting, I make more gold questing.
  • ChaosWotan
    ChaosWotan
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    @Invoky

    The main issue is not crafting but that when I need gold and legendary items I don't go questing but endure 30 min of relogging toons in order to craft, which is boring and tedious.

    @Giles.floydub17_ESO

    Once again, I did not complain about crafting rewards. Pls read OP before commenting.

    Edited by ChaosWotan on May 2, 2017 4:03PM
  • IcyDeadPeople
    IcyDeadPeople
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    Unfortunately, you get a lot more gold from selling mats and PVE item sets than you can get from crafting. Even compared to crafting potions, usually you get more gold just selling the mats.

    I think it would help if more of the crafted sets were useful compared to PVE sets.
    Edited by IcyDeadPeople on May 2, 2017 3:59PM
  • Asardes
    Asardes
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    Crafting is not that profitable. Questing, killing mobs, vendoring trash items and selling some dropped set items and materials in guild stores is more profitable. Of course writs are a steady income though not very high.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • ChaosWotan
    ChaosWotan
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    One can get 20k - 40k cash from 45 min of crafting, by relogging ten toons, and then legendary tempers, surveys and master writs on top of that. Compare that to 45 min of average questing.
  • radiostar
    radiostar
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    Learning crafting and doing writs on only 1 character probably earns less than questing or dungeoneering. It's the multiple characters vs the time that can make it more profitable.
    "Billions upon Billions of Stars"
  • DaveMoeDee
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    I see what the OP is saying. It really sucks to put in a lot of effort for a quest only to be rewarded with a few gold coins and a piece of junk decon gear.

    Questing is about the narrative. Maybe even skill points. If you want to make more money, you do busy work like crafting or grinding for valuable items.

    The quest is its own reward. There is no need for it to grant equal rewards to tasks focused on rewards.
  • DaveMoeDee
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    ChaosWotan wrote: »
    One can get 20k - 40k cash from 45 min of crafting, by relogging ten toons, and then legendary tempers, surveys and master writs on top of that. Compare that to 45 min of average questing.

    Are you talking gross or net? And are you talking average over a large sample, or on a good day (which would ignore the net negative days)?
  • Betheny
    Betheny
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    Aren't you lucky, I usually get a white crappy item and a handful of pocket change for my effort.
  • ChaosWotan
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    @DaveMoeDee

    When gear, legendary upgrades and furniture items often costs between 50 - 250k gold, then quests and pvp should get better rewards.
  • Betheny
    Betheny
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    Is this guy for real? Literally nobody makes their gold in this game by crafting.

    Hey random guy - go find some way to make money...everyone has to do something extra to get gold in this game aside from the stuff they actually enjoy.
  • WalksonGraves
    WalksonGraves
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    What alternate dimension are you playing eso in that crafting isn't a massive waste of time?
  • IcyDeadPeople
    IcyDeadPeople
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    ChaosWotan wrote: »
    One can get 20k - 40k cash from 45 min of crafting, by relogging ten toons, and then legendary tempers, surveys and master writs on top of that. Compare that to 45 min of average questing.

    20k is a pretty small amount of gold, and to do the high level writs you are using up some expensive mats like ancestor silk. You can earn a bit more from grinding in PVE for the same amount of time, fencing blue and green stolen items, going around to all the guild traders looking for stuff on sale, or just picking flowers in Coldharbour.

    Most quests have crap rewards, but if you spend 30 minutes doing the quests in any Cyrodiil town, you will get 8 or 10 random containers, with pretty good chance for at least one valuable item.

    Crafting writs might be more viable way to earn gold if they had at least small chance to give back CP 160 mats in the rewards boxes instead of the CP100 stuff
  • MarkusLiberty
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    It's obviously profitable to you, since you have seven master crafters. But for the rest of us, who only have one dedicated master crafter, it's nice to be able to get a little extra gold from daily writs.

    If you increse the gold recived from questing in order to bring it up to pair with crafting, you're changing the economocal balance in such a way that crafting writs no longer serves as a viable source of daily income, which means that the only people who can truly make a living out of crafting are people like you, who have an obscure amount of master crafters avalible.

    So no, please leave it as it is. Just because you feel like you're getting too much paid, does not mean that the rest of us does
    Edited by MarkusLiberty on May 2, 2017 4:26PM
    *Special Snowflake*

  • Browiseth
    Browiseth
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    Why is this "elder (complaint/suggestion) online" meme still a thing
    Edited by Browiseth on May 2, 2017 4:29PM
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  • ChaosWotan
    ChaosWotan
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    @DaveMoeDee

    A master crafter gets around 650 gold for each craft order, times six, which gives almost 40k gold every day if you have ten master crafters. And if I remember correctly, each crafter has a 20 percent chance of getting a legendary temper or gold Kuta, plus a less often chance of getting surveys and master writs.

    Buying expensive light armor mats reduce this income, but mats from surveys are often enough to secure a high and steady income. I very seldom, if at all, get 20-30 k gold from questing 45 min, except if I find a rare motif. Harvesting can bring lots of gold too, but that I consider to be in the same category as crafting and grinding.

  • alephthiago
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    Oh boy, you are so wrong.
    You (and by some extent me too) are able to make that amount of money with crafting because we invested a LOT of time researching items, deconing and buying motifs, things that the average short term players don't care.

    Just some examples:
    While most players sell their intricate items to vendors or guild traders we saved it for decon.
    While most players went straight do their favorite activity as soon as they logged in, we spent time, inventory management and money researching traits.
    If you are receiving hireling mail in all those toons it means you actually went out and grabbed skyshards WAY more than the average player, otherwise you wouldnt have spare skill points to level the crafting line (10 skills points = 30 skyshards) and the hireling (3 skill points = 9 skyshards).
    For each toon receiving all hireling mails on max level = 50 skill points + 15 skill points (195 skyshards).
    7 toons receiving all hireling mails on max level = 350 skill points + 105 skill points (2415 skyshards).

    We have what we deserve, all master crafters trade time having fun (questing and pvping) for a long therm goal.

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  • Sygil05
    Sygil05
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    If you have the patience to do crafting quests on 7-10 different characters, I think you've earned your 40k. It might just be what I try to get out of this game, but running a quest or dungeon (even previously completed ones) is immensely more fun than crafting the same items over and over. I can only bring myself to do this on one character, and feel the reward is commiserate with the amount of effort it takes to complete the crafting quest.

    The rewards for the quests themselves are pretty low, but the gold and items you pick up along the way in completing it help make up for this. I could see the argument that they boost the rewards a little bit, but it shouldn't be at the same level as the crafting rewards.
  • Betheny
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    I'd like them to add to the crafting rewards and make it like the Anniversary Boxes we had for the 3rd birthday celebration, so we get a chance at a random motif page. That would make sense seeing as we're crafting.
  • Daemons_Bane
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    All in all, I make lots more gold by doing quests/dungeons than I do by doing crafting
  • DaveMoeDee
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    ChaosWotan wrote: »
    @DaveMoeDee

    A master crafter gets around 650 gold for each craft order, times six, which gives almost 40k gold every day if you have ten master crafters. And if I remember correctly, each crafter has a 20 percent chance of getting a legendary temper or gold Kuta, plus a less often chance of getting surveys and master writs.

    Buying expensive light armor mats reduce this income, but mats from surveys are often enough to secure a high and steady income. I very seldom, if at all, get 20-30 k gold from questing 45 min, except if I find a rare motif. Harvesting can bring lots of gold too, but that I consider to be in the same category as crafting and grinding.

    Makes sense.

    Just to be clear, I don't think you mean "master crafter". I have a second master crafter that does lowest level writs for 4 writs due to a lack of skill points to burn.
  • DaveMoeDee
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    Sygil05 wrote: »
    If you have the patience to do crafting quests on 7-10 different characters, I think you've earned your 40k. It might just be what I try to get out of this game, but running a quest or dungeon (even previously completed ones) is immensely more fun than crafting the same items over and over. I can only bring myself to do this on one character, and feel the reward is commiserate with the amount of effort it takes to complete the crafting quest.

    The rewards for the quests themselves are pretty low, but the gold and items you pick up along the way in completing it help make up for this. I could see the argument that they boost the rewards a little bit, but it shouldn't be at the same level as the crafting rewards.

    If you have crafting bags and loot all the better type containers, you will also find a lot of good recipes.

    Writs are pretty quick if you keep consummables in inventory and you have an addon to craft the gear. And crafting bags so you don't have to move around mats.
  • AlnilamE
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    ChaosWotan wrote: »
    One can get 20k - 40k cash from 45 min of crafting, by relogging ten toons, and then legendary tempers, surveys and master writs on top of that. Compare that to 45 min of average questing.

    One can get 10K on one character from doing the 3 guild dailies. In 45 minutes you can probably do at least two characters if you are lucky with the dolmen timing.

    That's not counting the potential Draugr motif page.

    Story quests now give you set items, some of which are quite good.

    And the daily quests in Cyrodiil give you a bunch of XP, some gold and vendoring items (not to mention the ones from the stuff you kill)
    The Moot Councillor
  • MehrunesFlagon
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    doing equipment writs on six toons I would say that 34-45k a day in tempers etc... is a good average.
  • KochDerDamonen
    KochDerDamonen
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    Crafting is easy consistent gold, but it's never going to make you as much as farming motifs or something.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Wreuntzylla
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    ChaosWotan wrote: »
    @Invoky

    The main issue is not crafting but that when I need gold and legendary items I don't go questing but endure 30 min of relogging toons in order to craft, which is boring and tedious.

    @Giles.floydub17_ESO

    Once again, I did not complain about crafting rewards. Pls read OP before commenting.

    The highest paid professions outside the game all have one thing in common. It's 1% excitement and 99% mind numbing, tedious work.

    If you got paid well for something easy and everyone enjoys, you wouldn't be paid well....
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