No longer 1 strike, instead, a quick light damage strike top down (from rest position), that leads to a slight ready at the trough of the downward arc leading into a fast high damage uppercut. The reason for the initial strike is so that the animation is not too much the person just holding down their weapon below their waist. Also, it prevents Empower Spamming of the ability (since only the light damage part of it will get the damage increase of 20%).
Straight Edge (Sword): Deals 10% increased damage
Weighted Edge (Axe): Deals [x] damage over 5 seconds.
Blunt Edge (Mace): Stuns the enemy.
The Uppercut now knocks the enemy back.
Grants Empower, Increasing the damage of your next attack.
Since the stun is now placed on the mace, it means that wrecking blow can grant empower, and still stun, this is why it was made to have an initial light damage hit so that you wouldn't be able to have a stun, and an empower, on the same damage tick.
Thoughts? Comments? Suggestions?