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ZoS needs to stop ruining the atmosphere of the game

Lunavere
Lunavere
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I'll admit, I haven't been playing this game for as long as some have. I started back when Thieves Guild just came out, and Maw of Lorkhaj was all the rage. And I really got into the game because it reminded me so much of Skyrim. It seems lately, though, that ZoS has been struggling to maintain its live server with all the updates and patches, and lately, I have seen their performance drop. It has come to a point where it needs to be addressed.

Below are a few of the examples I found offhandedly exploring beloved Tamriel.

1) ZoS struggling to place furniture: I understand wholly how difficult it can be setting items down. Putting a quill into an ink well was horrifically difficult my first time around. And yet, in Overworld, I am able to find torches hovering midair, trees needing neither roots nor to be planted into soil, and alchemy ingredients just hanging out mid-air. Now, some of you might cry, "Magic!" But although there is magic around, clearly it is not being used upon any of these items. (If you would like to see them for yourself, please visit either Wayrest in Stormhaven or the Secluded Nirncrux Mine in Craglorn.)

2) On the note of furnishings, what is up with the Dark Brotherhood Achievement Hourglass? Have any of you seen this thing? It's nearly taller than my Daggerfall outlook, which made it impossible to place it anywhere within OR without. Who has a chain that long on an hourglass? It is supposed to give me a link to the Divines above? Should I climb the chain to meet Akatosh?

3) Difficulty using NPC merchants/bankers: Some of this is actually disruptive to gameplay. I have had issues of NPCs suddenly disappearing into the floor to do so. This left me without a banker in the IC Sewers because I'm not allowed to use my Crown Store purchased banker in Cyrodiil or IC. And although that's perfectly fine, it isn't okay if I can also not use any other banker because they decide to go on lunch break in the middle of war. And I've had similar issues with guild merchants, which can make it quite difficult to take purchasing items seriously when you're staring down at the NPC, trying to figure out which angle is required to speak to her.

4) Butterflies getting Spell Power Cure is on the top of my list for "immersion breaking moments" in this game. I don't know why something you pluck for Butterfly Wings and Insect Parts can become empowered, but I doubt it's harming the wind anymore than it previously was, and it's taking this buff away from my allies, who need it to help me kill Overworld bosses.

5) Finally, and the greatest sin of all, The Revelers. ZoS, have you set up so many repetitive holiday events now that you've forgotten to clean up your parties? Because I must admit, this is the biggest fauxpas for me. Revelers, in the middle of April, almost May, still waiting for us to come entertain them. I mean, this isn't Christmas in July. They need to go.

Seriously, ZoS, before you start looking about Morrowind, look to the live servers. There are plenty of issues that still remain that desperately need your attention before the expansion hits!
Edited by Lunavere on April 28, 2017 12:43AM
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  • Voxicity
    Voxicity
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    First world problems for sure
  • Xrucible
    Xrucible
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    Broken game is broken.. Pls fix ZOS!!
    On a long break from ESO.
  • Lunavere
    Lunavere
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    KaiVox22 wrote: »
    First world problems for sure

    I'm coming from this as a consumer. I'm shelling out good money for this game, and ZoS isn't maintaining its live servers whatsoever when they, quite frankly, don't have any excuse not to.
    Healer > vMA, vDSA, vSO HM, vHRC HM, vAA HM, vMoL HM, vHoF HM, vAS HM (+2)
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  • Voxicity
    Voxicity
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    Lunavere wrote: »
    KaiVox22 wrote: »
    First world problems for sure

    I'm coming from this as a consumer. I'm shelling out good money for this game, and ZoS isn't maintaining its live servers whatsoever when they, quite frankly, don't have any excuse not to.

    Like I said, first world problems :)
  • squinceybones
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    Daggerfall outlook also has a hint of asbestos, and maybe just a dash of formaldehyde. Mi imershun.
  • HatchetHaro
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    KaiVox22 wrote: »
    First world problems for sure

    Not a first world problem. We shell out lots of money for this game that is marketed as an RPG, least they can do is place objects properly.

    Your repeating of the same phrase does not make it any more true.
    Best Argonian NA and I will fight anyone for it

    20 Argonians

    6x IR, 7x GH, 7x TTT, 5x GS, 6x DB, 1x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained
  • AlienatedGoat
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    KaiVox22 wrote: »
    Lunavere wrote: »
    KaiVox22 wrote: »
    First world problems for sure

    I'm coming from this as a consumer. I'm shelling out good money for this game, and ZoS isn't maintaining its live servers whatsoever when they, quite frankly, don't have any excuse not to.

    Like I said, first world problems :)

    Thanks for coming here to state the obvious. However, dismissing real issues in the game as such doesn't make them any less of an issue. Maybe you'd prefer to make a more constructive reply?
    PC-NA Goat - Bleat Bleat Baaaa
  • bareheiny
    bareheiny
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    Don't forget the guard in Hew's Bane who's leaning against....well, nothing.

    Although I guess maybe he works out and has amazing muscle control.
  • geonsocal
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    61101-4-1419749720.jpg

    no worries...me and my trusty dragon mount odahviing are flying into eso now to come clean up all this messy immersion stuff...we're fitting to set things right...
    Edited by geonsocal on April 27, 2017 11:28PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Lunavere
    Lunavere
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    bareheiny wrote: »
    Don't forget the guard in Hew's Bane who's leaning against....well, nothing.

    Although I guess maybe he works out and has amazing muscle control.

    Totally forgot about him in my list. Thanks for the reminder.

    There's also the cat and dog running around in Wayrest that are usually one right on top of the other. I mean, at what point is this ever going to be cleaned up? With ZoS focusing on Morrowind, I'm worried the answer is "never." Which isn't right because some of these issues (i.e. the torches) used to not exist.
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  • WalksonGraves
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    Now I want to angle the hourglass chain and escape the bonds of nirn
  • Voxicity
    Voxicity
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    KaiVox22 wrote: »
    First world problems for sure

    Not a first world problem. We shell out lots of money for this game that is marketed as an RPG, least they can do is place objects properly.

    Your repeating of the same phrase does not make it any more true.

    @HatchetHaro

    Actually it's marketed as an MMORPG, of which all of them have their small bugs. If you take a look at the latest patch notes you'll see they are constantly making quality of life changes to make the game more immersive. The new kinematic system for example :)

    It's not that I disagree that these changes would be nice, I'm just realistic enough to know bug fixes in an MMO aren't fixed with special fairy dust. Since there are so many of them, they can take months to fix.
  • ScytheNL
    ScytheNL
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    In a game so full of sorcerers, should you really be surprised by a floating lamp?
    Ingame:
    Ezekiel Zakriah, Redguard Nightblade

    Xbox One, GT= Scythe NL
  • Vipstaakki
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    ZOS isn't ruining the atmosphere. It is the other players ruining it.
  • Emothic
    Emothic
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    "ZoS needs to stop ruining the atomosphere of the game.".

    Well it is their game, and they can do whatever the want to it as the please.
    Lord Emothic Von Hellsing of ze Hellsing Family.
    Dragon Knight of the Ebonheart Pact. Xbox One - NA
  • Lunavere
    Lunavere
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    Vipstaakki wrote: »
    ZOS isn't ruining the atmosphere. It is the other players ruining it.

    Yeah, but I don't have the unreasonable expectation that ZoS can control other players. But I can expect for ZoS to be able to control their own server.
    KaiVox22 wrote: »
    KaiVox22 wrote: »
    First world problems for sure

    Not a first world problem. We shell out lots of money for this game that is marketed as an RPG, least they can do is place objects properly.

    Your repeating of the same phrase does not make it any more true.

    @HatchetHaro

    Actually it's marketed as an MMORPG, of which all of them have their small bugs. If you take a look at the latest patch notes you'll see they are constantly making quality of life changes to make the game more immersive. The new kinematic system for example :)

    It's not that I disagree that these changes would be nice, I'm just realistic enough to know bug fixes in an MMO aren't fixed with special fairy dust. Since there are so many of them, they can take months to fix.

    The issue I take with this is the fact that these used to not be bugs. The Revelers didn't exist pre-Festival; the dog and cat and torches issues in Wayrest didn't exist pre-Homestead. It's not like it's always been like this. I'm not expecting fairy dust. I'm expecting coding that they previously had to be re-implimented.
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