3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
You might've missed the point of the post. It makes no sense that the sorcerer-only version of an armor skill ability is significantly (~25%) cheaper than the ability from the armor skill line. I'm asking for this as someone whose main character is a shield-reliant sorcerer...
And none of the shields have been nerfed with the CP changes. What the hell are you talking about?
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
You might've missed the point of the post. It makes no sense that the sorcerer-only version of an armor skill ability is significantly (~25%) cheaper than the ability from the armor skill line. I'm asking for this as someone whose main character is a shield-reliant sorcerer...
And none of the shields have been nerfed with the CP changes. What the hell are you talking about?
This is the defense of sorcs. Nbs have cloak, templar can heal and dk has mitigations. Don't homogonize all the classes for symmetry.
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
You might've missed the point of the post. It makes no sense that the sorcerer-only version of an armor skill ability is significantly (~25%) cheaper than the ability from the armor skill line. I'm asking for this as someone whose main character is a shield-reliant sorcerer...
And none of the shields have been nerfed with the CP changes. What the hell are you talking about?
This is the defense of sorcs. Nbs have cloak, templar can heal and dk has mitigations. Don't homogonize all the classes for symmetry.
IzakiBrotherSs wrote: »So you want to make a class specific skill worse than a skill everyone can get?
Yep OP have right. On top of that lets also make Breath of Life healing the same as healing springs , dk scales working the same as Defensive Posture , and lets move cloak to medium armor and many many more.
Lets kill diversity ! Who needs class abilities ?!
That was a troll post if someone didnt get that....
No, but I don't want class-specific skills to be objectively, unquestionably better than skills everyone can get. I don't care that sorcerers prefer hardened ward/empowered ward over harness magicka/dampen magic (it's great that they do, it means their skills are good); I just don't think it should be such a clear-cut decision.
The ideal scenario is that all 4 fully morphed wards are unique in some way, with advantages and disadvantages to picking one over the other. Right now, there is absolutely no reason for a typical sorcerer to pick Dampen Magic over Hardened Ward, if there's a 1k cost different and Hardened Ward is typically stronger and shields your pet if you have one.
No, but I don't want class-specific skills to be objectively, unquestionably better than skills everyone can get. I don't care that sorcerers prefer hardened ward/empowered ward over harness magicka/dampen magic (it's great that they do, it means their skills are good); I just don't think it should be such a clear-cut decision.
The ideal scenario is that all 4 fully morphed wards are unique in some way, with advantages and disadvantages to picking one over the other. Right now, there is absolutely no reason for a typical sorcerer to pick Dampen Magic over Hardened Ward, if there's a 1k cost different and Hardened Ward is typically stronger and shields your pet if you have one.
That's not true. There are scenarios where Harness Magicka is clearly the better choice - any situation with a heal debuff for example. Stage 7 vMA or stage 9 vMA for example. It should stay that way.
I ask it again: If you take away shields, what sort of defense do you want to give Sorcs instead?
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
IzakiBrotherSs wrote: »So you want to make a class specific skill worse than a skill everyone can get?
No, but I don't want class-specific skills to be objectively, unquestionably better than skills everyone can get. I don't care that sorcerers prefer hardened ward/empowered ward over harness magicka/dampen magic (it's great that they do, it means their skills are good); I just don't think it should be such a clear-cut decision.
The ideal scenario is that all 4 fully morphed wards are unique in some way, with advantages and disadvantages to picking one over the other. Right now, there is absolutely no reason for a typical sorcerer to pick Dampen Magic over Hardened Ward, if there's a 1k cost different and Hardened Ward is typically stronger and shields your pet if you have one.Yep OP have right. On top of that lets also make Breath of Life healing the same as healing springs , dk scales working the same as Defensive Posture , and lets move cloak to medium armor and many many more.
Lets kill diversity ! Who needs class abilities ?!
That was a troll post if someone didnt get that....
Yes, this is a troll post. Breath of Life and Healing Springs aren't remotely comparable: one is an AOE heal-over-time, the other is a (semi-targeted) burst heal. Defensive Posture is a stamina ability, and scales (and its morphs) consumes magicka. Defensive Posture and its morphs also, incidentally, cost less and do less, which makes it perfectly fair.
I didn't say sorcerer abilities should be copied in other skill lines; but if a sorcerer ability exists in some form in another skill line, the class-specific version should have a clearly different flavor or be comparable in cost vs. strength, not just outright, objectively better.
Increasing the cost by 1k will not kill sorcerers in PvP or PvE, just bring its ability to shield more in line with the other magicka classes (and it'll still be able to shield up more because it has access to more shields). There's nothing wrong with this - sorcerer still has unique strengths in overload, surge, streak, negate and pets.
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
Yeah I agree, think the sorc hating is going a little too far with all these requests for nerfs.
Shields have been nerfed through the cost reduction and recovery nerfs, I can't see how any build will be able to spam shields and do damage on the PTS so what's everyones issue?
3.9k for a shield that has been nerfed with the CP changes?
I know people are hating on sorcs RN but that will really make them useless.
LMFAO they have a cost increase to be in line with others and you say sorc will be useless???? I spend 3.4k magic for my igenous shield and thats a 3k shield not a 10-15k one at 2.9k lol....
Try again....
So if they nerf sorc "MORE" on top of all the previous nerfs, you will feel better, cause in this perticular patch they appear to have not been nerfed as much as you. That somehow makes you class less nerfed?