Actually players who speak out are often petulant and reactionary (over-reactionary typically), very often they arent really the people to listen to (I get the irony in this response aswell).
So which players do they listen to? How do you quantify the value of input (i.e finding these "experts"), sorting the wheat from the chaff as the saying goes.
From there, how do you go about satisfying every player? Or do you just impose the will of Gilliam on the playerbase? Or Alcast, or Deltia (who pretty much usuall parrots Gilliams thoughts). Alternatively whichever e-Famous individual can sway the largest horde of forum warrriors. How is that different from the devs?
Gilliam may perform well and have a following, but it doesnt make his ideas good, or even good for the game. I've seen a lot of these sort of players from playing different MMO's, especially years of World of Warcraft, and uniformly they talk about how a change is bad, but it is because they have a vision of their own making in their mind which they think the game should be, it ticks a bunch of boxes of what THEY want. It is not the devs vision though, they are the ones responsible for implementing it, making it a challenge to get right when it is your own vision, let alone some random players. Then when it isnt delivered maybe they take it humbly and wait and see if it is terrible, or they dont wait and make free-throw statements (easy as *** because you dont really have to back them up) about how bad it will be, or they walk away silently, or saying they were driven *cough*Deltia*cough*.
That stuff after the hour mark: YES! THANK YOU! Someone needed to say that. The developers are NOT the experts in these things. You need to discuss these things with players, not dictate what exactly happens next because you say so, because you're the developers, and you know best. You don't. You get to set the general path of the game, but we can help you work out all the details the right way. Talk to us! Change your mind based on our feedback, not on what you do, but how you go about doing it. And if we tell you something needs fixing, it probably does, so look into it.
Actually players who speak out are often petulant and reactionary (over-reactionary typically), very often they arent really the people to listen to (I get the irony in this response aswell).
So which players do they listen to? How do you quantify the value of input (i.e finding these "experts"), sorting the wheat from the chaff as the saying goes.
From there, how do you go about satisfying every player? Or do you just impose the will of Gilliam on the playerbase? Or Alcast, or Deltia (who pretty much usuall parrots Gilliams thoughts). Alternatively whichever e-Famous individual can sway the largest horde of forum warrriors. How is that different from the devs?
Gilliam may perform well and have a following, but it doesnt make his ideas good, or even good for the game. I've seen a lot of these sort of players from playing different MMO's, especially years of World of Warcraft, and uniformly they talk about how a change is bad, but it is because they have a vision of their own making in their mind which they think the game should be, it ticks a bunch of boxes of what THEY want. It is not the devs vision though, they are the ones responsible for implementing it, making it a challenge to get right when it is your own vision, let alone some random players. Then when it isnt delivered maybe they take it humbly and wait and see if it is terrible, or they dont wait and make free-throw statements (easy as *** because you dont really have to back them up) about how bad it will be, or they walk away silently, or saying they were driven *cough*Deltia*cough*.
Korah_Eaglecry wrote: »That stuff after the hour mark: YES! THANK YOU! Someone needed to say that. The developers are NOT the experts in these things. You need to discuss these things with players, not dictate what exactly happens next because you say so, because you're the developers, and you know best. You don't. You get to set the general path of the game, but we can help you work out all the details the right way. Talk to us! Change your mind based on our feedback, not on what you do, but how you go about doing it. And if we tell you something needs fixing, it probably does, so look into it.
Actually players who speak out are often petulant and reactionary (over-reactionary typically), very often they arent really the people to listen to (I get the irony in this response aswell).
So which players do they listen to? How do you quantify the value of input (i.e finding these "experts"), sorting the wheat from the chaff as the saying goes.
From there, how do you go about satisfying every player? Or do you just impose the will of Gilliam on the playerbase? Or Alcast, or Deltia (who pretty much usuall parrots Gilliams thoughts). Alternatively whichever e-Famous individual can sway the largest horde of forum warrriors. How is that different from the devs?
Gilliam may perform well and have a following, but it doesnt make his ideas good, or even good for the game. I've seen a lot of these sort of players from playing different MMO's, especially years of World of Warcraft, and uniformly they talk about how a change is bad, but it is because they have a vision of their own making in their mind which they think the game should be, it ticks a bunch of boxes of what THEY want. It is not the devs vision though, they are the ones responsible for implementing it, making it a challenge to get right when it is your own vision, let alone some random players. Then when it isnt delivered maybe they take it humbly and wait and see if it is terrible, or they dont wait and make free-throw statements (easy as *** because you dont really have to back them up) about how bad it will be, or they walk away silently, or saying they were driven *cough*Deltia*cough*.
1.) Im going to need you to prove that most players are petulant and reactionary....I know you cant so dont worry...Im just just using this to make a point. But just in case it goes over your head which Im sure it will. You cant possibly say with 100 percent certainty (unless youre an absolutely arrogant moron) that most are petulant or reactionary.
I am sick and tired of how every time theres a major shake up in this game and players speak up, there is a subsection of this community that goes out of their way to try and silence them or undermine the message they are trying to get across. If anyone is petulant and reactionary. Its players like yourself. That try to wave off the concerns of other players that have a right to come onto these forums and share their thoughts and concerns.
2.)Well, hmm...Listening to players. I bet it would actually be much easier to get to the root of what players are trying to talk about if players didnt go into threads for the sole purpose of derailing said threads and picking fights with those discussing a topic. It happens in every thread regardless of topic and severity of the issue. Instead of debating the actual issue there is this unnecessary and blatant attack on other players for no other reason than because they are challenging ZOS and its all mighty word.
3.) I have my own issue with Youtubers and their relationships with this game and company but I can say that regardless of that even I can see that when numerous near white knight level youtubers are like "**** this Im out" then yeah. This isnt some everyday update thats spanking a particular playstyle that needs to be put in its place. These changes are rolling us back to a period in ESOs lifecycle that was very rough and nearly saw the end of the game before it got off the ground.
4.) Gilliam literally just did basic math in that video. Basic. In which youre free to actually challenge with your own math. He showed us facts. All youre doing is sharing an opinion. Right now, Gilliam seems to have a much more solid idea of what the problem is than you. I wonder......Is his opinion in this situation more important or is yours?
IwakuraLain42 wrote: »Very good analysis of the changes affecting our current playstyles. The problem is that the developers want to change the game system but aren't very open (even dishonest if you ask me) about that.
The current system centers around the skills that you (within reason) can apply without restrictions each 0.9 sec, mixed with light/heahy attacks because skills have no cooldown.
The new system is supposed to have a (simulated) cooldown by a) gimping our resource pools and b) buffing light/heavy attacks via CP changes.
There is a bunch of problems with that (starting with the fact that they aren't very forthcoming with this):
a) the whole skill/passive system is build around synergies with skills
b) the encounters are designed around the old skill system
c) nothing is designed with cooldowns in mind
and most important (for me)
d) if I wanted to play a MMORPG with skill cooldowns then I would have chosen one that did it from the beginning
Korah_Eaglecry wrote: »That stuff after the hour mark: YES! THANK YOU! Someone needed to say that. The developers are NOT the experts in these things. You need to discuss these things with players, not dictate what exactly happens next because you say so, because you're the developers, and you know best. You don't. You get to set the general path of the game, but we can help you work out all the details the right way. Talk to us! Change your mind based on our feedback, not on what you do, but how you go about doing it. And if we tell you something needs fixing, it probably does, so look into it.
Actually players who speak out are often petulant and reactionary (over-reactionary typically), very often they arent really the people to listen to (I get the irony in this response aswell).
So which players do they listen to? How do you quantify the value of input (i.e finding these "experts"), sorting the wheat from the chaff as the saying goes.
From there, how do you go about satisfying every player? Or do you just impose the will of Gilliam on the playerbase? Or Alcast, or Deltia (who pretty much usuall parrots Gilliams thoughts). Alternatively whichever e-Famous individual can sway the largest horde of forum warrriors. How is that different from the devs?
Gilliam may perform well and have a following, but it doesnt make his ideas good, or even good for the game. I've seen a lot of these sort of players from playing different MMO's, especially years of World of Warcraft, and uniformly they talk about how a change is bad, but it is because they have a vision of their own making in their mind which they think the game should be, it ticks a bunch of boxes of what THEY want. It is not the devs vision though, they are the ones responsible for implementing it, making it a challenge to get right when it is your own vision, let alone some random players. Then when it isnt delivered maybe they take it humbly and wait and see if it is terrible, or they dont wait and make free-throw statements (easy as *** because you dont really have to back them up) about how bad it will be, or they walk away silently, or saying they were driven *cough*Deltia*cough*.
1.) Im going to need you to prove that most players are petulant and reactionary....I know you cant so dont worry...Im just just using this to make a point. But just in case it goes over your head which Im sure it will. You cant possibly say with 100 percent certainty (unless youre an absolutely arrogant moron) that most are petulant or reactionary.
I am sick and tired of how every time theres a major shake up in this game and players speak up, there is a subsection of this community that goes out of their way to try and silence them or undermine the message they are trying to get across. If anyone is petulant and reactionary. Its players like yourself. That try to wave off the concerns of other players that have a right to come onto these forums and share their thoughts and concerns.
2.)Well, hmm...Listening to players. I bet it would actually be much easier to get to the root of what players are trying to talk about if players didnt go into threads for the sole purpose of derailing said threads and picking fights with those discussing a topic. It happens in every thread regardless of topic and severity of the issue. Instead of debating the actual issue there is this unnecessary and blatant attack on other players for no other reason than because they are challenging ZOS and its all mighty word.
3.) I have my own issue with Youtubers and their relationships with this game and company but I can say that regardless of that even I can see that when numerous near white knight level youtubers are like "**** this Im out" then yeah. This isnt some everyday update thats spanking a particular playstyle that needs to be put in its place. These changes are rolling us back to a period in ESOs lifecycle that was very rough and nearly saw the end of the game before it got off the ground.
4.) Gilliam literally just did basic math in that video. Basic. In which youre free to actually challenge with your own math. He showed us facts. All youre doing is sharing an opinion. Right now, Gilliam seems to have a much more solid idea of what the problem is than you. I wonder......Is his opinion in this situation more important or is yours?
lunalitetempler wrote: »lunalitetempler wrote: »I've seen it posted about 50 times, still not watching it. Tomorrow I will make a video of my Grandma reaction. May be my cat.
It's not even a 'reaction' video about the changes, but a deep and insightful explanation of what is going on. Wether you like the changes or not, i suggest you to watch it cause in any case you will learn a lot. But thats up to you.
Not really, I've tested my character on the pts. All is fine for me personally. But if y'all want to freak out go right ahead
FYI, never needed a YouTuber to learn the game. I learned to play it properly from day one. Maybe that's why I have no problems with the patch.